-----------------------------------------------------------------
[ID: 416, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: AlexJacobson]
[Name:  AlexJacobson_BarkAllianceFriendly]

[LABEL A1]

[SPEECH: AlexJacobson]
  .
	You scared me there.
[Audio: AIBarks\AlexJacobson\AlexJacobson_BarkAllianceFriendly\AlexJacobson01.mp3]

[END]

[LABEL A2]

[SPEECH: AlexJacobson]
, ...
	Easy now.
[Audio: AIBarks\AlexJacobson\AlexJacobson_BarkAllianceFriendly\AlexJacobson02.mp3]

[END]

[LABEL A3]

[SPEECH: AlexJacobson]
   , ?
	Let's just try to get along, okay?
[Audio: AIBarks\AlexJacobson\AlexJacobson_BarkAllianceFriendly\AlexJacobson03.mp3]

[END]

-----------------------------------------------------------------
[ID: 415, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: AlexJacobson]
[Name:  AlexJacobson_BarkAllianceHostile]

[LABEL A1]

[SPEECH: AlexJacobson]
!
	Hey!
[Audio: AIBarks\AlexJacobson\AlexJacobson_BarkAllianceHostile\AlexJacobson01.mp3]

[END]

[LABEL A2]

[SPEECH: AlexJacobson]
  ?
	What'd I do?!
[Audio: AIBarks\AlexJacobson\AlexJacobson_BarkAllianceHostile\AlexJacobson02.mp3]

[END]

[LABEL A3]

[SPEECH: AlexJacobson]
   ?
	You trying to kill me?
[Audio: AIBarks\AlexJacobson\AlexJacobson_BarkAllianceHostile\AlexJacobson03.mp3]

[END]

-----------------------------------------------------------------
[ID: 414, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: AlexJacobson]
[Name:  AlexJacobson_BarkFutz]

[LABEL A1]

[SPEECH: AlexJacobson]
,   .
	Okay, enough goofing around.
[Audio: AIBarks\AlexJacobson\AlexJacobson_BarkFutz\AlexJacobson01.mp3]

[END]

[LABEL A2]

[SPEECH: AlexJacobson]
    .
	You're breaking my concentration.
[Audio: AIBarks\AlexJacobson\AlexJacobson_BarkFutz\AlexJacobson02.mp3]

[END]

[LABEL A3]

[SPEECH: AlexJacobson]
   ,  ?     ...
	You feel okay, JC?  You're acting strange.
[Audio: AIBarks\AlexJacobson\AlexJacobson_BarkFutz\AlexJacobson03.mp3]

[END]

-----------------------------------------------------------------
[ID: 413, Event lines: 10]
[Owner: AnnaNavarre]
[Name:  AnnaNavarre_BarkAreaSecure]

[LABEL A1]

[SPEECH: AnnaNavarre]
,   .
	The situation has been dealt with.
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkAreaSecure\AnnaNavarre01.mp3]

[END]

[LABEL A2]

[SPEECH: AnnaNavarre]
   .
	Another easy kill.
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkAreaSecure\AnnaNavarre02.mp3]

[END]

[LABEL A3]

[SPEECH: AnnaNavarre]
     .
	All this blood has ruined my chrome.
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkAreaSecure\AnnaNavarre03.mp3]

[END]

[COMMENT]
i.e. 910 killsa

[LABEL A4]

[SPEECH: AnnaNavarre]
  .   , .
	Nine hundred and ten.  I'm catching up, Gunther.
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkAreaSecure\AnnaNavarre04.mp3]

[END]

-----------------------------------------------------------------
[ID: 412, Event lines: 11]
[Owner: AnnaNavarre]
[Name:  AnnaNavarre_BarkCriticalDamage]

[LABEL A1]

[SPEECH: AnnaNavarre]
 .
	The damage is superficial.
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkCriticalDamage\AnnaNavarre01.mp3]

[END]

[LABEL A2]

[SPEECH: AnnaNavarre]
     .
	Pain is no longer something I can feel.
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkCriticalDamage\AnnaNavarre02.mp3]

[END]

[LABEL A3]

[SPEECH: AnnaNavarre]
 .  .
	Amateur effort.  Try again.
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkCriticalDamage\AnnaNavarre03.mp3]

[END]

[LABEL A4]

[SPEECH: AnnaNavarre]
()
	(screams)
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkCriticalDamage\AnnaNavarre04.mp3]

[END]

[LABEL A5]

[SPEECH: AnnaNavarre]
()
	(grunts)
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkCriticalDamage\AnnaNavarre05.mp3]

[END]

-----------------------------------------------------------------
[ID: 411, Event lines: 7]
[Owner: AnnaNavarre]
[Name:  AnnaNavarre_BarkGoingForAlarm]

[LABEL A1]

[SPEECH: AnnaNavarre]
   .
	We have a situation here.
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkGoingForAlarm\AnnaNavarre01.mp3]

[END]

[LABEL A2]

[SPEECH: AnnaNavarre]
    .
	Going to full alert.
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkGoingForAlarm\AnnaNavarre02.mp3]

[END]

[LABEL A3]

[SPEECH: AnnaNavarre]
  .
	Navarre requesting backup.
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkGoingForAlarm\AnnaNavarre03.mp3]

[END]

-----------------------------------------------------------------
[ID: 410, Event lines: 7]
[Owner: AnnaNavarre]
[Name:  AnnaNavarre_BarkGore]

[LABEL A1]

[SPEECH: AnnaNavarre]
. ,   .
	A body.  Don't get squeamish.
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkGore\AnnaNavarre01.mp3]

[END]

[LABEL A2]

[SPEECH: AnnaNavarre]
  .
	This one was killed recently.
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkGore\AnnaNavarre02.mp3]

[END]

[LABEL A3]

[SPEECH: AnnaNavarre]
     -  .
	I'm still seeing infrared -- a recent kill.
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkGore\AnnaNavarre03.mp3]

[END]

-----------------------------------------------------------------
[ID: 409, Event lines: 10]
[Owner: AnnaNavarre]
[Name:  AnnaNavarre_BarkOnFire]

[COMMENT]
OnFire scream 1kOnFire

[LABEL A1]

[SPEECH: AnnaNavarre]
()
	(screams)
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkOnFire\AnnaNavarre01.mp3]

[END]

[COMMENT]
OnFire scream 2lled recently.

[LABEL A2]

[SPEECH: AnnaNavarre]
()
	(screams)
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkOnFire\AnnaNavarre02.mp3]

[END]

[COMMENT]
OnFire scream 3lled recently.

[LABEL A3]

[SPEECH: AnnaNavarre]
()
	(screams)
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkOnFire\AnnaNavarre03.mp3]

[END]

-----------------------------------------------------------------
[ID: 408, Event lines: 7]
[Owner: AnnaNavarre]
[Name:  AnnaNavarre_BarkPostAttackSearching]

[LABEL Start]

[LABEL A1]

[SPEECH: AnnaNavarre]
   -  - .
	Altered heartbeat -- he's here somewhere.
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkPostAttackSearching\AnnaNavarre01.mp3]

[END]

[LABEL A2]

[SPEECH: AnnaNavarre]
, .       .
	Come out, Agent.  I can sense you quite clearly.
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkPostAttackSearching\AnnaNavarre02.mp3]

[END]

[LABEL A3]

[SPEECH: AnnaNavarre]
 ,     .
	He knows he cannot face me.
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkPostAttackSearching\AnnaNavarre03.mp3]

[END]

-----------------------------------------------------------------
[ID: 407, Event lines: 7]
[Owner: AnnaNavarre]
[Name:  AnnaNavarre_BarkPreAttackSearching]

[LABEL A1]

[SPEECH: AnnaNavarre]
 -   .
	Target is somewhere in my area.
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkPreAttackSearching\AnnaNavarre01.mp3]

[END]

[LABEL A2]

[SPEECH: AnnaNavarre]
  - - .
	Air's moving - someone is nearby.
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkPreAttackSearching\AnnaNavarre02.mp3]

[END]

[LABEL A3]

[SPEECH: AnnaNavarre]
  -   .
	Movement here -- source unidentified.
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkPreAttackSearching\AnnaNavarre03.mp3]

[END]

-----------------------------------------------------------------
[ID: 406, Event lines: 7]
[Owner: AnnaNavarre]
[Name:  AnnaNavarre_BarkPreAttackSighting]

[LABEL A1]

[SPEECH: AnnaNavarre]
  .
	Possible contact here.
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkPreAttackSighting\AnnaNavarre01.mp3]

[END]

[LABEL A2]

[SPEECH: AnnaNavarre]
 ?
	Who is there?
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkPreAttackSighting\AnnaNavarre02.mp3]

[END]

[LABEL A3]

[SPEECH: AnnaNavarre]
  .
	I can see you.
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkPreAttackSighting\AnnaNavarre03.mp3]

[END]

-----------------------------------------------------------------
[ID: 405, Event lines: 7]
[Owner: AnnaNavarre]
[Name:  AnnaNavarre_BarkSearchGiveUp]

[LABEL A1]

[SPEECH: AnnaNavarre]
 .
	All clear.
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkSearchGiveUp\AnnaNavarre01.mp3]

[END]

[LABEL A2]

[SPEECH: AnnaNavarre]
 .
	False alarm.
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkSearchGiveUp\AnnaNavarre02.mp3]

[END]

[LABEL A3]

[SPEECH: AnnaNavarre]
 ,  .   .
	Just a mouse, I think.  Stay alert.
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkSearchGiveUp\AnnaNavarre03.mp3]

[END]

-----------------------------------------------------------------
[ID: 404, Event lines: 7]
[Owner: AnnaNavarre]
[Name:  AnnaNavarre_BarkSurprise]

[LABEL Start]

[LABEL A1]

[SPEECH: AnnaNavarre]
!
	Denton!
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkSurprise\AnnaNavarre01.mp3]

[END]

[LABEL A2]

[SPEECH: AnnaNavarre]
 !
	It's him!
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkSurprise\AnnaNavarre02.mp3]

[END]

[LABEL A3]

[SPEECH: AnnaNavarre]
-, -.
	Well, well.
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkSurprise\AnnaNavarre03.mp3]

[END]

-----------------------------------------------------------------
[ID: 403, Event lines: 9]
[Owner: AnnaNavarre]
[Name:  AnnaNavarre_BarkTargetAcquired]

[LABEL A1]

[SPEECH: AnnaNavarre]
  .
	I have him.
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkTargetAcquired\AnnaNavarre01.mp3]

[END]

[LABEL A2]

[SPEECH: AnnaNavarre]
 .
	Target acquired.
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkTargetAcquired\AnnaNavarre02.mp3]

[END]

[LABEL A3]

[SPEECH: AnnaNavarre]
   .
	I will deal with this.
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkTargetAcquired\AnnaNavarre03.mp3]

[END]

[LABEL A4]

[SPEECH: AnnaNavarre]
  .
	This will be easy.
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkTargetAcquired\AnnaNavarre04.mp3]

[END]

-----------------------------------------------------------------
[ID: 402, Event lines: 7]
[Owner: AnnaNavarre]
[Name:  AnnaNavarre_BarkTargetLost]

[LABEL A1]

[SPEECH: AnnaNavarre]
.     .
	It's no use.  I cannot sense him.
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkTargetLost\AnnaNavarre01.mp3]

[END]

[LABEL A2]

[SPEECH: AnnaNavarre]
 .   .
	He has run off.  A wise tactic.
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkTargetLost\AnnaNavarre02.mp3]

[END]

[LABEL A3]

[SPEECH: AnnaNavarre]
  -   .
	Stay alert -- he may return.
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkTargetLost\AnnaNavarre03.mp3]

[END]

-----------------------------------------------------------------
[ID: 401, Event lines: 10]
[Owner: AnnaNavarre]
[Name:  AnnaNavarre_BarkTearGas]

[COMMENT]
TearGas scream 1

[LABEL A1]

[SPEECH: AnnaNavarre]
()
	(screams)
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkTearGas\AnnaNavarre01.mp3]

[END]

[COMMENT]
TearGas scream 2r

[LABEL A2]

[SPEECH: AnnaNavarre]
()
	(screams) 
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkTearGas\AnnaNavarre02.mp3]

[END]

[COMMENT]
TearGas scream 3r

[LABEL A3]

[SPEECH: AnnaNavarre]
()
	(screams) 
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkTearGas\AnnaNavarre03.mp3]

[END]

-----------------------------------------------------------------
[ID: 400, Event lines: 7, First Person view, Non-interactive]
[Owner: Child]
[Name:  Child_BarkCriticalDamage]

[LABEL A1]

[SPEECH: Child]
()
	(screams)
[Audio: AIBarks\Child\Child_BarkCriticalDamage\Child01.mp3]

[END]

[LABEL A2]

[SPEECH: Child]
()
	(screams)
[Audio: AIBarks\Child\Child_BarkCriticalDamage\Child02.mp3]

[END]

[LABEL A3]

[SPEECH: Child]
()
	(gasps)
[Audio: AIBarks\Child\Child_BarkCriticalDamage\Child03.mp3]

[END]

-----------------------------------------------------------------
[ID: 399, Event lines: 17, First Person view, Non-interactive]
[Owner: Child]
[Name:  Child_BarkFutz]

[JUMP TO A2]

[COMMENT]
(as though he felt a small pain, like a soda can hitting him in the head)

[LABEL A1]

[SPEECH: Child]
()
	(grunt)
[Audio: AIBarks\Child\Child_BarkFutz\Child01.mp3]

[END]

[LABEL A2]

[SPEECH: Child]
?
	Eh?
[Audio: AIBarks\Child\Child_BarkFutz\Child02.mp3]

[END]

[LABEL A3]

[SPEECH: Child]
()
	(sigh)
[Audio: AIBarks\Child\Child_BarkFutz\Child03.mp3]

[END]

[LABEL A4]

[SPEECH: Child]
!
	Pww!
[Audio: AIBarks\Child\Child_BarkFutz\Child04.mp3]

[END]

[COMMENT]
(annoyed, as though the player has been pestering him for a while)a head)

[LABEL A5]

[SPEECH: Child]
()
	(growl)
[Audio: AIBarks\Child\Child_BarkFutz\Child05.mp3]

[END]

[COMMENT]
A whiny sound, as though Mommy just said it's time for bed.

[LABEL A6]

[SPEECH: Child]
()
	(whine)
[Audio: AIBarks\Child\Child_BarkFutz\Child06.mp3]

[END]

-----------------------------------------------------------------
[ID: 398, Event lines: 9, First Person view, Non-interactive]
[Owner: Child]
[Name:  Child_BarkGoingForAlarm]

[COMMENT]
The child is heading for an alarm.  His exclamations should the less wildly terrified and more determined, controlled, full of indignation and purpose.9

[LABEL A1]

[SPEECH: Child]
()
	(gasps)
[Audio: AIBarks\Child\Child_BarkGoingForAlarm\Child01.mp3]

[END]

[LABEL A2]

[SPEECH: Child]
()
	(screams)
[Audio: AIBarks\Child\Child_BarkGoingForAlarm\Child02.mp3]

[END]

[COMMENT]
A panicked, angry groan as he starts to sprint.

[LABEL A3]

[SPEECH: Child]
()
	(groans)
[Audio: AIBarks\Child\Child_BarkGoingForAlarm\Child03.mp3]

[END]

-----------------------------------------------------------------
[ID: 397, Event lines: 7, First Person view, Non-interactive]
[Owner: Child]
[Name:  Child_BarkGore]

[LABEL A1]

[SPEECH: Child]
()
	(screams)
[Audio: AIBarks\Child\Child_BarkGore\Child01.mp3]

[END]

[LABEL A2]

[SPEECH: Child]
()
	(screams)
[Audio: AIBarks\Child\Child_BarkGore\Child02.mp3]

[END]

[LABEL A3]

[SPEECH: Child]
()
	(gasps)
[Audio: AIBarks\Child\Child_BarkGore\Child03.mp3]

[END]

-----------------------------------------------------------------
[ID: 396, Event lines: 10, First Person view, Non-interactive]
[Owner: Child]
[Name:  Child_BarkOnFire]

[COMMENT]
OnFire scream 1

[LABEL A1]

[SPEECH: Child]
()
	(screams)
[Audio: AIBarks\Child\Child_BarkOnFire\Child01.mp3]

[END]

[COMMENT]
OnFire scream 2

[LABEL A2]

[SPEECH: Child]
()
	(screams)
[Audio: AIBarks\Child\Child_BarkOnFire\Child02.mp3]

[END]

[COMMENT]
OnFire scream 3

[LABEL A3]

[SPEECH: Child]
()
	(screams)
[Audio: AIBarks\Child\Child_BarkOnFire\Child03.mp3]

[END]

-----------------------------------------------------------------
[ID: 395, Event lines: 8, First Person view, Non-interactive]
[Owner: Child]
[Name:  Child_BarkSurprise]

[COMMENT]
For these, the Child has been startled by the player.!?{

[LABEL A1]

[SPEECH: Child]
()
	(shouts)
[Audio: AIBarks\Child\Child_BarkSurprise\Child01.mp3]

[END]

[LABEL A2]

[SPEECH: Child]
()
	(screams)
[Audio: AIBarks\Child\Child_BarkSurprise\Child02.mp3]

[END]

[LABEL A3]

[SPEECH: Child]
()
	(gasps)
[Audio: AIBarks\Child\Child_BarkSurprise\Child03.mp3]

[END]

-----------------------------------------------------------------
[ID: 394, Event lines: 10, First Person view, Non-interactive]
[Owner: Child]
[Name:  Child_BarkTearGas]

[COMMENT]
TearGas scream 1

[LABEL A1]

[SPEECH: Child]
()
	(screams)
[Audio: AIBarks\Child\Child_BarkTearGas\Child01.mp3]

[END]

[COMMENT]
TearGas scream 2A

[LABEL A2]

[SPEECH: Child]
()
	(screams) 
[Audio: AIBarks\Child\Child_BarkTearGas\Child02.mp3]

[END]

[COMMENT]
TearGas scream 3A

[LABEL A3]

[SPEECH: Child]
()
	(screams) 
[Audio: AIBarks\Child\Child_BarkTearGas\Child03.mp3]

[END]

-----------------------------------------------------------------
[ID: 393, Event lines: 10]
[Owner: Cop]
[Name:  Cop_BarkAreaSecure]

[LABEL A1]

[SPEECH: Cop]
 .
	One down.  
[Audio: AIBarks\Cop\Cop_BarkAreaSecure\Cop01.mp3]

[END]

[LABEL A2]

[SPEECH: Cop]
,   .
	I guess we don't have to cuff him.
[Audio: AIBarks\Cop\Cop_BarkAreaSecure\Cop02.mp3]

[END]

[LABEL A3]

[SPEECH: Cop]
  ,      .
	I called in the medics, but this guy's D. O. A.
[Audio: AIBarks\Cop\Cop_BarkAreaSecure\Cop03.mp3]

[END]

[COMMENT]
i.e. grievance board for things like police brutality complaints... head)

[LABEL A4]

[SPEECH: Cop]
      .
	Review board's gonna be all OVER our ass on this one.
[Audio: AIBarks\Cop\Cop_BarkAreaSecure\Cop04.mp3]

[END]

-----------------------------------------------------------------
[ID: 392, Event lines: 9]
[Owner: Cop]
[Name:  Cop_BarkCriticalDamage]

[LABEL A1]

[SPEECH: Cop]
  !
	This guy's a nut!
[Audio: AIBarks\Cop\Cop_BarkCriticalDamage\Cop01.mp3]

[END]

[LABEL A2]

[SPEECH: Cop]
  !
	Officer in distress!
[Audio: AIBarks\Cop\Cop_BarkCriticalDamage\Cop02.mp3]

[END]

[LABEL A3]

[SPEECH: Cop]
()
	(screams)
[Audio: AIBarks\Cop\Cop_BarkCriticalDamage\Cop03.mp3]

[END]

[LABEL A4]

[SPEECH: Cop]
()
	(grunts)
[Audio: AIBarks\Cop\Cop_BarkCriticalDamage\Cop04.mp3]

[END]

-----------------------------------------------------------------
[ID: 391, Event lines: 7, First Person view, Non-interactive]
[Owner: Cop]
[Name:  Cop_BarkFutz]

[LABEL A1]

[SPEECH: Cop]
!
	Watch it!
[Audio: AIBarks\Cop\Cop_BarkFutz\Cop01.mp3]

[END]

[LABEL A2]

[SPEECH: Cop]
   ?
	What's the idea?
[Audio: AIBarks\Cop\Cop_BarkFutz\Cop02.mp3]

[END]

[LABEL A3]

[SPEECH: Cop]
 , .
	Settle down there, sir.
[Audio: AIBarks\Cop\Cop_BarkFutz\Cop03.mp3]

[END]

-----------------------------------------------------------------
[ID: 390, Event lines: 7]
[Owner: Cop]
[Name:  Cop_BarkGoingForAlarm]

[LABEL A1]

[SPEECH: Cop]
  !
	Need some backup here!
[Audio: AIBarks\Cop\Cop_BarkGoingForAlarm\Cop01.mp3]

[END]

[LABEL A2]

[SPEECH: Cop]
  !
	Officer requesting backup!
[Audio: AIBarks\Cop\Cop_BarkGoingForAlarm\Cop02.mp3]

[END]

[LABEL A3]

[SPEECH: Cop]
 !
	Holy jeez!
[Audio: AIBarks\Cop\Cop_BarkGoingForAlarm\Cop03.mp3]

[END]

-----------------------------------------------------------------
[ID: 389, Event lines: 7]
[Owner: Cop]
[Name:  Cop_BarkGore]

[LABEL A1]

[SPEECH: Cop]
...
	Holy...
[Audio: AIBarks\Cop\Cop_BarkGore\Cop01.mp3]

[END]

[LABEL A2]

[SPEECH: Cop]
   .
	We've got a deader here.
[Audio: AIBarks\Cop\Cop_BarkGore\Cop02.mp3]

[END]

[LABEL A3]

[SPEECH: Cop]
. -   .
	Huh.  Somebody's been busy.
[Audio: AIBarks\Cop\Cop_BarkGore\Cop03.mp3]

[END]

-----------------------------------------------------------------
[ID: 388, Event lines: 26]
[Owner: Cop]
[Name:  Cop_BarkIdle]

[LABEL Normal]

[LABEL Verbose]

[LABEL A1]

[SPEECH: Cop]
    !
	Greatest city in the world!
[Audio: AIBarks\Cop\Cop_BarkIdle\Cop01.mp3]

[END]

[LABEL A2]

[SPEECH: Cop]
 .
	Move along.
[Audio: AIBarks\Cop\Cop_BarkIdle\Cop02.mp3]

[END]

[LABEL A3]

[SPEECH: Cop]
    - .
	This job used to make some sense.
[Audio: AIBarks\Cop\Cop_BarkIdle\Cop03.mp3]

[END]

[LABEL A4]

[SPEECH: Cop]
   , ,  , .
	Don't know who the hell the criminals are any more.
[Audio: AIBarks\Cop\Cop_BarkIdle\Cop04.mp3]

[END]

[LABEL A5]

[SPEECH: Cop]
    ...
	Getting too old for this...
[Audio: AIBarks\Cop\Cop_BarkIdle\Cop05.mp3]

[END]

[LABEL A6]

[SPEECH: Cop]
()
	(yawns)
[Audio: AIBarks\Cop\Cop_BarkIdle\Cop06.mp3]

[END]

[LABEL A7]

[SPEECH: Cop]
( )
	(hums)
[Audio: AIBarks\Cop\Cop_BarkIdle\Cop07.mp3]

[END]

[LABEL A8]

[SPEECH: Cop]
()
	(coughs)
[Audio: AIBarks\Cop\Cop_BarkIdle\Cop08.mp3]

[END]

[LABEL N1]

[JUMP TO Normal]

[LABEL N2]

[JUMP TO Normal]

[LABEL N3]

[JUMP TO Normal]

[LABEL N4]

[JUMP TO Normal]

[LABEL N5]

[JUMP TO Normal]

[LABEL V1]

[JUMP TO Verbose]

[END]

-----------------------------------------------------------------
[ID: 387, Event lines: 10]
[Owner: Cop]
[Name:  Cop_BarkOnFire]

[COMMENT]
OnFire scream 1 for this...

[LABEL A1]

[SPEECH: Cop]
()
	(screams)
[Audio: AIBarks\Cop\Cop_BarkOnFire\Cop01.mp3]

[END]

[COMMENT]
OnFire scream 2 for this...

[LABEL A2]

[SPEECH: Cop]
()
	(screams)
[Audio: AIBarks\Cop\Cop_BarkOnFire\Cop02.mp3]

[END]

[COMMENT]
OnFire scream 3 for this...

[LABEL A3]

[SPEECH: Cop]
()
	(screams)
[Audio: AIBarks\Cop\Cop_BarkOnFire\Cop03.mp3]

[END]

-----------------------------------------------------------------
[ID: 386, Event lines: 7]
[Owner: Cop]
[Name:  Cop_BarkPostAttackSearching]

[LABEL A1]

[SPEECH: Cop]
     .
	Suspect is still in the area.
[Audio: AIBarks\Cop\Cop_BarkPostAttackSearching\Cop01.mp3]

[END]

[LABEL A2]

[SPEECH: Cop]
 .
	Keep looking.
[Audio: AIBarks\Cop\Cop_BarkPostAttackSearching\Cop02.mp3]

[END]

[LABEL A3]

[SPEECH: Cop]
    -     .
	He's still around -- I heard him move.
[Audio: AIBarks\Cop\Cop_BarkPostAttackSearching\Cop03.mp3]

[END]

-----------------------------------------------------------------
[ID: 385, Event lines: 7]
[Owner: Cop]
[Name:  Cop_BarkPreAttackSearching]

[LABEL A1]

[SPEECH: Cop]
,    .
	Okay, step forward and reveal yourself.
[Audio: AIBarks\Cop\Cop_BarkPreAttackSearching\Cop01.mp3]

[END]

[LABEL A2]

[SPEECH: Cop]
 ?
	Who's out there?
[Audio: AIBarks\Cop\Cop_BarkPreAttackSearching\Cop02.mp3]

[END]

[LABEL A3]

[SPEECH: Cop]
 !    -?
	This is the police!  Is someone there?
[Audio: AIBarks\Cop\Cop_BarkPreAttackSearching\Cop03.mp3]

[END]

-----------------------------------------------------------------
[ID: 384, Event lines: 7]
[Owner: Cop]
[Name:  Cop_BarkPreAttackSighting]

[LABEL A1]

[SPEECH: Cop]
  .
	Possible perp here.
[Audio: AIBarks\Cop\Cop_BarkPreAttackSighting\Cop01.mp3]

[END]

[LABEL A2]

[SPEECH: Cop]
!   !
	Hey!  Hands in the air!
[Audio: AIBarks\Cop\Cop_BarkPreAttackSighting\Cop02.mp3]

[END]

[LABEL A3]

[SPEECH: Cop]
!    !
	Police!  Don't move!
[Audio: AIBarks\Cop\Cop_BarkPreAttackSighting\Cop03.mp3]

[END]

-----------------------------------------------------------------
[ID: 383, Event lines: 7]
[Owner: Cop]
[Name:  Cop_BarkSearchGiveUp]

[LABEL A1]

[SPEECH: Cop]
 .  ,  ?
	No one's here.  What am I, nuts?
[Audio: AIBarks\Cop\Cop_BarkSearchGiveUp\Cop01.mp3]

[END]

[LABEL A2]

[SPEECH: Cop]
 .
	Now I'm hearing things.
[Audio: AIBarks\Cop\Cop_BarkSearchGiveUp\Cop02.mp3]

[END]

[LABEL A3]

[SPEECH: Cop]
,    .
	I guess it was just the shadows.
[Audio: AIBarks\Cop\Cop_BarkSearchGiveUp\Cop03.mp3]

[END]

-----------------------------------------------------------------
[ID: 382, Event lines: 7]
[Owner: Cop]
[Name:  Cop_BarkSurprise]

[LABEL A1]

[SPEECH: Cop]
...
	Holy...
[Audio: AIBarks\Cop\Cop_BarkSurprise\Cop01.mp3]

[END]

[LABEL A2]

[SPEECH: Cop]
 ...
	What the...
[Audio: AIBarks\Cop\Cop_BarkSurprise\Cop02.mp3]

[END]

[LABEL A3]

[SPEECH: Cop]
!
	Hey!
[Audio: AIBarks\Cop\Cop_BarkSurprise\Cop03.mp3]

[END]

-----------------------------------------------------------------
[ID: 381, Event lines: 7]
[Owner: Cop]
[Name:  Cop_BarkTargetAcquired]

[LABEL A1]

[SPEECH: Cop]
 .
	I see him.
[Audio: AIBarks\Cop\Cop_BarkTargetAcquired\Cop01.mp3]

[END]

[LABEL A2]

[SPEECH: Cop]
 .   !
	That's the one.  Take him!
[Audio: AIBarks\Cop\Cop_BarkTargetAcquired\Cop02.mp3]

[END]

[LABEL A3]

[SPEECH: Cop]
 .
	Put him on the ground.
[Audio: AIBarks\Cop\Cop_BarkTargetAcquired\Cop03.mp3]

[END]

-----------------------------------------------------------------
[ID: 380, Event lines: 7]
[Owner: Cop]
[Name:  Cop_BarkTargetLost]

[LABEL A1]

[SPEECH: Cop]
-   .
	Someone else'll pick him up.
[Audio: AIBarks\Cop\Cop_BarkTargetLost\Cop01.mp3]

[END]

[LABEL A2]

[SPEECH: Cop]
   ...
	He was right here...
[Audio: AIBarks\Cop\Cop_BarkTargetLost\Cop02.mp3]

[END]

[LABEL A3]

[SPEECH: Cop]
.  .
	Huh.  Damn shadows.
[Audio: AIBarks\Cop\Cop_BarkTargetLost\Cop03.mp3]

[END]

-----------------------------------------------------------------
[ID: 379, Event lines: 10]
[Owner: Cop]
[Name:  Cop_BarkTearGas]

[COMMENT]
TearGas scream 1]\8

[LABEL A1]

[SPEECH: Cop]
()
	(screams)
[Audio: AIBarks\Cop\Cop_BarkTearGas\Cop01.mp3]

[END]

[COMMENT]
TearGas scream 2A

[LABEL A2]

[SPEECH: Cop]
()
	(screams) 
[Audio: AIBarks\Cop\Cop_BarkTearGas\Cop02.mp3]

[END]

[COMMENT]
TearGas scream 3A

[LABEL A3]

[SPEECH: Cop]
()
	(screams) 
[Audio: AIBarks\Cop\Cop_BarkTearGas\Cop03.mp3]

[END]

-----------------------------------------------------------------
[ID: 378, Event lines: 29]
[Owner: FakeJC]
[Name:  FakeJC_BarkAreaSecure]

[LABEL A1]

[SPEECH: FakeJC]
 ,   .
	Don't worry, I took him out.
[Audio: AIBarks\FakeJC\FakeJC_BarkAreaSecure\FakeJC01.mp3]

[END]

[LABEL A2]

[SPEECH: FakeJC]
  .
	It's perfectly safe.
[Audio: AIBarks\FakeJC\FakeJC_BarkAreaSecure\FakeJC02.mp3]

[END]

[LABEL A3]

[SPEECH: FakeJC]
- !
	That's more like it.
[Audio: AIBarks\FakeJC\FakeJC_BarkAreaSecure\FakeJC03.mp3]

[END]

[LABEL A4]

[SPEECH: FakeJC]
 ,    ,      .
	I guess it backfired, whatever his plans were.
[Audio: AIBarks\FakeJC\FakeJC_BarkAreaSecure\FakeJC04.mp3]

[END]

[LABEL A5]

[SPEECH: FakeJC]
    .
	Bravery is not a function of firepower.
[Audio: AIBarks\FakeJC\FakeJC_BarkAreaSecure\FakeJC05.mp3]

[END]

[LABEL A6]

[SPEECH: FakeJC]
,    - .
	Everyone's got to start somewhere, I guess.
[Audio: AIBarks\FakeJC\FakeJC_BarkAreaSecure\FakeJC06.mp3]

[END]

[LABEL A7]

[SPEECH: FakeJC]
    ? ?
	What am I then? Bad?
[Audio: AIBarks\FakeJC\FakeJC_BarkAreaSecure\FakeJC07.mp3]

[END]

[LABEL A8]

[SPEECH: FakeJC]
  ,    .    .
	I took him out before he could say much, better safe than sorry.
[Audio: AIBarks\FakeJC\FakeJC_BarkAreaSecure\FakeJC08.mp3]

[END]

[LABEL A9]

[SPEECH: FakeJC]
,     .   .
	Figured he was your type. A real hardass.
[Audio: AIBarks\FakeJC\FakeJC_BarkAreaSecure\FakeJC09.mp3]

[END]

[LABEL A10]

[SPEECH: FakeJC]
    .
	Never felt better.
[Audio: AIBarks\FakeJC\FakeJC_BarkAreaSecure\FakeJC10.mp3]

[END]

[LABEL A11]

[SPEECH: FakeJC]
    .
	He's going to be a problem anymore.
[Audio: AIBarks\FakeJC\FakeJC_BarkAreaSecure\FakeJC11.mp3]

[END]

[LABEL A12]

[SPEECH: FakeJC]
,         .     .
	Yeah well I'd stay away from that room for a while. Not too pretty in there.
[Audio: AIBarks\FakeJC\FakeJC_BarkAreaSecure\FakeJC12.mp3]

[END]

[LABEL A13]

[SPEECH: FakeJC]
    .
	Just another parasite.
[Audio: AIBarks\FakeJC\FakeJC_BarkAreaSecure\FakeJC13.mp3]

[END]

[LABEL A14]

[SPEECH: FakeJC]
 .
	Sticks and stones.
[Audio: AIBarks\FakeJC\FakeJC_BarkAreaSecure\FakeJC14.mp3]

[END]

-----------------------------------------------------------------
[ID: 377, Event lines: 19]
[Owner: FakeJC]
[Name:  FakeJC_BarkCriticalDamage]

[LABEL A1]

[SPEECH: FakeJC]
,  ,   ?!
	How the hell do I get out of here?!
[Audio: AIBarks\FakeJC\FakeJC_BarkCriticalDamage\FakeJC01.mp3]

[END]

[LABEL A2]

[SPEECH: FakeJC]
...
	Not bad...
[Audio: AIBarks\FakeJC\FakeJC_BarkCriticalDamage\FakeJC02.mp3]

[END]

[LABEL A3]

[SPEECH: FakeJC]
  !
	The conspiracy is real!
[Audio: AIBarks\FakeJC\FakeJC_BarkCriticalDamage\FakeJC03.mp3]

[END]

[LABEL A4]

[SPEECH: FakeJC]
     ?
	Why don't I have any symptoms?
[Audio: AIBarks\FakeJC\FakeJC_BarkCriticalDamage\FakeJC04.mp3]

[END]

[LABEL A5]

[SPEECH: FakeJC]
   ...
	I don't feel anything...
[Audio: AIBarks\FakeJC\FakeJC_BarkCriticalDamage\FakeJC05.mp3]

[END]

[LABEL A6]

[SPEECH: FakeJC]
!    !
	Hey! How about that medkit!
[Audio: AIBarks\FakeJC\FakeJC_BarkCriticalDamage\FakeJC06.mp3]

[END]

[LABEL A7]

[SPEECH: FakeJC]
 .
	I'm impressed.
[Audio: AIBarks\FakeJC\FakeJC_BarkCriticalDamage\FakeJC07.mp3]

[END]

[LABEL A8]

[SPEECH: FakeJC]
,        .
	Guess you'll have to bump your boss off yourself.
[Audio: AIBarks\FakeJC\FakeJC_BarkCriticalDamage\FakeJC08.mp3]

[END]

[LABEL A9]

[SPEECH: FakeJC]
,        .
	I was never properly trained in its operation.
[Audio: AIBarks\FakeJC\FakeJC_BarkCriticalDamage\FakeJC09.mp3]

[END]

-----------------------------------------------------------------
[ID: 376, Event lines: 19, First Person view, Non-interactive]
[Owner: FakeJC]
[Name:  FakeJC_BarkFutz]

[LABEL A1]

[SPEECH: FakeJC]
 ?
	How's it going?
[Audio: AIBarks\FakeJC\FakeJC_BarkFutz\FakeJC01.mp3]

[END]

[LABEL A2]

[SPEECH: FakeJC]
?
	Yes?
[Audio: AIBarks\FakeJC\FakeJC_BarkFutz\FakeJC02.mp3]

[END]

[LABEL A3]

[SPEECH: FakeJC]
     ?
	What do I get if I help you?
[Audio: AIBarks\FakeJC\FakeJC_BarkFutz\FakeJC03.mp3]

[END]

[LABEL A4]

[SPEECH: FakeJC]
,  ...
	Is that so...
[Audio: AIBarks\FakeJC\FakeJC_BarkFutz\FakeJC04.mp3]

[END]

[LABEL A5]

[SPEECH: FakeJC]
   .
	It is my honour.
[Audio: AIBarks\FakeJC\FakeJC_BarkFutz\FakeJC05.mp3]

[END]

[LABEL A6]

[SPEECH: FakeJC]
    .
	I don't like your crowd.
[Audio: AIBarks\FakeJC\FakeJC_BarkFutz\FakeJC06.mp3]

[END]

[LABEL A7]

[SPEECH: FakeJC]
  ?
	Do you know me?
[Audio: AIBarks\FakeJC\FakeJC_BarkFutz\FakeJC07.mp3]

[END]

[LABEL A8]

[SPEECH: FakeJC]
, .   ?
	Alright, start talking. Who sent you?
[Audio: AIBarks\FakeJC\FakeJC_BarkFutz\FakeJC08.mp3]

[END]

[LABEL A9]

[SPEECH: FakeJC]
   .
	I'm a little busy right now.
[Audio: AIBarks\FakeJC\FakeJC_BarkFutz\FakeJC09.mp3]

[END]

-----------------------------------------------------------------
[ID: 375, Event lines: 23]
[Owner: FakeJC]
[Name:  FakeJC_BarkGoingForAlarm]

[LABEL A1]

[SPEECH: FakeJC]
...
	How...
[Audio: AIBarks\FakeJC\FakeJC_BarkGoingForAlarm\FakeJC01.mp3]

[END]

[LABEL A2]

[SPEECH: FakeJC]
 ,      .
	Trust me, your people will be alright.
[Audio: AIBarks\FakeJC\FakeJC_BarkGoingForAlarm\FakeJC02.mp3]

