-----------------------------------------------------------------
[Owner: Bartender]
[Name:  bartender_barks]

[SPEECH: Bartender]
  ?

[SPEECH: Bartender]
 ,    .      12      .    .  ,     "" .

[SPEECH: Bartender]
       12   .        .

-----------------------------------------------------------------
[Owner: BoatMechanic]
[Name:  boat_convo]

[COMMENT]
        ...

[SPEECH: BoatMechanic]
So when can we re-open the drainage system?  We're still gettin' shipments of waste chemicals, but we ain't got no way to dispose of 'em now.  We're runnin' outta room.

[SPEECH: BoatMJ12Troop]
Smith's under orders to lock everything down really tight.  I heard some UNATCO agent went rogue and is causing all kinds of havoc.

[SPEECH: BoatMechanic]
One of those nano-augs?  Damn.  I can see why they had us use that thick steel for the drainage gate.

[SPEECH: BoatMJ12Troop]
Even a LAM wouldn't break through that thing.  I'm not sure it would stand up to a brick or two of C4 though.

[SPEECH: BoatMechanic]
Well let's hope this rogue agent doesn't carry C4 as standard equipment.  I spent a week installing that gate.  Hey, shouldn't we start loading the crates?

[SPEECH: BoatMJ12Troop]
Still waiting on word from Smith.

[SPEECH: BoatMechanic]
Ain't he worried about leaving all of this, uh, merchandise sitting out in the open?

[SPEECH: BoatMJ12Troop]
We're pretty much in control of this whole area at the moment.  I doubt we have much to worry about.

[SPEECH: BoatMechanic]
You ask me, I think Smith's gettin' wreckless.

[SPEECH: BoatMJ12Troop]
Can't argue with that.  It's bad enough we got a warehouse full of zyme to worry about.  Now we've got that damned SecureNet terminal to protect too.

[SPEECH: BoatMechanic]
That's why we get paid the big bucks, eh?

-----------------------------------------------------------------
[Owner: DiegoPalleros]
[Name:  all_out]

[SPEECH: DiegoPalleros]
   .   .

[SPEECH: DiegoPalleros]
    .

-----------------------------------------------------------------
[Owner: DiegoPalleros]
[Name:  buy_guns]

[SPEECH: DiegoPalleros]
?

[SPEECH: PaulDenton]
  -.... ...

[SPEECH: DiegoPalleros]
     -  .    ?

[SPEECH: PaulDenton]
  CZN-M22   HV ?

[SPEECH: DiegoPalleros]
  .     UNATCO?   LAW  400,    325   LAM  250.

[COMMENT]
LAW...  HardCoreDX    ;)

[CHOICES:4]

[CHOICE:]
LAW  .   400.

[CHOICE:]
     325.

[CHOICE:]
   250  LAM.

[CHOICE:]
.

[SPEECH: DiegoPalleros]
   ?    400 . 

[SPEECH: DiegoPalleros]
 ,   .    325 .

[SPEECH: DiegoPalleros]
,       .    250 .

[SPEECH: DiegoPalleros]
.        . 

[SPEECH: PaulDenton]
.     .

[SPEECH: DiegoPalleros]
   ?

-----------------------------------------------------------------
[Owner: HotelJunkie]
[Name:  junkie_barks]

[SPEECH: HotelJunkie]
,     .     ,        .    ,        "".   .

[SPEECH: HotelJunkie]
   ?

[SPEECH: HotelJunkie]
 ,  MJ12    ,   .  ,      ...

-----------------------------------------------------------------
[Owner: HotelJunkie]
[Name:  junkie_gets_ambrosia]

[SPEECH: PaulDenton]
       ?

[SPEECH: HotelJunkie]
?

[SPEECH: PaulDenton]
   . , .


[SPEECH: HotelJunkie]
 !      -     .

[SPEECH: PaulDenton]
  ,  .

[SPEECH: HotelJunkie]
  .   ,     ,        MJ12.

[COMMENT]
Note that these are mostly ammo pickups, to avoid problems with the player's inventory being full.  The aug upgrade should never cause an inventory full condition, since the player has just given the ambrosia vial to the junkie.

[SPEECH: HotelJunkie]
     , ?         MJ12.

[SPEECH: PaulDenton]
... .   ,    .

[SPEECH: HotelJunkie]
?   .       . ,   .     : " "  .

[SPEECH: PaulDenton]
,     .

-----------------------------------------------------------------
[Owner: HotelJunkie]
[Name:  junkie_give_aug_upgrade]

[SPEECH: HotelJunkie]
, .

[SPEECH: PaulDenton]
,     .

-----------------------------------------------------------------
[Owner: HotelJunkie]
[Name:  junkie_thanks]

[SPEECH: HotelJunkie]
,  .   . .

[SPEECH: PaulDenton]
 . ,   .     ?