[END]

[LABEL A3]

[SPEECH: FakeJC]
   .
	I need your help.
[Audio: AIBarks\FakeJC\FakeJC_BarkGoingForAlarm\FakeJC03.mp3]

[END]

[LABEL A4]

[SPEECH: FakeJC]
  .
	We'll see about that.
[Audio: AIBarks\FakeJC\FakeJC_BarkGoingForAlarm\FakeJC04.mp3]

[END]

[LABEL A5]

[SPEECH: FakeJC]
    .
	I tried to do the best job I can.
[Audio: AIBarks\FakeJC\FakeJC_BarkGoingForAlarm\FakeJC05.mp3]

[END]

[LABEL A6]

[SPEECH: FakeJC]
  ?
	What did I do?
[Audio: AIBarks\FakeJC\FakeJC_BarkGoingForAlarm\FakeJC06.mp3]

[END]

[LABEL A7]

[SPEECH: FakeJC]
    .
	Looks pretty bad down here.
[Audio: AIBarks\FakeJC\FakeJC_BarkGoingForAlarm\FakeJC07.mp3]

[END]

[LABEL A8]

[SPEECH: FakeJC]
 !
	Just take cover!
[Audio: AIBarks\FakeJC\FakeJC_BarkGoingForAlarm\FakeJC08.mp3]

[END]

[LABEL A9]

[SPEECH: FakeJC]
 ,  -   .
	I don't see anyone waving a white flag.
[Audio: AIBarks\FakeJC\FakeJC_BarkGoingForAlarm\FakeJC09.mp3]

[END]

[LABEL A10]

[SPEECH: FakeJC]
 .
	I give up.
[Audio: AIBarks\FakeJC\FakeJC_BarkGoingForAlarm\FakeJC10.mp3]

[END]

[LABEL A11]

[SPEECH: FakeJC]
 !
	Get outta there!
[Audio: AIBarks\FakeJC\FakeJC_BarkGoingForAlarm\FakeJC11.mp3]

[END]

-----------------------------------------------------------------
[ID: 374, Event lines: 17]
[Owner: FakeJC]
[Name:  FakeJC_BarkGore]

[LABEL A1]

[SPEECH: FakeJC]
...
	Interesting...
[Audio: AIBarks\FakeJC\FakeJC_BarkGore\FakeJC01.mp3]

[END]

[LABEL A2]

[SPEECH: FakeJC]
 ...
	That's terrible...
[Audio: AIBarks\FakeJC\FakeJC_BarkGore\FakeJC02.mp3]

[END]

[LABEL A3]

[SPEECH: FakeJC]
 ...     ...
	I'm sorry... I did my best...
[Audio: AIBarks\FakeJC\FakeJC_BarkGore\FakeJC03.mp3]

[END]

[LABEL A4]

[SPEECH: FakeJC]
  ...
	I'm deeply sorry...
[Audio: AIBarks\FakeJC\FakeJC_BarkGore\FakeJC04.mp3]

[END]

[LABEL A5]

[SPEECH: FakeJC]
 ...
	This is terrible...
[Audio: AIBarks\FakeJC\FakeJC_BarkGore\FakeJC05.mp3]

[END]

[LABEL A6]

[SPEECH: FakeJC]
   ...   .
	He was a good man... what a rotten way to die.
[Audio: AIBarks\FakeJC\FakeJC_BarkGore\FakeJC06.mp3]

[END]

[LABEL A7]

[SPEECH: FakeJC]
 ...
	What a shame...
[Audio: AIBarks\FakeJC\FakeJC_BarkGore\FakeJC07.mp3]

[END]

[LABEL A8]

[SPEECH: FakeJC]
      ...?
	How'd they get one of our agents...?
[Audio: AIBarks\FakeJC\FakeJC_BarkGore\FakeJC08.mp3]

[END]

-----------------------------------------------------------------
[ID: 373, Event lines: 31]
[Owner: FakeJC]
[Name:  FakeJC_BarkIdle]

[LABEL A1]

[SPEECH: FakeJC]
      ,   ?
	Don't you think it's time we end the tyranny, for everyone?
[Audio: AIBarks\FakeJC\FakeJC_BarkIdle\FakeJC01.mp3]

[END]

[LABEL A2]

[SPEECH: FakeJC]
,   .
	Thanks, I'll look for it.
[Audio: AIBarks\FakeJC\FakeJC_BarkIdle\FakeJC02.mp3]

[END]

[LABEL A3]

[SPEECH: FakeJC]
Xyzzy.
[Audio: AIBarks\FakeJC\FakeJC_BarkIdle\FakeJC03.mp3]

[END]

[LABEL A4]

[SPEECH: FakeJC]
.
	Anonymous.
[Audio: AIBarks\FakeJC\FakeJC_BarkIdle\FakeJC04.mp3]

[END]

[LABEL A5]

[SPEECH: FakeJC]
    ""...
	Don't have any zyme...
[Audio: AIBarks\FakeJC\FakeJC_BarkIdle\FakeJC05.mp3]

[END]

[LABEL A6]

[SPEECH: FakeJC]
,  ?
	You think it's a bioweapon?
[Audio: AIBarks\FakeJC\FakeJC_BarkIdle\FakeJC06.mp3]

[END]

[LABEL A7]

[SPEECH: FakeJC]
 ,   - ,   .
	In a democracy, armed rebellion is criminal, not political.
[Audio: AIBarks\FakeJC\FakeJC_BarkIdle\FakeJC07.mp3]

[END]

[LABEL A8]

[SPEECH: FakeJC]
        ?
	Why would a multi-national corporation smuggle their products on sampans?
[Audio: AIBarks\FakeJC\FakeJC_BarkIdle\FakeJC08.mp3]

[END]

[LABEL A9]

[SPEECH: FakeJC]
    ...
	Not much activity down here...
[Audio: AIBarks\FakeJC\FakeJC_BarkIdle\FakeJC09.mp3]

[END]

[LABEL A10]

[SPEECH: FakeJC]
, ,   ...
	No really. I'm out of money.
[Audio: AIBarks\FakeJC\FakeJC_BarkIdle\FakeJC10.mp3]

[END]

[LABEL A11]

[SPEECH: FakeJC]
   ?
	How do you invent a sword?
[Audio: AIBarks\FakeJC\FakeJC_BarkIdle\FakeJC11.mp3]

[END]

[LABEL A12]

[SPEECH: FakeJC]
            300 ?
	How does someone with no money get into a club with a 300 credit cover charge?
[Audio: AIBarks\FakeJC\FakeJC_BarkIdle\FakeJC12.mp3]

[END]

[LABEL A13]

[SPEECH: FakeJC]
 ,   ,      ?
	Tell me what's going on here, what's this facility for?
[Audio: AIBarks\FakeJC\FakeJC_BarkIdle\FakeJC13.mp3]

[END]

[LABEL A14]

[SPEECH: FakeJC]
,  ,   ,   21 .
	I must be some kind of standard, the yeast cell of the 21st century.
[Audio: AIBarks\FakeJC\FakeJC_BarkIdle\FakeJC14.mp3]

[END]

[LABEL A15]

[SPEECH: FakeJC]
         .
	Corporate security isn't usually outfitted to fight a ground war.
[Audio: AIBarks\FakeJC\FakeJC_BarkIdle\FakeJC15.mp3]

[END]

-----------------------------------------------------------------
[ID: 372, Event lines: 7]
[Owner: FakeJC]
[Name:  FakeJC_BarkOnFire]

[LABEL A1]

[SPEECH: FakeJC]
()
	(screams)
[Audio: AIBarks\FakeJC\FakeJC_BarkOnFire\FakeJC01.mp3]

[END]

[LABEL A2]

[SPEECH: FakeJC]
()
	(screams)
[Audio: AIBarks\FakeJC\FakeJC_BarkOnFire\FakeJC02.mp3]

[END]

[LABEL A3]

[SPEECH: FakeJC]
()
	(screams)
[Audio: AIBarks\FakeJC\FakeJC_BarkOnFire\FakeJC03.mp3]

[END]

-----------------------------------------------------------------
[ID: 371, Event lines: 9]
[Owner: FakeJC]
[Name:  FakeJC_BarkOutOfAmmo]

[LABEL A1]

[SPEECH: FakeJC]
   ...
	I have some bad news...
[Audio: AIBarks\FakeJC\FakeJC_BarkOutOfAmmo\FakeJC01.mp3]

[END]

[LABEL A2]

[SPEECH: FakeJC]
. ,     .
	Some gangbanger. Maybe you should think of going back to school.
[Audio: AIBarks\FakeJC\FakeJC_BarkOutOfAmmo\FakeJC02.mp3]

[END]

[LABEL A3]

[SPEECH: FakeJC]
 ,     .
	I'm sorry, I can't kill you.
[Audio: AIBarks\FakeJC\FakeJC_BarkOutOfAmmo\FakeJC03.mp3]

[END]

[LABEL A4]

[SPEECH: FakeJC]
,     ?
	Know where I can find some weapons?
[Audio: AIBarks\FakeJC\FakeJC_BarkOutOfAmmo\FakeJC04.mp3]

[END]

-----------------------------------------------------------------
[ID: 370, Event lines: 19]
[Owner: FakeJC]
[Name:  FakeJC_BarkPostAttackSearching]

[LABEL A1]

[SPEECH: FakeJC]
 ,     .
	I don't think I've come across him...
[Audio: AIBarks\FakeJC\FakeJC_BarkPostAttackSearching\FakeJC01.mp3]

[END]

[LABEL A2]

[SPEECH: FakeJC]
...?
	Where...?
[Audio: AIBarks\FakeJC\FakeJC_BarkPostAttackSearching\FakeJC02.mp3]

[END]

[LABEL A3]

[SPEECH: FakeJC]
"---" -  ,   .
	Kill somethings were standard issue, I gather.
[Audio: AIBarks\FakeJC\FakeJC_BarkPostAttackSearching\FakeJC03.mp3]

[END]

[LABEL A4]

[SPEECH: FakeJC]
  ?
	What did he look like?
[Audio: AIBarks\FakeJC\FakeJC_BarkPostAttackSearching\FakeJC04.mp3]

[END]

[LABEL A5]

[SPEECH: FakeJC]
 ,  .
	Don't worry, I'll check it out.
[Audio: AIBarks\FakeJC\FakeJC_BarkPostAttackSearching\FakeJC05.mp3]

[END]

[LABEL A6]

[SPEECH: FakeJC]
...  ?
	So... what happened?
[Audio: AIBarks\FakeJC\FakeJC_BarkPostAttackSearching\FakeJC06.mp3]

[END]

[LABEL A7]

[SPEECH: FakeJC]
 ?
	But who?
[Audio: AIBarks\FakeJC\FakeJC_BarkPostAttackSearching\FakeJC07.mp3]

[END]

[LABEL A8]

[SPEECH: FakeJC]
,     .
	If it'll help calm your nerves, sure.
[Audio: AIBarks\FakeJC\FakeJC_BarkPostAttackSearching\FakeJC08.mp3]

[END]

[LABEL A9]

[SPEECH: FakeJC]
     .
	I won't let him get away.
[Audio: AIBarks\FakeJC\FakeJC_BarkPostAttackSearching\FakeJC09.mp3]

[END]

-----------------------------------------------------------------
[ID: 369, Event lines: 15]
[Owner: FakeJC]
[Name:  FakeJC_BarkPreAttackSearching]

[LABEL A1]

[SPEECH: FakeJC]
   ...
	Doesn't sound too sinister...
[Audio: AIBarks\FakeJC\FakeJC_BarkPreAttackSearching\FakeJC01.mp3]

[END]

[LABEL A2]

[SPEECH: FakeJC]
 ...
	Just looking around...
[Audio: AIBarks\FakeJC\FakeJC_BarkPreAttackSearching\FakeJC02.mp3]

[END]

[LABEL A3]

[SPEECH: FakeJC]
 ---.
	Remember. Hush hush.
[Audio: AIBarks\FakeJC\FakeJC_BarkPreAttackSearching\FakeJC03.mp3]

[END]

[LABEL A4]

[SPEECH: FakeJC]
 ,   ?
	Mind if I take a look around?
[Audio: AIBarks\FakeJC\FakeJC_BarkPreAttackSearching\FakeJC04.mp3]

[END]

[LABEL A5]

[SPEECH: FakeJC]
  ,  ?     ?
	So they just disappeared? We don't know their location?
[Audio: AIBarks\FakeJC\FakeJC_BarkPreAttackSearching\FakeJC05.mp3]

[END]

[LABEL A6]

[SPEECH: FakeJC]
  ...
	I don't understand...
[Audio: AIBarks\FakeJC\FakeJC_BarkPreAttackSearching\FakeJC06.mp3]

[END]

[LABEL A7]

[SPEECH: FakeJC]
  ...
	Maybe I'll check it out...
[Audio: AIBarks\FakeJC\FakeJC_BarkPreAttackSearching\FakeJC07.mp3]

[END]

-----------------------------------------------------------------
[ID: 368, Event lines: 13]
[Owner: FakeJC]
[Name:  FakeJC_BarkPreAttackSighting]

[LABEL A1]

[SPEECH: FakeJC]
?
	Who?
[Audio: AIBarks\FakeJC\FakeJC_BarkPreAttackSighting\FakeJC01.mp3]

[END]

[LABEL A2]

[SPEECH: FakeJC]
 ?
	Who's this?
[Audio: AIBarks\FakeJC\FakeJC_BarkPreAttackSighting\FakeJC02.mp3]

[END]

[LABEL A3]

[SPEECH: FakeJC]
  ?
	Who are those guys over there?
[Audio: AIBarks\FakeJC\FakeJC_BarkPreAttackSighting\FakeJC03.mp3]

[END]

[LABEL A4]

[SPEECH: FakeJC]
- ?
	You some kind of journalist?
[Audio: AIBarks\FakeJC\FakeJC_BarkPreAttackSighting\FakeJC04.mp3]

[END]

[LABEL A5]

[SPEECH: FakeJC]
 ?
	A friend of yours?
[Audio: AIBarks\FakeJC\FakeJC_BarkPreAttackSighting\FakeJC05.mp3]

[END]

[LABEL A6]

[SPEECH: FakeJC]
...?
	Special agents...?
[Audio: AIBarks\FakeJC\FakeJC_BarkPreAttackSighting\FakeJC06.mp3]

[END]

-----------------------------------------------------------------
[ID: 367, Event lines: 21]
[Owner: FakeJC]
[Name:  FakeJC_BarkSearchGiveUp]

[LABEL A1]

[SPEECH: FakeJC]
, .
	I'm telling the truth, forget it.
[Audio: AIBarks\FakeJC\FakeJC_BarkSearchGiveUp\FakeJC01.mp3]

[END]

[LABEL A2]

[SPEECH: FakeJC]
, ,  .
	Alright, forget it.
[Audio: AIBarks\FakeJC\FakeJC_BarkSearchGiveUp\FakeJC02.mp3]

[END]

[LABEL A3]

[SPEECH: FakeJC]
   ,  .
	He boxed my ears, no big deal.
[Audio: AIBarks\FakeJC\FakeJC_BarkSearchGiveUp\FakeJC03.mp3]

[END]

[LABEL A4]

[SPEECH: FakeJC]
, ,    .
	Alright forget it, I'll find out on my own.
[Audio: AIBarks\FakeJC\FakeJC_BarkSearchGiveUp\FakeJC04.mp3]

[END]

[LABEL A5]

[SPEECH: FakeJC]
    .
	I'm not going after anybody.
[Audio: AIBarks\FakeJC\FakeJC_BarkSearchGiveUp\FakeJC05.mp3]

[END]

[LABEL A6]

[SPEECH: FakeJC]
 ,   ...
	Just what I heard...
[Audio: AIBarks\FakeJC\FakeJC_BarkSearchGiveUp\FakeJC06.mp3]

[END]

[LABEL A7]

[SPEECH: FakeJC]
      .
	Maybe I'll cap his ass too.
[Audio: AIBarks\FakeJC\FakeJC_BarkSearchGiveUp\FakeJC07.mp3]

[END]

[LABEL A8]

[SPEECH: FakeJC]
...
	Nothing...
[Audio: AIBarks\FakeJC\FakeJC_BarkSearchGiveUp\FakeJC08.mp3]

[END]

[LABEL A9]

[SPEECH: FakeJC]
   ...
	I'll think about it...
[Audio: AIBarks\FakeJC\FakeJC_BarkSearchGiveUp\FakeJC09.mp3]

[END]

[LABEL A10]

[SPEECH: FakeJC]
...
	See you around...
[Audio: AIBarks\FakeJC\FakeJC_BarkSearchGiveUp\FakeJC10.mp3]

[END]

-----------------------------------------------------------------
[ID: 366, Event lines: 31]
[Owner: FakeJC]
[Name:  FakeJC_BarkSurprise]

[LABEL A1]

[SPEECH: FakeJC]
-,  ?
	Yeah, where?
[Audio: AIBarks\FakeJC\FakeJC_BarkSurprise\FakeJC01.mp3]

[END]

[LABEL A2]

[SPEECH: FakeJC]
   ...
	Take your best shot...
[Audio: AIBarks\FakeJC\FakeJC_BarkSurprise\FakeJC02.mp3]

[END]

[LABEL A3]

[SPEECH: FakeJC]
  ...
	I'm in trouble...
[Audio: AIBarks\FakeJC\FakeJC_BarkSurprise\FakeJC03.mp3]

[END]

[LABEL A4]

[SPEECH: FakeJC]
 ,   ?
	Who the hell are you?
[Audio: AIBarks\FakeJC\FakeJC_BarkSurprise\FakeJC04.mp3]

[END]

[LABEL A5]

[SPEECH: FakeJC]
?
	Surprised?
[Audio: AIBarks\FakeJC\FakeJC_BarkSurprise\FakeJC05.mp3]

[END]

[LABEL A6]

[SPEECH: FakeJC]
?
	What?
[Audio: AIBarks\FakeJC\FakeJC_BarkSurprise\FakeJC06.mp3]

[END]

[LABEL A7]

[SPEECH: FakeJC]
  ?
	You have a problem?
[Audio: AIBarks\FakeJC\FakeJC_BarkSurprise\FakeJC07.mp3]

[END]

[LABEL A8]

[SPEECH: FakeJC]
 ?
	Excuse me?
[Audio: AIBarks\FakeJC\FakeJC_BarkSurprise\FakeJC08.mp3]

[END]

[LABEL A9]

[SPEECH: FakeJC]
 ...
	Clever boy...
[Audio: AIBarks\FakeJC\FakeJC_BarkSurprise\FakeJC09.mp3]

[END]

[LABEL A10]

[SPEECH: FakeJC]
!
	Sir!
[Audio: AIBarks\FakeJC\FakeJC_BarkSurprise\FakeJC10.mp3]

[END]

[LABEL A11]

[SPEECH: FakeJC]
?
	What?
[Audio: AIBarks\FakeJC\FakeJC_BarkSurprise\FakeJC11.mp3]

[END]

[LABEL A12]

[SPEECH: FakeJC]
 ?
	Stop who?
[Audio: AIBarks\FakeJC\FakeJC_BarkSurprise\FakeJC12.mp3]

[END]

[LABEL A13]

[SPEECH: FakeJC]
!
	A bomb!
[Audio: AIBarks\FakeJC\FakeJC_BarkSurprise\FakeJC13.mp3]

[END]

[LABEL A14]

[SPEECH: FakeJC]
?
	U.S. military?
[Audio: AIBarks\FakeJC\FakeJC_BarkSurprise\FakeJC14.mp3]

[END]

[LABEL A15]

[SPEECH: FakeJC]
  ?!
	WHO ARE YOU?!
[Audio: AIBarks\FakeJC\FakeJC_BarkSurprise\FakeJC15.mp3]

[END]

-----------------------------------------------------------------
[ID: 365, Event lines: 35]
[Owner: FakeJC]
[Name:  FakeJC_BarkTargetAcquired]

[LABEL A1]

[SPEECH: FakeJC]
,     .
	Then this will be a good fight.
[Audio: AIBarks\FakeJC\FakeJC_BarkTargetAcquired\FakeJC01.mp3]

[END]

[LABEL A2]

[SPEECH: FakeJC]
 .
	Don't negotiate.
[Audio: AIBarks\FakeJC\FakeJC_BarkTargetAcquired\FakeJC02.mp3]

[END]

[LABEL A3]

[SPEECH: FakeJC]
  .
	I'm prepared for a fight.
[Audio: AIBarks\FakeJC\FakeJC_BarkTargetAcquired\FakeJC03.mp3]

[END]

[LABEL A4]

[SPEECH: FakeJC]
 .
	I'll be quick.
[Audio: AIBarks\FakeJC\FakeJC_BarkTargetAcquired\FakeJC04.mp3]

[END]

[LABEL A5]

[SPEECH: FakeJC]
    .
	You have nothing to worry about.
[Audio: AIBarks\FakeJC\FakeJC_BarkTargetAcquired\FakeJC05.mp3]

[END]

[LABEL A6]

[SPEECH: FakeJC]
   ...    ...
	He's just a punk... I'll take care of it...
[Audio: AIBarks\FakeJC\FakeJC_BarkTargetAcquired\FakeJC06.mp3]

[END]

[LABEL A7]

[SPEECH: FakeJC]
...  ?
	Slow down... execute who?
[Audio: AIBarks\FakeJC\FakeJC_BarkTargetAcquired\FakeJC07.mp3]

[END]

[LABEL A8]

[SPEECH: FakeJC]
 -     .
	A bomb's a bad choice for close range combat.
[Audio: AIBarks\FakeJC\FakeJC_BarkTargetAcquired\FakeJC08.mp3]

[END]

[LABEL A9]

[SPEECH: FakeJC]
  .
	I'll clean the place out.
[Audio: AIBarks\FakeJC\FakeJC_BarkTargetAcquired\FakeJC09.mp3]

[END]

[LABEL A10]

[SPEECH: FakeJC]
 ,   .
	Agent Denton, at your service.
[Audio: AIBarks\FakeJC\FakeJC_BarkTargetAcquired\FakeJC10.mp3]

[END]

[LABEL A11]

[SPEECH: FakeJC]
  ,   .
	Like I said: I have nothing to say.
[Audio: AIBarks\FakeJC\FakeJC_BarkTargetAcquired\FakeJC11.mp3]

[END]

[LABEL A12]

[SPEECH: FakeJC]
    .
	I am prepared to perform my duties.
[Audio: AIBarks\FakeJC\FakeJC_BarkTargetAcquired\FakeJC12.mp3]

[END]

[LABEL A13]

[SPEECH: FakeJC]
 : .    
	Take my advice: get out of here. I can't tell you anymore than that.
[Audio: AIBarks\FakeJC\FakeJC_BarkTargetAcquired\FakeJC13.mp3]

[END]

[LABEL A14]

[SPEECH: FakeJC]
     .
	I don't have time for games.
[Audio: AIBarks\FakeJC\FakeJC_BarkTargetAcquired\FakeJC14.mp3]

[END]

[LABEL A15]

[SPEECH: FakeJC]
   ...
	I've looked forward to this for a long time...
[Audio: AIBarks\FakeJC\FakeJC_BarkTargetAcquired\FakeJC15.mp3]

[END]

[LABEL A16]

[SPEECH: FakeJC]
   !
	You under-estimate human-kind's love of freedom!
[Audio: AIBarks\FakeJC\FakeJC_BarkTargetAcquired\FakeJC16.mp3]

[END]

[LABEL A17]

[SPEECH: FakeJC]
     - .
	Maybe I can do something about that.
[Audio: AIBarks\FakeJC\FakeJC_BarkTargetAcquired\FakeJC17.mp3]

[END]

-----------------------------------------------------------------
[ID: 364, Event lines: 21]
[Owner: FakeJC]
[Name:  FakeJC_BarkTargetLost]

[LABEL A1]

[SPEECH: FakeJC]
,    .
	Sounds like a job for bots.
[Audio: AIBarks\FakeJC\FakeJC_BarkTargetLost\FakeJC01.mp3]

[END]

[LABEL A2]

[SPEECH: FakeJC]
    -   .
	He sure caused his share of trouble.
[Audio: AIBarks\FakeJC\FakeJC_BarkTargetLost\FakeJC02.mp3]

[END]

[LABEL A3]

[SPEECH: FakeJC]
 ?   ?
	What guy? How do you know?
[Audio: AIBarks\FakeJC\FakeJC_BarkTargetLost\FakeJC03.mp3]

[END]

[LABEL A4]

[SPEECH: FakeJC]
 ,  ?
	You think they knew?
[Audio: AIBarks\FakeJC\FakeJC_BarkTargetLost\FakeJC04.mp3]

[END]

[LABEL A5]

[SPEECH: FakeJC]
  ,     .
	Do me a favour, stay away from guys like that.
[Audio: AIBarks\FakeJC\FakeJC_BarkTargetLost\FakeJC05.mp3]

[END]

[LABEL A6]

[SPEECH: FakeJC]
  ,  -  .
	Excuse my persistance, I'll wait for the memo.
[Audio: AIBarks\FakeJC\FakeJC_BarkTargetLost\FakeJC06.mp3]

[END]

[LABEL A7]

[SPEECH: FakeJC]
     ?
	How do you know anything about the feds?
[Audio: AIBarks\FakeJC\FakeJC_BarkTargetLost\FakeJC07.mp3]

[END]

[LABEL A8]

[SPEECH: FakeJC]
 ...   .
	Well... you take care of yourself.
[Audio: AIBarks\FakeJC\FakeJC_BarkTargetLost\FakeJC08.mp3]

[END]

[LABEL A9]

[SPEECH: FakeJC]
   .
	I gave him a good scare.
[Audio: AIBarks\FakeJC\FakeJC_BarkTargetLost\FakeJC09.mp3]

[END]

[LABEL A10]

[SPEECH: FakeJC]
    ,       . , ...
	You've got five seconds to tell me who you work for... one... two...
[Audio: AIBarks\FakeJC\FakeJC_BarkTargetLost\FakeJC10.mp3]

[END]

-----------------------------------------------------------------
[ID: 363, Event lines: 9]
[Owner: FakeJC]
[Name:  FakeJC_BarkTearGas]

[LABEL A1]

[SPEECH: FakeJC]
()
	(screams)
[Audio: AIBarks\FakeJC\FakeJC_BarkTearGas\FakeJC01.mp3]

[END]

[LABEL A2]

[SPEECH: FakeJC]
()
	(screams)
[Audio: AIBarks\FakeJC\FakeJC_BarkTearGas\FakeJC02.mp3]

[END]

[LABEL A3]

[SPEECH: FakeJC]
()
	(screams)
[Audio: AIBarks\FakeJC\FakeJC_BarkTearGas\FakeJC03.mp3]

[END]

[LABEL A4]

[SPEECH: FakeJC]
()
	(screams)
[Audio: AIBarks\FakeJC\FakeJC_BarkTearGas\FakeJC04.mp3]

[END]

-----------------------------------------------------------------
[ID: 362, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: GarySavage]
[Name:  GarySavage_BarkAllianceFriendly]

[LABEL A1]

[SPEECH: GarySavage]
   .
	Don't do that again.
[Audio: AIBarks\GarySavage\GarySavage_BarkAllianceFriendly\GarySavage01.mp3]

[END]

[LABEL A2]

[SPEECH: GarySavage]
   ,      .
	I'm letting you live because we need your help.
[Audio: AIBarks\GarySavage\GarySavage_BarkAllianceFriendly\GarySavage02.mp3]

[END]

[LABEL A3]

[SPEECH: GarySavage]
   .
	Get a grip on yourself.
[Audio: AIBarks\GarySavage\GarySavage_BarkAllianceFriendly\GarySavage03.mp3]

[END]

-----------------------------------------------------------------
[ID: 361, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: GarySavage]
[Name:  GarySavage_BarkAllianceHostile]

[LABEL A1]

[SPEECH: GarySavage]
!
	Hey!
[Audio: AIBarks\GarySavage\GarySavage_BarkAllianceHostile\GarySavage01.mp3]

[END]

[LABEL A2]

[SPEECH: GarySavage]
  ?
	You trying to kill me?
[Audio: AIBarks\GarySavage\GarySavage_BarkAllianceHostile\GarySavage02.mp3]

[END]

[LABEL A3]

[SPEECH: GarySavage]
   !
	Watch it with that thing!
[Audio: AIBarks\GarySavage\GarySavage_BarkAllianceHostile\GarySavage03.mp3]

[END]

-----------------------------------------------------------------
[ID: 360, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: GarySavage]
[Name:  GarySavage_BarkFutz]

[LABEL A1]

[SPEECH: GarySavage]
     ?
	Are you going to help us or not?
[Audio: AIBarks\GarySavage\GarySavage_BarkFutz\GarySavage01.mp3]

[END]

[LABEL A2]

[SPEECH: GarySavage]
      ?
	Was that your idea of a joke?
[Audio: AIBarks\GarySavage\GarySavage_BarkFutz\GarySavage02.mp3]

[END]

[LABEL A3]

[SPEECH: GarySavage]
.
	Cut it out.
[Audio: AIBarks\GarySavage\GarySavage_BarkFutz\GarySavage03.mp3]

[END]

-----------------------------------------------------------------
[ID: 359, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: GordonQuick]
[Name:  GordonQuick_BarkAllianceFriendly]

[LABEL A1]

[SPEECH: GordonQuick]
   .  " ".
	We can work together.  Trust the Luminous Path.
[Audio: AIBarks\GordonQuick\GordonQuick_BarkAllianceFriendly\GordonQuick01.mp3]

[END]

[LABEL A2]

[SPEECH: GordonQuick]
  .    .
	I will spare your life.  This time.
[Audio: AIBarks\GordonQuick\GordonQuick_BarkAllianceFriendly\GordonQuick02.mp3]

[END]

[LABEL A3]

[SPEECH: GordonQuick]
  ,       .
	Show some respect, or you will not live long in Hong Kong.
[Audio: AIBarks\GordonQuick\GordonQuick_BarkAllianceFriendly\GordonQuick03.mp3]

[END]

-----------------------------------------------------------------
[ID: 358, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: GordonQuick]
[Name:  GordonQuick_BarkAllianceHostile]

[LABEL A1]

[SPEECH: GordonQuick]
!
	Fool!
[Audio: AIBarks\GordonQuick\GordonQuick_BarkAllianceHostile\GordonQuick01.mp3]

[END]

[LABEL A2]

[SPEECH: GordonQuick]
  !
	That was deliberate!
[Audio: AIBarks\GordonQuick\GordonQuick_BarkAllianceHostile\GordonQuick02.mp3]

[END]

[LABEL A3]

[SPEECH: GordonQuick]
   !
	Leave me alone!
[Audio: AIBarks\GordonQuick\GordonQuick_BarkAllianceHostile\GordonQuick03.mp3]

[END]

-----------------------------------------------------------------
[ID: 357, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: GordonQuick]
[Name:  GordonQuick_BarkFutz]

[LABEL A1]

[SPEECH: GordonQuick]
 ,    .
	I don't understand what you are trying to do.
[Audio: AIBarks\GordonQuick\GordonQuick_BarkFutz\GordonQuick01.mp3]

[END]

[LABEL A2]

[SPEECH: GordonQuick]
  ,  .
	You are acting like a fool.
[Audio: AIBarks\GordonQuick\GordonQuick_BarkFutz\GordonQuick02.mp3]

[END]

[LABEL A3]

[SPEECH: GordonQuick]
  .
	Not too smart.
[Audio: AIBarks\GordonQuick\GordonQuick_BarkFutz\GordonQuick03.mp3]

[END]

-----------------------------------------------------------------
[ID: 356, Event lines: 10]
[Owner: GuntherHermann]
[Name:  GuntherHermann_BarkAreaSecure]

[LABEL A1]

[SPEECH: GuntherHermann]
    .
	I should never have trusted him.
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkAreaSecure\GuntherHermann01.mp3]

[END]

[LABEL A2]

[SPEECH: GuntherHermann]
     .
	He should not have challenged me.
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkAreaSecure\GuntherHermann02.mp3]

[END]

[LABEL A3]

[CHECK FLAGS, JUMP TO vengeance]
AnnaNavarre_Dead=true
NSFSignalSent=true

[SPEECH: GuntherHermann]
.      .
	A shame.  He might have been a good soldier.
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkAreaSecure\GuntherHermann03.mp3]

[END]

[LABEL vengeance]

[SPEECH: GuntherHermann]
 !
	For Anna.
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkAreaSecure\GuntherHermann04.mp3]

[END]

-----------------------------------------------------------------
[ID: 355, Event lines: 11]
[Owner: GuntherHermann]
[Name:  GuntherHermann_BarkCriticalDamage]

[LABEL A1]

[SPEECH: GuntherHermann]
() ...  ...
	(grunts)... need a skull gun...
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkCriticalDamage\GuntherHermann01.mp3]

[END]

[LABEL A2]

[SPEECH: GuntherHermann]
! (.)
	Unglaublich!
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkCriticalDamage\GuntherHermann02.mp3]

[END]

[LABEL A3]

[SPEECH: GuntherHermann]
 .
	The harm is superficial.
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkCriticalDamage\GuntherHermann03.mp3]

[END]

[LABEL A4]

[SPEECH: GuntherHermann]
()
	(screams)
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkCriticalDamage\GuntherHermann04.mp3]

[END]

[LABEL A5]

[SPEECH: GuntherHermann]
()
	(grunts)
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkCriticalDamage\GuntherHermann05.mp3]

[END]

-----------------------------------------------------------------
[ID: 354, Event lines: 7]
[Owner: GuntherHermann]
[Name:  GuntherHermann_BarkGoingForAlarm]

[LABEL A1]

[SPEECH: GuntherHermann]
     .
	You will not escape this facility.
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkGoingForAlarm\GuntherHermann01.mp3]

[END]

[LABEL A2]

[SPEECH: GuntherHermann]
    .
	You should not be here.
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkGoingForAlarm\GuntherHermann02.mp3]

[END]

[LABEL A3]

[SPEECH: GuntherHermann]
  .
	Our security has been breached.
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkGoingForAlarm\GuntherHermann03.mp3]

[END]

-----------------------------------------------------------------
[ID: 353, Event lines: 7]
[Owner: GuntherHermann]
[Name:  GuntherHermann_BarkGore]

[LABEL A1]

[SPEECH: GuntherHermann]
.      .
	A corpse.  I have seen similar work in Leipzig.
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkGore\GuntherHermann01.mp3]

[END]

[LABEL A2]

[SPEECH: GuntherHermann]
. , , .
	Careful.  The killer may be nearby.
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkGore\GuntherHermann02.mp3]

[END]

[LABEL A3]

[SPEECH: GuntherHermann]
 .
	A cheap kill.
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkGore\GuntherHermann03.mp3]

[END]

-----------------------------------------------------------------
[ID: 352, Event lines: 17]
[Owner: GuntherHermann]
[Name:  GuntherHermann_BarkPostAttackSearching]

[CHECK FLAGS, JUMP TO vengeance]
AnnaNavarre_Dead=true
NSFSignalSent=true

[LABEL A1]

[SPEECH: GuntherHermann]
  ,      .
	If you give yourself up, I promise you a painless death.
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkPostAttackSearching\GuntherHermann01.mp3]

[END]

[LABEL A2]

[SPEECH: GuntherHermann]
 ,   , .
	I know you are nearby, my friend.
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkPostAttackSearching\GuntherHermann02.mp3]

[END]

[LABEL A3]

[SPEECH: GuntherHermann]
    .
	Stealth tactics do not impress me.
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkPostAttackSearching\GuntherHermann03.mp3]

[END]

[LABEL A4]

[SPEECH: GuntherHermann]
       .
	Your academy tricks cannot hide you for long.
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkPostAttackSearching\GuntherHermann04.mp3]

[END]

[LABEL vengeance]

[LABEL B1]

[SPEECH: GuntherHermann]
 ?   ,     .
	Are you listening?  I will hunt you down wherever you run.
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkPostAttackSearching\GuntherHermann05.mp3]

[END]

[LABEL B2]

[SPEECH: GuntherHermann]
  .   .
	You cannot escape.  I do not forgive.
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkPostAttackSearching\GuntherHermann06.mp3]

[END]

[LABEL B3]

[SPEECH: GuntherHermann]
    .
	Come out and give me my revenge.
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkPostAttackSearching\GuntherHermann07.mp3]

[END]

-----------------------------------------------------------------
[ID: 351, Event lines: 8]
[Owner: GuntherHermann]
[Name:  GuntherHermann_BarkPreAttackSighting]

[COMMENT]
to himselfaann_BarkGor

[LABEL A1]

[SPEECH: GuntherHermann]
 - ...  ?
	Someone there...is it him?
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkPreAttackSighting\GuntherHermann01.mp3]

[END]

[LABEL A2]

[SPEECH: GuntherHermann]
  ?    .
	Was that him?  I cannot see.
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkPreAttackSighting\GuntherHermann02.mp3]

[END]

[LABEL A3]

[SPEECH: GuntherHermann]
!   ?
	Denton!  Is that you?
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkPreAttackSighting\GuntherHermann03.mp3]

[END]

-----------------------------------------------------------------
[ID: 350, Event lines: 10]
[Owner: GuntherHermann]
[Name:  GuntherHermann_BarkSearchGiveUp]

[LABEL A1]

[SPEECH: GuntherHermann]
.   .
	Nothing.  I am mistaken again.
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkSearchGiveUp\GuntherHermann01.mp3]

[END]

[LABEL A2]

[SPEECH: GuntherHermann]
 .   ,   .
	All clear now.  I am sure my sensors are faulty.
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkSearchGiveUp\GuntherHermann02.mp3]

[END]

[LABEL A3]

[CHECK FLAGS, JUMP TO vengeance]
AnnaNavarre_Dead=true
NSFSignalSent=true

[SPEECH: GuntherHermann]
!
	Silence now.
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkSearchGiveUp\GuntherHermann03.mp3]

[END]

[LABEL vengeance]

[SPEECH: GuntherHermann]
 . .   .
	Not yet.  Patience.  I will not be cheated.
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkSearchGiveUp\GuntherHermann04.mp3]

[END]

-----------------------------------------------------------------
[ID: 349, Event lines: 7]
[Owner: GuntherHermann]
[Name:  GuntherHermann_BarkSurprise]

[LABEL A1]

[SPEECH: GuntherHermann]
 !(.)
	Mein Gott!
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkSurprise\GuntherHermann01.mp3]

[END]

[LABEL A2]

[SPEECH: GuntherHermann]
!
	You!
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkSurprise\GuntherHermann02.mp3]

[END]

[LABEL A3]

[SPEECH: GuntherHermann]
...?
	Who...?
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkSurprise\GuntherHermann03.mp3]

[END]

-----------------------------------------------------------------
[ID: 348, Event lines: 7]
[Owner: GuntherHermann]
[Name:  GuntherHermann_BarkTargetAcquired]

[LABEL A1]

[SPEECH: GuntherHermann]
 .
	He is here.
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkTargetAcquired\GuntherHermann01.mp3]

[END]

[LABEL A2]

[SPEECH: GuntherHermann]
  .
	I am engaging.
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkTargetAcquired\GuntherHermann02.mp3]

[END]

[LABEL A3]

[SPEECH: GuntherHermann]
,   .
	I believe I will enjoy this.
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkTargetAcquired\GuntherHermann03.mp3]

[END]

-----------------------------------------------------------------
[ID: 347, Event lines: 7]
[Owner: GuntherHermann]
[Name:  GuntherHermann_BarkTargetLost]

[LABEL A1]

[SPEECH: GuntherHermann]
 .
	Contact lost.
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkTargetLost\GuntherHermann01.mp3]

[END]

[LABEL A2]

[SPEECH: GuntherHermann]
  ,    .
	I don't think he has gone far.
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkTargetLost\GuntherHermann02.mp3]

[END]

[LABEL A3]

[SPEECH: GuntherHermann]
 .     .
	He is gone.  I volunteer to pursue him.
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkTargetLost\GuntherHermann03.mp3]

[END]

-----------------------------------------------------------------
[ID: 346, Event lines: 11]
[Owner: GuntherHermann]
[Name:  GuntherHermann_BarkTearGas]

[COMMENT]
Gunther's not the type to scream, he just grunts a bit..

[COMMENT]
TearGas grunt 1

[LABEL A1]

[SPEECH: GuntherHermann]
()
	(grunts)
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkTearGas\GuntherHermann01.mp3]

[END]

[COMMENT]
TearGas grunts 2A

[LABEL A2]

[SPEECH: GuntherHermann]
() 
	(grunts) 
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkTearGas\GuntherHermann02.mp3]

[END]

[COMMENT]
TearGas grunt 3f

[LABEL A3]

[SPEECH: GuntherHermann]
()
	(grunts) 
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkTearGas\GuntherHermann03.mp3]

[END]

-----------------------------------------------------------------
[ID: 345, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: HarleyFilben]
[Name:  HarleyFilben_BarkAllianceFriendly]

[LABEL A1]

[SPEECH: HarleyFilben]
    .
	Don't make me lose my cool.
[Audio: AIBarks\HarleyFilben\HarleyFilben_BarkAllianceFriendly\HarleyFilben01.mp3]

[END]

[LABEL A2]

[SPEECH: HarleyFilben]
-,    "".  ...
	Yeah, that was real professional.  Jesus.
[Audio: AIBarks\HarleyFilben\HarleyFilben_BarkAllianceFriendly\HarleyFilben02.mp3]

[END]

[LABEL A3]

[SPEECH: HarleyFilben]
,         .
	Pretty boy, you'd get your ass kicked in a real streetfight.
[Audio: AIBarks\HarleyFilben\HarleyFilben_BarkAllianceFriendly\HarleyFilben03.mp3]

[END]

-----------------------------------------------------------------
[ID: 344, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: HarleyFilben]
[Name:  HarleyFilben_BarkAllianceHostile]

[LABEL A1]

[SPEECH: HarleyFilben]
, !
	Hey, man!
[Audio: AIBarks\HarleyFilben\HarleyFilben_BarkAllianceHostile\HarleyFilben01.mp3]

[END]

[LABEL A2]

[SPEECH: HarleyFilben]
,    !
	Hey, I'm one of you guys!
[Audio: AIBarks\HarleyFilben\HarleyFilben_BarkAllianceHostile\HarleyFilben02.mp3]

[END]

[LABEL A3]

[SPEECH: HarleyFilben]
   ?
	What's the idea?
[Audio: AIBarks\HarleyFilben\HarleyFilben_BarkAllianceHostile\HarleyFilben03.mp3]

[END]

-----------------------------------------------------------------
[ID: 343, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: HarleyFilben]
[Name:  HarleyFilben_BarkFutz]

[LABEL A1]

[SPEECH: HarleyFilben]
.
	Cut it out.
[Audio: AIBarks\HarleyFilben\HarleyFilben_BarkFutz\HarleyFilben01.mp3]

[END]

[LABEL A2]

[SPEECH: HarleyFilben]
  .
	Quit jacking around.
[Audio: AIBarks\HarleyFilben\HarleyFilben_BarkFutz\HarleyFilben02.mp3]

[END]

[LABEL A3]

[SPEECH: HarleyFilben]
 ,  ?
	You think you're funny?
[Audio: AIBarks\HarleyFilben\HarleyFilben_BarkFutz\HarleyFilben03.mp3]

[END]

-----------------------------------------------------------------
[ID: 342, Event lines: 7]
[Owner: Hela]
[Name:  Hela_BarkAreaSecure]

[LABEL A1]

[SPEECH: Hela]
 ,    .
	Tell Simons we're finished here.
[Audio: AIBarks\Hela\Hela_BarkAreaSecure\Hela01.mp3]

[END]

[LABEL A2]

[SPEECH: Hela]
 . ,  ,  .
	Check our perimeter.  I think we're still clean.
[Audio: AIBarks\Hela\Hela_BarkAreaSecure\Hela02.mp3]

[END]

[LABEL A3]

[SPEECH: Hela]
 , .
	Excellent work, people.
[Audio: AIBarks\Hela\Hela_BarkAreaSecure\Hela03.mp3]

[END]

-----------------------------------------------------------------
[ID: 341, Event lines: 12, On bumping, On frobbing]
[Owner: Hela]
[Name:  Hela_BarkCriticalDamage]

[LABEL A1]

[SPEECH: Hela]
  !
	Get some backup in here!
[Audio: AIBarks\Hela\Hela_BarkCriticalDamage\Hela01.mp3]

[END]

[LABEL A2]

[SPEECH: Hela]
  ... - .
	He's got some... some kind of augmentation.
[Audio: AIBarks\Hela\Hela_BarkCriticalDamage\Hela02.mp3]

[END]

[COMMENT]
over radio link in here!

[LABEL A3]

[SPEECH: Hela]
,    -    .
	Think I took a hit - subject still alive.
[Audio: AIBarks\Hela\Hela_BarkCriticalDamage\Hela03.mp3]

[END]

[LABEL A4]

[SPEECH: Hela]
()
	(screams)
[Audio: AIBarks\Hela\Hela_BarkCriticalDamage\Hela04.mp3]

[END]

[LABEL A5]

[SPEECH: Hela]
()
	(grunts)
[Audio: AIBarks\Hela\Hela_BarkCriticalDamage\Hela05.mp3]

[END]

-----------------------------------------------------------------
[ID: 340, Event lines: 8]
[Owner: Hela]
[Name:  Hela_BarkGoingForAlarm]

[LABEL A1]

[SPEECH: Hela]
 ,   .
	All units, we've got him.
[Audio: AIBarks\Hela\Hela_BarkGoingForAlarm\Hela01.mp3]

[END]

[LABEL A2]

[SPEECH: Hela]
  ,   .
	Hotel Echo here, we've got him.
[Audio: AIBarks\Hela\Hela_BarkGoingForAlarm\Hela02.mp3]

[END]

[COMMENT]
Panicky.  As in "Perimeter breach."

[LABEL A3]

[SPEECH: Hela]
!  !   .
	Breach!  Breach!  He's in here.
[Audio: AIBarks\Hela\Hela_BarkGoingForAlarm\Hela03.mp3]

[END]

-----------------------------------------------------------------
[ID: 339, Event lines: 7]
[Owner: Hela]
[Name:  Hela_BarkGore]

[LABEL A1]

[SPEECH: Hela]
.
	It's started.
[Audio: AIBarks\Hela\Hela_BarkGore\Hela01.mp3]

[END]

[LABEL A2]

[SPEECH: Hela]
  .
	Taking losses already.
[Audio: AIBarks\Hela\Hela_BarkGore\Hela02.mp3]

[END]

[LABEL A3]

[SPEECH: Hela]
  .
	This is Denton's work.
[Audio: AIBarks\Hela\Hela_BarkGore\Hela03.mp3]

[END]

-----------------------------------------------------------------
[ID: 338, Event lines: 9]
[Owner: Hela]
[Name:  Hela_BarkIdle]

[COMMENT]
Hela's feeling a little stressed out

[COMMENT]
Speaking over a bad radio link.

[LABEL A1]

[SPEECH: Hela]
?   .    .
	Yes?  That's right.  Hotel Echo Lima Alpha.
[Audio: AIBarks\Hela\Hela_BarkIdle\Hela01.mp3]

[END]

[LABEL A2]

[SPEECH: Hela]
  . ,    .
	What a dreary place.  Leave it to the French.
[Audio: AIBarks\Hela\Hela_BarkIdle\Hela02.mp3]

[END]

[LABEL A3]

[SPEECH: Hela]
   .   !
	Hostage tactics.  What a nightmare!
[Audio: AIBarks\Hela\Hela_BarkIdle\Hela03.mp3]

[END]

-----------------------------------------------------------------
[ID: 337, Event lines: 10]
[Owner: Hela]
[Name:  Hela_BarkOnFire]

[COMMENT]
OnFire scream 1

[LABEL A1]

[SPEECH: Hela]
()
	(screams)
[Audio: AIBarks\Hela\Hela_BarkOnFire\Hela01.mp3]

[END]

[COMMENT]
OnFire scream 2

[LABEL A2]

[SPEECH: Hela]
()
	(screams)
[Audio: AIBarks\Hela\Hela_BarkOnFire\Hela02.mp3]

[END]

[COMMENT]
OnFire scream 3

[LABEL A3]

[SPEECH: Hela]
()
	(screams)
[Audio: AIBarks\Hela\Hela_BarkOnFire\Hela03.mp3]

[END]

-----------------------------------------------------------------
[ID: 336, Event lines: 9]
[Owner: Hela]
[Name:  Hela_BarkPostAttackSearching]

[LABEL A1]

[SPEECH: Hela]
 ,  .
	You are caught, Mr. Denton.
[Audio: AIBarks\Hela\Hela_BarkPostAttackSearching\Hela01.mp3]

[END]

[LABEL A2]

[SPEECH: Hela]
  .
	Everyone stay sharp.
[Audio: AIBarks\Hela\Hela_BarkPostAttackSearching\Hela02.mp3]

[END]

[LABEL A3]

[SPEECH: Hela]
   .
	Don't let him get out.
[Audio: AIBarks\Hela\Hela_BarkPostAttackSearching\Hela03.mp3]

[END]

[LABEL A4]

[SPEECH: Hela]
,   ,    .
	Anyone he gets past, I'll kill them myself.
[Audio: AIBarks\Hela\Hela_BarkPostAttackSearching\Hela04.mp3]

[END]

-----------------------------------------------------------------
[ID: 335, Event lines: 9]
[Owner: Hela]
[Name:  Hela_BarkPreAttackSearching]

[LABEL A1]

[SPEECH: Hela]
 .      - .
	Hela speaking.  We might have something.
[Audio: AIBarks\Hela\Hela_BarkPreAttackSearching\Hela01.mp3]

[END]

[LABEL A2]

[SPEECH: Hela]
!   ?
	Trevor!  Is that you?
[Audio: AIBarks\Hela\Hela_BarkPreAttackSearching\Hela02.mp3]

[END]

[LABEL A3]

[SPEECH: Hela]
    ...
	That wasn't a rat...
[Audio: AIBarks\Hela\Hela_BarkPreAttackSearching\Hela03.mp3]

[END]

[LABEL A4]

[SPEECH: Hela]
 - ?     ...
	Was that something moving?  Too many echoes in here...
[Audio: AIBarks\Hela\Hela_BarkPreAttackSearching\Hela04.mp3]

[END]

-----------------------------------------------------------------
[ID: 334, Event lines: 8]
[Owner: Hela]
[Name:  Hela_BarkPreAttackSighting]

[LABEL A1]

[SPEECH: Hela]
  ?
	Did that shadow move?
[Audio: AIBarks\Hela\Hela_BarkPreAttackSighting\Hela01.mp3]

[END]

[LABEL A2]

[SPEECH: Hela]
 - .   !
	Something out there.  Everyone be alert!
[Audio: AIBarks\Hela\Hela_BarkPreAttackSighting\Hela02.mp3]

[END]

[COMMENT]
i.e. one of our men

[LABEL A3]

[SPEECH: Hela]
   ?
	Is that one of ours?
[Audio: AIBarks\Hela\Hela_BarkPreAttackSighting\Hela03.mp3]

[END]

-----------------------------------------------------------------
[ID: 333, Event lines: 7]
[Owner: Hela]
[Name:  Hela_BarkSearchGiveUp]

[LABEL A1]

[SPEECH: Hela]
    .
	Another damn false alert.
[Audio: AIBarks\Hela\Hela_BarkSearchGiveUp\Hela01.mp3]

[END]

[LABEL A2]

[SPEECH: Hela]
    .     ?
	I'm jumping at shadows.  What's the matter with me?
[Audio: AIBarks\Hela\Hela_BarkSearchGiveUp\Hela02.mp3]

[END]

[LABEL A3]

[SPEECH: Hela]
   .      .
	That wasn't him.  I just have to be patient.
[Audio: AIBarks\Hela\Hela_BarkSearchGiveUp\Hela03.mp3]

[END]

-----------------------------------------------------------------
[ID: 332, Event lines: 7]
[Owner: Hela]
[Name:  Hela_BarkSurprise]

[LABEL A1]

[SPEECH: Hela]
 !
	It's him!
[Audio: AIBarks\Hela\Hela_BarkSurprise\Hela01.mp3]

[END]

[LABEL A2]

[SPEECH: Hela]
...?
	Who...?
[Audio: AIBarks\Hela\Hela_BarkSurprise\Hela02.mp3]

[END]

[LABEL A3]

[SPEECH: Hela]
!
	Guards!
[Audio: AIBarks\Hela\Hela_BarkSurprise\Hela03.mp3]

[END]

-----------------------------------------------------------------
[ID: 331, Event lines: 7]
[Owner: Hela]
[Name:  Hela_BarkTargetAcquired]

[LABEL A1]

[SPEECH: Hela]
 .
	That's him.
[Audio: AIBarks\Hela\Hela_BarkTargetAcquired\Hela01.mp3]

[END]

[LABEL A2]

[SPEECH: Hela]
 .
	The target has arrived.
[Audio: AIBarks\Hela\Hela_BarkTargetAcquired\Hela02.mp3]

[END]

[LABEL A3]

[SPEECH: Hela]
   .
	Walton Simons says hello.
[Audio: AIBarks\Hela\Hela_BarkTargetAcquired\Hela03.mp3]

[END]

-----------------------------------------------------------------
[ID: 330, Event lines: 7]
[Owner: Hela]
[Name:  Hela_BarkTargetLost]

[LABEL A1]

[SPEECH: Hela]
 .    .
	He's gone.  Alert the adjacent sections.
[Audio: AIBarks\Hela\Hela_BarkTargetLost\Hela01.mp3]

[END]

[LABEL A2]

[SPEECH: Hela]
    .
	Mr. Simons will not be happy about this.
[Audio: AIBarks\Hela\Hela_BarkTargetLost\Hela02.mp3]

[END]

[LABEL A3]

[SPEECH: Hela]
    -    .
	Not worth it - these tunnels run for miles.
[Audio: AIBarks\Hela\Hela_BarkTargetLost\Hela03.mp3]

[END]

-----------------------------------------------------------------
[ID: 329, Event lines: 10]
[Owner: Hela]
[Name:  Hela_BarkTearGas]

[COMMENT]
TearGas scream 1

[LABEL A1]

[SPEECH: Hela]
()
	(screams)
[Audio: AIBarks\Hela\Hela_BarkTearGas\Hela01.mp3]

[END]

[COMMENT]
TearGas scream 2A

[LABEL A2]

[SPEECH: Hela]
()
	(screams) 
[Audio: AIBarks\Hela\Hela_BarkTearGas\Hela02.mp3]

[END]

[COMMENT]
TearGas scream 3A

[LABEL A3]

[SPEECH: Hela]
()
	(screams) 
[Audio: AIBarks\Hela\Hela_BarkTearGas\Hela03.mp3]

[END]

-----------------------------------------------------------------
[ID: 328, Event lines: 6, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: HowardStrong]
[Name:  HowardStrong_BarkAreaSecure]

[COMMENT]
This guy is standing in a cherry-picker device about to sabotage a missile.  The player's goal is to kill him.t

[LABEL A1]

[SPEECH: HowardStrong]
-!  !
	Ha-ha!  Gotcha!
[Audio: AIBarks\HowardStrong\HowardStrong_BarkAreaSecure\HowardStrong01.mp3]

[END]

[LABEL A2]

[SPEECH: HowardStrong]
-,   !
	Oh, that's gotta hurt!
[Audio: AIBarks\HowardStrong\HowardStrong_BarkAreaSecure\HowardStrong02.mp3]

[END]

-----------------------------------------------------------------
[ID: 327, Event lines: 8, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: HowardStrong]
[Name:  HowardStrong_BarkCriticalDamage]

[COMMENT]
This guy is standing in a cherry-picker device about to sabotage a missile.  The player's goal is to kill him.

[COMMENT]
Grunt of pain.E

[LABEL A1]

[SPEECH: HowardStrong]
( ) !
	Aaaa!
[Audio: AIBarks\HowardStrong\HowardStrong_BarkCriticalDamage\HowardStrong01.mp3]

[END]

[COMMENT]
Grunt of pain.t

[LABEL A2]

[SPEECH: HowardStrong]
!
	Aaaa!
[Audio: AIBarks\HowardStrong\HowardStrong_BarkCriticalDamage\HowardStrong02.mp3]

[END]

-----------------------------------------------------------------
[ID: 326, Event lines: 3, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: HowardStrong]
[Name:  HowardStrong_BarkOnFire]

[COMMENT]
This guy is on fire.

[LABEL A1]

[SPEECH: HowardStrong]
!
	Aaaa!
[Audio: AIBarks\HowardStrong\HowardStrong_BarkOnFire\HowardStrong01.mp3]

[END]

-----------------------------------------------------------------
[ID: 325, Event lines: 9, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: HowardStrong]
[Name:  HowardStrong_BarkPostAttackSearching]

[COMMENT]
This guy is standing in a cherry-picker device about to sabotage a missile.  The player's goal is to kill him.t

[LABEL A1]

[SPEECH: HowardStrong]
  , !
	Make your move, Denton!
[Audio: AIBarks\HowardStrong\HowardStrong_BarkPostAttackSearching\HowardStrong01.mp3]

[END]

[LABEL A2]

[SPEECH: HowardStrong]
    .     ,          .   ? ?  X-51 !
	Never mind the launch.  If I kill you, I can go back to the control room and target Vandenberg.  What about that?  Huh?  X-51 is finished!
[Audio: AIBarks\HowardStrong\HowardStrong_BarkPostAttackSearching\HowardStrong02.mp3]

[END]

[LABEL A3]

[SPEECH: HowardStrong]
   !
	I'm getting bored up here!
[Audio: AIBarks\HowardStrong\HowardStrong_BarkPostAttackSearching\HowardStrong03.mp3]

[END]

[END]

-----------------------------------------------------------------
[ID: 324, Event lines: 10, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: HowardStrong]
[Name:  HowardStrong_BarkTargetAcquired]

[COMMENT]
This guy is standing in a cherry-picker device about to sabotage a missile.  The player's goal is to kill him.t

[LABEL A1]

[SPEECH: HowardStrong]
   !
	You can't stop me!
[Audio: AIBarks\HowardStrong\HowardStrong_BarkTargetAcquired\HowardStrong01.mp3]

[END]

[COMMENT]
Maniacal laugh.  This guy is trying to blow up a missile.

[LABEL A2]

[SPEECH: HowardStrong]
--!
	Ha-ha-ha!
[Audio: AIBarks\HowardStrong\HowardStrong_BarkTargetAcquired\HowardStrong02.mp3]

[END]

[LABEL A3]

[SPEECH: HowardStrong]
- ...
	Come a little closer...
[Audio: AIBarks\HowardStrong\HowardStrong_BarkTargetAcquired\HowardStrong03.mp3]

[END]

[END]

-----------------------------------------------------------------
[ID: 323, Event lines: 9, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: HowardStrong]
[Name:  HowardStrong_BarkTargetLost]

[COMMENT]
This guy is standing in a cherry-picker device about to sabotage a missile.  The player's goal is to kill him.t

[LABEL A1]

[SPEECH: HowardStrong]
: .    !
	That's right: take cover.  This baby's about to blow!
[Audio: AIBarks\HowardStrong\HowardStrong_BarkTargetLost\HowardStrong01.mp3]

[END]

[LABEL A2]

[SPEECH: HowardStrong]
 !
	Nice try!
[Audio: AIBarks\HowardStrong\HowardStrong_BarkTargetLost\HowardStrong02.mp3]

[END]

[LABEL A3]

[SPEECH: HowardStrong]
     .
	I've got a clean line of sight from up here!
[Audio: AIBarks\HowardStrong\HowardStrong_BarkTargetLost\HowardStrong03.mp3]

[END]

[END]

-----------------------------------------------------------------
[ID: 322, Event lines: 3, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: HowardStrong]
[Name:  HowardStrong_BarkTearGas]

[COMMENT]
This guy has tear gas in his face.BarkTargetLost\HowardStrong03.mp3

[LABEL A1]

[SPEECH: HowardStrong]
!
	Aaaa!
[Audio: AIBarks\HowardStrong\HowardStrong_BarkTearGas\HowardStrong01.mp3]

[END]

-----------------------------------------------------------------
[ID: 321, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: JaimeReyes]
[Name:  JaimeReyes_BarkAllianceFriendly]

[LABEL A1]

[SPEECH: JaimeReyes]
   , ?
	Let's just try to calm down, okay?
[Audio: AIBarks\JaimeReyes\JaimeReyes_BarkAllianceFriendly\JaimeReyes01.mp3]

[END]

[LABEL A2]

[SPEECH: JaimeReyes]
   ?
	What's gotten into you?
[Audio: AIBarks\JaimeReyes\JaimeReyes_BarkAllianceFriendly\JaimeReyes02.mp3]

[END]

[LABEL A3]

[SPEECH: JaimeReyes]
  , ?
	That was an accident, right?
[Audio: AIBarks\JaimeReyes\JaimeReyes_BarkAllianceFriendly\JaimeReyes03.mp3]

[END]

-----------------------------------------------------------------
[ID: 320, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: JaimeReyes]
[Name:  JaimeReyes_BarkAllianceHostile]

[LABEL A1]

[SPEECH: JaimeReyes]
!
	Cut it out!
[Audio: AIBarks\JaimeReyes\JaimeReyes_BarkAllianceHostile\JaimeReyes01.mp3]

[END]

[LABEL A2]

[SPEECH: JaimeReyes]
    ?
	What the hell was that all about?
[Audio: AIBarks\JaimeReyes\JaimeReyes_BarkAllianceHostile\JaimeReyes02.mp3]

[END]

[LABEL A3]

[SPEECH: JaimeReyes]
 ?
	Are you crazy?
[Audio: AIBarks\JaimeReyes\JaimeReyes_BarkAllianceHostile\JaimeReyes03.mp3]

[END]

-----------------------------------------------------------------
[ID: 319, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: JaimeReyes]
[Name:  JaimeReyes_BarkFutz]

[LABEL A1]

[SPEECH: JaimeReyes]
   .
	You old kidder.
[Audio: AIBarks\JaimeReyes\JaimeReyes_BarkFutz\JaimeReyes01.mp3]

[END]

[LABEL A2]

[SPEECH: JaimeReyes]
...
	Careful...
[Audio: AIBarks\JaimeReyes\JaimeReyes_BarkFutz\JaimeReyes02.mp3]

[END]

[LABEL A3]

[SPEECH: JaimeReyes]
 ,    .
	Years of training, and you're still all thumbs.
[Audio: AIBarks\JaimeReyes\JaimeReyes_BarkFutz\JaimeReyes03.mp3]

[END]

-----------------------------------------------------------------
[ID: 318, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: JaniceReed]
[Name:  JaniceReed_BarkFutz]

[LABEL A1]

[SPEECH: JaniceReed]
  ,  ?
	What's the idea, JC?
[Audio: AIBarks\JaniceReed\JaniceReed_BarkFutz\JaniceReed01.mp3]

[END]

[LABEL A2]

[SPEECH: JaniceReed]
   .
	You're going to make a mess.
[Audio: AIBarks\JaniceReed\JaniceReed_BarkFutz\JaniceReed02.mp3]

[END]

[LABEL A3]

[SPEECH: JaniceReed]
,   !
	Hey, I'm trying to work!
[Audio: AIBarks\JaniceReed\JaniceReed_BarkFutz\JaniceReed03.mp3]

[END]

-----------------------------------------------------------------
[ID: 317, Event lines: 7, On bumping, On frobbing]
[Owner: Jock]
[Name:  Jock_BarkAllianceFriendly]

[LABEL A1]

[SPEECH: Jock]
  .       .
	Enough screwing around.  We've got other things to worry about.
[Audio: AIBarks\Jock\Jock_BarkAllianceFriendly\Jock01.mp3]

[END]

[LABEL A2]

[SPEECH: Jock]
    . -!
	No reason to break each other's neck.  Jesus!
[Audio: AIBarks\Jock\Jock_BarkAllianceFriendly\Jock02.mp3]

[END]

[LABEL A3]

[SPEECH: Jock]
   ,     .
	Try that again, I'm gonna whup your ass.
[Audio: AIBarks\Jock\Jock_BarkAllianceFriendly\Jock03.mp3]

[END]

-----------------------------------------------------------------
[ID: 316, Event lines: 7, On bumping, On frobbing]
[Owner: Jock]
[Name:  Jock_BarkAllianceHostile]

[LABEL A1]

[SPEECH: Jock]
, !
	That's it!
[Audio: AIBarks\Jock\Jock_BarkAllianceHostile\Jock01.mp3]

[END]

[LABEL A2]

[SPEECH: Jock]
.  , !
	All right.  Come on, then.  Let's fight!
[Audio: AIBarks\Jock\Jock_BarkAllianceHostile\Jock02.mp3]

[END]

[LABEL A3]

[SPEECH: Jock]
   !
	You cocky sonofabitch!
[Audio: AIBarks\Jock\Jock_BarkAllianceHostile\Jock03.mp3]

[END]

-----------------------------------------------------------------
[ID: 315, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: Jock]
[Name:  Jock_BarkFutz]

[LABEL A1]

[SPEECH: Jock]
.
	Cut it out.
[Audio: AIBarks\Jock\Jock_BarkFutz\Jock01.mp3]

[END]

[LABEL A2]

[SPEECH: Jock]
   ?
	What the hell you doing?
[Audio: AIBarks\Jock\Jock_BarkFutz\Jock02.mp3]

[END]

[LABEL A3]

[SPEECH: Jock]
  ?
	You got a problem?
[Audio: AIBarks\Jock\Jock_BarkFutz\Jock03.mp3]

[END]

-----------------------------------------------------------------
[ID: 314, Event lines: 10]
[Owner: JoJoFine]
[Name:  JoJoFine_BarkAreaSecure]

[LABEL A1]

[SPEECH: JoJoFine]
       ?
	Now why'd he have ta mess with me?
[Audio: AIBarks\JoJoFine\JoJoFine_BarkAreaSecure\JoJoFine01.mp3]

[END]

[COMMENT]
As in, "This is my hotel!"

[LABEL A2]

[SPEECH: JoJoFine]
 ! ?
	My hotel!  Got that?
[Audio: AIBarks\JoJoFine\JoJoFine_BarkAreaSecure\JoJoFine02.mp3]

[END]

[LABEL A3]

[SPEECH: JoJoFine]
   -   .  
	He had it comin' -- guy was a spook.  
[Audio: AIBarks\JoJoFine\JoJoFine_BarkAreaSecure\JoJoFine03.mp3]

[END]

[LABEL A4]

[SPEECH: JoJoFine]
,       .
	Man, I'm gonna look fine in that coat.
[Audio: AIBarks\JoJoFine\JoJoFine_BarkAreaSecure\JoJoFine04.mp3]

[END]

-----------------------------------------------------------------
[ID: 313, Event lines: 11]
[Owner: JoJoFine]
[Name:  JoJoFine_BarkCriticalDamage]

[LABEL A1]

[SPEECH: JoJoFine]
 !(.)
	Madre de Dios!
[Audio: AIBarks\JoJoFine\JoJoFine_BarkCriticalDamage\JoJoFine01.mp3]

[END]

[LABEL A2]

[SPEECH: JoJoFine]
,     !
	Man, now you pissin' me off!
[Audio: AIBarks\JoJoFine\JoJoFine_BarkCriticalDamage\JoJoFine02.mp3]

[END]

[LABEL A3]

[SPEECH: JoJoFine]
 , .
	Lucky shot, man.
[Audio: AIBarks\JoJoFine\JoJoFine_BarkCriticalDamage\JoJoFine03.mp3]

[END]

[LABEL A4]

[SPEECH: JoJoFine]
()
	(screams)
[Audio: AIBarks\JoJoFine\JoJoFine_BarkCriticalDamage\JoJoFine04.mp3]

[END]

[LABEL A5]

[SPEECH: JoJoFine]
()
	(grunts)
[Audio: AIBarks\JoJoFine\JoJoFine_BarkCriticalDamage\JoJoFine05.mp3]

[END]

-----------------------------------------------------------------
[ID: 312, Event lines: 7, First Person view, Non-interactive]
[Owner: JoJoFine]
[Name:  JoJoFine_BarkFutz]

[LABEL A1]

[SPEECH: JoJoFine]
  ?
	What you doin'?
[Audio: AIBarks\JoJoFine\JoJoFine_BarkFutz\JoJoFine01.mp3]

[END]

[LABEL A2]

[SPEECH: JoJoFine]
  ?
	You tryin' to be funny?
[Audio: AIBarks\JoJoFine\JoJoFine_BarkFutz\JoJoFine02.mp3]

[END]

[LABEL A3]

[SPEECH: JoJoFine]
    .
	You don't wanna start with me.
[Audio: AIBarks\JoJoFine\JoJoFine_BarkFutz\JoJoFine03.mp3]

[END]

-----------------------------------------------------------------
[ID: 311, Event lines: 7]
[Owner: JoJoFine]
[Name:  JoJoFine_BarkGore]

[LABEL A1]

[SPEECH: JoJoFine]
!
	Whoah!
[Audio: AIBarks\JoJoFine\JoJoFine_BarkGore\JoJoFine01.mp3]

[END]

[LABEL A2]

[SPEECH: JoJoFine]
-   !
	Somebody got wasted!
[Audio: AIBarks\JoJoFine\JoJoFine_BarkGore\JoJoFine02.mp3]

[END]

[LABEL A3]

[SPEECH: JoJoFine]
!
	Living color!
[Audio: AIBarks\JoJoFine\JoJoFine_BarkGore\JoJoFine03.mp3]

[END]

-----------------------------------------------------------------
[ID: 310, Event lines: 10]
[Owner: JoJoFine]
[Name:  JoJoFine_BarkOnFire]

[COMMENT]
OnFire scream 1

[LABEL A1]

[SPEECH: JoJoFine]
()
	(screams)
[Audio: AIBarks\JoJoFine\JoJoFine_BarkOnFire\JoJoFine01.mp3]

[END]

[COMMENT]
OnFire scream 2

[LABEL A2]

[SPEECH: JoJoFine]
()
	(screams)
[Audio: AIBarks\JoJoFine\JoJoFine_BarkOnFire\JoJoFine02.mp3]

[END]

[COMMENT]
OnFire scream 3

[LABEL A3]

[SPEECH: JoJoFine]
()
	(screams)
[Audio: AIBarks\JoJoFine\JoJoFine_BarkOnFire\JoJoFine03.mp3]

[END]

-----------------------------------------------------------------
[ID: 309, Event lines: 7]
[Owner: JoJoFine]
[Name:  JoJoFine_BarkPostAttackSearching]

[LABEL A1]

[SPEECH: JoJoFine]
 ,  .
	You tough, I give you that.
[Audio: AIBarks\JoJoFine\JoJoFine_BarkPostAttackSearching\JoJoFine01.mp3]

[END]

[LABEL A2]

[SPEECH: JoJoFine]
 , .      .
	Can't run, man.  Hotel ain't that big.
[Audio: AIBarks\JoJoFine\JoJoFine_BarkPostAttackSearching\JoJoFine02.mp3]

[END]

[LABEL A3]

[SPEECH: JoJoFine]
, ?
	You hidin', sucka?
[Audio: AIBarks\JoJoFine\JoJoFine_BarkPostAttackSearching\JoJoFine03.mp3]

[END]

-----------------------------------------------------------------
[ID: 308, Event lines: 7]
[Owner: JoJoFine]
[Name:  JoJoFine_BarkPreAttackSearching]

[LABEL A1]

[SPEECH: JoJoFine]
 ?  -  ?
	What's that?  Someone lookin for me?
[Audio: AIBarks\JoJoFine\JoJoFine_BarkPreAttackSearching\JoJoFine01.mp3]

[END]

[LABEL A2]

[SPEECH: JoJoFine]
?   , ?
	Chico?  That you man?
[Audio: AIBarks\JoJoFine\JoJoFine_BarkPreAttackSearching\JoJoFine02.mp3]

[END]

[LABEL A3]

[SPEECH: JoJoFine]
,   , .   .
	I heard that, man.  I ain't deaf.
[Audio: AIBarks\JoJoFine\JoJoFine_BarkPreAttackSearching\JoJoFine03.mp3]

[END]

-----------------------------------------------------------------
[ID: 307, Event lines: 7]
[Owner: JoJoFine]
[Name:  JoJoFine_BarkPreAttackSighting]

[LABEL A1]

[SPEECH: JoJoFine]
 !
	Get out my face!
[Audio: AIBarks\JoJoFine\JoJoFine_BarkPreAttackSighting\JoJoFine01.mp3]

[END]

[LABEL A2]

[SPEECH: JoJoFine]
.
	Thass right.
[Audio: AIBarks\JoJoFine\JoJoFine_BarkPreAttackSighting\JoJoFine02.mp3]

[END]

[LABEL A3]

[SPEECH: JoJoFine]
  , !
	I see you Denton!
[Audio: AIBarks\JoJoFine\JoJoFine_BarkPreAttackSighting\JoJoFine03.mp3]

[END]

-----------------------------------------------------------------
[ID: 306, Event lines: 7]
[Owner: JoJoFine]
[Name:  JoJoFine_BarkSearchGiveUp]

[LABEL A1]

[SPEECH: JoJoFine]
!     .
	Forget it. I'm goin' nuts.
[Audio: AIBarks\JoJoFine\JoJoFine_BarkSearchGiveUp\JoJoFine01.mp3]

[END]

[LABEL A2]

[SPEECH: JoJoFine]
  ?    .
	What am I doin'?  It's like a rat or something.
[Audio: AIBarks\JoJoFine\JoJoFine_BarkSearchGiveUp\JoJoFine02.mp3]

[END]

[LABEL A3]

[SPEECH: JoJoFine]
 .
	Nobody around now.
[Audio: AIBarks\JoJoFine\JoJoFine_BarkSearchGiveUp\JoJoFine03.mp3]

[END]

-----------------------------------------------------------------
[ID: 305, Event lines: 9]
[Owner: JoJoFine]
[Name:  JoJoFine_BarkSurprise]

[LABEL A1]

[SPEECH: JoJoFine]
! !
	Hey!  Watch it!
[Audio: AIBarks\JoJoFine\JoJoFine_BarkSurprise\JoJoFine01.mp3]

[END]

[COMMENT]
cutting off before the expletive.