[SPEECH: HotelJunkie]
.    .      .

[SPEECH: PaulDenton]
      ,          .     .

[SPEECH: HotelJunkie]
, .        .

[SPEECH: PaulDenton]
    .

[GOAL:]
       .

-----------------------------------------------------------------
[Owner: HotelManager]
[Name:  get_room_key]

[SPEECH: PaulDenton]
        

[SPEECH: HotelManager]
.   .       ,       .

[SPEECH: PaulDenton]
  .

[SPEECH: HotelManager]
    ,  204.         .     .

-----------------------------------------------------------------
[Owner: HotelManager]
[Name:  hotel_mgr_post]

[SPEECH: HotelManager]
       .    .

[SPEECH: HotelManager]
  .   ,      .

[SPEECH: HotelManager]
    :    .

-----------------------------------------------------------------
[Owner: HotelManager]
[Name:  hotel_mgr_pre]

[SPEECH: HotelManager]
,      .

[SPEECH: HotelManager]
   .

[SPEECH: HotelManager]
 .

-----------------------------------------------------------------
[Owner: HotelMJ12Troop]
[Name:  hotel_mj12_barks]

[SPEECH: HotelMJ12Troop]
, .

[SPEECH: HotelMJ12Troop]
   ?  .

[SPEECH: HotelMJ12Troop]
!

-----------------------------------------------------------------
[Owner: HotelMJ12Troop]
[Name:  kick_junkie_out]

[SPEECH: HotelThug]
     . .

[SPEECH: HotelJunkie]
   .

[SPEECH: HotelThug]
,    -...,    .

[SPEECH: HotelMJ12Troop]
 ,         ?

[SPEECH: HotelThug]
  ,    .   .

[SPEECH: HotelMJ12Troop]
   .     ?

[SPEECH: HotelJunkie]
OK, OK!   !.     !!

[SPEECH: HotelMJ12Troop]
Adis.

-----------------------------------------------------------------
[Owner: HotelThug]
[Name:  hotel_thug_barks]

[SPEECH: HotelThug]
, .

[SPEECH: HotelThug]
 ?

[SPEECH: HotelThug]
  .           .

-----------------------------------------------------------------
[Owner: Jock]
[Name:  extraction]

[SPEECH: Jock]
   , ?    ?

[CHOICES:2]

[CHOICE:]
.

[CHOICE:]
.  - . 

-----------------------------------------------------------------
[Owner: JohnClark]
[Name:  BotsNotDead]

[SPEECH: JohnClark]
    .

[SPEECH: JohnClark]
       12.              .

[SPEECH: JohnClark]
  .

-----------------------------------------------------------------
[Owner: JohnClark]
[Name:  clark_barks]

[SPEECH: JohnClark]
    .       .

[SPEECH: JohnClark]
        ?

[SPEECH: JohnClark]
 ,      .     ,        ,   .

-----------------------------------------------------------------
[Owner: JohnClark]
[Name:  GotBots]

[COMMENT]
If we made it here, it means the player was "creative" and took the bots out before talking to Clark.  That's OK, but this will be the first time the player has talked to Clark.

[SPEECH: JohnClark]
     ?

[SPEECH: PaulDenton]
.

[SPEECH: JohnClark]
     ,   ?

[SPEECH: PaulDenton]
        Throne/6G.

[SPEECH: JohnClark]
.   ?    .

[SPEECH: PaulDenton]
.     .

[SPEECH: JohnClark]
  - . , .          -        MJ12.

[SPEECH: JohnClark]
  --    ,   MJ12   .             .

[SPEECH: PaulDenton]
   .

[SPEECH: JohnClark]
  ,       MJ12?

[SPEECH: PaulDenton]
   .

[SPEECH: JohnClark]
    .

[SPEECH: JohnClark]
    .      .

[SPEECH: PaulDenton]
   ,    Bravo-3   .     .

[SPEECH: JohnClark]
,   .          c .

[SPEECH: PaulDenton]
   .

[SPEECH: JohnClark]
.     ,       ,        MJ12.
    ,                -    .

[SPEECH: PaulDenton]
...?

[SPEECH: JohnClark]
          Throne/6G Layer II.     Bilderberg  ,    .

[SPEECH: PaulDenton]
       ?

[SPEECH: JohnClark]
    - .  .   ,   SecureNet    .    ,         .  -  .

[SPEECH: PaulDenton]
 -?

[SPEECH: JohnClark]
.       ,   .    ,     .      .

[GOAL:]
   MJ12 SecureNet   .

-----------------------------------------------------------------
[Owner: JohnClark]
[Name:  MeetClark]

[SPEECH: JohnClark]
    ?

[SPEECH: PaulDenton]
.

[SPEECH: JohnClark]
      , ?

[SPEECH: PaulDenton]
         Throne/6G.

[SPEECH: JohnClark]
.  ?    .