[LABEL A2]

[SPEECH: JoJoFine]
 ...
	Whuhthaf...
[Audio: AIBarks\JoJoFine\JoJoFine_BarkSurprise\JoJoFine02.mp3]

[END]

[COMMENT]
In a "let's get it on!" kind of tonex

[LABEL A3]

[SPEECH: JoJoFine]
-  --!
	Ohyeah!
[Audio: AIBarks\JoJoFine\JoJoFine_BarkSurprise\JoJoFine03.mp3]

[END]

-----------------------------------------------------------------
[ID: 304, Event lines: 9]
[Owner: JoJoFine]
[Name:  JoJoFine_BarkTargetAcquired]

[LABEL A1]

[SPEECH: JoJoFine]
  , .
	This is my turf, man.
[Audio: AIBarks\JoJoFine\JoJoFine_BarkTargetAcquired\JoJoFine01.mp3]

[END]

[LABEL A2]

[SPEECH: JoJoFine]
  .
	You shoulda run, man.
[Audio: AIBarks\JoJoFine\JoJoFine_BarkTargetAcquired\JoJoFine02.mp3]

[END]

[LABEL A3]

[SPEECH: JoJoFine]
 , .
	You dead, man.
[Audio: AIBarks\JoJoFine\JoJoFine_BarkTargetAcquired\JoJoFine03.mp3]

[END]

[LABEL A4]

[SPEECH: JoJoFine]
   "-"  .
	'Ton got isself new management.
[Audio: AIBarks\JoJoFine\JoJoFine_BarkTargetAcquired\JoJoFine04.mp3]

[END]

-----------------------------------------------------------------
[ID: 303, Event lines: 7]
[Owner: JoJoFine]
[Name:  JoJoFine_BarkTargetLost]

[LABEL A1]

[SPEECH: JoJoFine]
,   .
	I guess he ain't here.
[Audio: AIBarks\JoJoFine\JoJoFine_BarkTargetLost\JoJoFine01.mp3]

[END]

[LABEL A2]

[SPEECH: JoJoFine]
,  . -    .
	Hope he's gone.  Somethin' scary 'bout that guy.
[Audio: AIBarks\JoJoFine\JoJoFine_BarkTargetLost\JoJoFine02.mp3]

[END]

[LABEL A3]

[SPEECH: JoJoFine]
  .    .
	Hell with it.  I got things to do.
[Audio: AIBarks\JoJoFine\JoJoFine_BarkTargetLost\JoJoFine03.mp3]

[END]

-----------------------------------------------------------------
[ID: 302, Event lines: 10]
[Owner: JoJoFine]
[Name:  JoJoFine_BarkTearGas]

[COMMENT]
TearGas scream 1

[LABEL A1]

[SPEECH: JoJoFine]
()
	(screams)
[Audio: AIBarks\JoJoFine\JoJoFine_BarkTearGas\JoJoFine01.mp3]

[END]

[COMMENT]
TearGas scream 2A

[LABEL A2]

[SPEECH: JoJoFine]
()
	(screams) 
[Audio: AIBarks\JoJoFine\JoJoFine_BarkTearGas\JoJoFine02.mp3]

[END]

[COMMENT]
TearGas scream 3A

[LABEL A3]

[SPEECH: JoJoFine]
()
	(screams) 
[Audio: AIBarks\JoJoFine\JoJoFine_BarkTearGas\JoJoFine03.mp3]

[END]

-----------------------------------------------------------------
[ID: 301, Event lines: 13, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: JordanShea]
[Name:  JordanShea_BarkFutz]

[LABEL A1]

[SPEECH: JordanShea]
, .
	Slow down, Tex.
[Audio: AIBarks\JordanShea\JordanShea_BarkFutz\JordanShea01.mp3]

[END]

[LABEL A2]

[SPEECH: JordanShea]
,     ,   ?
	It's about time you called it a night, don't you think?
[Audio: AIBarks\JordanShea\JordanShea_BarkFutz\JordanShea02.mp3]

[END]

[LABEL A3]

[SPEECH: JordanShea]
, .
	Oh, brother.
[Audio: AIBarks\JordanShea\JordanShea_BarkFutz\JordanShea03.mp3]

[END]

[LABEL A4]

[SPEECH: JordanShea]
    .
	You're getting on my nerves.
[Audio: AIBarks\JordanShea\JordanShea_BarkFutz\JordanShea04.mp3]

[END]

[LABEL A5]

[SPEECH: JordanShea]
  ?     ?
	What's the matter?  Can't hold your liquor?
[Audio: AIBarks\JordanShea\JordanShea_BarkFutz\JordanShea05.mp3]

[END]

[LABEL A6]

[SPEECH: JordanShea]
.
	Jerk.
[Audio: AIBarks\JordanShea\JordanShea_BarkFutz\JordanShea06.mp3]

[END]

-----------------------------------------------------------------
[ID: 300, Event lines: 9, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: JosephManderley]
[Name:  JosephManderley_BarkFutz]

[LABEL A1]

[SPEECH: JosephManderley]
, .
	That's enough, Agent.
[Audio: AIBarks\JosephManderley\JosephManderley_BarkFutz\JosephManderley01.mp3]

[END]

[LABEL A2]

[SPEECH: JosephManderley]
    .   .
	You will behave like a professional.  That's an order.
[Audio: AIBarks\JosephManderley\JosephManderley_BarkFutz\JosephManderley02.mp3]

[END]

[LABEL A3]

[SPEECH: JosephManderley]
,  .
	Grow up, JC.
[Audio: AIBarks\JosephManderley\JosephManderley_BarkFutz\JosephManderley03.mp3]

[END]

[LABEL A4]

[SPEECH: JosephManderley]
!     ?
	Hey!  Who do you think you are?
[Audio: AIBarks\JosephManderley\JosephManderley_BarkFutz\JosephManderley04.mp3]

[END]

-----------------------------------------------------------------
[ID: 299, Event lines: 7]
[Owner: MaggieChow]
[Name:  MaggieChow_BarkAreaSecure]

[LABEL A1]

[SPEECH: MaggieChow]
.
	Idiot.
[Audio: AIBarks\MaggieChow\MaggieChow_BarkAreaSecure\MaggieChow01.mp3]

[END]

[LABEL A2]

[SPEECH: MaggieChow]
!   .
	Ha!  Easy assignment.
[Audio: AIBarks\MaggieChow\MaggieChow_BarkAreaSecure\MaggieChow02.mp3]

[END]

[LABEL A3]

[SPEECH: MaggieChow]
    .
	That wasn't so hard.
[Audio: AIBarks\MaggieChow\MaggieChow_BarkAreaSecure\MaggieChow03.mp3]

[END]

-----------------------------------------------------------------
[ID: 298, Event lines: 13]
[Owner: MaggieChow]
[Name:  MaggieChow_BarkCriticalDamage]

[COMMENT]
A yell of pain, basically.

[LABEL A1]

[SPEECH: MaggieChow]
!
	Aaah!
[Audio: AIBarks\MaggieChow\MaggieChow_BarkCriticalDamage\MaggieChow01.mp3]

[END]

[COMMENT]
Hoping UNATCO troops will hear.

[LABEL A2]

[SPEECH: MaggieChow]
!   !
	Sergeant!  Help!
[Audio: AIBarks\MaggieChow\MaggieChow_BarkCriticalDamage\MaggieChow02.mp3]

[END]

[LABEL A3]

[SPEECH: MaggieChow]
 !  -!
	Help!  Somebody!
[Audio: AIBarks\MaggieChow\MaggieChow_BarkCriticalDamage\MaggieChow03.mp3]

[END]

[LABEL A4]

[SPEECH: MaggieChow]
()
	(screams)
[Audio: AIBarks\MaggieChow\MaggieChow_BarkCriticalDamage\MaggieChow04.mp3]

[END]

[LABEL A5]

[SPEECH: MaggieChow]
()
	(grunts)
[Audio: AIBarks\MaggieChow\MaggieChow_BarkCriticalDamage\MaggieChow05.mp3]

[END]

-----------------------------------------------------------------
[ID: 297, Event lines: 7, First Person view, Non-interactive]
[Owner: MaggieChow]
[Name:  MaggieChow_BarkFutz]

[LABEL A1]

[SPEECH: MaggieChow]
  ?
	What are you doing?
[Audio: AIBarks\MaggieChow\MaggieChow_BarkFutz\MaggieChow01.mp3]

[END]

[LABEL A2]

[SPEECH: MaggieChow]
 ?
	Are you trying to make a joke?
[Audio: AIBarks\MaggieChow\MaggieChow_BarkFutz\MaggieChow02.mp3]

[END]

[LABEL A3]

[SPEECH: MaggieChow]
 , .
	You are being rude, Agent.
[Audio: AIBarks\MaggieChow\MaggieChow_BarkFutz\MaggieChow03.mp3]

[END]

-----------------------------------------------------------------
[ID: 296, Event lines: 8]
[Owner: MaggieChow]
[Name:  MaggieChow_BarkGoingForAlarm]

[LABEL A1]

[SPEECH: MaggieChow]
    ,  .
	You've made a mistake, Agent Denton.
[Audio: AIBarks\MaggieChow\MaggieChow_BarkGoingForAlarm\MaggieChow01.mp3]

[END]

[COMMENT]
The "Sergeant" here would be one of the UNATCO troopers stationed in MC's apartment.3

[LABEL A2]

[SPEECH: MaggieChow]
!  !
	Sergeant!  Move in!
[Audio: AIBarks\MaggieChow\MaggieChow_BarkGoingForAlarm\MaggieChow02.mp3]

[END]

[LABEL A3]

[SPEECH: MaggieChow]
!    ?
	Goddamn it!  Where the hell is my backup?
[Audio: AIBarks\MaggieChow\MaggieChow_BarkGoingForAlarm\MaggieChow03.mp3]

[END]

-----------------------------------------------------------------
[ID: 295, Event lines: 8]
[Owner: MaggieChow]
[Name:  MaggieChow_BarkGore]

[COMMENT]
These look a bit nonchalant -- should get delivered in a worried tone.r

[LABEL A1]

[SPEECH: MaggieChow]
   .   !
	Another security breach.  Those idiots!
[Audio: AIBarks\MaggieChow\MaggieChow_BarkGore\MaggieChow01.mp3]

[END]

[LABEL A2]

[SPEECH: MaggieChow]
   .
	Looks like professional work.
[Audio: AIBarks\MaggieChow\MaggieChow_BarkGore\MaggieChow02.mp3]

[END]

[LABEL A3]

[SPEECH: MaggieChow]
  .
	We've got trouble.
[Audio: AIBarks\MaggieChow\MaggieChow_BarkGore\MaggieChow03.mp3]

[END]

-----------------------------------------------------------------
[ID: 294, Event lines: 10]
[Owner: MaggieChow]
[Name:  MaggieChow_BarkOnFire]

[COMMENT]
OnFire scream 1essional work.

[LABEL A1]

[SPEECH: MaggieChow]
()
	(screams)
[Audio: AIBarks\MaggieChow\MaggieChow_BarkOnFire\MaggieChow01.mp3]

[END]

[COMMENT]
OnFire scream 2essional work.

[LABEL A2]

[SPEECH: MaggieChow]
()
	(screams)
[Audio: AIBarks\MaggieChow\MaggieChow_BarkOnFire\MaggieChow02.mp3]

[END]

[COMMENT]
OnFire scream 3essional work.

[LABEL A3]

[SPEECH: MaggieChow]
()
	(screams)
[Audio: AIBarks\MaggieChow\MaggieChow_BarkOnFire\MaggieChow03.mp3]

[END]

-----------------------------------------------------------------
[ID: 293, Event lines: 7]
[Owner: MaggieChow]
[Name:  MaggieChow_BarkPostAttackSearching]

[LABEL A1]

[SPEECH: MaggieChow]
  !
	Come out and fight!
[Audio: AIBarks\MaggieChow\MaggieChow_BarkPostAttackSearching\MaggieChow01.mp3]

[END]

[LABEL A2]

[SPEECH: MaggieChow]
    .
	I will finish you myself.
[Audio: AIBarks\MaggieChow\MaggieChow_BarkPostAttackSearching\MaggieChow02.mp3]

[END]

[LABEL A3]

[SPEECH: MaggieChow]
 ? ?
	What's wrong?  Afraid?
[Audio: AIBarks\MaggieChow\MaggieChow_BarkPostAttackSearching\MaggieChow03.mp3]

[END]

-----------------------------------------------------------------
[ID: 292, Event lines: 7]
[Owner: MaggieChow]
[Name:  MaggieChow_BarkPreAttackSearching]

[LABEL A1]

[SPEECH: MaggieChow]
 ,  ,  .
	I know you're there, JC.
[Audio: AIBarks\MaggieChow\MaggieChow_BarkPreAttackSearching\MaggieChow01.mp3]

[END]

[LABEL A2]

[SPEECH: MaggieChow]
  .
	I can hear you.
[Audio: AIBarks\MaggieChow\MaggieChow_BarkPreAttackSearching\MaggieChow02.mp3]

[END]

[LABEL A3]

[SPEECH: MaggieChow]
 , ?    ,    .
	Is that you Denton?  You won't get away, you know.
[Audio: AIBarks\MaggieChow\MaggieChow_BarkPreAttackSearching\MaggieChow03.mp3]

[END]

-----------------------------------------------------------------
[ID: 291, Event lines: 7]
[Owner: MaggieChow]
[Name:  MaggieChow_BarkPreAttackSighting]

[LABEL A1]

[SPEECH: MaggieChow]
 ?
	Was that him?
[Audio: AIBarks\MaggieChow\MaggieChow_BarkPreAttackSighting\MaggieChow01.mp3]

[END]

[LABEL A2]

[SPEECH: MaggieChow]
- .   ?
	Something moved.  Hello?
[Audio: AIBarks\MaggieChow\MaggieChow_BarkPreAttackSighting\MaggieChow02.mp3]

[END]

[LABEL A3]

[SPEECH: MaggieChow]
 ,  .
	That might be him.
[Audio: AIBarks\MaggieChow\MaggieChow_BarkPreAttackSighting\MaggieChow03.mp3]

[END]

-----------------------------------------------------------------
[ID: 290, Event lines: 7]
[Owner: MaggieChow]
[Name:  MaggieChow_BarkSearchGiveUp]

[LABEL A1]

[SPEECH: MaggieChow]
  .     .
	Just a rat.  This city's full of them.
[Audio: AIBarks\MaggieChow\MaggieChow_BarkSearchGiveUp\MaggieChow01.mp3]

[END]

[LABEL A2]

[SPEECH: MaggieChow]
 . ,    .
	Nobody there.  Maybe the guards got him.
[Audio: AIBarks\MaggieChow\MaggieChow_BarkSearchGiveUp\MaggieChow02.mp3]

[END]

[LABEL A3]

[SPEECH: MaggieChow]
  .     .
	Another false alarm.  I wish we could get this over with.
[Audio: AIBarks\MaggieChow\MaggieChow_BarkSearchGiveUp\MaggieChow03.mp3]

[END]

-----------------------------------------------------------------
[ID: 289, Event lines: 7]
[Owner: MaggieChow]
[Name:  MaggieChow_BarkSurprise]

[LABEL A1]

[SPEECH: MaggieChow]
!
	Denton!
[Audio: AIBarks\MaggieChow\MaggieChow_BarkSurprise\MaggieChow01.mp3]

[END]

[LABEL A2]

[SPEECH: MaggieChow]
! 
	You! 
[Audio: AIBarks\MaggieChow\MaggieChow_BarkSurprise\MaggieChow02.mp3]

[END]

[LABEL A3]

[SPEECH: MaggieChow]
!
	Oh!
[Audio: AIBarks\MaggieChow\MaggieChow_BarkSurprise\MaggieChow03.mp3]

[END]

-----------------------------------------------------------------
[ID: 288, Event lines: 7]
[Owner: MaggieChow]
[Name:  MaggieChow_BarkTargetAcquired]

[LABEL A1]

[SPEECH: MaggieChow]
 ,  .
	Time to die, JC.
[Audio: AIBarks\MaggieChow\MaggieChow_BarkTargetAcquired\MaggieChow01.mp3]

[END]

[LABEL A2]

[SPEECH: MaggieChow]
!
	Traitor!
[Audio: AIBarks\MaggieChow\MaggieChow_BarkTargetAcquired\MaggieChow02.mp3]

[END]

[LABEL A3]

[SPEECH: MaggieChow]
 ,  .
	It's over, JC.
[Audio: AIBarks\MaggieChow\MaggieChow_BarkTargetAcquired\MaggieChow03.mp3]

[END]

-----------------------------------------------------------------
[ID: 287, Event lines: 7]
[Owner: MaggieChow]
[Name:  MaggieChow_BarkTargetLost]

[LABEL A1]

[SPEECH: MaggieChow]
.      .
	Goddammit.  He's better than I thought.
[Audio: AIBarks\MaggieChow\MaggieChow_BarkTargetLost\MaggieChow01.mp3]

[END]

[LABEL A2]

[SPEECH: MaggieChow]
, ...    ?
	Okay, think...where would he be hiding?
[Audio: AIBarks\MaggieChow\MaggieChow_BarkTargetLost\MaggieChow02.mp3]

[END]

[LABEL A3]

[SPEECH: MaggieChow]
!  !
	Lost him.  Shit.
[Audio: AIBarks\MaggieChow\MaggieChow_BarkTargetLost\MaggieChow03.mp3]

[END]

-----------------------------------------------------------------
[ID: 286, Event lines: 10]
[Owner: MaggieChow]
[Name:  MaggieChow_BarkTearGas]

[COMMENT]
TearGas scream 1

[LABEL A1]

[SPEECH: MaggieChow]
()
	(screams)
[Audio: AIBarks\MaggieChow\MaggieChow_BarkTearGas\MaggieChow01.mp3]

[END]

[COMMENT]
TearGas scream 2o

[LABEL A2]

[SPEECH: MaggieChow]
()
	(screams) 
[Audio: AIBarks\MaggieChow\MaggieChow_BarkTearGas\MaggieChow02.mp3]

[END]

[COMMENT]
TearGas scream 3o

[LABEL A3]

[SPEECH: MaggieChow]
()
	(screams) 
[Audio: AIBarks\MaggieChow\MaggieChow_BarkTearGas\MaggieChow03.mp3]

[END]

-----------------------------------------------------------------
[ID: 285, Event lines: 7, First Person view, Non-interactive]
[Owner: Man]
[Name:  Man_BarkCriticalDamage]

[LABEL A1]

[SPEECH: Man]
()
	(screams)
[Audio: AIBarks\Man\Man_BarkCriticalDamage\Man01.mp3]

[END]

[LABEL A2]

[SPEECH: Man]
()
	(screams)
[Audio: AIBarks\Man\Man_BarkCriticalDamage\Man02.mp3]

[END]

[LABEL A3]

[SPEECH: Man]
()
	(grunts)
[Audio: AIBarks\Man\Man_BarkCriticalDamage\Man03.mp3]

[END]

-----------------------------------------------------------------
[ID: 284, Event lines: 17, First Person view, Non-interactive]
[Owner: Man]
[Name:  Man_BarkFutz]

[JUMP TO A2]

[COMMENT]
(as though he felt a small pain, like a soda can hitting him in the head)

[LABEL A1]

[SPEECH: Man]
()
	(grunt)
[Audio: AIBarks\Man\Man_BarkFutz\Man01.mp3]

[END]

[LABEL A2]

[SPEECH: Man]
-?
	Eh?
[Audio: AIBarks\Man\Man_BarkFutz\Man02.mp3]

[END]

[LABEL A3]

[SPEECH: Man]
()
	(sigh)
[Audio: AIBarks\Man\Man_BarkFutz\Man03.mp3]

[END]

[LABEL A4]

[SPEECH: Man]
!
	Pww!
[Audio: AIBarks\Man\Man_BarkFutz\Man04.mp3]

[END]

[COMMENT]
(annoyed, as though the player has been pestering him for a while)k

[LABEL A5]

[SPEECH: Man]
()
	(growl)
[Audio: AIBarks\Man\Man_BarkFutz\Man05.mp3]

[END]

[COMMENT]
A whiny sound.h

[LABEL A6]

[SPEECH: Man]
()
	(whine)
[Audio: AIBarks\Man\Man_BarkFutz\Man06.mp3]

[END]

-----------------------------------------------------------------
[ID: 283, Event lines: 9, First Person view, Non-interactive]
[Owner: Man]
[Name:  Man_BarkGoingForAlarm]

[COMMENT]
The man is heading for an alarm.  His exclamations should the less wildly terrified and more determined, controlled, full of indignation and purpose.e.9l

[LABEL A1]

[SPEECH: Man]
()
	(screams)
[Audio: AIBarks\Man\Man_BarkGoingForAlarm\Man01.mp3]

[END]

[LABEL A2]

[SPEECH: Man]
( )
	(gasps)
[Audio: AIBarks\Man\Man_BarkGoingForAlarm\Man02.mp3]

[END]

[COMMENT]
A panicked, angry groan as he starts to sprint.

[LABEL A3]

[SPEECH: Man]
()
	(groans)
[Audio: AIBarks\Man\Man_BarkGoingForAlarm\Man03.mp3]

[END]

-----------------------------------------------------------------
[ID: 282, Event lines: 7, First Person view, Non-interactive]
[Owner: Man]
[Name:  Man_BarkGore]

[LABEL A1]

[SPEECH: Man]
()
	(screams)
[Audio: AIBarks\Man\Man_BarkGore\Man01.mp3]

[END]

[LABEL A2]

[SPEECH: Man]
( )
	(gasps)
[Audio: AIBarks\Man\Man_BarkGore\Man02.mp3]

[END]

[LABEL A3]

[SPEECH: Man]
()
	(screams)
[Audio: AIBarks\Man\Man_BarkGore\Man03.mp3]

[END]

-----------------------------------------------------------------
[ID: 281, Event lines: 10, First Person view, Non-interactive]
[Owner: Man]
[Name:  Man_BarkOnFire]

[COMMENT]
OnFire scream 1

[LABEL A1]

[SPEECH: Man]
()
	(screams)
[Audio: AIBarks\Man\Man_BarkOnFire\Man01.mp3]

[END]

[COMMENT]
OnFire scream 2

[LABEL A2]

[SPEECH: Man]
()
	(screams)
[Audio: AIBarks\Man\Man_BarkOnFire\Man02.mp3]

[END]

[COMMENT]
OnFire scream 3

[LABEL A3]

[SPEECH: Man]
()
	(screams)
[Audio: AIBarks\Man\Man_BarkOnFire\Man03.mp3]

[END]

-----------------------------------------------------------------
[ID: 280, Event lines: 9, First Person view, Non-interactive]
[Owner: Man]
[Name:  Man_BarkSurprise]

[COMMENT]
For these, the man has been startled.

[LABEL A1]

[SPEECH: Man]
()
	(screams)
[Audio: AIBarks\Man\Man_BarkSurprise\Man01.mp3]

[END]

[LABEL A2]

[SPEECH: Man]
( )
	(gasps)
[Audio: AIBarks\Man\Man_BarkSurprise\Man02.mp3]

[END]

[COMMENT]
A shout of surprise.

[LABEL A3]

[SPEECH: Man]
()
	(shouts)
[Audio: AIBarks\Man\Man_BarkSurprise\Man03.mp3]

-----------------------------------------------------------------
[ID: 279, Event lines: 10, First Person view, Non-interactive]
[Owner: Man]
[Name:  Man_BarkTearGas]

[COMMENT]
TearGas scream 1

[LABEL A1]

[SPEECH: Man]
(screams)
[Audio: AIBarks\Man\Man_BarkTearGas\Man01.mp3]

[END]

[COMMENT]
TearGas scream 2A

[LABEL A2]

[SPEECH: Man]
() 
	(screams) 
[Audio: AIBarks\Man\Man_BarkTearGas\Man02.mp3]

[END]

[COMMENT]
TearGas scream 3A

[LABEL A3]

[SPEECH: Man]
() 
	(screams) 
[Audio: AIBarks\Man\Man_BarkTearGas\Man03.mp3]

[END]

-----------------------------------------------------------------
[ID: 278, Event lines: 8, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: MaxChen]
[Name:  MaxChen_BarkAllianceFriendly]

[LABEL A1]

[SPEECH: MaxChen]
     .
	We have nothing to gain from being enemies.
[Audio: AIBarks\MaxChen\MaxChen_BarkAllianceFriendly\MaxChen01.mp3]

[END]

[LABEL A2]

[SPEECH: MaxChen]
   .
	Do not insult me again.
[Audio: AIBarks\MaxChen\MaxChen_BarkAllianceFriendly\MaxChen02.mp3]

[END]

[LABEL A3]

[SPEECH: MaxChen]
 .
	You are a foolish man.
[Audio: AIBarks\MaxChen\MaxChen_BarkAllianceFriendly\MaxChen03.mp3]

[END]

[END]

-----------------------------------------------------------------
[ID: 277, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: MaxChen]
[Name:  MaxChen_BarkAllianceHostile]

[LABEL A1]

[SPEECH: MaxChen]
  .
	That was unwise.
[Audio: AIBarks\MaxChen\MaxChen_BarkAllianceHostile\MaxChen01.mp3]

[END]

[LABEL A2]

[SPEECH: MaxChen]
    " "?
	You dare to challenge the Red Arrow?
[Audio: AIBarks\MaxChen\MaxChen_BarkAllianceHostile\MaxChen02.mp3]

[END]

[LABEL A3]

[SPEECH: MaxChen]
  .
	Worthless American gangster.
[Audio: AIBarks\MaxChen\MaxChen_BarkAllianceHostile\MaxChen03.mp3]

[END]

-----------------------------------------------------------------
[ID: 276, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: MaxChen]
[Name:  MaxChen_BarkFutz]

[LABEL A1]

[SPEECH: MaxChen]
    .
	Watch what you are doing.
[Audio: AIBarks\MaxChen\MaxChen_BarkFutz\MaxChen01.mp3]

[END]

[LABEL A2]

[SPEECH: MaxChen]
   .
	I am not amused.
[Audio: AIBarks\MaxChen\MaxChen_BarkFutz\MaxChen02.mp3]

[END]

[LABEL A3]

[SPEECH: MaxChen]
  .
	You are pushing your luck.
[Audio: AIBarks\MaxChen\MaxChen_BarkFutz\MaxChen03.mp3]

[END]

-----------------------------------------------------------------
[ID: 275, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: MaySung]
[Name:  MaySung_BarkFutz]

[LABEL A1]

[SPEECH: MaySung]
    .
	Please respect the Chow estate.
[Audio: AIBarks\MaySung\MaySung_BarkFutz\MaySung01.mp3]

[END]

[LABEL A2]

[SPEECH: MaySung]
 .
	Stop that.
[Audio: AIBarks\MaySung\MaySung_BarkFutz\MaySung02.mp3]

[END]

[LABEL A3]

[SPEECH: MaySung]
   .    .
	Watch what you do.  I will inform Ms. Chow.
[Audio: AIBarks\MaySung\MaySung_BarkFutz\MaySung03.mp3]

[END]

-----------------------------------------------------------------
[ID: 274, Event lines: 11]
[Owner: Mechanic]
[Name:  Mechanic_BarkCriticalDamage]

[LABEL A1]

[SPEECH: Mechanic]
,   !
	Jeez, lay off me!
[Audio: AIBarks\Mechanic\Mechanic_BarkCriticalDamage\Mechanic01.mp3]

[END]

[LABEL A2]

[SPEECH: Mechanic]
   !
	I don't know anything!
[Audio: AIBarks\Mechanic\Mechanic_BarkCriticalDamage\Mechanic02.mp3]

[END]

[LABEL A3]

[SPEECH: Mechanic]
 !   !
	Help!  He's a psycho!
[Audio: AIBarks\Mechanic\Mechanic_BarkCriticalDamage\Mechanic03.mp3]

[END]

[LABEL A4]

[SPEECH: Mechanic]
()
	(screams)
[Audio: AIBarks\Mechanic\Mechanic_BarkCriticalDamage\Mechanic04.mp3]

[END]

[LABEL A5]

[SPEECH: Mechanic]
()
	(grunts)
[Audio: AIBarks\Mechanic\Mechanic_BarkCriticalDamage\Mechanic05.mp3]

[END]

-----------------------------------------------------------------
[ID: 273, Event lines: 7, First Person view, Non-interactive]
[Owner: Mechanic]
[Name:  Mechanic_BarkFutz]

[LABEL A1]

[SPEECH: Mechanic]
,   .
	Hey, quit screwin' around.
[Audio: AIBarks\Mechanic\Mechanic_BarkFutz\Mechanic01.mp3]

[END]

[LABEL A2]

[SPEECH: Mechanic]
   ,   .
	Anything you break, I gotta fix.
[Audio: AIBarks\Mechanic\Mechanic_BarkFutz\Mechanic02.mp3]

[END]

[LABEL A3]

[SPEECH: Mechanic]
    .
	You got a strange sense of humor.
[Audio: AIBarks\Mechanic\Mechanic_BarkFutz\Mechanic03.mp3]

[END]

-----------------------------------------------------------------
[ID: 272, Event lines: 7]
[Owner: Mechanic]
[Name:  Mechanic_BarkGoingForAlarm]

[LABEL A1]

[SPEECH: Mechanic]
, ,        .
	I, ah, I don't think you're supposed to be here.
[Audio: AIBarks\Mechanic\Mechanic_BarkGoingForAlarm\Mechanic01.mp3]

[END]

[LABEL A2]

[SPEECH: Mechanic]
 ,      .
	Don't panic, I'm just going to press this button.
[Audio: AIBarks\Mechanic\Mechanic_BarkGoingForAlarm\Mechanic02.mp3]

[END]

[LABEL A3]

[SPEECH: Mechanic]
      .
	Looks like a job for the security boys.
[Audio: AIBarks\Mechanic\Mechanic_BarkGoingForAlarm\Mechanic03.mp3]

[END]

-----------------------------------------------------------------
[ID: 271, Event lines: 21]
[Owner: Mechanic]
[Name:  Mechanic_BarkIdle]

[LABEL Normal]

[LABEL Verbose]

[LABEL A1]

[SPEECH: Mechanic]
     .
	There's some weird stuff going on these days.
[Audio: AIBarks\Mechanic\Mechanic_BarkIdle\Mechanic01.mp3]

[END]

[LABEL A2]

[SPEECH: Mechanic]
        ...
	If they'd just use the damn things correctly...
[Audio: AIBarks\Mechanic\Mechanic_BarkIdle\Mechanic02.mp3]

[END]

[LABEL A3]

[SPEECH: Mechanic]
      .
	Thank god for those government boys.
[Audio: AIBarks\Mechanic\Mechanic_BarkIdle\Mechanic03.mp3]

[END]

[LABEL A4]

[SPEECH: Mechanic]
()
	(whistles)
[Audio: AIBarks\Mechanic\Mechanic_BarkIdle\Mechanic04.mp3]

[END]

[LABEL A5]

[SPEECH: Mechanic]
()
	(coughs)
[Audio: AIBarks\Mechanic\Mechanic_BarkIdle\Mechanic05.mp3]

[END]

[LABEL A6]

[SPEECH: Mechanic]
()
	(sighs)
[Audio: AIBarks\Mechanic\Mechanic_BarkIdle\Mechanic06.mp3]

[END]

[LABEL V1]

[JUMP TO Verbose]

[LABEL N1]

[JUMP TO Normal]

[LABEL N2]

[JUMP TO Normal]

[LABEL N3]

[JUMP TO Normal]

[LABEL N4]

[JUMP TO Normal]

[END]

-----------------------------------------------------------------
[ID: 270, Event lines: 10]
[Owner: Mechanic]
[Name:  Mechanic_BarkOnFire]

[COMMENT]
OnFire scream 1

[LABEL A1]

[SPEECH: Mechanic]
()
	(screams)
[Audio: AIBarks\Mechanic\Mechanic_BarkOnFire\Mechanic01.mp3]

[END]

[COMMENT]
OnFire scream 2

[LABEL A2]

[SPEECH: Mechanic]
()
	(screams)
[Audio: AIBarks\Mechanic\Mechanic_BarkOnFire\Mechanic02.mp3]

[END]

[COMMENT]
OnFire scream 3

[LABEL A3]

[SPEECH: Mechanic]
()
	(screams)
[Audio: AIBarks\Mechanic\Mechanic_BarkOnFire\Mechanic03.mp3]

[END]

-----------------------------------------------------------------
[ID: 269, Event lines: 10]
[Owner: Mechanic]
[Name:  Mechanic_BarkTearGas]

[COMMENT]
TearGas scream 1

[LABEL A1]

[SPEECH: Mechanic]
()
	(screams)
[Audio: AIBarks\Mechanic\Mechanic_BarkTearGas\Mechanic01.mp3]

[END]

[COMMENT]
TearGas scream 2A

[LABEL A2]

[SPEECH: Mechanic]
()
	(screams) 
[Audio: AIBarks\Mechanic\Mechanic_BarkTearGas\Mechanic02.mp3]

[END]

[COMMENT]
TearGas scream 3A

[LABEL A3]

[SPEECH: Mechanic]
()
	(screams) 
[Audio: AIBarks\Mechanic\Mechanic_BarkTearGas\Mechanic03.mp3]

[END]

-----------------------------------------------------------------
[ID: 268, Event lines: 13]
[Owner: MetroCop]
[Name:  MetroCop_BarkAreaSecure]

[LABEL A1]

[SPEECH: MetroCop]
 ,  .
	He must have been a terrorist.
[Audio: AIBarks\MetroCop\MetroCop_BarkAreaSecure\MetroCop01.mp3]

[END]

[LABEL A2]

[SPEECH: MetroCop]
     ?
	Did I read something about this one?
[Audio: AIBarks\MetroCop\MetroCop_BarkAreaSecure\MetroCop02.mp3]

[END]

[LABEL A3]

[SPEECH: MetroCop]
   .   ,  .
	I'll check his eyes.  This might be the one.
[Audio: AIBarks\MetroCop\MetroCop_BarkAreaSecure\MetroCop03.mp3]

[END]

[LABEL A4]

[SPEECH: MetroCop]
 .      .
	He's dead.  These are strange times for Paris.
[Audio: AIBarks\MetroCop\MetroCop_BarkAreaSecure\MetroCop04.mp3]

[END]

[LABEL A5]

[SPEECH: MetroCop]
     ,  .
	I wish they'd tell us what was going on.
[Audio: AIBarks\MetroCop\MetroCop_BarkAreaSecure\MetroCop05.mp3]

[END]

[LABEL A6]

[SPEECH: MetroCop]
   .
	I will inform Inspector Gabily.
[Audio: AIBarks\MetroCop\MetroCop_BarkAreaSecure\MetroCop06.mp3]

[END]

-----------------------------------------------------------------
[ID: 267, Event lines: 7]
[Owner: MetroCop]
[Name:  MetroCop_BarkCriticalDamage]

[LABEL A1]

[SPEECH: MetroCop]
  !
	Officer in distress!
[Audio: AIBarks\MetroCop\MetroCop_BarkCriticalDamage\MetroCop01.mp3]

[END]

[LABEL A2]

[SPEECH: MetroCop]
()
	(screams)
[Audio: AIBarks\MetroCop\MetroCop_BarkCriticalDamage\MetroCop02.mp3]

[END]

[LABEL A3]

[SPEECH: MetroCop]
()
	(grunts)
[Audio: AIBarks\MetroCop\MetroCop_BarkCriticalDamage\MetroCop03.mp3]

[END]

-----------------------------------------------------------------
[ID: 266, Event lines: 7, First Person view, Non-interactive]
[Owner: MetroCop]
[Name:  MetroCop_BarkFutz]

[LABEL A1]

[SPEECH: MetroCop]
 !
	Behave yourself!
[Audio: AIBarks\MetroCop\MetroCop_BarkFutz\MetroCop01.mp3]

[END]

[LABEL A2]

[SPEECH: MetroCop]
,   .
	Sir, you are creating a disturbance.
[Audio: AIBarks\MetroCop\MetroCop_BarkFutz\MetroCop02.mp3]

[END]

[LABEL A3]

[SPEECH: MetroCop]
    .
	Do not force me to report you.
[Audio: AIBarks\MetroCop\MetroCop_BarkFutz\MetroCop03.mp3]

[END]

-----------------------------------------------------------------
[ID: 265, Event lines: 7]
[Owner: MetroCop]
[Name:  MetroCop_BarkGore]

[LABEL A1]

[SPEECH: MetroCop]
  .
	Another terrorist victim.
[Audio: AIBarks\MetroCop\MetroCop_BarkGore\MetroCop01.mp3]

[END]

[LABEL A2]

[SPEECH: MetroCop]
  !
	It's happened again!
[Audio: AIBarks\MetroCop\MetroCop_BarkGore\MetroCop02.mp3]

[END]

[LABEL A3]

[SPEECH: MetroCop]
   "".
	Silhouette must have done this.
[Audio: AIBarks\MetroCop\MetroCop_BarkGore\MetroCop03.mp3]

[END]

-----------------------------------------------------------------
[ID: 264, Event lines: 10]
[Owner: MetroCop]
[Name:  MetroCop_BarkOnFire]

[COMMENT]
OnFire scream 1

[LABEL A1]

[SPEECH: MetroCop]
()
	(screams)
[Audio: AIBarks\MetroCop\MetroCop_BarkOnFire\MetroCop01.mp3]

[END]

[COMMENT]
OnFire scream 2

[LABEL A2]

[SPEECH: MetroCop]
()
	(screams)
[Audio: AIBarks\MetroCop\MetroCop_BarkOnFire\MetroCop02.mp3]

[END]

[COMMENT]
OnFire scream 3

[LABEL A3]

[SPEECH: MetroCop]
()
	(screams)
[Audio: AIBarks\MetroCop\MetroCop_BarkOnFire\MetroCop03.mp3]

[END]

-----------------------------------------------------------------
[ID: 263, Event lines: 7]
[Owner: MetroCop]
[Name:  MetroCop_BarkPostAttackSearching]

[LABEL A1]

[SPEECH: MetroCop]
    .
	We must apprehend this man.
[Audio: AIBarks\MetroCop\MetroCop_BarkPostAttackSearching\MetroCop01.mp3]

[END]

[LABEL A2]

[SPEECH: MetroCop]
,    .
	I hope we are not out of our depth here.
[Audio: AIBarks\MetroCop\MetroCop_BarkPostAttackSearching\MetroCop02.mp3]

[END]

[LABEL A3]

[SPEECH: MetroCop]
   .
	We must find this one.
[Audio: AIBarks\MetroCop\MetroCop_BarkPostAttackSearching\MetroCop03.mp3]

[END]

-----------------------------------------------------------------
[ID: 262, Event lines: 7]
[Owner: MetroCop]
[Name:  MetroCop_BarkPreAttackSearching]

[LABEL A1]

[SPEECH: MetroCop]
 - ?   !
	Is someone there?  This is the police!
[Audio: AIBarks\MetroCop\MetroCop_BarkPreAttackSearching\MetroCop01.mp3]

[END]

[LABEL A2]

[SPEECH: MetroCop]
    ,    !
	Whoever is there, you are violating curfew!
[Audio: AIBarks\MetroCop\MetroCop_BarkPreAttackSearching\MetroCop02.mp3]

[END]

[LABEL A3]

[SPEECH: MetroCop]
  - .
	I know I heard something.
[Audio: AIBarks\MetroCop\MetroCop_BarkPreAttackSearching\MetroCop03.mp3]

[END]

-----------------------------------------------------------------
[ID: 261, Event lines: 7]
[Owner: MetroCop]
[Name:  MetroCop_BarkPreAttackSighting]

[LABEL A1]

[SPEECH: MetroCop]
!      !
	Police!  Come out where I can see you!
[Audio: AIBarks\MetroCop\MetroCop_BarkPreAttackSighting\MetroCop01.mp3]

[END]

[LABEL A2]

[SPEECH: MetroCop]
 ?     ...
	Who's there?  I cannot quite see...
[Audio: AIBarks\MetroCop\MetroCop_BarkPreAttackSighting\MetroCop02.mp3]

[END]

[LABEL A3]

[SPEECH: MetroCop]
  ...   .
	Looks like a man...too many shadows.
[Audio: AIBarks\MetroCop\MetroCop_BarkPreAttackSighting\MetroCop03.mp3]

[END]

-----------------------------------------------------------------
[ID: 260, Event lines: 7]
[Owner: MetroCop]
[Name:  MetroCop_BarkSearchGiveUp]

[LABEL A1]

[SPEECH: MetroCop]
  .
	Just a shadow.
[Audio: AIBarks\MetroCop\MetroCop_BarkSearchGiveUp\MetroCop01.mp3]

[END]

[LABEL A2]

[SPEECH: MetroCop]
.     .
	Nobody.  Now I feel like a fool.
[Audio: AIBarks\MetroCop\MetroCop_BarkSearchGiveUp\MetroCop02.mp3]

[END]

[LABEL A3]

[SPEECH: MetroCop]
,   .
	Just a cat, I guess.
[Audio: AIBarks\MetroCop\MetroCop_BarkSearchGiveUp\MetroCop03.mp3]

[END]

-----------------------------------------------------------------
[ID: 259, Event lines: 7]
[Owner: MetroCop]
[Name:  MetroCop_BarkSurprise]

[LABEL A1]

[SPEECH: MetroCop]
 !
	Good God!
[Audio: AIBarks\MetroCop\MetroCop_BarkSurprise\MetroCop01.mp3]

[END]

[LABEL A2]

[SPEECH: MetroCop]
...
	Is that...
[Audio: AIBarks\MetroCop\MetroCop_BarkSurprise\MetroCop02.mp3]

[END]

[LABEL A3]

[SPEECH: MetroCop]
?
	What?
[Audio: AIBarks\MetroCop\MetroCop_BarkSurprise\MetroCop03.mp3]

[END]

-----------------------------------------------------------------
[ID: 258, Event lines: 7]
[Owner: MetroCop]
[Name:  MetroCop_BarkTargetAcquired]

[LABEL A1]

[SPEECH: MetroCop]
   .
	Suspect in sight.
[Audio: AIBarks\MetroCop\MetroCop_BarkTargetAcquired\MetroCop01.mp3]

[END]

[LABEL A2]

[SPEECH: MetroCop]
 .
	He is mine.
[Audio: AIBarks\MetroCop\MetroCop_BarkTargetAcquired\MetroCop02.mp3]

[END]

[LABEL A3]

[SPEECH: MetroCop]
   .
	He matches the description.
[Audio: AIBarks\MetroCop\MetroCop_BarkTargetAcquired\MetroCop03.mp3]

[END]

-----------------------------------------------------------------
[ID: 257, Event lines: 7]
[Owner: MetroCop]
[Name:  MetroCop_BarkTargetLost]

[LABEL A1]

[SPEECH: MetroCop]
    .
	I see nothing here.
[Audio: AIBarks\MetroCop\MetroCop_BarkTargetLost\MetroCop01.mp3]

[END]

[LABEL A2]

[SPEECH: MetroCop]
 !     .
	Poor fellow!  The robots will annihilate him.
[Audio: AIBarks\MetroCop\MetroCop_BarkTargetLost\MetroCop02.mp3]

[END]

[LABEL A3]

[SPEECH: MetroCop]
.  ,    .
	Gone.  I suspect he will not live long.
[Audio: AIBarks\MetroCop\MetroCop_BarkTargetLost\MetroCop03.mp3]

[END]

-----------------------------------------------------------------
[ID: 256, Event lines: 10]
[Owner: MetroCop]
[Name:  MetroCop_BarkTearGas]

[COMMENT]
TearGas scream 1

[LABEL A1]

[SPEECH: MetroCop]
()
	(screams)
[Audio: AIBarks\MetroCop\MetroCop_BarkTearGas\MetroCop01.mp3]

[END]

[COMMENT]
TearGas scream 2A

[LABEL A2]

[SPEECH: MetroCop]
()
	(screams) 
[Audio: AIBarks\MetroCop\MetroCop_BarkTearGas\MetroCop02.mp3]

[END]

[COMMENT]
TearGas scream 3A

[LABEL A3]

[SPEECH: MetroCop]
()
	(screams) 
[Audio: AIBarks\MetroCop\MetroCop_BarkTearGas\MetroCop03.mp3]

[END]

-----------------------------------------------------------------
[ID: 255, Event lines: 9]
[Owner: MiB]
[Name:  MiB_BarkAreaSecure]

[LABEL A1]

[SPEECH: MiB]
 .     .
	Bag him.  They'll want to see this.
[Audio: AIBarks\MiB\MiB_BarkAreaSecure\MiB01.mp3]

[END]

[LABEL A2]

[SPEECH: MiB]
.    .
	Finished.  Seal this place off.
[Audio: AIBarks\MiB\MiB_BarkAreaSecure\MiB02.mp3]

[END]

[LABEL A3]

[SPEECH: MiB]
 .   .
	Done here.  Check the body.
[Audio: AIBarks\MiB\MiB_BarkAreaSecure\MiB03.mp3]

[END]

[LABEL A4]

[SPEECH: MiB]
   ,     .
	Remember not to touch the body this time.
[Audio: AIBarks\MiB\MiB_BarkAreaSecure\MiB04.mp3]

[END]

-----------------------------------------------------------------
[ID: 254, Event lines: 10]
[Owner: MiB]
[Name:  MiB_BarkCriticalDamage]

[COMMENT]
Spoken into some kind of radio link, clearly.

[LABEL A1]

[SPEECH: MiB]
. 
	Dropping back. 
[Audio: AIBarks\MiB\MiB_BarkCriticalDamage\MiB01.mp3]

[END]

[LABEL A2]

[SPEECH: MiB]
, .    .
	Backup please.  My location.
[Audio: AIBarks\MiB\MiB_BarkCriticalDamage\MiB02.mp3]

[END]

[LABEL A3]

[SPEECH: MiB]
 .   . 
	Taking damage.  Please advise. 
[Audio: AIBarks\MiB\MiB_BarkCriticalDamage\MiB03.mp3]

[END]

[LABEL A4]

[SPEECH: MiB]
()
	(grunts)
[Audio: AIBarks\MiB\MiB_BarkCriticalDamage\MiB04.mp3]

[END]

-----------------------------------------------------------------
[ID: 253, Event lines: 7, First Person view, Non-interactive]
[Owner: MiB]
[Name:  MiB_BarkFutz]

[LABEL A1]

[SPEECH: MiB]
 .
	Stop that.
[Audio: AIBarks\MiB\MiB_BarkFutz\MiB01.mp3]

[END]

[LABEL A2]

[SPEECH: MiB]
  .
	Cease this activity.
[Audio: AIBarks\MiB\MiB_BarkFutz\MiB02.mp3]

[END]

[LABEL A3]

[SPEECH: MiB]
   .
	Do not interfere with this operation.
[Audio: AIBarks\MiB\MiB_BarkFutz\MiB03.mp3]

[END]

-----------------------------------------------------------------
[ID: 252, Event lines: 7]
[Owner: MiB]
[Name:  MiB_BarkGoingForAlarm]

[LABEL A1]

[SPEECH: MiB]
 . 
	Going to full alert. 
[Audio: AIBarks\MiB\MiB_BarkGoingForAlarm\MiB01.mp3]

[END]

[LABEL A2]

[SPEECH: MiB]
   .
	This facility is compromised.
[Audio: AIBarks\MiB\MiB_BarkGoingForAlarm\MiB02.mp3]

[END]

[LABEL A3]

[SPEECH: MiB]
    .
	We have a security breach.
[Audio: AIBarks\MiB\MiB_BarkGoingForAlarm\MiB03.mp3]

[END]

-----------------------------------------------------------------
[ID: 251, Event lines: 7]
[Owner: MiB]
[Name:  MiB_BarkGore]

[LABEL A1]

[SPEECH: MiB]
.   .
	A body.  Interesting wounds.
[Audio: AIBarks\MiB\MiB_BarkGore\MiB01.mp3]

[END]

[LABEL A2]

[SPEECH: MiB]
   .
	I have found a human corpse.
[Audio: AIBarks\MiB\MiB_BarkGore\MiB02.mp3]

[END]

[LABEL A3]

[SPEECH: MiB]
.       .
	Casualty.  Marks are consistent with known attack patterns.
[Audio: AIBarks\MiB\MiB_BarkGore\MiB03.mp3]

[END]

-----------------------------------------------------------------
[ID: 250, Event lines: 28]
[Owner: MiB]
[Name:  MiB_BarkIdle]

[LABEL Normal]

[LABEL Verbose]

[LABEL A1]

[SPEECH: MiB]
      -   ...
	If there were just some way of tracking all these people...
[Audio: AIBarks\MiB\MiB_BarkIdle\MiB01.mp3]

[END]

[LABEL A2]

[SPEECH: MiB]
 .
	Subject is approaching.
[Audio: AIBarks\MiB\MiB_BarkIdle\MiB02.mp3]

[END]

[LABEL A3]

[SPEECH: MiB]
     .
	We'll never be able to separate out the hybrids.
[Audio: AIBarks\MiB\MiB_BarkIdle\MiB03.mp3]

[END]

[LABEL A4]

[SPEECH: MiB]
-     .
	Something odd about his biometrics.
[Audio: AIBarks\MiB\MiB_BarkIdle\MiB04.mp3]

[END]

[COMMENT]
Sometimes you'll get a MiB just whispering to himself, saying weird stuff.  Mentally, these guys are pretty far from normal.0

[LABEL A5]

[SPEECH: MiB]
.   .    .
	Cold.  Cold and dark.  It goes on forever.
[Audio: AIBarks\MiB\MiB_BarkIdle\MiB05.mp3]

[END]

[LABEL A6]

[SPEECH: MiB]
-   .
	Something's not right here.
[Audio: AIBarks\MiB\MiB_BarkIdle\MiB06.mp3]

[END]

[LABEL A7]

[SPEECH: MiB]
  - .    .
	Some of these people are androids.  Watch the way they move.
[Audio: AIBarks\MiB\MiB_BarkIdle\MiB07.mp3]

[END]

[LABEL A8]

[SPEECH: MiB]
()
	(coughs)
[Audio: AIBarks\MiB\MiB_BarkIdle\MiB08.mp3]

[END]

[LABEL A9]

[SPEECH: MiB]
()
	(sighs)
[Audio: AIBarks\MiB\MiB_BarkIdle\MiB09.mp3]

[END]

[LABEL A10]

[SPEECH: MiB]
( )
	(clears throat)
[Audio: AIBarks\MiB\MiB_BarkIdle\MiB10.mp3]

[END]

[LABEL V1]

[JUMP TO Verbose]

[LABEL N1]

[JUMP TO Normal]

[LABEL N2]

[JUMP TO Normal]

[END]

-----------------------------------------------------------------
[ID: 249, Event lines: 10]
[Owner: MiB]
[Name:  MiB_BarkOnFire]

[COMMENT]
OnFire scream 1

[LABEL A1]

[SPEECH: MiB]
()
	(screams)
[Audio: AIBarks\MiB\MiB_BarkOnFire\MiB01.mp3]

[END]

[COMMENT]
OnFire scream 2

[LABEL A2]

[SPEECH: MiB]
()
	(screams)
[Audio: AIBarks\MiB\MiB_BarkOnFire\MiB02.mp3]

[END]

[COMMENT]
OnFire scream 3

[LABEL A3]

[SPEECH: MiB]
()
	(screams)
[Audio: AIBarks\MiB\MiB_BarkOnFire\MiB03.mp3]

[END]

-----------------------------------------------------------------
[ID: 248, Event lines: 9]
[Owner: MiB]
[Name:  MiB_BarkPostAttackSearching]

[LABEL A1]

[SPEECH: MiB]
  .
	Visual contact has been lost.
[Audio: AIBarks\MiB\MiB_BarkPostAttackSearching\MiB01.mp3]

[END]

[LABEL A2]

[SPEECH: MiB]
 ,   .
	Don't worry, we'll find him.
[Audio: AIBarks\MiB\MiB_BarkPostAttackSearching\MiB02.mp3]

[END]

[LABEL A3]

[SPEECH: MiB]
!      .
	Give yourself up!  We have the authority here.
[Audio: AIBarks\MiB\MiB_BarkPostAttackSearching\MiB03.mp3]

[END]

[LABEL A4]

[SPEECH: MiB]
  ,   .
	We'll get him, sooner or later.
[Audio: AIBarks\MiB\MiB_BarkPostAttackSearching\MiB04.mp3]

[END]

-----------------------------------------------------------------
[ID: 247, Event lines: 9]
[Owner: MiB]
[Name:  MiB_BarkPreAttackSearching]

[LABEL A1]

[SPEECH: MiB]
     .
	Step out where I can see you.
[Audio: AIBarks\MiB\MiB_BarkPreAttackSearching\MiB01.mp3]

[END]

[LABEL A2]

[SPEECH: MiB]
  -  .
	Checking the area -- possible contact.
[Audio: AIBarks\MiB\MiB_BarkPreAttackSearching\MiB02.mp3]

[END]

[LABEL A3]

[SPEECH: MiB]
 - ,  - .
	Hold it -- could be something here.
[Audio: AIBarks\MiB\MiB_BarkPreAttackSearching\MiB03.mp3]

[END]

[LABEL A4]

[SPEECH: MiB]
.  ,  .
	Quiet down.  That could be him.
[Audio: AIBarks\MiB\MiB_BarkPreAttackSearching\MiB04.mp3]

[END]

-----------------------------------------------------------------
[ID: 246, Event lines: 11]
[Owner: MiB]
[Name:  MiB_BarkPreAttackSighting]

[LABEL A1]

[SPEECH: MiB]
  .
	I have a visual ID on the subject.
[Audio: AIBarks\MiB\MiB_BarkPreAttackSighting\MiB01.mp3]

[END]

[LABEL A2]

[SPEECH: MiB]
, .
	Stay calm, please.
[Audio: AIBarks\MiB\MiB_BarkPreAttackSighting\MiB02.mp3]

[END]

[LABEL A3]

[SPEECH: MiB]
, .
	Hello, citizen.
[Audio: AIBarks\MiB\MiB_BarkPreAttackSighting\MiB03.mp3]

[END]

[LABEL A4]

[SPEECH: MiB]
 - , .
	Subject is a human male, augmented.
[Audio: AIBarks\MiB\MiB_BarkPreAttackSighting\MiB04.mp3]

[END]

[LABEL A5]

[SPEECH: MiB]
 - .   ,   .
	Somebody here.  I'll find out who it is.
[Audio: AIBarks\MiB\MiB_BarkPreAttackSighting\MiB05.mp3]

[END]

-----------------------------------------------------------------
[ID: 245, Event lines: 7]
[Owner: MiB]
[Name:  MiB_BarkSearchGiveUp]

[LABEL A1]

[SPEECH: MiB]
...  .
	Strange... no one here.
[Audio: AIBarks\MiB\MiB_BarkSearchGiveUp\MiB01.mp3]

[END]

[LABEL A2]

[SPEECH: MiB]
...   -  - .
	Curious... I was certain I heard something.
[Audio: AIBarks\MiB\MiB_BarkSearchGiveUp\MiB02.mp3]

[END]

[LABEL A3]

[SPEECH: MiB]
,  .
	Nothing, nothing.
[Audio: AIBarks\MiB\MiB_BarkSearchGiveUp\MiB03.mp3]

[END]

-----------------------------------------------------------------
[ID: 244, Event lines: 7]
[Owner: MiB]
[Name:  MiB_BarkSurprise]

[LABEL A1]

[SPEECH: MiB]
 .
	Contact imminent.
[Audio: AIBarks\MiB\MiB_BarkSurprise\MiB01.mp3]

[END]

[LABEL A2]

[SPEECH: MiB]
 !
	He's here!
[Audio: AIBarks\MiB\MiB_BarkSurprise\MiB02.mp3]

[END]

[LABEL A3]

[SPEECH: MiB]
   !
	Target at my position!
[Audio: AIBarks\MiB\MiB_BarkSurprise\MiB03.mp3]

[END]

-----------------------------------------------------------------
[ID: 243, Event lines: 9]
[Owner: MiB]
[Name:  MiB_BarkTargetAcquired]

[LABEL A1]

[SPEECH: MiB]
 .      .
	Drop him.  We have full sanction here.
[Audio: AIBarks\MiB\MiB_BarkTargetAcquired\MiB01.mp3]

[END]

[LABEL A2]

[SPEECH: MiB]
 -    .
	Intruder -- I'm dealing with it.
[Audio: AIBarks\MiB\MiB_BarkTargetAcquired\MiB02.mp3]

[END]

[LABEL A3]

[SPEECH: MiB]
.    .
	Contact.  Proceeding as discussed.
[Audio: AIBarks\MiB\MiB_BarkTargetAcquired\MiB03.mp3]

[END]

[LABEL A4]

[SPEECH: MiB]
   .
	Target in sight.
[Audio: AIBarks\MiB\MiB_BarkTargetAcquired\MiB04.mp3]

[END]

-----------------------------------------------------------------
[ID: 242, Event lines: 7]
[Owner: MiB]
[Name:  MiB_BarkTargetLost]

[LABEL A1]

[SPEECH: MiB]
 .    .
	Target's gone.  Area looks clean.
[Audio: AIBarks\MiB\MiB_BarkTargetLost\MiB01.mp3]

[END]

[LABEL A2]

[SPEECH: MiB]
    .
	I've got nothing here.
[Audio: AIBarks\MiB\MiB_BarkTargetLost\MiB02.mp3]

[END]

[LABEL A3]

[SPEECH: MiB]
   .
	I've lost the trail.
[Audio: AIBarks\MiB\MiB_BarkTargetLost\MiB03.mp3]

[END]

-----------------------------------------------------------------
[ID: 241, Event lines: 10]
[Owner: MiB]
[Name:  MiB_BarkTearGas]

[COMMENT]
TearGas scream 1

[LABEL A1]

[SPEECH: MiB]
()
	(screams)
[Audio: AIBarks\MiB\MiB_BarkTearGas\MiB01.mp3]

[END]

[COMMENT]
TearGas scream 2A

[LABEL A2]

[SPEECH: MiB]
()
	(screams) 
[Audio: AIBarks\MiB\MiB_BarkTearGas\MiB02.mp3]

[END]

[COMMENT]
TearGas scream 3A

[LABEL A3]

[SPEECH: MiB]
()
	(screams) 
[Audio: AIBarks\MiB\MiB_BarkTearGas\MiB03.mp3]

[END]

-----------------------------------------------------------------
[ID: 240, Event lines: 2]
[Owner: MilitaryBot]
[Name:  MilitaryBot_BarkAreaSecure]

[SPEECH: MilitaryBot]
  .
	Area secure.
[Audio: AIBarks\MilitaryBot\MilitaryBot_BarkAreaSecure\MilitaryBot01.mp3]

[END]

-----------------------------------------------------------------
[ID: 239, Event lines: 2]
[Owner: MilitaryBot]
[Name:  MilitaryBot_BarkCriticalDamage]

[SPEECH: MilitaryBot]
 .
	Critical damage.
[Audio: AIBarks\MilitaryBot\MilitaryBot_BarkCriticalDamage\MilitaryBot01.mp3]

[END]

-----------------------------------------------------------------
[ID: 238, Event lines: 2]
[Owner: MilitaryBot]
[Name:  MilitaryBot_BarkOutOfAmmo]

[SPEECH: MilitaryBot]
 .
	Ammunition depleted.
[Audio: AIBarks\MilitaryBot\MilitaryBot_BarkOutOfAmmo\MilitaryBot01.mp3]

[END]

-----------------------------------------------------------------
[ID: 237, Event lines: 2]
[Owner: MilitaryBot]
[Name:  MilitaryBot_BarkScanningArea]

[SPEECH: MilitaryBot]
 .
	Scanning area.
[Audio: AIBarks\MilitaryBot\MilitaryBot_BarkScanningArea\MilitaryBot01.mp3]

[END]

-----------------------------------------------------------------
[ID: 236, Event lines: 2]
[Owner: MilitaryBot]
[Name:  MilitaryBot_BarkTargetAcquired]

[SPEECH: MilitaryBot]
 .
	Target acquired.
[Audio: AIBarks\MilitaryBot\MilitaryBot_BarkTargetAcquired\MilitaryBot01.mp3]

[END]

-----------------------------------------------------------------
[ID: 235, Event lines: 2]
[Owner: MilitaryBot]
[Name:  MilitaryBot_BarkTargetLost]

[SPEECH: MilitaryBot]
 .
	Target lost.
[Audio: AIBarks\MilitaryBot\MilitaryBot_BarkTargetLost\MilitaryBot01.mp3]

[END]

-----------------------------------------------------------------
[ID: 234, Event lines: 10]
[Owner: MJ12Commando]
[Name:  MJ12Commando_BarkAreaSecure]

[COMMENT]
MJ12 Commando barks should have a slightly tinny, over-the-radio soundt

[LABEL A1]

[SPEECH: MJ12Commando]
  ,  .
	He's not moving; let's do a scan.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkAreaSecure\MJ12Commando01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12Commando]
   .
	This one's got strange augmentations.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkAreaSecure\MJ12Commando02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12Commando]
   50 , .
	Scout 50 meters, lockdown.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkAreaSecure\MJ12Commando03.mp3]

[END]

[LABEL A4]

[SPEECH: MJ12Commando]
 ;      .
	Do a sweep; this sector's still live.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkAreaSecure\MJ12Commando04.mp3]

[END]

-----------------------------------------------------------------
[ID: 233, Event lines: 12]
[Owner: MJ12Commando]
[Name:  MJ12Commando_BarkCriticalDamage]

[COMMENT]
MJ12 Commando barks should have a slightly tinny, over-the-radio sounda

[LABEL A1]

[SPEECH: MJ12Commando]
  .
	Secondaries online.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkCriticalDamage\MJ12Commando01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12Commando]
    ....
	Lost the primaries...compensating.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkCriticalDamage\MJ12Commando02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12Commando]
 .   .
	Video's gone.  Enhancing.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkCriticalDamage\MJ12Commando03.mp3]

[END]

[LABEL A4]

[SPEECH: MJ12Commando]
   ...   .
	Transducers down... switching to visuals.  
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkCriticalDamage\MJ12Commando04.mp3]

[END]

[LABEL A5]

[SPEECH: MJ12Commando]
()
	(grunts)
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkCriticalDamage\MJ12Commando05.mp3]

[END]

-----------------------------------------------------------------
[ID: 232, Event lines: 8]
[Owner: MJ12Commando]
[Name:  MJ12Commando_BarkGore]

[COMMENT]
MJ12 Commando barks should have a slightly tinny, over-the-radio sounda

[LABEL A1]

[SPEECH: MJ12Commando]
 .
	Got a body here.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkGore\MJ12Commando01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12Commando]
  -     .
	Body here - IR's showing a recent death.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkGore\MJ12Commando02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12Commando]
 .   -  .
	Human casualty.  Some fluids here -- looks violent.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkGore\MJ12Commando03.mp3]

[END]

-----------------------------------------------------------------
[ID: 231, Event lines: 25]
[Owner: MJ12Commando]
[Name:  MJ12Commando_BarkIdle]

[COMMENT]
MJ12 Commando barks should have a slightly tinny, over-the-radio sounda

[LABEL Normal]

[LABEL Verbose]

[LABEL A1]

[SPEECH: MJ12Commando]
    -  .
	Commandos are just overkill on a job like this.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkIdle\MJ12Commando01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12Commando]
    .  , .
	Lots of noise in the shortwave.  Could be nothing.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkIdle\MJ12Commando02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12Commando]
   .    .
	Nothing on ultrasonics.  I'll try a low-frequency reading.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkIdle\MJ12Commando03.mp3]

[END]

[LABEL A4]

[SPEECH: MJ12Commando]
   ... .
	Cosmic rays coming through...beautiful.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkIdle\MJ12Commando04.mp3]

[END]

[LABEL A5]

[SPEECH: MJ12Commando]
.    .
	Quiet here.  Could use some action.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkIdle\MJ12Commando05.mp3]

[END]

[LABEL A6]

[SPEECH: MJ12Commando]
( )
	(hums)
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkIdle\MJ12Commando06.mp3]

[END]

[LABEL A7]

[SPEECH: MJ12Commando]
(  )
	(burst of static)
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkIdle\MJ12Commando07.mp3]

[END]

[LABEL A8]

[SPEECH: MJ12Commando]
()
	(sighs)
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkIdle\MJ12Commando08.mp3]

[END]

[LABEL V1]

[JUMP TO Verbose]

[LABEL N1]

[JUMP TO Normal]

[LABEL N2]

[JUMP TO Normal]

[LABEL N3]

[JUMP TO Normal]

[END]

-----------------------------------------------------------------
[ID: 230, Event lines: 10]
[Owner: MJ12Commando]
[Name:  MJ12Commando_BarkPostAttackSearching]

[COMMENT]
MJ12 Commando barks should have a slightly tinny, over-the-radio sounda

[LABEL A1]

[SPEECH: MJ12Commando]
 .
	Attempting to re-acquire.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkPostAttackSearching\MJ12Commando01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12Commando]
   .
	Still got movement.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkPostAttackSearching\MJ12Commando02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12Commando]
  .    .
	Can't see him.  Checking sonics.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkPostAttackSearching\MJ12Commando03.mp3]

[END]

[LABEL A4]

[SPEECH: MJ12Commando]
  .
	Running search pattern.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkPostAttackSearching\MJ12Commando04.mp3]

[END]

-----------------------------------------------------------------
[ID: 229, Event lines: 12]
[Owner: MJ12Commando]
[Name:  MJ12Commando_BarkPreAttackSearching]

[COMMENT]
MJ12 Commando barks should have a slightly tinny, over-the-radio sounda

[LABEL A1]

[SPEECH: MJ12Commando]
-  -  .
	Got something -- I'm doing a scan.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkPreAttackSearching\MJ12Commando01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12Commando]
   -  .
	Sonics are spiking -- I'll do a check.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkPreAttackSearching\MJ12Commando02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12Commando]
-  .
	Something's in here.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkPreAttackSearching\MJ12Commando03.mp3]

[END]

[LABEL A4]

[SPEECH: MJ12Commando]
 ?  ,   .
	Hear that?  I think we've got a bogey.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkPreAttackSearching\MJ12Commando04.mp3]

[END]

[LABEL A5]

[SPEECH: MJ12Commando]
    .   ?
	Readings all over the scale.  What's the deal?
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkPreAttackSearching\MJ12Commando05.mp3]

[END]

-----------------------------------------------------------------
[ID: 228, Event lines: 10]
[Owner: MJ12Commando]
[Name:  MJ12Commando_BarkPreAttackSighting]

[COMMENT]
MJ12 Commando barks should have a slightly tinny, over-the-radio sounda

[LABEL A1]

[SPEECH: MJ12Commando]
 !   .
	Visual!  Unidentified suspect.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkPreAttackSighting\MJ12Commando01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12Commando]
   .
	I've got line of sight.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkPreAttackSighting\MJ12Commando02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12Commando]
  ! , .
	Halt!  Please give your ID.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkPreAttackSighting\MJ12Commando03.mp3]

[END]

[LABEL A4]

[SPEECH: MJ12Commando]
!  !
	Bandit!  He's close!
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkPreAttackSighting\MJ12Commando04.mp3]

[END]

-----------------------------------------------------------------
[ID: 227, Event lines: 10]
[Owner: MJ12Commando]
[Name:  MJ12Commando_BarkSearchGiveUp]

[COMMENT]
MJ12 Commando barks should have a slightly tinny, over-the-radio sounda

[LABEL A1]

[SPEECH: MJ12Commando]
,  .
	Looks like a false reading.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkSearchGiveUp\MJ12Commando01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12Commando]
.       .
	Nothing.  I really have to get my sonics checked.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkSearchGiveUp\MJ12Commando02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12Commando]
 , .
	Must have been a glitch.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkSearchGiveUp\MJ12Commando03.mp3]

[END]

[LABEL A4]

[SPEECH: MJ12Commando]
 .   .
	Null readings.  Continuing scan.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkSearchGiveUp\MJ12Commando04.mp3]

[END]

-----------------------------------------------------------------
[ID: 226, Event lines: 9]
[Owner: MJ12Commando]
[Name:  MJ12Commando_BarkSurprise]

[COMMENT]
MJ12 Commando barks should have a slightly tinny, over-the-radio sounda

[LABEL A1]

[SPEECH: MJ12Commando]
!
	Contact!
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkSurprise\MJ12Commando01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12Commando]
...
	What the...
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkSurprise\MJ12Commando02.mp3]

[END]

[COMMENT]
fast, panicky

[LABEL A3]

[SPEECH: MJ12Commando]
 !   !
	Target's here!  Very close!
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkSurprise\MJ12Commando03.mp3]

[END]

-----------------------------------------------------------------
[ID: 225, Event lines: 16]
[Owner: MJ12Commando]
[Name:  MJ12Commando_BarkTargetAcquired]

[COMMENT]
MJ12 Commando barks should have a slightly tinny, over-the-radio sounda

[LABEL A1]

[SPEECH: MJ12Commando]
 -     .
	Locked on - funny reading on this one.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkTargetAcquired\MJ12Commando01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12Commando]
 .  .
	It's him.  Terminating now.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkTargetAcquired\MJ12Commando02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12Commando]
 .
	Target locked.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkTargetAcquired\MJ12Commando03.mp3]

[END]

[LABEL A4]

[SPEECH: MJ12Commando]
!    .
	Contact!  I've got contact.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkTargetAcquired\MJ12Commando04.mp3]

[END]

[LABEL A5]

[SPEECH: MJ12Commando]
 -    .
	Reinforcements -- move on my sector.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkTargetAcquired\MJ12Commando05.mp3]

[END]

[LABEL A6]

[SPEECH: MJ12Commando]
  -  .
	Perimeter breach -- standard attack.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkTargetAcquired\MJ12Commando06.mp3]

[END]

[LABEL A7]

[SPEECH: MJ12Commando]
 -    , , .
	Alert -- our sector is live, repeat, live.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkTargetAcquired\MJ12Commando07.mp3]

[END]

-----------------------------------------------------------------
[ID: 224, Event lines: 8]
[Owner: MJ12Commando]
[Name:  MJ12Commando_BarkTargetLost]

[COMMENT]
MJ12 Commando barks should have a slightly tinny, over-the-radio sounda

[LABEL A1]

[SPEECH: MJ12Commando]
  ?   .
	Where'd he go?  I'm running a playback.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkTargetLost\MJ12Commando01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12Commando]
 .   ,  .
	Lost him.  Don't know what happened.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkTargetLost\MJ12Commando02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12Commando]
 .
	Stand down.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkTargetLost\MJ12Commando03.mp3]

[END]

-----------------------------------------------------------------
[ID: 207, Event lines: 15]
[Owner: MJ12TroopB]
[Name:  MJ12TroopB_BarkAreaSecure]

[LABEL A1]

[SPEECH: MJ12TroopB]
 .
	That got him.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkAreaSecure\MJ12TroopB01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12TroopB]
 .   .
	That's one down.  Check the area.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkAreaSecure\MJ12TroopB02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12TroopB]
 .
	Nice work.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkAreaSecure\MJ12TroopB03.mp3]

[END]

[LABEL A4]

[SPEECH: MJ12TroopB]
 .   .
	He's down.  Let's try to get an ID.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkAreaSecure\MJ12TroopB04.mp3]

[END]

[LABEL A5]

[SPEECH: MJ12TroopB]
    .
	That was one tough S. O. B.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkAreaSecure\MJ12TroopB05.mp3]

[END]

[LABEL A6]

[SPEECH: MJ12TroopB]
, ,    .
	Okay, let's do the paperwork on this one.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkAreaSecure\MJ12TroopB06.mp3]

[END]

[LABEL A7]

[SPEECH: MJ12TroopB]
 .  -  ?
	Tough day.  Anyone else hungry?
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkAreaSecure\MJ12TroopB07.mp3]

[END]

-----------------------------------------------------------------
[ID: 206, Event lines: 15]
[Owner: MJ12TroopB]
[Name:  MJ12TroopB_BarkCriticalDamage]

[LABEL A1]

[SPEECH: MJ12TroopB]
 .
	I'm pulling back.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkCriticalDamage\MJ12TroopB01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12TroopB]
.
	Falling back.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkCriticalDamage\MJ12TroopB02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12TroopB]
 .
	Request backup.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkCriticalDamage\MJ12TroopB03.mp3]

[END]

[LABEL A4]

[SPEECH: MJ12TroopB]
   !
	Taking fire here!
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkCriticalDamage\MJ12TroopB04.mp3]

[END]

[LABEL A5]

[SPEECH: MJ12TroopB]
  .
	We're gonna need reinforcements.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkCriticalDamage\MJ12TroopB05.mp3]

[END]

[LABEL A6]

[SPEECH: MJ12TroopB]
()
	(screams)
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkCriticalDamage\MJ12TroopB06.mp3]

[END]

[LABEL A7]

[SPEECH: MJ12TroopB]
()
	(grunts)
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkCriticalDamage\MJ12TroopB07.mp3]

[END]

-----------------------------------------------------------------
[ID: 205, Event lines: 7, First Person view, Non-interactive]
[Owner: MJ12TroopB]
[Name:  MJ12TroopB_BarkFutz]

[LABEL A1]

[SPEECH: MJ12TroopB]
!
	Hey!
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkFutz\MJ12TroopB01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12TroopB]
    .
	This is highly irregular.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkFutz\MJ12TroopB02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12TroopB]
   ?     ?
	Who are you, anyway?  What are you doing here?
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkFutz\MJ12TroopB03.mp3]

[END]

-----------------------------------------------------------------
[ID: 204, Event lines: 9]
[Owner: MJ12TroopB]
[Name:  MJ12TroopB_BarkGoingForAlarm]

[LABEL A1]

[SPEECH: MJ12TroopB]
 .
	Intruder alert.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkGoingForAlarm\MJ12TroopB01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12TroopB]
 .   .
	That's him.  Sounding the alarm.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkGoingForAlarm\MJ12TroopB02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12TroopB]
   .
	We've got a perimeter breach.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkGoingForAlarm\MJ12TroopB03.mp3]

[END]

[LABEL A4]

[SPEECH: MJ12TroopB]
  !
	Get a squad in here!
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkGoingForAlarm\MJ12TroopB04.mp3]

[END]

-----------------------------------------------------------------
[ID: 203, Event lines: 7]
[Owner: MJ12TroopB]
[Name:  MJ12TroopB_BarkGore]

[LABEL A1]

[SPEECH: MJ12TroopB]
   !
	We got a man down here!
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkGore\MJ12TroopB01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12TroopB]
 .
	Got a cold one.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkGore\MJ12TroopB02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12TroopB]
   .
	We've got a casualty here.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkGore\MJ12TroopB03.mp3]

[END]

-----------------------------------------------------------------
[ID: 202, Event lines: 27]
[Owner: MJ12TroopB]
[Name:  MJ12TroopB_BarkIdle]

[LABEL Normal]

[LABEL Verbose]

[LABEL A1]

[SPEECH: MJ12TroopB]
 ,      .
	They say the guy's got some new kind of implants.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkIdle\MJ12TroopB01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12TroopB]
    .
	Another damn loyalty check.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkIdle\MJ12TroopB02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12TroopB]
      .
	Two months and I make commando.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkIdle\MJ12TroopB03.mp3]

[END]

[LABEL A4]

[SPEECH: MJ12TroopB]
  ,  .
	This thing chafes like a mother!
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkIdle\MJ12TroopB04.mp3]

[END]

[LABEL A5]

[SPEECH: MJ12TroopB]
    .
	Getting too old for this.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkIdle\MJ12TroopB05.mp3]

[END]

[LABEL A6]

[SPEECH: MJ12TroopB]
  - .
	This posting sucks.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkIdle\MJ12TroopB06.mp3]

[END]

[LABEL A7]

[SPEECH: MJ12TroopB]
()
	(coughs)
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkIdle\MJ12TroopB07.mp3]

[END]

[LABEL A8]

[SPEECH: MJ12TroopB]
( ) 
	(hums) 
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkIdle\MJ12TroopB08.mp3]

[END]

[LABEL A9]

[SPEECH: MJ12TroopB]
()
	(whistles)
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkIdle\MJ12TroopB09.mp3]

[END]

[LABEL V1]

[JUMP TO Verbose]

[LABEL N1]

[JUMP TO Normal]

[LABEL N2]

[JUMP TO Normal]

[LABEL N3]

[JUMP TO Normal]

[LABEL N4]

[JUMP TO Normal]

[END]

-----------------------------------------------------------------
[ID: 201, Event lines: 10]
[Owner: MJ12TroopB]
[Name:  MJ12TroopB_BarkOnFire]

[COMMENT]
OnFire scream 1I make commando

[LABEL A1]

[SPEECH: MJ12TroopB]
()
	(screams)
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkOnFire\MJ12TroopB01.mp3]

[END]

[COMMENT]
OnFire scream 2I make commando

[LABEL A2]

[SPEECH: MJ12TroopB]
()
	(screams)
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkOnFire\MJ12TroopB02.mp3]

[END]

[COMMENT]
OnFire scream 3I make commando

[LABEL A3]

[SPEECH: MJ12TroopB]
()
	(screams)
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkOnFire\MJ12TroopB03.mp3]

[END]

-----------------------------------------------------------------
[ID: 200, Event lines: 7]
[Owner: MJ12TroopB]
[Name:  MJ12TroopB_BarkOutOfAmmo]

[LABEL A1]

[SPEECH: MJ12TroopB]
!
	Empty!
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkOutOfAmmo\MJ12TroopB01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12TroopB]
 .
	This one's dry.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkOutOfAmmo\MJ12TroopB02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12TroopB]
  .
	I'm out.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkOutOfAmmo\MJ12TroopB03.mp3]

[END]

-----------------------------------------------------------------
[ID: 199, Event lines: 13]
[Owner: MJ12TroopB]
[Name:  MJ12TroopB_BarkPostAttackSearching]

[LABEL A1]

[SPEECH: MJ12TroopB]
 - .
	He's here somewhere.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkPostAttackSearching\MJ12TroopB01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12TroopB]
,    .
	Watch it, he hasn't gone far.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkPostAttackSearching\MJ12TroopB02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12TroopB]
    .
	He's still in the area.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkPostAttackSearching\MJ12TroopB03.mp3]

[END]

[LABEL A4]

[SPEECH: MJ12TroopB]
  ?
	Where'd he go?
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkPostAttackSearching\MJ12TroopB04.mp3]

[END]

[LABEL A5]

[SPEECH: MJ12TroopB]
  .
	Let's finish him off.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkPostAttackSearching\MJ12TroopB05.mp3]

[END]

[LABEL A6]

[SPEECH: MJ12TroopB]
  .      .
	Check your six.  He could be anywhere.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkPostAttackSearching\MJ12TroopB06.mp3]

[END]

-----------------------------------------------------------------
[ID: 198, Event lines: 16]
[Owner: MJ12TroopB]
[Name:  MJ12TroopB_BarkPreAttackSearching]

[LABEL A1]

[SPEECH: MJ12TroopB]
-  - ?
	Did anybody else hear something?
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkPreAttackSearching\MJ12TroopB01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12TroopB]
?   ?
	Sergeant?  Is that you?
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkPreAttackSearching\MJ12TroopB02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12TroopB]
  ?
	Who's there?
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkPreAttackSearching\MJ12TroopB03.mp3]

[END]