[SPEECH: PaulDenton]
      .

[SPEECH: JohnClark]
  - . , .    ,     - .

[SPEECH: JohnClark]
    NSF    .        . ?

[SPEECH: PaulDenton]
.

[SPEECH: JohnClark]
   ,    .       .   Mj12.          .

[SPEECH: PaulDenton]
,    ?

[SPEECH: JohnClark]
    ,      ,     .

[SPEECH: PaulDenton]
   ?

[SPEECH: JohnClark]
    ,      . ,       .

[SPEECH: JohnClark]
 ,     :    -      .          .    ,        .

[GOAL:]
   ,   MJ12.

-----------------------------------------------------------------
[Owner: ManInBar]
[Name:  man_in_bar_barks]

[SPEECH: ManInBar]
    ,      .   .        .

[SPEECH: ManInBar]
 , ?

[SPEECH: ManInBar]
.       .

-----------------------------------------------------------------
[Owner: Merchant]
[Name:  back_to_merchant]

[SPEECH: Merchant]
    - - .      .

[SPEECH: Merchant]
.     .     - .

[SPEECH: PaulDenton]
  ?

[SPEECH: Merchant]
   ,   . ,      .

[COMMENT]
At this point, the merchant will go over to the arms dealer's door and open it up.y

-----------------------------------------------------------------
[Owner: Merchant]
[Name:  meet_merchant]

[SPEECH: Merchant]
      .    ?

[SPEECH: Merchant]
   ?

[SPEECH: PaulDenton]
   ,       ... ?

[SPEECH: Merchant]
   .      ,    ,         .

[CHOICES:3]

[CHOICE:]
.

[CHOICE:]
   ?

[CHOICE:]
 .

[SPEECH: PaulDenton]
  ?

[SPEECH: Merchant]
    ,    , .     .     ,     .

[SPEECH: PaulDenton]
 ?

[SPEECH: Merchant]
         .   ,     Quick Stop.

[COMMENT]
Use TransferItemTrigger for giving the DataVault image to the playerthe bots guarding the warehouse, that'll show me that you're serious

[SPEECH: PaulDenton]
  ,            ?

[SPEECH: Merchant]
          --.  -- .

[GOAL:]
 ,    .

[SPEECH: PaulDenton]
          ?      .

[SPEECH: Merchant]
 . ,          .         ,     .

[SPEECH: PaulDenton]
 .        -  .

[SPEECH: Merchant]
     ,   , .

[SPEECH: PaulDenton]
       .    ,      .

[SPEECH: Merchant]
,      .   ?

[SPEECH: PaulDenton]
,   . ,         - .... ?

[SPEECH: Merchant]
  ,   ,        .

[SPEECH: PaulDenton]
    ?

[COMMENT]
This will jump to the "thug_dead_first" label in another conversation: back_to_merchant

-----------------------------------------------------------------
[Owner: Merchant]
[Name:  merchant_barks]

[SPEECH: Merchant]
     ?

[SPEECH: Merchant]
   -  ?

-----------------------------------------------------------------
[Owner: Shanty]
[Name:  shanty_barks]

[SPEECH: Shanty]
     MJ12?       .

[SPEECH: Shanty]
 ,     ,     --   .

[SPEECH: Shanty]
   :       .

-----------------------------------------------------------------
[Owner: ShantyChild]
[Name:  kid_barks]

[SPEECH: ShantyChild]
   ?      .

[SPEECH: ShantyChild]
       .

[SPEECH: ShantyChild]
    ?

-----------------------------------------------------------------
[Owner: ShantyChild]
[Name:  kid_one_timer]

[SPEECH: ShantyChild]
,    ,   ?      ?

[SPEECH: ShantyMom]
, !   !.

[SPEECH: ShantyChild]
?  ?

[SPEECH: ShantyMom]
.                  .

-----------------------------------------------------------------
[Owner: ShantyMom]
[Name:  mom_barks]

[SPEECH: ShantyMom]
    .     .

[SPEECH: ShantyMom]
          .    Quick Stop   .     ,     ,          .

[SPEECH: ShantyMom]
         ,    .        .        ,    !    ,    ...

-----------------------------------------------------------------
[Owner: ThugMale3]
[Name:  meet_thug]

[SPEECH: PaulDenton]
, ,        .               .

[SPEECH: ThugMale3]
 , ?    ? 

[SPEECH: PaulDenton]
    .         ,   .     .      .  .

[SPEECH: ThugMale3]
       , . Adios,  .

[COMMENT]
This will fire an alliance trigger to make ThugMale3 an enemy.

-----------------------------------------------------------------
[Owner: ThugMale3]
[Name:  thug_barks]

[SPEECH: ThugMale3]
   ?

[SPEECH: ThugMale3]
 ?    .

[SPEECH: ThugMale3]
,  .