[LABEL A4]

[SPEECH: MJ12TroopB]
?       -    .
	Hello?  Whoever's out there is in serious trouble.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkPreAttackSearching\MJ12TroopB04.mp3]

[END]

[LABEL A5]

[SPEECH: MJ12TroopB]
 - ,   .
	Someone's there, I can hear you.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkPreAttackSearching\MJ12TroopB05.mp3]

[END]

[LABEL A6]

[SPEECH: MJ12TroopB]
      - .
	Whoever's out there, give yourself up.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkPreAttackSearching\MJ12TroopB06.mp3]

[END]

[COMMENT]
quietly

[LABEL A7]

[SPEECH: MJ12TroopB]
--...     .
	Shhh... wait for him to move again.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkPreAttackSearching\MJ12TroopB07.mp3]

[END]

-----------------------------------------------------------------
[ID: 197, Event lines: 11]
[Owner: MJ12TroopB]
[Name:  MJ12TroopB_BarkPreAttackSighting]

[LABEL A1]

[SPEECH: MJ12TroopB]
 -.
	Definitely somebody.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkPreAttackSighting\MJ12TroopB01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12TroopB]
   - .
	Guy in a coat - I'm checking it out.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkPreAttackSighting\MJ12TroopB02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12TroopB]
!     !
	Hey!  Stop right there!
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkPreAttackSighting\MJ12TroopB03.mp3]

[END]

[LABEL A4]

[SPEECH: MJ12TroopB]
!
	Bogey!
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkPreAttackSighting\MJ12TroopB04.mp3]

[END]

[LABEL A5]

[SPEECH: MJ12TroopB]
   .
	I've got a bogey, no ID.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkPreAttackSighting\MJ12TroopB05.mp3]

[END]

-----------------------------------------------------------------
[ID: 196, Event lines: 11]
[Owner: MJ12TroopB]
[Name:  MJ12TroopB_BarkSearchGiveUp]

[LABEL A1]

[SPEECH: MJ12TroopB]
 .
	Nothing here now.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkSearchGiveUp\MJ12TroopB01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12TroopB]
,  .
	False alarm, I guess.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkSearchGiveUp\MJ12TroopB02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12TroopB]
   ...
	I could have sworn...
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkSearchGiveUp\MJ12TroopB03.mp3]

[END]

[LABEL A4]

[SPEECH: MJ12TroopB]
.  ,   .
	Nope.  Just nerves, I guess.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkSearchGiveUp\MJ12TroopB04.mp3]

[END]

[LABEL A5]

[SPEECH: MJ12Troop]
 .
	My mistake.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkSearchGiveUp\MJ12Troop01.mp3]

[END]

-----------------------------------------------------------------
[ID: 195, Event lines: 10]
[Owner: MJ12TroopB]
[Name:  MJ12TroopB_BarkSurprise]

[COMMENT]
We might want to experiment with some generic "surprised" sounds as wellr

[LABEL A1]

[SPEECH: MJ12TroopB]
...
	Omigod...
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkSurprise\MJ12TroopB01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12TroopB]
 ...
	Son of a...
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkSurprise\MJ12TroopB02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12TroopB]
,  ...
	Who the hell...
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkSurprise\MJ12TroopB03.mp3]

[END]

[LABEL A4]

[SPEECH: MJ12TroopB]
!
	Company!
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkSurprise\MJ12TroopB04.mp3]

[END]

-----------------------------------------------------------------
[ID: 194, Event lines: 14]
[Owner: MJ12TroopB]
[Name:  MJ12TroopB_BarkTargetAcquired]

[LABEL rand]

[LABEL A1]

[SPEECH: MJ12TroopB]
 !
	That's him!
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkTargetAcquired\MJ12TroopB01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12TroopB]
!
	Gotcha!
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkTargetAcquired\MJ12TroopB02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12TroopB]
 .   .
	That's the one.  Okay, drop him.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkTargetAcquired\MJ12TroopB03.mp3]

[END]

[LABEL A4]

[SPEECH: MJ12TroopB]
  -  - .
	Watch yourself -- this one's some kinda mech.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkTargetAcquired\MJ12TroopB04.mp3]

[END]

[LABEL A5]

[SPEECH: MJ12TroopB]
  .
	Aim for the head.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkTargetAcquired\MJ12TroopB05.mp3]

[END]

[LABEL A6]

[CHECK FLAGS, JUMP TO rand]
Mission05_Started=false

[SPEECH: MJ12TroopB]
  -  .
	It's Denton -- remember the briefing.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkTargetAcquired\MJ12TroopB06.mp3]

[END]

-----------------------------------------------------------------
[ID: 193, Event lines: 13]
[Owner: MJ12TroopB]
[Name:  MJ12TroopB_BarkTargetLost]

[LABEL TLRand]

[LABEL A1]

[SPEECH: MJ12TroopB]
.   .
	Forget it.  He's gone.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkTargetLost\MJ12TroopB01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12TroopB]
 .   .
	He's gone.  Not our problem.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkTargetLost\MJ12TroopB02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12TroopB]
.       .
	Huh.  He's miles away by now.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkTargetLost\MJ12TroopB03.mp3]

[END]

[LABEL A4]

[CHECK FLAGS, JUMP TO TLRand]
Mission05_Started=false

[SPEECH: MJ12TroopB]
,   ,  .
	They say this guy can just disappear when he wants to.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkTargetLost\MJ12TroopB04.mp3]

[END]

[COMMENT]
into radior

[LABEL A5]

[SPEECH: MJ12TroopB]
  , , .
	I have nothing, repeat nothing here.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkTargetLost\MJ12TroopB05.mp3]

[END]

-----------------------------------------------------------------
[ID: 192, Event lines: 10]
[Owner: MJ12TroopB]
[Name:  MJ12TroopB_BarkTearGas]

[COMMENT]
TearGas scream 1

[LABEL A1]

[SPEECH: MJ12TroopB]
()
	(screams)
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkTearGas\MJ12TroopB01.mp3]

[END]

[COMMENT]
TearGas scream 2p

[LABEL A2]

[SPEECH: MJ12TroopB]
()
	(screams) 
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkTearGas\MJ12TroopB02.mp3]

[END]

[COMMENT]
TearGas scream 3p

[LABEL A3]

[SPEECH: MJ12TroopB]
()
	(screams) 
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkTearGas\MJ12TroopB03.mp3]

[END]

-----------------------------------------------------------------
[ID: 223, Event lines: 15]
[Owner: MJ12Troop]
[Name:  MJ12Troop_BarkAreaSecure]

[LABEL A1]

[SPEECH: MJ12Troop]
 .
	That got him.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkAreaSecure\MJ12Troop01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12Troop]
 .   .
	That's one down.  Check the area.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkAreaSecure\MJ12Troop02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12Troop]
 .
	Nice work.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkAreaSecure\MJ12Troop03.mp3]

[END]

[LABEL A4]

[SPEECH: MJ12Troop]
 .   .
	He's down.  Let's try to get an ID.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkAreaSecure\MJ12Troop04.mp3]

[END]

[LABEL A5]

[SPEECH: MJ12Troop]
    .
	That was one tough S. O. B.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkAreaSecure\MJ12Troop05.mp3]

[END]

[LABEL A6]

[SPEECH: MJ12Troop]
, ,    .
	Okay, let's do the paperwork on this one.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkAreaSecure\MJ12Troop06.mp3]

[END]

[LABEL A7]

[SPEECH: MJ12Troop]
 .  -  ?
	Tough day.  Anyone else hungry?
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkAreaSecure\MJ12Troop07.mp3]

[END]

-----------------------------------------------------------------
[ID: 222, Event lines: 15]
[Owner: MJ12Troop]
[Name:  MJ12Troop_BarkCriticalDamage]

[LABEL A1]

[SPEECH: MJ12Troop]
.
	I'm pulling back.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkCriticalDamage\MJ12Troop01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12Troop]
.
	Falling back.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkCriticalDamage\MJ12Troop02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12Troop]
 .
	Request backup.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkCriticalDamage\MJ12Troop03.mp3]

[END]

[LABEL A4]

[SPEECH: MJ12Troop]
   !
	Taking fire here!
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkCriticalDamage\MJ12Troop04.mp3]

[END]

[LABEL A5]

[SPEECH: MJ12Troop]
  .
	We're gonna need reinforcements.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkCriticalDamage\MJ12Troop05.mp3]

[END]

[LABEL A6]

[SPEECH: MJ12Troop]
()
	(screams)
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkCriticalDamage\MJ12Troop06.mp3]

[END]

[LABEL A7]

[SPEECH: MJ12Troop]
()
	(grunts)
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkCriticalDamage\MJ12Troop07.mp3]

[END]

-----------------------------------------------------------------
[ID: 221, Event lines: 7, First Person view, Non-interactive]
[Owner: MJ12Troop]
[Name:  MJ12Troop_BarkFutz]

[LABEL A1]

[SPEECH: MJ12Troop]
!
	Hey!
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkFutz\MJ12Troop01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12Troop]
    .
	This is highly irregular.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkFutz\MJ12Troop02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12Troop]
 , ?     ?
	Who are you, anyway?  What are you doing here?
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkFutz\MJ12Troop03.mp3]

[END]

-----------------------------------------------------------------
[ID: 220, Event lines: 9]
[Owner: MJ12Troop]
[Name:  MJ12Troop_BarkGoingForAlarm]

[LABEL A1]

[SPEECH: MJ12Troop]
 .
	Intruder alert.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkGoingForAlarm\MJ12Troop01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12Troop]
 .   .
	That's him.  Sounding the alarm.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkGoingForAlarm\MJ12Troop02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12Troop]
   .
	We've got a perimeter breach.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkGoingForAlarm\MJ12Troop03.mp3]

[END]

[LABEL A4]

[SPEECH: MJ12Troop]
  !
	Get a squad in here!
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkGoingForAlarm\MJ12Troop04.mp3]

[END]

-----------------------------------------------------------------
[ID: 219, Event lines: 7]
[Owner: MJ12Troop]
[Name:  MJ12Troop_BarkGore]

[LABEL A1]

[SPEECH: MJ12Troop]
   !
	We got a man down here!
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkGore\MJ12Troop01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12Troop]
 .
	Got a cold one.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkGore\MJ12Troop02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12Troop]
   .
	We've got a casualty here.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkGore\MJ12Troop03.mp3]

[END]

-----------------------------------------------------------------
[ID: 218, Event lines: 27]
[Owner: MJ12Troop]
[Name:  MJ12Troop_BarkIdle]

[LABEL Normal]

[LABEL Verbose]

[LABEL A1]

[SPEECH: MJ12Troop]
 ,      .
	They say the guy's got some new kind of implants.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkIdle\MJ12Troop01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12Troop]
    .
	Another damn loyalty check.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkIdle\MJ12Troop02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12Troop]
      .
	Two months and I make commando.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkIdle\MJ12Troop03.mp3]

[END]

[LABEL A4]

[SPEECH: MJ12Troop]
  ,    .
	This thing chafes like a mother!
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkIdle\MJ12Troop04.mp3]

[END]

[LABEL A5]

[SPEECH: MJ12Troop]
   .
	Getting too old for this.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkIdle\MJ12Troop05.mp3]

[END]

[LABEL A6]

[SPEECH: MJ12Troop]
  - .
	This posting sucks.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkIdle\MJ12Troop06.mp3]

[END]

[LABEL A7]

[SPEECH: MJ12Troop]
()
	(coughs)
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkIdle\MJ12Troop07.mp3]

[END]

[LABEL A8]

[SPEECH: MJ12Troop]
( ) 
	(hums) 
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkIdle\MJ12Troop08.mp3]

[END]

[LABEL A9]

[SPEECH: MJ12Troop]
()
	(whistles)
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkIdle\MJ12Troop09.mp3]

[END]

[LABEL V1]

[JUMP TO Verbose]

[LABEL N1]

[JUMP TO Normal]

[LABEL N2]

[JUMP TO Normal]

[LABEL N3]

[JUMP TO Normal]

[LABEL N4]

[JUMP TO Normal]

[END]

-----------------------------------------------------------------
[ID: 217, Event lines: 10]
[Owner: MJ12Troop]
[Name:  MJ12Troop_BarkOnFire]

[COMMENT]
OnFire scream 1

[LABEL A1]

[SPEECH: MJ12Troop]
()
	(screams)
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkOnFire\MJ12Troop01.mp3]

[END]

[COMMENT]
OnFire scream 2

[LABEL A2]

[SPEECH: MJ12Troop]
()
	(screams)
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkOnFire\MJ12Troop02.mp3]

[END]

[COMMENT]
OnFire scream 3

[LABEL A3]

[SPEECH: MJ12Troop]
()
	(screams)
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkOnFire\MJ12Troop03.mp3]

[END]

-----------------------------------------------------------------
[ID: 216, Event lines: 7]
[Owner: MJ12Troop]
[Name:  MJ12Troop_BarkOutOfAmmo]

[LABEL A1]

[SPEECH: MJ12Troop]
!
	Empty!
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkOutOfAmmo\MJ12Troop01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12Troop]
 .
	This one's dry.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkOutOfAmmo\MJ12Troop02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12Troop]
  .
	I'm out.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkOutOfAmmo\MJ12Troop03.mp3]

[END]

-----------------------------------------------------------------
[ID: 215, Event lines: 13]
[Owner: MJ12Troop]
[Name:  MJ12Troop_BarkPostAttackSearching]

[LABEL A1]

[SPEECH: MJ12Troop]
 - .
	He's here somewhere.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkPostAttackSearching\MJ12Troop01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12Troop]
,    .
	Watch it, he hasn't gone far.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkPostAttackSearching\MJ12Troop02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12Troop]
     .
	He's still in the area.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkPostAttackSearching\MJ12Troop03.mp3]

[END]

[LABEL A4]

[SPEECH: MJ12Troop]
  ?
	Where'd he go?
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkPostAttackSearching\MJ12Troop04.mp3]

[END]

[LABEL A5]

[SPEECH: MJ12Troop]
  .
	Let's finish him off.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkPostAttackSearching\MJ12Troop05.mp3]

[END]

[LABEL A6]

[SPEECH: MJ12Troop]
  .      .
	Check your six.  He could be anywhere.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkPostAttackSearching\MJ12Troop06.mp3]

[END]

-----------------------------------------------------------------
[ID: 214, Event lines: 16]
[Owner: MJ12Troop]
[Name:  MJ12Troop_BarkPreAttackSearching]

[LABEL A1]

[SPEECH: MJ12Troop]
-  - ?
	Did anybody else hear something?
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkPreAttackSearching\MJ12Troop01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12Troop]
?  ?
	Sergeant?  Is that you?
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkPreAttackSearching\MJ12Troop02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12Troop]
 ?
	Who's there?
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkPreAttackSearching\MJ12Troop03.mp3]

[END]

[LABEL A4]

[SPEECH: MJ12Troop]
?       -    .
	Hello?  Whoever's out there is in serious trouble.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkPreAttackSearching\MJ12Troop04.mp3]

[END]

[LABEL A5]

[SPEECH: MJ12Troop]
 - ,   .
	Someone's there, I can hear you.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkPreAttackSearching\MJ12Troop05.mp3]

[END]

[LABEL A6]

[SPEECH: MJ12Troop]
     - .
	Whoever's out there, give yourself up.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkPreAttackSearching\MJ12Troop06.mp3]

[END]

[COMMENT]
quietly

[LABEL A7]

[SPEECH: MJ12Troop]
--...     .
	Shhh... wait for him to move again.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkPreAttackSearching\MJ12Troop07.mp3]

[END]

-----------------------------------------------------------------
[ID: 213, Event lines: 11]
[Owner: MJ12Troop]
[Name:  MJ12Troop_BarkPreAttackSighting]

[LABEL A1]

[SPEECH: MJ12Troop]
 - .
	Definitely somebody.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkPreAttackSighting\MJ12Troop01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12Troop]
   - .
	Guy in a coat - I'm checking it out.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkPreAttackSighting\MJ12Troop02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12Troop]
!    !
	Hey!  Stop right there!
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkPreAttackSighting\MJ12Troop03.mp3]

[END]

[LABEL A4]

[SPEECH: MJ12Troop]
!
	Bogey!
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkPreAttackSighting\MJ12Troop04.mp3]

[END]

[LABEL A5]

[SPEECH: MJ12Troop]
  .
	I've got a bogey, no ID.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkPreAttackSighting\MJ12Troop05.mp3]

[END]

-----------------------------------------------------------------
[ID: 212, Event lines: 11]
[Owner: MJ12Troop]
[Name:  MJ12Troop_BarkSearchGiveUp]

[LABEL A1]

[SPEECH: MJ12Troop]
 .
	Nothing here now.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkSearchGiveUp\MJ12Troop01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12Troop]
,  .
	False alarm, I guess.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkSearchGiveUp\MJ12Troop02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12Troop]
   ...
	I could have sworn...
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkSearchGiveUp\MJ12Troop03.mp3]

[END]

[LABEL A4]

[SPEECH: MJ12Troop]
. ,   .
	Nope.  Just nerves, I guess.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkSearchGiveUp\MJ12Troop04.mp3]

[END]

[LABEL A5]

[SPEECH: MJ12Troop]
 .
	My mistake.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkSearchGiveUp\MJ12Troop05.mp3]

[END]

-----------------------------------------------------------------
[ID: 211, Event lines: 10]
[Owner: MJ12Troop]
[Name:  MJ12Troop_BarkSurprise]

[COMMENT]
We might want to experiment with some generic "surprised" sounds as wellr

[LABEL A1]

[SPEECH: MJ12Troop]
...
	Omigod...
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkSurprise\MJ12Troop01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12Troop]
 ...
	Son of a...
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkSurprise\MJ12Troop02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12Troop]
,  ...
	Who the hell...
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkSurprise\MJ12Troop03.mp3]

[END]

[LABEL A4]

[SPEECH: MJ12Troop]
!
	Company!
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkSurprise\MJ12Troop04.mp3]

[END]

-----------------------------------------------------------------
[ID: 210, Event lines: 14]
[Owner: MJ12Troop]
[Name:  MJ12Troop_BarkTargetAcquired]

[LABEL rand]

[LABEL A1]

[SPEECH: MJ12Troop]
 !
	That's him!
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkTargetAcquired\MJ12Troop01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12Troop]
!
	Gotcha!
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkTargetAcquired\MJ12Troop02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12Troop]
 .   .
	That's the one.  Okay, drop him.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkTargetAcquired\MJ12Troop03.mp3]

[END]

[LABEL A4]

[SPEECH: MJ12Troop]
  --  - .
	Watch yourself -- this one's some kinda mech.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkTargetAcquired\MJ12Troop04.mp3]

[END]

[LABEL A5]

[SPEECH: MJ12Troop]
  .
	Aim for the head.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkTargetAcquired\MJ12Troop05.mp3]

[END]

[LABEL A6]

[CHECK FLAGS, JUMP TO rand]
Mission05_Started=false

[SPEECH: MJ12Troop]
  -  .
	It's Denton -- remember the briefing.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkTargetAcquired\MJ12Troop06.mp3]

[END]

-----------------------------------------------------------------
[ID: 209, Event lines: 13]
[Owner: MJ12Troop]
[Name:  MJ12Troop_BarkTargetLost]

[LABEL TLRand]

[LABEL A1]

[SPEECH: MJ12Troop]
.   .
	Forget it.  He's gone.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkTargetLost\MJ12Troop01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12Troop]
 .   .
	He's gone.  Not our problem.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkTargetLost\MJ12Troop02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12Troop]
.      .
	Huh.  He's miles away by now.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkTargetLost\MJ12Troop03.mp3]

[END]

[LABEL A4]

[CHECK FLAGS, JUMP TO TLRand]
Mission05_Started=false

[SPEECH: MJ12Troop]
,   ,  .
	They say this guy can just disappear when he wants to.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkTargetLost\MJ12Troop04.mp3]

[END]

[COMMENT]
into radior

[LABEL A5]

[SPEECH: MJ12Troop]
  , , .
	I have nothing, repeat nothing here.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkTargetLost\MJ12Troop05.mp3]

[END]

-----------------------------------------------------------------
[ID: 208, Event lines: 10]
[Owner: MJ12Troop]
[Name:  MJ12Troop_BarkTearGas]

[COMMENT]
TearGas scream 1

[LABEL A1]

[SPEECH: MJ12Troop]
()
	(screams)
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkTearGas\MJ12Troop01.mp3]

[END]

[COMMENT]
TearGas scream 2A

[LABEL A2]

[SPEECH: MJ12Troop]
() 
	(screams) 
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkTearGas\MJ12Troop02.mp3]

[END]

[COMMENT]
TearGas scream 3A

[LABEL A3]

[SPEECH: MJ12Troop]
() 
	(screams) 
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkTearGas\MJ12Troop03.mp3]

[END]

-----------------------------------------------------------------
[ID: 191, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: MorganEverett]
[Name:  MorganEverett_BarkAllianceFriendly]

[LABEL A1]

[SPEECH: MorganEverett]
    .
	Don't try that again.
[Audio: AIBarks\MorganEverett\MorganEverett_BarkAllianceFriendly\MorganEverett01.mp3]

[END]

[LABEL A2]

[SPEECH: MorganEverett]
  .     ""   .
	Let me be blunt.  You will serve the Illuminati, or you will die.
[Audio: AIBarks\MorganEverett\MorganEverett_BarkAllianceFriendly\MorganEverett02.mp3]

[END]

[LABEL A3]

[SPEECH: MorganEverett]
     ,      .
	If I was easy to kill, I would have been dead years ago.
[Audio: AIBarks\MorganEverett\MorganEverett_BarkAllianceFriendly\MorganEverett03.mp3]

[END]

-----------------------------------------------------------------
[ID: 190, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: MorganEverett]
[Name:  MorganEverett_BarkAllianceHostile]

[LABEL A1]

[SPEECH: MorganEverett]
    ?
	You dare attack me here?
[Audio: AIBarks\MorganEverett\MorganEverett_BarkAllianceHostile\MorganEverett01.mp3]

[END]

[LABEL A2]

[SPEECH: MorganEverett]
 ?
	Are you crazy?
[Audio: AIBarks\MorganEverett\MorganEverett_BarkAllianceHostile\MorganEverett02.mp3]

[END]

[LABEL A3]

[SPEECH: MorganEverett]
  .
	Don't be a fool.
[Audio: AIBarks\MorganEverett\MorganEverett_BarkAllianceHostile\MorganEverett03.mp3]

[END]

-----------------------------------------------------------------
[ID: 189, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: MorganEverett]
[Name:  MorganEverett_BarkFutz]

[LABEL A1]

[SPEECH: MorganEverett]
  .
	Show some respect.
[Audio: AIBarks\MorganEverett\MorganEverett_BarkFutz\MorganEverett01.mp3]

[END]

[LABEL A2]

[SPEECH: MorganEverett]
,     ,   .
	I guess you weren't very interested in science when you were in school.
[Audio: AIBarks\MorganEverett\MorganEverett_BarkFutz\MorganEverett02.mp3]

[END]

[LABEL A3]

[SPEECH: MorganEverett]
     ...
	My laboratory is no place to play games.
[Audio: AIBarks\MorganEverett\MorganEverett_BarkFutz\MorganEverett03.mp3]

[END]

-----------------------------------------------------------------
[ID: 188, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: NicoletteDuClare]
[Name:  NicoletteDuClare_BarkAllianceFriendly]

[LABEL A1]

[SPEECH: NicoletteDuClare]
 . ?
	Just calm down.  All right?
[Audio: AIBarks\NicoletteDuClare\NicoletteDuClare_BarkAllianceFriendly\NicoletteDuClare01.mp3]

[END]

[LABEL A2]

[SPEECH: NicoletteDuClare]
    ?    ,  .
	Through with your testosterone fit?  There's a pill for that, you know.
[Audio: AIBarks\NicoletteDuClare\NicoletteDuClare_BarkAllianceFriendly\NicoletteDuClare02.mp3]

[END]

[LABEL A3]

[SPEECH: NicoletteDuClare]
 ,        .
	Nice try, but you won't get rid of me that easily.
[Audio: AIBarks\NicoletteDuClare\NicoletteDuClare_BarkAllianceFriendly\NicoletteDuClare03.mp3]

[END]

-----------------------------------------------------------------
[ID: 187, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: NicoletteDuClare]
[Name:  NicoletteDuClare_BarkAllianceHostile]

[LABEL A1]

[SPEECH: NicoletteDuClare]
!
	Careful!
[Audio: AIBarks\NicoletteDuClare\NicoletteDuClare_BarkAllianceHostile\NicoletteDuClare01.mp3]

[END]

[LABEL A2]

[SPEECH: NicoletteDuClare]
 ,  ?
	You crazy or something?
[Audio: AIBarks\NicoletteDuClare\NicoletteDuClare_BarkAllianceHostile\NicoletteDuClare02.mp3]

[END]

[LABEL A3]

[SPEECH: NicoletteDuClare]
 ?
	What the hell?
[Audio: AIBarks\NicoletteDuClare\NicoletteDuClare_BarkAllianceHostile\NicoletteDuClare03.mp3]

[END]

-----------------------------------------------------------------
[ID: 186, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: NicoletteDuClare]
[Name:  NicoletteDuClare_BarkFutz]

[LABEL A1]

[SPEECH: NicoletteDuClare]
  .
	Stop goofing around.
[Audio: AIBarks\NicoletteDuClare\NicoletteDuClare_BarkFutz\NicoletteDuClare01.mp3]

[END]

[LABEL A2]

[SPEECH: NicoletteDuClare]
  .
	That's not funny.
[Audio: AIBarks\NicoletteDuClare\NicoletteDuClare_BarkFutz\NicoletteDuClare02.mp3]

[END]

[LABEL A3]

[SPEECH: NicoletteDuClare]
, .
	Oh, Lord.
[Audio: AIBarks\NicoletteDuClare\NicoletteDuClare_BarkFutz\NicoletteDuClare03.mp3]

[END]

-----------------------------------------------------------------
[ID: 185, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: PaulDenton]
[Name:  PaulDenton_BarkAllianceFriendly]

[LABEL A1]

[SPEECH: PaulDenton]
   ,     .
	Try that again, I'll kill you myself.
[Audio: AIBarks\PaulDenton\PaulDenton_BarkAllianceFriendly\PaulDenton01.mp3]

[END]

[LABEL A2]

[SPEECH: PaulDenton]
     .
	You better get your head screwed on straight.
[Audio: AIBarks\PaulDenton\PaulDenton_BarkAllianceFriendly\PaulDenton02.mp3]

[END]

[LABEL A3]

[SPEECH: PaulDenton]
    ,  .     .
	We have to trust each other, JC.  Everything depends on it.
[Audio: AIBarks\PaulDenton\PaulDenton_BarkAllianceFriendly\PaulDenton03.mp3]

[END]

-----------------------------------------------------------------
[ID: 184, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: PaulDenton]
[Name:  PaulDenton_BarkAllianceHostile]

[LABEL A1]

[SPEECH: PaulDenton]
 ,    ?
	Are you out of your mind?
[Audio: AIBarks\PaulDenton\PaulDenton_BarkAllianceHostile\PaulDenton01.mp3]

[END]

[LABEL A2]

[SPEECH: PaulDenton]
 ,  !
	Jesus Christ, JC!
[Audio: AIBarks\PaulDenton\PaulDenton_BarkAllianceHostile\PaulDenton02.mp3]

[END]

[LABEL A3]

[SPEECH: PaulDenton]
...
	Jackass...
[Audio: AIBarks\PaulDenton\PaulDenton_BarkAllianceHostile\PaulDenton03.mp3]

[END]

-----------------------------------------------------------------
[ID: 183, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: PaulDenton]
[Name:  PaulDenton_BarkFutz]

[LABEL A1]

[SPEECH: PaulDenton]
 .
	Quit screwing around.
[Audio: AIBarks\PaulDenton\PaulDenton_BarkFutz\PaulDenton01.mp3]

[END]

[LABEL A2]

[SPEECH: PaulDenton]
   .
	That wasn't funny.
[Audio: AIBarks\PaulDenton\PaulDenton_BarkFutz\PaulDenton02.mp3]

[END]

[LABEL A3]

[SPEECH: PaulDenton]
.  .
	Enough.  You have a job to do.
[Audio: AIBarks\PaulDenton\PaulDenton_BarkFutz\PaulDenton03.mp3]

[END]

-----------------------------------------------------------------
[ID: 182, Event lines: 7]
[Owner: Sailor]
[Name:  Sailor_BarkAreaSecure]

[LABEL A1]

[SPEECH: Sailor]
 .    ?
	Got him.  Who was that guy?
[Audio: AIBarks\Sailor\Sailor_BarkAreaSecure\Sailor01.mp3]

[END]

[LABEL A2]

[SPEECH: Sailor]
 .   .
	He's dead.  I'll go tell the captain.
[Audio: AIBarks\Sailor\Sailor_BarkAreaSecure\Sailor02.mp3]

[END]

[LABEL A3]

[SPEECH: Sailor]
 -  .
	Get someone to come clean this up.
[Audio: AIBarks\Sailor\Sailor_BarkAreaSecure\Sailor03.mp3]

[END]

-----------------------------------------------------------------
[ID: 181, Event lines: 11]
[Owner: Sailor]
[Name:  Sailor_BarkCriticalDamage]

[LABEL A1]

[SPEECH: Sailor]
!   !
	Jeez!  This guy's nuts!
[Audio: AIBarks\Sailor\Sailor_BarkCriticalDamage\Sailor01.mp3]

[END]

[LABEL A2]

[SPEECH: Sailor]
       .
	They don't pay me to fight cops.
[Audio: AIBarks\Sailor\Sailor_BarkCriticalDamage\Sailor02.mp3]

[END]

[LABEL A3]

[SPEECH: Sailor]
  !
	I'm hit!
[Audio: AIBarks\Sailor\Sailor_BarkCriticalDamage\Sailor03.mp3]

[END]

[LABEL A4]

[SPEECH: Sailor]
()
	(screams)
[Audio: AIBarks\Sailor\Sailor_BarkCriticalDamage\Sailor04.mp3]

[END]

[LABEL A5]

[SPEECH: Sailor]
()
	(grunts)
[Audio: AIBarks\Sailor\Sailor_BarkCriticalDamage\Sailor05.mp3]

[END]

-----------------------------------------------------------------
[ID: 180, Event lines: 7, First Person view, Non-interactive]
[Owner: Sailor]
[Name:  Sailor_BarkFutz]

[LABEL A1]

[SPEECH: Sailor]
 , .
	Watch yourself, buddy.
[Audio: AIBarks\Sailor\Sailor_BarkFutz\Sailor01.mp3]

[END]

[LABEL A2]

[SPEECH: Sailor]
!
	Hey!
[Audio: AIBarks\Sailor\Sailor_BarkFutz\Sailor02.mp3]

[END]

[LABEL A3]

[SPEECH: Sailor]
, -,  ?
	What do you think you're doing?
[Audio: AIBarks\Sailor\Sailor_BarkFutz\Sailor03.mp3]

[END]

-----------------------------------------------------------------
[ID: 179, Event lines: 7]
[Owner: Sailor]
[Name:  Sailor_BarkGoingForAlarm]

[LABEL A1]

[SPEECH: Sailor]
 !   !
	All hands!  General alert!
[Audio: AIBarks\Sailor\Sailor_BarkGoingForAlarm\Sailor01.mp3]

[END]

[LABEL A2]

[SPEECH: Sailor]
    .
	We've an intruder on board.
[Audio: AIBarks\Sailor\Sailor_BarkGoingForAlarm\Sailor02.mp3]

[END]

[LABEL A3]

[SPEECH: Sailor]
 !  -   .
	Tell the captain!  Someone's come on board.
[Audio: AIBarks\Sailor\Sailor_BarkGoingForAlarm\Sailor03.mp3]

[END]

-----------------------------------------------------------------
[ID: 178, Event lines: 7]
[Owner: Sailor]
[Name:  Sailor_BarkGore]

[LABEL A1]

[SPEECH: Sailor]
, .
	Aw, no.
[Audio: AIBarks\Sailor\Sailor_BarkGore\Sailor01.mp3]

[END]

[LABEL A2]

[SPEECH: Sailor]
 .
	Holy Jesus.
[Audio: AIBarks\Sailor\Sailor_BarkGore\Sailor02.mp3]

[END]

[LABEL A3]

[SPEECH: Sailor]
,  ,  ?
	Who the hell did this?
[Audio: AIBarks\Sailor\Sailor_BarkGore\Sailor03.mp3]

[END]

-----------------------------------------------------------------
[ID: 177, Event lines: 21]
[Owner: Sailor]
[Name:  Sailor_BarkIdle]

[LABEL Normal]

[LABEL Verbose]

[LABEL A1]

[SPEECH: Sailor]
      .
	I'd be happy to go back to hauling bananas.
[Audio: AIBarks\Sailor\Sailor_BarkIdle\Sailor01.mp3]

[END]

[LABEL A2]

[SPEECH: Sailor]
   ?   .
	When are we shipping out?  This town is dead.
[Audio: AIBarks\Sailor\Sailor_BarkIdle\Sailor02.mp3]

[END]

[LABEL A3]

[SPEECH: Sailor]
    .   .
	After this, no more weird jobs.  No more government.
[Audio: AIBarks\Sailor\Sailor_BarkIdle\Sailor03.mp3]

[END]

[LABEL A4]

[SPEECH: Sailor]
()
	(coughs)
[Audio: AIBarks\Sailor\Sailor_BarkIdle\Sailor04.mp3]

[END]

[LABEL A5]

[SPEECH: Sailor]
()
	(whistles)
[Audio: AIBarks\Sailor\Sailor_BarkIdle\Sailor05.mp3]

[END]

[LABEL A6]

[SPEECH: Sailor]
( )
	(hums)
[Audio: AIBarks\Sailor\Sailor_BarkIdle\Sailor06.mp3]

[END]

[LABEL V1]

[JUMP TO Verbose]

[LABEL N1]

[JUMP TO Normal]

[LABEL N2]

[JUMP TO Normal]

[LABEL N3]

[JUMP TO Normal]

[LABEL N4]

[JUMP TO Normal]

[END]

-----------------------------------------------------------------
[ID: 176, Event lines: 10]
[Owner: Sailor]
[Name:  Sailor_BarkOnFire]

[COMMENT]
OnFire scream 1

[LABEL A1]

[SPEECH: Sailor]
()
	(screams)
[Audio: AIBarks\Sailor\Sailor_BarkOnFire\Sailor01.mp3]

[END]

[COMMENT]
OnFire scream 2

[LABEL A2]

[SPEECH: Sailor]
()
	(screams)
[Audio: AIBarks\Sailor\Sailor_BarkOnFire\Sailor02.mp3]

[END]

[COMMENT]
OnFire scream 3

[LABEL A3]

[SPEECH: Sailor]
()
	(screams)
[Audio: AIBarks\Sailor\Sailor_BarkOnFire\Sailor03.mp3]

[END]

-----------------------------------------------------------------
[ID: 175, Event lines: 7]
[Owner: Sailor]
[Name:  Sailor_BarkPostAttackSearching]

[LABEL A1]

[SPEECH: Sailor]
   .
	He's still around here.
[Audio: AIBarks\Sailor\Sailor_BarkPostAttackSearching\Sailor01.mp3]

[END]

[LABEL A2]

[SPEECH: Sailor]
    ,   .
	This ship's not big enough to run far.
[Audio: AIBarks\Sailor\Sailor_BarkPostAttackSearching\Sailor02.mp3]

[END]

[LABEL A3]

[SPEECH: Sailor]
, .     .
	Come out, mister.  You can't hide forever.
[Audio: AIBarks\Sailor\Sailor_BarkPostAttackSearching\Sailor03.mp3]

[END]

-----------------------------------------------------------------
[ID: 174, Event lines: 7]
[Owner: Sailor]
[Name:  Sailor_BarkPreAttackSearching]

[LABEL A1]

[SPEECH: Sailor]
   ?
	Who am I hearing there?
[Audio: AIBarks\Sailor\Sailor_BarkPreAttackSearching\Sailor01.mp3]

[END]

[LABEL A2]

[SPEECH: Sailor]
     -     .
	Whoever that is, my orders are to shoot on sight.
[Audio: AIBarks\Sailor\Sailor_BarkPreAttackSearching\Sailor02.mp3]

[END]

[LABEL A3]

[SPEECH: Sailor]
  ?       .
	Who's there?  Y'all need permission from the captain.
[Audio: AIBarks\Sailor\Sailor_BarkPreAttackSearching\Sailor03.mp3]

[END]

-----------------------------------------------------------------
[ID: 173, Event lines: 7]
[Owner: Sailor]
[Name:  Sailor_BarkPreAttackSighting]

[LABEL A1]

[SPEECH: Sailor]
 ,  !    ?
	You in the coat!  Who are you?
[Audio: AIBarks\Sailor\Sailor_BarkPreAttackSighting\Sailor01.mp3]

[END]

[LABEL A2]

[SPEECH: Sailor]
  - .
	Thought I saw something.
[Audio: AIBarks\Sailor\Sailor_BarkPreAttackSighting\Sailor02.mp3]

[END]

[LABEL A3]

[SPEECH: Sailor]
!    .
	Hey!  Stop right there.
[Audio: AIBarks\Sailor\Sailor_BarkPreAttackSighting\Sailor03.mp3]

[END]

-----------------------------------------------------------------
[ID: 172, Event lines: 7]
[Owner: Sailor]
[Name:  Sailor_BarkSearchGiveUp]

[LABEL A1]

[SPEECH: Sailor]
.    .
	Forget it.  Just the waves.
[Audio: AIBarks\Sailor\Sailor_BarkSearchGiveUp\Sailor01.mp3]

[END]

[LABEL A2]

[SPEECH: Sailor]
.    .
	Huh.  Nobody there now.
[Audio: AIBarks\Sailor\Sailor_BarkSearchGiveUp\Sailor02.mp3]

[END]

[LABEL A3]

[SPEECH: Sailor]
    - .
	Must be rats or something.
[Audio: AIBarks\Sailor\Sailor_BarkSearchGiveUp\Sailor03.mp3]

[END]

-----------------------------------------------------------------
[ID: 171, Event lines: 7]
[Owner: Sailor]
[Name:  Sailor_BarkSurprise]

[LABEL A1]

[SPEECH: Sailor]
 ?
	Who're you?
[Audio: AIBarks\Sailor\Sailor_BarkSurprise\Sailor01.mp3]

[END]

[LABEL A2]

[SPEECH: Sailor]
  .
	Well goddamn.
[Audio: AIBarks\Sailor\Sailor_BarkSurprise\Sailor02.mp3]

[END]

[LABEL A3]

[SPEECH: Sailor]
!
	Christ!
[Audio: AIBarks\Sailor\Sailor_BarkSurprise\Sailor03.mp3]

[END]

-----------------------------------------------------------------
[ID: 170, Event lines: 7]
[Owner: Sailor]
[Name:  Sailor_BarkTargetAcquired]

[LABEL A1]

[SPEECH: Sailor]
,  -   .
	Sorry mister -- orders are orders.
[Audio: AIBarks\Sailor\Sailor_BarkTargetAcquired\Sailor01.mp3]

[END]

[LABEL A2]

[SPEECH: Sailor]
     .
	You didn't wanna come in here.
[Audio: AIBarks\Sailor\Sailor_BarkTargetAcquired\Sailor02.mp3]

[END]

[LABEL A3]

[SPEECH: Sailor]
     .
	This vessel's off-limits to the public.
[Audio: AIBarks\Sailor\Sailor_BarkTargetAcquired\Sailor03.mp3]

[END]

-----------------------------------------------------------------
[ID: 169, Event lines: 7]
[Owner: Sailor]
[Name:  Sailor_BarkTargetLost]

[LABEL A1]

[SPEECH: Sailor]
   - ,   .
	He's not here -- probably went overboard.
[Audio: AIBarks\Sailor\Sailor_BarkTargetLost\Sailor01.mp3]

[END]

[LABEL A2]

[SPEECH: Sailor]
  .        .
	I lost him.  Have'em search the aft storage just in case.
[Audio: AIBarks\Sailor\Sailor_BarkTargetLost\Sailor02.mp3]

[END]

[LABEL A3]

[SPEECH: Sailor]
,   .       ?
	Goddamn, I lost him.  How'm I gonna explain that?
[Audio: AIBarks\Sailor\Sailor_BarkTargetLost\Sailor03.mp3]

[END]

-----------------------------------------------------------------
[ID: 168, Event lines: 10]
[Owner: Sailor]
[Name:  Sailor_BarkTearGas]

[COMMENT]
TearGas scream 1

[LABEL A1]

[SPEECH: Sailor]
()
	(screams)
[Audio: AIBarks\Sailor\Sailor_BarkTearGas\Sailor01.mp3]

[END]

[COMMENT]
TearGas scream 2A

[LABEL A2]

[SPEECH: Sailor]
()
	(screams) 
[Audio: AIBarks\Sailor\Sailor_BarkTearGas\Sailor02.mp3]

[END]

[COMMENT]
TearGas scream 3A

[LABEL A3]

[SPEECH: Sailor]
() 
	(screams) 
[Audio: AIBarks\Sailor\Sailor_BarkTearGas\Sailor03.mp3]

[END]

-----------------------------------------------------------------
[ID: 167, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: SamCarter]
[Name:  SamCarter_BarkAllianceFriendly]

[LABEL A1]

[SPEECH: SamCarter]
    , ?
	Don't try that again, hear me?
[Audio: AIBarks\SamCarter\SamCarter_BarkAllianceFriendly\SamCarter01.mp3]

[END]

[LABEL A2]

[SPEECH: SamCarter]
      .
	You won't be getting rid of me anytime soon.
[Audio: AIBarks\SamCarter\SamCarter_BarkAllianceFriendly\SamCarter02.mp3]

[END]

[LABEL A3]

[SPEECH: SamCarter]
-       . . .
	Someone should knock you upside the head a few times.  Punk.  Dismissed.
[Audio: AIBarks\SamCarter\SamCarter_BarkAllianceFriendly\SamCarter03.mp3]

[END]

-----------------------------------------------------------------
[ID: 166, Event lines: 8, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: SamCarter]
[Name:  SamCarter_BarkAllianceHostile]

[LABEL A1]

[SPEECH: SamCarter]
  , !
	You're out of line, soldier!
[Audio: AIBarks\SamCarter\SamCarter_BarkAllianceHostile\SamCarter01.mp3]

[END]

[LABEL A2]

[SPEECH: SamCarter]
- -   ,   ...
	Come here -- I'll show you how it's done...
[Audio: AIBarks\SamCarter\SamCarter_BarkAllianceHostile\SamCarter02.mp3]

[END]

[LABEL A3]

[SPEECH: SamCarter]
!   !
	Back off!  Now!
[Audio: AIBarks\SamCarter\SamCarter_BarkAllianceHostile\SamCarter03.mp3]

[END]

[END]

-----------------------------------------------------------------
[ID: 165, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: SamCarter]
[Name:  SamCarter_BarkFutz]

[LABEL A1]

[SPEECH: SamCarter]
 , .
	Stay on-task, Agent.
[Audio: AIBarks\SamCarter\SamCarter_BarkFutz\SamCarter01.mp3]

[END]

[LABEL A2]

[SPEECH: SamCarter]
       , .    .
	You better leave that assinine behavior right here, soldier.  It will get you killed.
[Audio: AIBarks\SamCarter\SamCarter_BarkFutz\SamCarter02.mp3]

[END]

[LABEL A3]

[SPEECH: SamCarter]
    .
	This is no time to be messing around.
[Audio: AIBarks\SamCarter\SamCarter_BarkFutz\SamCarter03.mp3]

[END]

-----------------------------------------------------------------
[ID: 164, Event lines: 2]
[Owner: SecurityBot2]
[Name:  SecurityBot2_BarkAreaSecure]

[SPEECH: SecurityBot2]
  .
	Area secure.
[Audio: AIBarks\SecurityBot2\SecurityBot2_BarkAreaSecure\SecurityBot201.mp3]

[END]

-----------------------------------------------------------------
[ID: 163, Event lines: 2]
[Owner: SecurityBot2]
[Name:  SecurityBot2_BarkCriticalDamage]

[SPEECH: SecurityBot2]
 .
	Critical damage.
[Audio: AIBarks\SecurityBot2\SecurityBot2_BarkCriticalDamage\SecurityBot201.mp3]

[END]

-----------------------------------------------------------------
[ID: 162, Event lines: 2]
[Owner: SecurityBot2]
[Name:  SecurityBot2_BarkOutOfAmmo]

[SPEECH: SecurityBot2]
 .
	Out of ammo.
[Audio: AIBarks\SecurityBot2\SecurityBot2_BarkOutOfAmmo\SecurityBot201.mp3]

[END]

-----------------------------------------------------------------
[ID: 161, Event lines: 2]
[Owner: SecurityBot2]
[Name:  SecurityBot2_BarkScanning]

[SPEECH: SecurityBot2]
 .
	Scanning area.
[Audio: AIBarks\SecurityBot2\SecurityBot2_BarkScanning\SecurityBot201.mp3]

[END]

-----------------------------------------------------------------
[ID: 160, Event lines: 2]
[Owner: SecurityBot2]
[Name:  SecurityBot2_BarkTargetAcquired]

[SPEECH: SecurityBot2]
 .
	Target acquired.
[Audio: AIBarks\SecurityBot2\SecurityBot2_BarkTargetAcquired\SecurityBot201.mp3]

[END]

-----------------------------------------------------------------
[ID: 159, Event lines: 2]
[Owner: SecurityBot2]
[Name:  SecurityBot2_BarkTargetLost]

[SPEECH: SecurityBot2]
 .
	Target lost.
[Audio: AIBarks\SecurityBot2\SecurityBot2_BarkTargetLost\SecurityBot201.mp3]

[END]

-----------------------------------------------------------------
[ID: 158, Event lines: 4]
[Owner: SecurityBot3]
[Name:  SecurityBot3_BarkAreaSecure]

[COMMENT]
Unused.

[END]

[SPEECH: SecurityBot3]
  .
	Area secure.
[Audio: AIBarks\SecurityBot3\SecurityBot3_BarkAreaSecure\SecurityBot301.mp3]

[END]

-----------------------------------------------------------------
[ID: 157, Event lines: 2]
[Owner: SecurityBot3]
[Name:  SecurityBot3_BarkCriticalDamage]

[SPEECH: SecurityBot3]
 .
	Critical damage.
[Audio: AIBarks\SecurityBot3\SecurityBot3_BarkCriticalDamage\SecurityBot301.mp3]

[END]

-----------------------------------------------------------------
[ID: 156, Event lines: 2]
[Owner: SecurityBot3]
[Name:  SecurityBot3_BarkOutOfAmmo]

[SPEECH: SecurityBot3]
 .
	Out of ammo.
[Audio: AIBarks\SecurityBot3\SecurityBot3_BarkOutOfAmmo\SecurityBot301.mp3]

[END]

-----------------------------------------------------------------
[ID: 155, Event lines: 2]
[Owner: SecurityBot3]
[Name:  SecurityBot3_BarkScanning]

[SPEECH: SecurityBot3]
 .
	Scanning area.
[Audio: AIBarks\SecurityBot3\SecurityBot3_BarkScanning\SecurityBot301.mp3]

[END]

-----------------------------------------------------------------
[ID: 154, Event lines: 2]
[Owner: SecurityBot3]
[Name:  SecurityBot3_BarkTargetAcquired]

[SPEECH: SecurityBot3]
 .
	Target acquired.
[Audio: AIBarks\SecurityBot3\SecurityBot3_BarkTargetAcquired\SecurityBot301.mp3]

[END]

-----------------------------------------------------------------
[ID: 153, Event lines: 2]
[Owner: SecurityBot3]
[Name:  SecurityBot3_BarkTargetLost]

[SPEECH: SecurityBot3]
 .
	Target lost.
[Audio: AIBarks\SecurityBot3\SecurityBot3_BarkTargetLost\SecurityBot301.mp3]

[END]

-----------------------------------------------------------------
[ID: 152, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: Smuggler]
[Name:  Smuggler_BarkAllianceFriendly]

[LABEL A1]

[SPEECH: Smuggler]
    ,    .
	There's not a man alive who can roll Smuggler.
[Audio: AIBarks\Smuggler\Smuggler_BarkAllianceFriendly\Smuggler01.mp3]

[END]

[LABEL A2]

[SPEECH: Smuggler]
   - ?   .
	You want something from me, you pay for it.
[Audio: AIBarks\Smuggler\Smuggler_BarkAllianceFriendly\Smuggler02.mp3]

[END]

[LABEL A3]

[SPEECH: Smuggler]
.
	Punk.
[Audio: AIBarks\Smuggler\Smuggler_BarkAllianceFriendly\Smuggler03.mp3]

[END]

-----------------------------------------------------------------
[ID: 151, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: Smuggler]
[Name:  Smuggler_BarkAllianceHostile]

[LABEL A1]

[SPEECH: Smuggler]
 .
	Nice try.
[Audio: AIBarks\Smuggler\Smuggler_BarkAllianceHostile\Smuggler01.mp3]

[END]

[LABEL A2]

[SPEECH: Smuggler]
 .
	Bad mistake.
[Audio: AIBarks\Smuggler\Smuggler_BarkAllianceHostile\Smuggler02.mp3]

[END]

[LABEL A3]

[SPEECH: Smuggler]
 -.
	Have it your way.
[Audio: AIBarks\Smuggler\Smuggler_BarkAllianceHostile\Smuggler03.mp3]

[END]

-----------------------------------------------------------------
[ID: 150, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: Smuggler]
[Name:  Smuggler_BarkFutz]

[LABEL A1]

[SPEECH: Smuggler]
-  -   .
	You want something, talk to me.
[Audio: AIBarks\Smuggler\Smuggler_BarkFutz\Smuggler01.mp3]

[END]

[LABEL A2]

[SPEECH: Smuggler]
    ?
	What the hell do you think you're doing?
[Audio: AIBarks\Smuggler\Smuggler_BarkFutz\Smuggler02.mp3]

[END]

[LABEL A3]

[SPEECH: Smuggler]
.
	Cute.
[Audio: AIBarks\Smuggler\Smuggler_BarkFutz\Smuggler03.mp3]

[END]

-----------------------------------------------------------------
[ID: 149, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: StantonDowd]
[Name:  StantonDowd_BarkAllianceFriendly]

[LABEL A1]

[SPEECH: StantonDowd]
    .  .  .
	We can trust each other.  Believe me.  We have to.
[Audio: AIBarks\StantonDowd\StantonDowd_BarkAllianceFriendly\StantonDowd01.mp3]

[END]

[LABEL A2]

[SPEECH: StantonDowd]
 .       .
	Just calm down.  We don't have to kill each other.
[Audio: AIBarks\StantonDowd\StantonDowd_BarkAllianceFriendly\StantonDowd02.mp3]

[END]

[LABEL A3]

[SPEECH: StantonDowd]
   . ,    .
	I'm not ready to die.  Looks like you're stuck with me.
[Audio: AIBarks\StantonDowd\StantonDowd_BarkAllianceFriendly\StantonDowd03.mp3]

[END]

-----------------------------------------------------------------
[ID: 148, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: StantonDowd]
[Name:  StantonDowd_BarkAllianceHostile]

[LABEL A1]

[SPEECH: StantonDowd]
...
	What the --
[Audio: AIBarks\StantonDowd\StantonDowd_BarkAllianceHostile\StantonDowd01.mp3]

[END]

[LABEL A2]

[SPEECH: StantonDowd]
 ?
	Are you nuts?
[Audio: AIBarks\StantonDowd\StantonDowd_BarkAllianceHostile\StantonDowd02.mp3]

[END]

[LABEL A3]

[SPEECH: StantonDowd]
!
	Hey!
[Audio: AIBarks\StantonDowd\StantonDowd_BarkAllianceHostile\StantonDowd03.mp3]

[END]

-----------------------------------------------------------------
[ID: 147, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: StantonDowd]
[Name:  StantonDowd_BarkFutz]

[LABEL A1]

[SPEECH: StantonDowd]
    .
	We have to keep our heads here.
[Audio: AIBarks\StantonDowd\StantonDowd_BarkFutz\StantonDowd01.mp3]

[END]

[LABEL A2]

[SPEECH: StantonDowd]
 ,    ?
	Mr. Denton, what are you trying to accomplish?
[Audio: AIBarks\StantonDowd\StantonDowd_BarkFutz\StantonDowd02.mp3]

[END]

[LABEL A3]

[SPEECH: StantonDowd]
  ,          .
	I gather that your parents never sent you to finishing school.
[Audio: AIBarks\StantonDowd\StantonDowd_BarkFutz\StantonDowd03.mp3]

[END]

-----------------------------------------------------------------
[ID: 130, Event lines: 15]
[Owner: TerroristB]
[Name:  TerroristB_BarkAreaSecure]

[LABEL A1]

[SPEECH: TerroristB]
      .
	These guys aren't so tough.
[Audio: AIBarks\TerroristB\TerroristB_BarkAreaSecure\TerroristB01.mp3]

[END]

[LABEL A2]

[SPEECH: TerroristB]
-    .
	Let's get the hell out of here.
[Audio: AIBarks\TerroristB\TerroristB_BarkAreaSecure\TerroristB02.mp3]

[END]

[LABEL A3]

[SPEECH: TerroristB]
  .
	This one's a goner.
[Audio: AIBarks\TerroristB\TerroristB_BarkAreaSecure\TerroristB03.mp3]

[END]

[LABEL A4]

[SPEECH: TerroristB]
     .
	Now this is what I signed on for.
[Audio: AIBarks\TerroristB\TerroristB_BarkAreaSecure\TerroristB04.mp3]

[END]

[LABEL A5]

[SPEECH: TerroristB]
 .         .
	Got him.  Maybe we have a chance.
[Audio: AIBarks\TerroristB\TerroristB_BarkAreaSecure\TerroristB05.mp3]

[END]

[LABEL A6]

[SPEECH: TerroristB]
    .
	Never killed a cop before.
[Audio: AIBarks\TerroristB\TerroristB_BarkAreaSecure\TerroristB06.mp3]

[END]

[LABEL A7]

[SPEECH: TerroristB]
     .  ?
	This guy wasn't just a grunt.  What's going on?
[Audio: AIBarks\TerroristB\TerroristB_BarkAreaSecure\TerroristB07.mp3]

[END]

-----------------------------------------------------------------
[ID: 129, Event lines: 13]
[Owner: TerroristB]
[Name:  TerroristB_BarkCriticalDamage]

[LABEL A1]

[SPEECH: TerroristB]
 !
	I'm hit!
[Audio: AIBarks\TerroristB\TerroristB_BarkCriticalDamage\TerroristB01.mp3]

[END]

[LABEL A2]

[SPEECH: TerroristB]
(  )
	(grunt of pain)
[Audio: AIBarks\TerroristB\TerroristB_BarkCriticalDamage\TerroristB02.mp3]

[END]

[LABEL A3]

[SPEECH: TerroristB]
 !
	Goddamn!
[Audio: AIBarks\TerroristB\TerroristB_BarkCriticalDamage\TerroristB03.mp3]

[END]

[LABEL A4]

[SPEECH: TerroristB]
( )
	(yell of pain)
[Audio: AIBarks\TerroristB\TerroristB_BarkCriticalDamage\TerroristB04.mp3]

[END]

[LABEL A5]

[SPEECH: TerroristB]
( )
	(yell of pain)
[Audio: AIBarks\TerroristB\TerroristB_BarkCriticalDamage\TerroristB05.mp3]

[END]

[LABEL A6]

[SPEECH: TerroristB]
( )
	(yell of pain)
[Audio: AIBarks\TerroristB\TerroristB_BarkCriticalDamage\TerroristB06.mp3]

[END]

-----------------------------------------------------------------
[ID: 128, Event lines: 8, First Person view, Non-interactive]
[Owner: TerroristB]
[Name:  TerroristB_BarkFutz]

[COMMENT]
Not sure where these would be used - Mission 5 prison?fz$

[LABEL A1]

[SPEECH: TerroristB]
  ?
	What is it now?
[Audio: AIBarks\TerroristB\TerroristB_BarkFutz\TerroristB01.mp3]

[END]

[LABEL A2]

[SPEECH: TerroristB]
,  , .
	Hey, get serious, man.
[Audio: AIBarks\TerroristB\TerroristB_BarkFutz\TerroristB02.mp3]

[END]

[LABEL A3]

[SPEECH: TerroristB]
 .
	Knock it off.
[Audio: AIBarks\TerroristB\TerroristB_BarkFutz\TerroristB03.mp3]

[END]

-----------------------------------------------------------------
[ID: 127, Event lines: 7]
[Owner: TerroristB]
[Name:  TerroristB_BarkGoingForAlarm]

[LABEL A1]

[SPEECH: TerroristB]
  - !
	This guy's a cop!
[Audio: AIBarks\TerroristB\TerroristB_BarkGoingForAlarm\TerroristB01.mp3]

[END]

[LABEL A2]

[SPEECH: TerroristB]
  !
	They found us!
[Audio: AIBarks\TerroristB\TerroristB_BarkGoingForAlarm\TerroristB02.mp3]

[END]

[LABEL A3]

[SPEECH: TerroristB]
 !
	We're busted!
[Audio: AIBarks\TerroristB\TerroristB_BarkGoingForAlarm\TerroristB03.mp3]

[END]

-----------------------------------------------------------------
[ID: 126, Event lines: 7]
[Owner: TerroristB]
[Name:  TerroristB_BarkGore]

[LABEL A1]

[SPEECH: TerroristB]
    .
	The bastards just killed him.
[Audio: AIBarks\TerroristB\TerroristB_BarkGore\TerroristB01.mp3]

[END]

[LABEL A2]

[SPEECH: TerroristB]
   -   .
	We got a man down - everybody be careful.
[Audio: AIBarks\TerroristB\TerroristB_BarkGore\TerroristB02.mp3]

[END]

[LABEL A3]

[SPEECH: TerroristB]
 ... ,  .
	He's down...I think he's dead.
[Audio: AIBarks\TerroristB\TerroristB_BarkGore\TerroristB03.mp3]

[END]

-----------------------------------------------------------------
[ID: 125, Event lines: 30]
[Owner: TerroristB]
[Name:  TerroristB_BarkIdle]

[LABEL Normal]

[LABEL Verbose]

[LABEL A1]

[SPEECH: TerroristB]
       .
	Sooner or later they're just going to find us.
[Audio: AIBarks\TerroristB\TerroristB_BarkIdle\TerroristB01.mp3]

[END]

[LABEL A2]

[SPEECH: TerroristB]
   ?
	When we gonna see some action?
[Audio: AIBarks\TerroristB\TerroristB_BarkIdle\TerroristB02.mp3]

[END]

[LABEL A3]

[SPEECH: TerroristB]
()     .
	(Sighs)  This is a long-ass shift.
[Audio: AIBarks\TerroristB\TerroristB_BarkIdle\TerroristB03.mp3]

[END]

[LABEL A4]

[SPEECH: TerroristB]
     ...     .
	Two weeks training at a militia camp... I ain't ready for this.
[Audio: AIBarks\TerroristB\TerroristB_BarkIdle\TerroristB04.mp3]

[END]

[LABEL A5]

[SPEECH: TerroristB]
,  ,    .
	I guess this beats starving back home.
[Audio: AIBarks\TerroristB\TerroristB_BarkIdle\TerroristB05.mp3]

[END]

[LABEL A6]

[SPEECH: TerroristB]
...  , .    .
	...like Billy the Kid, man.  We're outlaws.
[Audio: AIBarks\TerroristB\TerroristB_BarkIdle\TerroristB06.mp3]

[END]

[LABEL A7]

[SPEECH: TerroristB]
   UNATCO   ...  ,   .
	These UNATCO guys are like, machines... don't know what they are.
[Audio: AIBarks\TerroristB\TerroristB_BarkIdle\TerroristB07.mp3]

[END]

[LABEL A8]

[SPEECH: TerroristB]
   ,   .
	Hot as hell in these masks.
[Audio: AIBarks\TerroristB\TerroristB_BarkIdle\TerroristB08.mp3]

[END]

[LABEL A9]

[SPEECH: TerroristB]
( )
	(clears throat)
[Audio: AIBarks\TerroristB\TerroristB_BarkIdle\TerroristB09.mp3]

[END]

[LABEL A10]

[SPEECH: TerroristB]
( )
	(hums)
[Audio: AIBarks\TerroristB\TerroristB_BarkIdle\TerroristB10.mp3]

[END]

[LABEL A11]

[SPEECH: TerroristB]
()
	(sighs)
[Audio: AIBarks\TerroristB\TerroristB_BarkIdle\TerroristB11.mp3]

[END]

[LABEL V1]

[JUMP TO Verbose]

[LABEL N1]

[JUMP TO Normal]

[LABEL N2]

[JUMP TO Normal]

[LABEL N3]

[JUMP TO Normal]

[END]

-----------------------------------------------------------------
[ID: 124, Event lines: 10]
[Owner: TerroristB]
[Name:  TerroristB_BarkOnFire]

[COMMENT]
OnFire scream 1OnFire

[LABEL A1]

[SPEECH: TerroristB]
()
	(screams)
[Audio: AIBarks\TerroristB\TerroristB_BarkOnFire\TerroristB01.mp3]

[END]

[COMMENT]
OnFire scream 2

[LABEL A2]

[SPEECH: TerroristB]
()
	(screams)
[Audio: AIBarks\TerroristB\TerroristB_BarkOnFire\TerroristB02.mp3]

[END]

[COMMENT]
OnFire scream 3

[LABEL A3]

[SPEECH: TerroristB]
()
	(screams)
[Audio: AIBarks\TerroristB\TerroristB_BarkOnFire\TerroristB03.mp3]

[END]

-----------------------------------------------------------------
[ID: 123, Event lines: 8]
[Owner: TerroristB]
[Name:  TerroristB_BarkOutOfAmmo]

[LABEL A1]

[SPEECH: TerroristB]
  .
	This clip's empty.
[Audio: AIBarks\TerroristB\TerroristB_BarkOutOfAmmo\TerroristB01.mp3]

[END]

[COMMENT]
puzzled

[LABEL A2]

[SPEECH: TerroristB]
  ...
	It won't fire...
[Audio: AIBarks\TerroristB\TerroristB_BarkOutOfAmmo\TerroristB02.mp3]

[END]

[LABEL A3]

[SPEECH: TerroristB]
 ...
	All out...
[Audio: AIBarks\TerroristB\TerroristB_BarkOutOfAmmo\TerroristB03.mp3]

[END]

-----------------------------------------------------------------
[ID: 122, Event lines: 13]
[Owner: TerroristB]
[Name:  TerroristB_BarkPostAttackSearching]

[LABEL A1]

[SPEECH: TerroristB]
   .
	I'm gonna get this pig.
[Audio: AIBarks\TerroristB\TerroristB_BarkPostAttackSearching\TerroristB01.mp3]

[END]

[LABEL A2]

[SPEECH: TerroristB]
,   - .
	Stay cool, the guy's still around.
[Audio: AIBarks\TerroristB\TerroristB_BarkPostAttackSearching\TerroristB02.mp3]

[END]

[LABEL A3]

[SPEECH: TerroristB]
 ... -    .
	Keep looking...something funny about that guy.
[Audio: AIBarks\TerroristB\TerroristB_BarkPostAttackSearching\TerroristB03.mp3]

[END]

[LABEL A4]

[SPEECH: TerroristB]
.      UNATCO   .
	Careful.  These UNATCO guys got all the tricks.
[Audio: AIBarks\TerroristB\TerroristB_BarkPostAttackSearching\TerroristB04.mp3]

[END]

[LABEL A5]

[SPEECH: TerroristB]
 ,    .
	Thirty credits says I get him.
[Audio: AIBarks\TerroristB\TerroristB_BarkPostAttackSearching\TerroristB05.mp3]

[END]

[LABEL A6]

[SPEECH: TerroristB]
 ...      .
	Big guy...he can't hide for long.
[Audio: AIBarks\TerroristB\TerroristB_BarkPostAttackSearching\TerroristB06.mp3]

[END]

-----------------------------------------------------------------
[ID: 121, Event lines: 11]
[Owner: TerroristB]
[Name:  TerroristB_BarkPreAttackSearching]

[LABEL A1]

[SPEECH: TerroristB]
  - .
	I know I heard something.
[Audio: AIBarks\TerroristB\TerroristB_BarkPreAttackSearching\TerroristB01.mp3]

[END]

[LABEL A2]

[SPEECH: TerroristB]
.  !
	Wait.  Quiet!
[Audio: AIBarks\TerroristB\TerroristB_BarkPreAttackSearching\TerroristB02.mp3]

[END]

[LABEL A3]

[SPEECH: TerroristB]
...  - ?
	Is... is someone there?
[Audio: AIBarks\TerroristB\TerroristB_BarkPreAttackSearching\TerroristB03.mp3]

[END]

[LABEL A4]

[SPEECH: TerroristB]
.   ,  .
	Quiet.  I think we got cops.
[Audio: AIBarks\TerroristB\TerroristB_BarkPreAttackSearching\TerroristB04.mp3]

[END]

[LABEL A5]

[SPEECH: TerroristB]
  ,  - .
	I could swear I heard something.
[Audio: AIBarks\TerroristB\TerroristB_BarkPreAttackSearching\TerroristB05.mp3]

[END]

-----------------------------------------------------------------
[ID: 120, Event lines: 13]
[Owner: TerroristB]
[Name:  TerroristB_BarkPreAttackSighting]

[LABEL A1]

[SPEECH: TerroristB]
,  -  -   .
	Thought I saw someone -- a guy in a coat.
[Audio: AIBarks\TerroristB\TerroristB_BarkPreAttackSighting\TerroristB01.mp3]

[END]

[LABEL A2]

[SPEECH: TerroristB]
-  --  .
	Something moved -- could be the law.
[Audio: AIBarks\TerroristB\TerroristB_BarkPreAttackSighting\TerroristB02.mp3]

[END]

[LABEL A3]

[SPEECH: TerroristB]
 ,   .
	I think we've got an intruder.
[Audio: AIBarks\TerroristB\TerroristB_BarkPreAttackSighting\TerroristB03.mp3]

[END]

[LABEL A4]

[SPEECH: TerroristB]
  ?   ,   .
	Who's there?  I think the law's on us.
[Audio: AIBarks\TerroristB\TerroristB_BarkPreAttackSighting\TerroristB04.mp3]

[END]

[LABEL A5]

[SPEECH: TerroristB]
  ?     ...
	Who was that?  I didn't see a uniform...
[Audio: AIBarks\TerroristB\TerroristB_BarkPreAttackSighting\TerroristB05.mp3]

[END]

[LABEL A6]

[SPEECH: TerroristB]
 - ... ,  .
	I saw somebody...maybe just a homeless guy.
[Audio: AIBarks\TerroristB\TerroristB_BarkPreAttackSighting\TerroristB06.mp3]

[END]

-----------------------------------------------------------------
[ID: 119, Event lines: 9]
[Owner: TerroristB]
[Name:  TerroristB_BarkSearchGiveUp]

[LABEL A1]

[SPEECH: TerroristB]
,  .
	I guess it's nothing.
[Audio: AIBarks\TerroristB\TerroristB_BarkSearchGiveUp\TerroristB01.mp3]

[END]

[LABEL A2]

[SPEECH: TerroristB]
.  .
	Forget it.  I was hearing things.
[Audio: AIBarks\TerroristB\TerroristB_BarkSearchGiveUp\TerroristB02.mp3]

[END]

[LABEL A3]

[SPEECH: TerroristB]
 .
	All clear.
[Audio: AIBarks\TerroristB\TerroristB_BarkSearchGiveUp\TerroristB03.mp3]

[END]

[LABEL A4]

[SPEECH: TerroristB]
.  ,   .
	Nothing.  I guess we're safe.
[Audio: AIBarks\TerroristB\TerroristB_BarkSearchGiveUp\TerroristB04.mp3]

[END]

-----------------------------------------------------------------
[ID: 118, Event lines: 7]
[Owner: TerroristB]
[Name:  TerroristB_BarkSurprise]

[LABEL A1]

[SPEECH: TerroristB]
-?
	Huh?
[Audio: AIBarks\TerroristB\TerroristB_BarkSurprise\TerroristB01.mp3]

[END]

[LABEL A2]

[SPEECH: TerroristB]
  !
	They found us!
[Audio: AIBarks\TerroristB\TerroristB_BarkSurprise\TerroristB02.mp3]

[END]

[LABEL A3]

[SPEECH: TerroristB]
-.
	Uh oh.
[Audio: AIBarks\TerroristB\TerroristB_BarkSurprise\TerroristB03.mp3]

[END]

-----------------------------------------------------------------
[ID: 117, Event lines: 11]
[Owner: TerroristB]
[Name:  TerroristB_BarkTargetAcquired]

[LABEL A1]

[SPEECH: TerroristB]
 !   .
	That's him!  He's a cop.
[Audio: AIBarks\TerroristB\TerroristB_BarkTargetAcquired\TerroristB01.mp3]

[END]

[LABEL A2]

[SPEECH: TerroristB]
!
	Fascist!
[Audio: AIBarks\TerroristB\TerroristB_BarkTargetAcquired\TerroristB02.mp3]

[END]

[LABEL A3]

[SPEECH: TerroristB]
!
	Pig!
[Audio: AIBarks\TerroristB\TerroristB_BarkTargetAcquired\TerroristB03.mp3]

[END]

[LABEL A4]

[SPEECH: TerroristB]
 !
	Take him out!
[Audio: AIBarks\TerroristB\TerroristB_BarkTargetAcquired\TerroristB04.mp3]

[END]

[LABEL A5]

[SPEECH: TerroristB]
   .
	I got this one.
[Audio: AIBarks\TerroristB\TerroristB_BarkTargetAcquired\TerroristB05.mp3]

[END]

-----------------------------------------------------------------
[ID: 116, Event lines: 9]
[Owner: TerroristB]
[Name:  TerroristB_BarkTargetLost]

[LABEL A1]

[SPEECH: TerroristB]
  ...
	The guy vanished...
[Audio: AIBarks\TerroristB\TerroristB_BarkTargetLost\TerroristB01.mp3]

[END]

[LABEL A2]

[SPEECH: TerroristB]
 ,  .
	I think he took off.
[Audio: AIBarks\TerroristB\TerroristB_BarkTargetLost\TerroristB02.mp3]

[END]

[LABEL A3]

[SPEECH: TerroristB]
 ,   .
	I think we're safe.
[Audio: AIBarks\TerroristB\TerroristB_BarkTargetLost\TerroristB03.mp3]

[END]

[LABEL A4]

[SPEECH: TerroristB]
-  ?
	Anybody see him?
[Audio: AIBarks\TerroristB\TerroristB_BarkTargetLost\TerroristB04.mp3]

[END]

-----------------------------------------------------------------
[ID: 115, Event lines: 10]
[Owner: TerroristB]
[Name:  TerroristB_BarkTearGas]

[COMMENT]
TearGas scream 1

[LABEL A1]

[SPEECH: TerroristB]
()
	(screams)
[Audio: AIBarks\TerroristB\TerroristB_BarkTearGas\TerroristB01.mp3]

[END]

[COMMENT]
TearGas scream 2t

[LABEL A2]

[SPEECH: TerroristB]
()
	(screams) 
[Audio: AIBarks\TerroristB\TerroristB_BarkTearGas\TerroristB02.mp3]

[END]

[COMMENT]
TearGas scream 3t

[LABEL A3]

[SPEECH: TerroristB]
()
	(screams) 
[Audio: AIBarks\TerroristB\TerroristB_BarkTearGas\TerroristB03.mp3]

[END]

-----------------------------------------------------------------
[ID: 146, Event lines: 15]
[Owner: Terrorist]
[Name:  Terrorist_BarkAreaSecure]

[LABEL A1]

[SPEECH: Terrorist]
      .
	These guys aren't so tough.
[Audio: AIBarks\Terrorist\Terrorist_BarkAreaSecure\Terrorist01.mp3]

[END]

[LABEL A2]

[SPEECH: Terrorist]
-    .
	Let's get the hell out of here.
[Audio: AIBarks\Terrorist\Terrorist_BarkAreaSecure\Terrorist02.mp3]

[END]

[LABEL A3]

[SPEECH: Terrorist]
  .
	This one's a goner.
[Audio: AIBarks\Terrorist\Terrorist_BarkAreaSecure\Terrorist03.mp3]

[END]

[LABEL A4]

[SPEECH: Terrorist]
     .
	Now this is what I signed on for.
[Audio: AIBarks\Terrorist\Terrorist_BarkAreaSecure\Terrorist04.mp3]

[END]

[LABEL A5]

[SPEECH: Terrorist]
 .         .
	Got him.  Maybe we have a chance.
[Audio: AIBarks\Terrorist\Terrorist_BarkAreaSecure\Terrorist05.mp3]

[END]

[LABEL A6]

[SPEECH: Terrorist]
    .
	Never killed a cop before.
[Audio: AIBarks\Terrorist\Terrorist_BarkAreaSecure\Terrorist06.mp3]

[END]

[LABEL A7]

[SPEECH: Terrorist]
     .  ?
	This guy wasn't just a grunt.  What's going on?
[Audio: AIBarks\Terrorist\Terrorist_BarkAreaSecure\Terrorist07.mp3]

[END]

-----------------------------------------------------------------
[ID: 145, Event lines: 13]
[Owner: Terrorist]
[Name:  Terrorist_BarkCriticalDamage]

[LABEL A1]

[SPEECH: Terrorist]
 !
	I'm hit!
[Audio: AIBarks\Terrorist\Terrorist_BarkCriticalDamage\Terrorist01.mp3]

[END]

[LABEL A2]

[SPEECH: Terrorist]
(  )
	(grunt of pain)
[Audio: AIBarks\Terrorist\Terrorist_BarkCriticalDamage\Terrorist02.mp3]

[END]

[LABEL A3]

[SPEECH: Terrorist]
 !
	Goddamn!
[Audio: AIBarks\Terrorist\Terrorist_BarkCriticalDamage\Terrorist03.mp3]

[END]

[LABEL A4]

[SPEECH: Terrorist]
( )
	(yell of pain)
[Audio: AIBarks\Terrorist\Terrorist_BarkCriticalDamage\Terrorist04.mp3]

[END]

[LABEL A5]

[SPEECH: Terrorist]
( )
	(yell of pain)
[Audio: AIBarks\Terrorist\Terrorist_BarkCriticalDamage\Terrorist05.mp3]

[END]

[LABEL A6]

[SPEECH: Terrorist]
( )
	(yell of pain)
[Audio: AIBarks\Terrorist\Terrorist_BarkCriticalDamage\Terrorist06.mp3]

[END]

-----------------------------------------------------------------
[ID: 144, Event lines: 8, First Person view, Non-interactive]
[Owner: Terrorist]
[Name:  Terrorist_BarkFutz]

[COMMENT]
Not sure where these would be used - Mission 5 prison?

[LABEL A1]

[SPEECH: Terrorist]
  ?
	What is it now?
[Audio: AIBarks\Terrorist\Terrorist_BarkFutz\Terrorist01.mp3]

[END]

[LABEL A2]

[SPEECH: Terrorist]
,  , .
	Hey, get serious, man.
[Audio: AIBarks\Terrorist\Terrorist_BarkFutz\Terrorist02.mp3]

[END]

[LABEL A3]

[SPEECH: Terrorist]
 .
	Knock it off.
[Audio: AIBarks\Terrorist\Terrorist_BarkFutz\Terrorist03.mp3]

[END]

-----------------------------------------------------------------
[ID: 143, Event lines: 7]
[Owner: Terrorist]
[Name:  Terrorist_BarkGoingForAlarm]

[LABEL A1]

[SPEECH: Terrorist]
  - !
	This guy's a cop!
[Audio: AIBarks\Terrorist\Terrorist_BarkGoingForAlarm\Terrorist01.mp3]

[END]

[LABEL A2]

[SPEECH: Terrorist]
  !
	They found us!
[Audio: AIBarks\Terrorist\Terrorist_BarkGoingForAlarm\Terrorist02.mp3]

[END]

[LABEL A3]

[SPEECH: Terrorist]
 !
	We're busted!
[Audio: AIBarks\Terrorist\Terrorist_BarkGoingForAlarm\Terrorist03.mp3]

[END]

-----------------------------------------------------------------
[ID: 142, Event lines: 7]
[Owner: Terrorist]
[Name:  Terrorist_BarkGore]

[LABEL A1]

[SPEECH: Terrorist]
    .
	The bastards just killed him.
[Audio: AIBarks\Terrorist\Terrorist_BarkGore\Terrorist01.mp3]

[END]

[LABEL A2]

[SPEECH: Terrorist]
   -   .
	We got a man down - everybody be careful.
[Audio: AIBarks\Terrorist\Terrorist_BarkGore\Terrorist02.mp3]

[END]

[LABEL A3]

[SPEECH: Terrorist]
 ... ,  .
	He's down...I think he's dead.
[Audio: AIBarks\Terrorist\Terrorist_BarkGore\Terrorist03.mp3]

[END]

-----------------------------------------------------------------
[ID: 141, Event lines: 30]
[Owner: Terrorist]
[Name:  Terrorist_BarkIdle]

[LABEL Normal]

[LABEL Verbose]

[LABEL A1]

[SPEECH: Terrorist]
       .
	Sooner or later they're just going to find us.
[Audio: AIBarks\Terrorist\Terrorist_BarkIdle\Terrorist01.mp3]

[END]

[LABEL A2]

[SPEECH: Terrorist]
   ?
	When we gonna see some action?
[Audio: AIBarks\Terrorist\Terrorist_BarkIdle\Terrorist02.mp3]

[END]

[LABEL A3]

[SPEECH: Terrorist]
()     .
	(Sighs)  This is a long-ass shift.
[Audio: AIBarks\Terrorist\Terrorist_BarkIdle\Terrorist03.mp3]

[END]

[LABEL A4]

[SPEECH: Terrorist]
     ...     .
	Two weeks training at a militia camp... I ain't ready for this.
[Audio: AIBarks\Terrorist\Terrorist_BarkIdle\Terrorist04.mp3]

[END]

[LABEL A5]

[SPEECH: Terrorist]
,  ,    .
	I guess this beats starving back home.
[Audio: AIBarks\Terrorist\Terrorist_BarkIdle\Terrorist05.mp3]

[END]

[LABEL A6]

[SPEECH: Terrorist]
...  , .    .
	...like Billy the Kid, man.  We're outlaws.
[Audio: AIBarks\Terrorist\Terrorist_BarkIdle\Terrorist06.mp3]

[END]

[LABEL A7]

[SPEECH: Terrorist]
   UNATCO   ...  ,   .
	These UNATCO guys are like, machines... don't know what they are.
[Audio: AIBarks\Terrorist\Terrorist_BarkIdle\Terrorist07.mp3]

[END]

[LABEL A8]

[SPEECH: Terrorist]
   ,   .
	Hot as hell in these masks.
[Audio: AIBarks\Terrorist\Terrorist_BarkIdle\Terrorist08.mp3]

[END]

[LABEL A9]

[SPEECH: Terrorist]
( )
	(clears throat)
[Audio: AIBarks\Terrorist\Terrorist_BarkIdle\Terrorist09.mp3]

[END]

[LABEL A10]

[SPEECH: Terrorist]
( )
	(hums)
[Audio: AIBarks\Terrorist\Terrorist_BarkIdle\Terrorist10.mp3]

[END]

[LABEL A11]

[SPEECH: Terrorist]
()
	(sighs)
[Audio: AIBarks\Terrorist\Terrorist_BarkIdle\Terrorist11.mp3]

[END]

[LABEL V1]

[JUMP TO Verbose]

[LABEL N1]

[JUMP TO Normal]

[LABEL N2]

[JUMP TO Normal]

[LABEL N3]

[JUMP TO Normal]

[END]

-----------------------------------------------------------------
[ID: 140, Event lines: 10]
[Owner: Terrorist]
[Name:  Terrorist_BarkOnFire]

[COMMENT]
OnFire scream 1

[LABEL A1]

[SPEECH: Terrorist]
()
	(screams)
[Audio: AIBarks\Terrorist\Terrorist_BarkOnFire\Terrorist01.mp3]

[END]

[COMMENT]
OnFire scream 2

[LABEL A2]

[SPEECH: Terrorist]
()
	(screams)
[Audio: AIBarks\Terrorist\Terrorist_BarkOnFire\Terrorist02.mp3]

[END]

[COMMENT]
OnFire scream 3

[LABEL A3]

[SPEECH: Terrorist]
()
	(screams)
[Audio: AIBarks\Terrorist\Terrorist_BarkOnFire\Terrorist03.mp3]

[END]

-----------------------------------------------------------------
[ID: 139, Event lines: 8]
[Owner: Terrorist]
[Name:  Terrorist_BarkOutOfAmmo]

[LABEL A1]

[SPEECH: Terrorist]
  .
	This clip's empty.
[Audio: AIBarks\Terrorist\Terrorist_BarkOutOfAmmo\Terrorist01.mp3]

[END]

[COMMENT]
puzzled

[LABEL A2]

[SPEECH: Terrorist]
  ...
	It won't fire...
[Audio: AIBarks\Terrorist\Terrorist_BarkOutOfAmmo\Terrorist02.mp3]

[END]

[LABEL A3]

[SPEECH: Terrorist]
 ...
	All out...
[Audio: AIBarks\Terrorist\Terrorist_BarkOutOfAmmo\Terrorist03.mp3]

[END]

-----------------------------------------------------------------
[ID: 138, Event lines: 13, First Person view, Non-interactive]
[Owner: Terrorist]
[Name:  Terrorist_BarkPostAttackSearching]

[LABEL A1]

[SPEECH: Terrorist]
   .
	I'm gonna get this pig.
[Audio: AIBarks\Terrorist\Terrorist_BarkPostAttackSearching\Terrorist01.mp3]

[END]

[LABEL A2]

[SPEECH: Terrorist]
,   - .
	Stay cool, the guy's still around.
[Audio: AIBarks\Terrorist\Terrorist_BarkPostAttackSearching\Terrorist02.mp3]

[END]

[LABEL A3]

[SPEECH: Terrorist]
 ... -    .
	Keep looking...something funny about that guy.
[Audio: AIBarks\Terrorist\Terrorist_BarkPostAttackSearching\Terrorist03.mp3]

[END]

[LABEL A4]

[SPEECH: Terrorist]
.      UNATCO   .
	Careful.  These UNATCO guys got all the tricks.
[Audio: AIBarks\Terrorist\Terrorist_BarkPostAttackSearching\Terrorist04.mp3]

[END]

[LABEL A5]

[SPEECH: Terrorist]
 ,    .
	Thirty credits says I get him.
[Audio: AIBarks\Terrorist\Terrorist_BarkPostAttackSearching\Terrorist05.mp3]

[END]

[LABEL A6]

[SPEECH: Terrorist]
 ...      .
	Big guy...he can't hide for long.
[Audio: AIBarks\Terrorist\Terrorist_BarkPostAttackSearching\Terrorist06.mp3]

[END]

-----------------------------------------------------------------
[ID: 137, Event lines: 11, First Person view, Non-interactive]
[Owner: Terrorist]
[Name:  Terrorist_BarkPreAttackSearching]

[LABEL A1]

[SPEECH: Terrorist]
  - .
	I know I heard something.
[Audio: AIBarks\Terrorist\Terrorist_BarkPreAttackSearching\Terrorist01.mp3]

[END]

[LABEL A2]

[SPEECH: Terrorist]
. !
	Wait.  Quiet!
[Audio: AIBarks\Terrorist\Terrorist_BarkPreAttackSearching\Terrorist02.mp3]

[END]

[LABEL A3]

[SPEECH: Terrorist]
...  - ?
	Is... is someone there?
[Audio: AIBarks\Terrorist\Terrorist_BarkPreAttackSearching\Terrorist03.mp3]

[END]

[LABEL A4]

[SPEECH: Terrorist]
.   ,  .
	Quiet.  I think we got cops.
[Audio: AIBarks\Terrorist\Terrorist_BarkPreAttackSearching\Terrorist04.mp3]

[END]

[LABEL A5]

[SPEECH: Terrorist]
  ,  - .
	I could swear I heard something.
[Audio: AIBarks\Terrorist\Terrorist_BarkPreAttackSearching\Terrorist05.mp3]

[END]

-----------------------------------------------------------------
[ID: 136, Event lines: 13]
[Owner: Terrorist]
[Name:  Terrorist_BarkPreAttackSighting]

[LABEL A1]

[SPEECH: Terrorist]
,  -  -   .
	Thought I saw someone -- a guy in a coat.
[Audio: AIBarks\Terrorist\Terrorist_BarkPreAttackSighting\Terrorist01.mp3]

[END]

[LABEL A2]

[SPEECH: Terrorist]
-  -  .
	Something moved -- could be the law.
[Audio: AIBarks\Terrorist\Terrorist_BarkPreAttackSighting\Terrorist02.mp3]

[END]

[LABEL A3]

[SPEECH: Terrorist]
 ,   .
	I think we've got an intruder.
[Audio: AIBarks\Terrorist\Terrorist_BarkPreAttackSighting\Terrorist03.mp3]

[END]

[LABEL A4]

[SPEECH: Terrorist]
  ?  ,   .
	Who's there?  I think the law's on us.
[Audio: AIBarks\Terrorist\Terrorist_BarkPreAttackSighting\Terrorist04.mp3]

[END]

[LABEL A5]

[SPEECH: Terrorist]
  ?    ...
	Who was that?  I didn't see a uniform...
[Audio: AIBarks\Terrorist\Terrorist_BarkPreAttackSighting\Terrorist05.mp3]

[END]

[LABEL A6]

[SPEECH: Terrorist]
 - ... ,  .
	I saw somebody...maybe just a homeless guy.
[Audio: AIBarks\Terrorist\Terrorist_BarkPreAttackSighting\Terrorist06.mp3]

[END]

-----------------------------------------------------------------
[ID: 135, Event lines: 9]
[Owner: Terrorist]
[Name:  Terrorist_BarkSearchGiveUp]

[LABEL A1]

[SPEECH: Terrorist]
,  .
	I guess it's nothing.
[Audio: AIBarks\Terrorist\Terrorist_BarkSearchGiveUp\Terrorist01.mp3]

[END]

[LABEL A2]

[SPEECH: Terrorist]
.  .
	Forget it.  I was hearing things.
[Audio: AIBarks\Terrorist\Terrorist_BarkSearchGiveUp\Terrorist02.mp3]

[END]

[LABEL A3]

[SPEECH: Terrorist]
 .
	All clear.
[Audio: AIBarks\Terrorist\Terrorist_BarkSearchGiveUp\Terrorist03.mp3]

[END]

[LABEL A4]

[SPEECH: Terrorist]
.  ,   .
	Nothing.  I guess we're safe.
[Audio: AIBarks\Terrorist\Terrorist_BarkSearchGiveUp\Terrorist04.mp3]

[END]

-----------------------------------------------------------------
[ID: 134, Event lines: 7]
[Owner: Terrorist]
[Name:  Terrorist_BarkSurprise]

[LABEL A1]

[SPEECH: Terrorist]
-?
	Huh?
[Audio: AIBarks\Terrorist\Terrorist_BarkSurprise\Terrorist01.mp3]

[END]

[LABEL A2]

[SPEECH: Terrorist]
  !
	They found us!
[Audio: AIBarks\Terrorist\Terrorist_BarkSurprise\Terrorist02.mp3]

[END]

[LABEL A3]

[SPEECH: Terrorist]
-.
	Uh oh.
[Audio: AIBarks\Terrorist\Terrorist_BarkSurprise\Terrorist03.mp3]

[END]

-----------------------------------------------------------------
[ID: 133, Event lines: 11]
[Owner: Terrorist]
[Name:  Terrorist_BarkTargetAcquired]

[LABEL A1]

[SPEECH: Terrorist]
 !   .
	That's him!  He's a cop.
[Audio: AIBarks\Terrorist\Terrorist_BarkTargetAcquired\Terrorist01.mp3]

[END]

[LABEL A2]

[SPEECH: Terrorist]
!
	Fascist!
[Audio: AIBarks\Terrorist\Terrorist_BarkTargetAcquired\Terrorist02.mp3]

[END]

[LABEL A3]

[SPEECH: Terrorist]
!
	Pig!
[Audio: AIBarks\Terrorist\Terrorist_BarkTargetAcquired\Terrorist03.mp3]

[END]

[LABEL A4]

[SPEECH: Terrorist]
 !
	Take him out!
[Audio: AIBarks\Terrorist\Terrorist_BarkTargetAcquired\Terrorist04.mp3]

[END]

[LABEL A5]

[SPEECH: Terrorist]
   .
	I got this one.
[Audio: AIBarks\Terrorist\Terrorist_BarkTargetAcquired\Terrorist05.mp3]

[END]

-----------------------------------------------------------------
[ID: 132, Event lines: 9]
[Owner: Terrorist]
[Name:  Terrorist_BarkTargetLost]

[LABEL A1]

[SPEECH: Terrorist]
  ...
	The guy vanished...
[Audio: AIBarks\Terrorist\Terrorist_BarkTargetLost\Terrorist01.mp3]

[END]

[LABEL A2]

[SPEECH: Terrorist]
 ,  .
	I think he took off.
[Audio: AIBarks\Terrorist\Terrorist_BarkTargetLost\Terrorist02.mp3]

[END]

[LABEL A3]

[SPEECH: Terrorist]
 ,   .
	I think we're safe.
[Audio: AIBarks\Terrorist\Terrorist_BarkTargetLost\Terrorist03.mp3]

[END]

[LABEL A4]

[SPEECH: Terrorist]
-  ?
	Anybody see him?
[Audio: AIBarks\Terrorist\Terrorist_BarkTargetLost\Terrorist04.mp3]

[END]

-----------------------------------------------------------------
[ID: 131, Event lines: 10]
[Owner: Terrorist]
[Name:  Terrorist_BarkTearGas]

[COMMENT]
TearGas scream 1I

[LABEL A1]

[SPEECH: Terrorist]
()
	(screams)
[Audio: AIBarks\Terrorist\Terrorist_BarkTearGas\Terrorist01.mp3]

[END]

[COMMENT]
TearGas scream 2A

[LABEL A2]

[SPEECH: Terrorist]
() 
	(screams) 
[Audio: AIBarks\Terrorist\Terrorist_BarkTearGas\Terrorist02.mp3]

[END]

[COMMENT]
TearGas scream 3A

[LABEL A3]

[SPEECH: Terrorist]
() 
	(screams) 
[Audio: AIBarks\Terrorist\Terrorist_BarkTearGas\Terrorist03.mp3]

[END]

-----------------------------------------------------------------
[ID: 114, Event lines: 9]
[Owner: ThugMale]
[Name:  ThugMale_BarkAreaSecure]

[LABEL A1]

[SPEECH: ThugMale]
!   .
	Ha!  Never shoulda messed.
[Audio: AIBarks\ThugMale\ThugMale_BarkAreaSecure\ThugMale01.mp3]

[END]

[LABEL A2]

[SPEECH: ThugMale]
!
	Suck it down!
[Audio: AIBarks\ThugMale\ThugMale_BarkAreaSecure\ThugMale02.mp3]

[END]

[LABEL A3]

[SPEECH: ThugMale]
   . 
	That guy was just asking for it. 
[Audio: AIBarks\ThugMale\ThugMale_BarkAreaSecure\ThugMale03.mp3]

[END]

[LABEL A4]

[SPEECH: ThugMale]
,    .
	Let's see what this guy had on him...
[Audio: AIBarks\ThugMale\ThugMale_BarkAreaSecure\ThugMale04.mp3]

[END]

-----------------------------------------------------------------
[ID: 113, Event lines: 11]
[Owner: ThugMale]
[Name:  ThugMale_BarkCriticalDamage]

[LABEL A1]

[SPEECH: ThugMale]
 , !    !
	Come on, man!  I was just messing around!
[Audio: AIBarks\ThugMale\ThugMale_BarkCriticalDamage\ThugMale01.mp3]

[END]

[LABEL A2]

[SPEECH: ThugMale]
  !
	I'm outta here!
[Audio: AIBarks\ThugMale\ThugMale_BarkCriticalDamage\ThugMale02.mp3]

[END]

[LABEL A3]

[SPEECH: ThugMale]
    ?
	That all you got?
[Audio: AIBarks\ThugMale\ThugMale_BarkCriticalDamage\ThugMale03.mp3]

[END]

[LABEL A4]

[SPEECH: ThugMale]
()
	(screams)
[Audio: AIBarks\ThugMale\ThugMale_BarkCriticalDamage\ThugMale04.mp3]

[END]

[LABEL A5]

[SPEECH: ThugMale]
()
	(grunts)
[Audio: AIBarks\ThugMale\ThugMale_BarkCriticalDamage\ThugMale05.mp3]

[END]

-----------------------------------------------------------------
[ID: 112, Event lines: 8, First Person view, Non-interactive]
[Owner: ThugMale]
[Name:  ThugMale_BarkFutz]

[LABEL A1]

[SPEECH: ThugMale]
, .
	Back off, man.
[Audio: AIBarks\ThugMale\ThugMale_BarkFutz\ThugMale01.mp3]

[END]

[LABEL A2]

[SPEECH: ThugMale]
    .
	You don't wanna do that.
[Audio: AIBarks\ThugMale\ThugMale_BarkFutz\ThugMale02.mp3]

[END]

[COMMENT]
i.e. an exclamation, not a question

[LABEL A3]

[SPEECH: ThugMale]
  !?
	What is this!?
[Audio: AIBarks\ThugMale\ThugMale_BarkFutz\ThugMale03.mp3]

[END]

-----------------------------------------------------------------
[ID: 111, Event lines: 7]
[Owner: ThugMale]
[Name:  ThugMale_BarkGoingForAlarm]

[LABEL A1]

[SPEECH: ThugMale]
    !
	That guy looks like a cop!
[Audio: AIBarks\ThugMale\ThugMale_BarkGoingForAlarm\ThugMale01.mp3]

[END]

[LABEL A2]

[SPEECH: ThugMale]
,  !
	I think it's a raid!
[Audio: AIBarks\ThugMale\ThugMale_BarkGoingForAlarm\ThugMale02.mp3]

[END]

[LABEL A3]

[SPEECH: ThugMale]
!  !  !
	Cops!  Hey!  Cops!
[Audio: AIBarks\ThugMale\ThugMale_BarkGoingForAlarm\ThugMale03.mp3]

[END]

-----------------------------------------------------------------
[ID: 110, Event lines: 7]
[Owner: ThugMale]
[Name:  ThugMale_BarkGore]

[LABEL A1]

[SPEECH: ThugMale]
-  .
	Someone got wasted.
[Audio: AIBarks\ThugMale\ThugMale_BarkGore\ThugMale01.mp3]

[END]

[LABEL A2]

[SPEECH: ThugMale]
,    ?
	Okay, what's the deal here?
[Audio: AIBarks\ThugMale\ThugMale_BarkGore\ThugMale02.mp3]

[END]

[LABEL A3]

[SPEECH: ThugMale]
 , . .
	What up, man.  Living color.
[Audio: AIBarks\ThugMale\ThugMale_BarkGore\ThugMale03.mp3]

[END]

-----------------------------------------------------------------
[ID: 109, Event lines: 27]
[Owner: ThugMale]
[Name:  ThugMale_BarkIdle]

[LABEL Normal]

[LABEL Verbose]

[LABEL A1]

[SPEECH: ThugMale]
      .
	Those UN cops are everywhere these days.
[Audio: AIBarks\ThugMale\ThugMale_BarkIdle\ThugMale01.mp3]

[END]

[LABEL A2]

[SPEECH: ThugMale]
!     .
	Ha!  Cops just walked right by me.
[Audio: AIBarks\ThugMale\ThugMale_BarkIdle\ThugMale02.mp3]

[END]

[LABEL A3]

[SPEECH: ThugMale]
,   .
	Man, I should get a car.
[Audio: AIBarks\ThugMale\ThugMale_BarkIdle\ThugMale03.mp3]

[END]

[LABEL A4]

[SPEECH: ThugMale]
( )
	(clears throat)
[Audio: AIBarks\ThugMale\ThugMale_BarkIdle\ThugMale04.mp3]

[END]

[LABEL A5]

[SPEECH: ThugMale]
()
	(whistles)
[Audio: AIBarks\ThugMale\ThugMale_BarkIdle\ThugMale05.mp3]

[END]

[LABEL A6]

[SPEECH: ThugMale]
()
	(coughs)
[Audio: AIBarks\ThugMale\ThugMale_BarkIdle\ThugMale06.mp3]

[END]

[LABEL A7]

[SPEECH: ThugMale]
  .     -  .
	Not feeling too good.  That Gray Death's just freakin' me out.
[Audio: AIBarks\ThugMale\ThugMale_BarkIdle\ThugMale07.mp3]

[END]

[LABEL A8]

[SPEECH: ThugMale]
-, . -    .
	One day, man.  I'm just not gonna take it any more.
[Audio: AIBarks\ThugMale\ThugMale_BarkIdle\ThugMale08.mp3]

[END]

[LABEL A9]

[SPEECH: ThugMale]
 , .     ,  .
	These proles, man.  They got no idea what goes on.
[Audio: AIBarks\ThugMale\ThugMale_BarkIdle\ThugMale09.mp3]

[END]

[LABEL A10]

[SPEECH: ThugMale]
    , .   .
	Gotta move uptown, man.  Get outta here.
[Audio: AIBarks\ThugMale\ThugMale_BarkIdle\ThugMale10.mp3]

[END]

[LABEL V1]

[JUMP TO Verbose]

[LABEL N1]

[JUMP TO Normal]

[LABEL N2]

[JUMP TO Normal]

[END]

-----------------------------------------------------------------
[ID: 108, Event lines: 10]
[Owner: ThugMale]
[Name:  ThugMale_BarkOnFire]

[COMMENT]
OnFire scream 1

[LABEL A1]

[SPEECH: ThugMale]
()
	(screams)
[Audio: AIBarks\ThugMale\ThugMale_BarkOnFire\ThugMale01.mp3]

[END]

[COMMENT]
OnFire scream 2

[LABEL A2]

[SPEECH: ThugMale]
()
	(screams)
[Audio: AIBarks\ThugMale\ThugMale_BarkOnFire\ThugMale02.mp3]

[END]

[COMMENT]
OnFire scream 3

[LABEL A3]

[SPEECH: ThugMale]
()
	(screams)
[Audio: AIBarks\ThugMale\ThugMale_BarkOnFire\ThugMale03.mp3]

[END]

-----------------------------------------------------------------
[ID: 107, Event lines: 7]
[Owner: ThugMale]
[Name:  ThugMale_BarkOutOfAmmo]

[LABEL A1]

[SPEECH: ThugMale]
 !
	Goddamn gun!
[Audio: AIBarks\ThugMale\ThugMale_BarkOutOfAmmo\ThugMale01.mp3]

[END]

[LABEL A2]

[SPEECH: ThugMale]
 ...!
	Son of a...empty!
[Audio: AIBarks\ThugMale\ThugMale_BarkOutOfAmmo\ThugMale02.mp3]

[END]

[LABEL A3]

[SPEECH: ThugMale]
  .
	I'm out.
[Audio: AIBarks\ThugMale\ThugMale_BarkOutOfAmmo\ThugMale03.mp3]

[END]

-----------------------------------------------------------------
[ID: 106, Event lines: 7]
[Owner: ThugMale]
[Name:  ThugMale_BarkPostAttackSearching]

[LABEL A1]

[SPEECH: ThugMale]
 ,  ,    .
	I know you still there, so just come on out.
[Audio: AIBarks\ThugMale\ThugMale_BarkPostAttackSearching\ThugMale01.mp3]

[END]

[LABEL A2]

[SPEECH: ThugMale]
, ,    .
	Come on out, man, let's finish this.
[Audio: AIBarks\ThugMale\ThugMale_BarkPostAttackSearching\ThugMale02.mp3]

[END]

[LABEL A3]

[SPEECH: ThugMale]
, ?
	You scared, man?
[Audio: AIBarks\ThugMale\ThugMale_BarkPostAttackSearching\ThugMale03.mp3]

[END]

-----------------------------------------------------------------
[ID: 105, Event lines: 7]
[Owner: ThugMale]
[Name:  ThugMale_BarkPreAttackSearching]

[LABEL A1]

[SPEECH: ThugMale]
  , !
	I heard that, man!
[Audio: AIBarks\ThugMale\ThugMale_BarkPreAttackSearching\ThugMale01.mp3]

[END]

[LABEL A2]

[SPEECH: ThugMale]
-!    -!
	I'm coming, man!  I'm gonna find you!
[Audio: AIBarks\ThugMale\ThugMale_BarkPreAttackSearching\ThugMale02.mp3]

[END]

[LABEL A3]

[SPEECH: ThugMale]
 ?       , .
	Who's that?  You're in the wrong part o'town man.
[Audio: AIBarks\ThugMale\ThugMale_BarkPreAttackSearching\ThugMale03.mp3]

[END]

-----------------------------------------------------------------
[ID: 104, Event lines: 7]
[Owner: ThugMale]
[Name:  ThugMale_BarkPreAttackSighting]

[LABEL A1]

[SPEECH: ThugMale]
   !
	There he is!
[Audio: AIBarks\ThugMale\ThugMale_BarkPreAttackSighting\ThugMale01.mp3]

[END]

[LABEL A2]

[SPEECH: ThugMale]
  .
	That's the guy.
[Audio: AIBarks\ThugMale\ThugMale_BarkPreAttackSighting\ThugMale02.mp3]

[END]

[LABEL A3]

[SPEECH: ThugMale]
!   ?
	Hey!  Who's moving around there?
[Audio: AIBarks\ThugMale\ThugMale_BarkPreAttackSighting\ThugMale03.mp3]

[END]

-----------------------------------------------------------------
[ID: 103, Event lines: 7]
[Owner: ThugMale]
[Name:  ThugMale_BarkSearchGiveUp]

[LABEL A1]

[SPEECH: ThugMale]
 - .
	Just a bum or something.
[Audio: AIBarks\ThugMale\ThugMale_BarkSearchGiveUp\ThugMale01.mp3]

[END]

[LABEL A2]

[SPEECH: ThugMale]
, .
	Ah, it ain't nothing.
[Audio: AIBarks\ThugMale\ThugMale_BarkSearchGiveUp\ThugMale02.mp3]

[END]

[LABEL A3]

[SPEECH: ThugMale]
  ,  .
	Just the wind, I guess.
[Audio: AIBarks\ThugMale\ThugMale_BarkSearchGiveUp\ThugMale03.mp3]

[END]

-----------------------------------------------------------------
[ID: 102, Event lines: 7]
[Owner: ThugMale]
[Name:  ThugMale_BarkSurprise]

[LABEL A1]

[SPEECH: ThugMale]
!
	Whoah.
[Audio: AIBarks\ThugMale\ThugMale_BarkSurprise\ThugMale01.mp3]

[END]

[LABEL A2]

[SPEECH: ThugMale]
...
	Son of a...
[Audio: AIBarks\ThugMale\ThugMale_BarkSurprise\ThugMale02.mp3]

[END]

[LABEL A3]

[SPEECH: ThugMale]
.
	Gotcha.
[Audio: AIBarks\ThugMale\ThugMale_BarkSurprise\ThugMale03.mp3]

[END]

-----------------------------------------------------------------
[ID: 101, Event lines: 7]
[Owner: ThugMale]
[Name:  ThugMale_BarkTargetAcquired]

[LABEL A1]

[SPEECH: ThugMale]
  .
	This is gonna be good.
[Audio: AIBarks\ThugMale\ThugMale_BarkTargetAcquired\ThugMale01.mp3]

[END]

[LABEL A2]

[SPEECH: ThugMale]
 , .
	Your mistake, buddy.
[Audio: AIBarks\ThugMale\ThugMale_BarkTargetAcquired\ThugMale02.mp3]

[END]

[LABEL A3]

[SPEECH: ThugMale]
, , .
	That's right man, step up.
[Audio: AIBarks\ThugMale\ThugMale_BarkTargetAcquired\ThugMale03.mp3]

[END]

-----------------------------------------------------------------
[ID: 100, Event lines: 11]
[Owner: ThugMale]
[Name:  ThugMale_BarkTargetLost]

[LABEL A1]

[SPEECH: ThugMale]
 .
	Guy's just gone.
[Audio: AIBarks\ThugMale\ThugMale_BarkTargetLost\ThugMale01.mp3]

[END]

[LABEL A2]

[SPEECH: ThugMale]
.    .
	Goddamn.  That guy looked rich, too.
[Audio: AIBarks\ThugMale\ThugMale_BarkTargetLost\ThugMale02.mp3]

[END]

[LABEL A3]

[SPEECH: ThugMale]
! ,  .
	Huh.  Guess he took off.
[Audio: AIBarks\ThugMale\ThugMale_BarkTargetLost\ThugMale03.mp3]

[END]

[LABEL A4]

[SPEECH: ThugMale]
.   .
	Disappeared.  Like one'a them aliens.
[Audio: AIBarks\ThugMale\ThugMale_BarkTargetLost\ThugMale04.mp3]

[END]

[LABEL A5]

[SPEECH: ThugMale]
 .      .
	Guy's gone.  Like the Shadow or somethin'.
[Audio: AIBarks\ThugMale\ThugMale_BarkTargetLost\ThugMale05.mp3]

[END]

-----------------------------------------------------------------
[ID: 99, Event lines: 10]
[Owner: ThugMale]
[Name:  ThugMale_BarkTearGas]

[COMMENT]
TearGas scream 1

[LABEL A1]

[SPEECH: ThugMale]
()
	(screams)
[Audio: AIBarks\ThugMale\ThugMale_BarkTearGas\ThugMale01.mp3]

[END]

[COMMENT]
TearGas scream 2

[LABEL A2]

[SPEECH: ThugMale]
() 
	(screams) 
[Audio: AIBarks\ThugMale\ThugMale_BarkTearGas\ThugMale02.mp3]

[END]

[COMMENT]
TearGas scream 3

[LABEL A3]

[SPEECH: ThugMale]
()
	(screams) 
[Audio: AIBarks\ThugMale\ThugMale_BarkTearGas\ThugMale03.mp3]

[END]

-----------------------------------------------------------------
[ID: 98, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: TracerTong]
[Name:  TracerTong_BarkAllianceFriendly]

[LABEL A1]

[SPEECH: TracerTong]
   .
	Don't try that again.
[Audio: AIBarks\TracerTong\TracerTong_BarkAllianceFriendly\TracerTong01.mp3]

[END]

[LABEL A2]

[SPEECH: TracerTong]
    .     .
	We need each other's help.  Don't make me kill you.
[Audio: AIBarks\TracerTong\TracerTong_BarkAllianceFriendly\TracerTong02.mp3]

[END]

[LABEL A3]

[SPEECH: TracerTong]
    .    .
	You are too valuable to destroy.  I will spare your life.
[Audio: AIBarks\TracerTong\TracerTong_BarkAllianceFriendly\TracerTong03.mp3]

[END]

-----------------------------------------------------------------
[ID: 97, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: TracerTong]
[Name:  TracerTong_BarkAllianceHostile]

[LABEL A1]

[SPEECH: TracerTong]
 !
	You will stop!
[Audio: AIBarks\TracerTong\TracerTong_BarkAllianceHostile\TracerTong01.mp3]

[END]

[LABEL A2]

[SPEECH: TracerTong]
 .
	Bad idea.
[Audio: AIBarks\TracerTong\TracerTong_BarkAllianceHostile\TracerTong02.mp3]

[END]

[LABEL A3]

[SPEECH: TracerTong]
     ?
	You dare to challenge ME?
[Audio: AIBarks\TracerTong\TracerTong_BarkAllianceHostile\TracerTong03.mp3]

[END]

-----------------------------------------------------------------
[ID: 96, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: TracerTong]
[Name:  TracerTong_BarkFutz]

[LABEL A1]

[SPEECH: TracerTong]
     ,  .
	I am a man of very little patience, Mr. Denton.
[Audio: AIBarks\TracerTong\TracerTong_BarkFutz\TracerTong01.mp3]

[END]

[LABEL A2]

[SPEECH: TracerTong]
   .
	Stop wasting time.
[Audio: AIBarks\TracerTong\TracerTong_BarkFutz\TracerTong02.mp3]

[END]

[LABEL A3]

[SPEECH: TracerTong]
, -,  ?
	What do you think you're doing?
[Audio: AIBarks\TracerTong\TracerTong_BarkFutz\TracerTong03.mp3]

[END]

-----------------------------------------------------------------
[ID: 95, Event lines: 9]
[Owner: TriadLumPath]
[Name:  TriadLumPath_BarkAreaSecure]

[LABEL A1]

[SPEECH: TriadLumPath]
" " -   .
	Victory for the Luminous Path.
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkAreaSecure\TriadLumPath01.mp3]

[END]

[LABEL A2]

[SPEECH: TriadLumPath]
  .
	Feed him to the dogs.
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkAreaSecure\TriadLumPath02.mp3]

[END]

[LABEL A3]

[SPEECH: TriadLumPath]
      .
	We should speak of this to Mr. Tong.
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkAreaSecure\TriadLumPath03.mp3]

[END]

[LABEL A4]

[SPEECH: TriadLumPath]
,     .
	Maybe now they will fear us.
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkAreaSecure\TriadLumPath04.mp3]

[END]

-----------------------------------------------------------------
[ID: 94, Event lines: 11]
[Owner: TriadLumPath]
[Name:  TriadLumPath_BarkCriticalDamage]

[LABEL A1]

[SPEECH: TriadLumPath]
!   !
	Bastard!  Get out of Hong Kong!
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkCriticalDamage\TriadLumPath01.mp3]

[END]

[LABEL A2]

[SPEECH: TriadLumPath]
     ! 
	You can't kill us all! 
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkCriticalDamage\TriadLumPath02.mp3]

[END]

[LABEL A3]

[SPEECH: TriadLumPath]
    !
	You can't stop us!
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkCriticalDamage\TriadLumPath03.mp3]

[END]

[LABEL A4]

[SPEECH: TriadLumPath]
()
	(screams)
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkCriticalDamage\TriadLumPath04.mp3]

[END]

[LABEL A5]

[SPEECH: TriadLumPath]
()
	(grunts)
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkCriticalDamage\TriadLumPath05.mp3]

[END]

-----------------------------------------------------------------
[ID: 93, Event lines: 7, First Person view, Non-interactive]
[Owner: TriadLumPath]
[Name:  TriadLumPath_BarkFutz]

[LABEL A1]

[SPEECH: TriadLumPath]
, (.).
	Watch out, gwailo.
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkFutz\TriadLumPath01.mp3]

[END]

[LABEL A2]

[SPEECH: TriadLumPath]
   .
	Do not push your luck.
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkFutz\TriadLumPath02.mp3]

[END]

[LABEL A3]

[SPEECH: TriadLumPath]
  .
	Show some respect.
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkFutz\TriadLumPath03.mp3]

[END]

-----------------------------------------------------------------
[ID: 92, Event lines: 7]
[Owner: TriadLumPath]
[Name:  TriadLumPath_BarkGoingForAlarm]

[LABEL A1]

[SPEECH: TriadLumPath]
!   .
	Brothers!  The American is here.
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkGoingForAlarm\TriadLumPath01.mp3]

[END]

[LABEL A2]

[SPEECH: TriadLumPath]
    .
	You do not have permission to be here.
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkGoingForAlarm\TriadLumPath02.mp3]

[END]

[LABEL A3]

[SPEECH: TriadLumPath]
   ?
	What are you doing here?
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkGoingForAlarm\TriadLumPath03.mp3]

[END]

-----------------------------------------------------------------
[ID: 91, Event lines: 7]
[Owner: TriadLumPath]
[Name:  TriadLumPath_BarkGore]

[LABEL A1]

[SPEECH: TriadLumPath]
!
	A dead man!
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkGore\TriadLumPath01.mp3]

[END]

[LABEL A2]

[SPEECH: TriadLumPath]
   !?
	Who has done this!?
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkGore\TriadLumPath02.mp3]

[END]

[LABEL A3]

[SPEECH: TriadLumPath]
  .  !
	Another dead.  Bastards!
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkGore\TriadLumPath03.mp3]

[END]

-----------------------------------------------------------------
[ID: 90, Event lines: 29]
[Owner: TriadLumPath]
[Name:  TriadLumPath_BarkIdle]

[CHECK FLAGS, JUMP TO PeaceBarks]
TriadCeremony_Played=true

[LABEL Verbose]

[LABEL Normal]

[LABEL A1]

[SPEECH: TriadLumPath]
    ,    .
	There will be a showdown one of these days.
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkIdle\TriadLumPath01.mp3]

[END]

[LABEL A2]

[SPEECH: TriadLumPath]
  ,     .
	The police just don't understand this city.
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkIdle\TriadLumPath02.mp3]

[END]

[LABEL A3]

[SPEECH: TriadLumPath]
  ,   ?
	Why do they think we are terrorists?
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkIdle\TriadLumPath03.mp3]

[END]

[LABEL A4]

[SPEECH: TriadLumPath]
()
	(coughs)
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkIdle\TriadLumPath04.mp3]

[END]

[LABEL A5]

[SPEECH: TriadLumPath]
( )
	(hums)
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkIdle\TriadLumPath05.mp3]

[END]

[LABEL A6]

[SPEECH: TriadLumPath]
()
	(sighs)
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkIdle\TriadLumPath06.mp3]

[END]

[LABEL PeaceBarks]

[LABEL B1]

[SPEECH: TriadLumPath]
  ,   ,   .
	Not so much to do now that we have an alliance.
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkIdle\TriadLumPath07.mp3]

[END]

[LABEL B2]

[SPEECH: TriadLumPath]
      " ".
	Some good restaurants on Red Arrow turf.
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkIdle\TriadLumPath08.mp3]

[END]

[LABEL B3]

[SPEECH: TriadLumPath]
    .
	The market is much quieter now.
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkIdle\TriadLumPath09.mp3]

[END]

[LABEL N1]

[JUMP TO Normal]

[LABEL N2]

[JUMP TO Normal]

[LABEL N3]

[JUMP TO Normal]

[LABEL N4]

[JUMP TO Normal]

[LABEL V1]

[JUMP TO Verbose]

[END]

-----------------------------------------------------------------
[ID: 89, Event lines: 10]
[Owner: TriadLumPath]
[Name:  TriadLumPath_BarkOnFire]

[COMMENT]
OnFire scream 1

[LABEL A1]

[SPEECH: TriadLumPath]
()
	(screams)
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkOnFire\TriadLumPath01.mp3]

[END]

[COMMENT]
OnFire scream 2

[LABEL A2]

[SPEECH: TriadLumPath]
()
	(screams)
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkOnFire\TriadLumPath02.mp3]

[END]

[COMMENT]
OnFire scream 3

[LABEL A3]

[SPEECH: TriadLumPath]
()
	(screams)
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkOnFire\TriadLumPath03.mp3]

[END]

-----------------------------------------------------------------
[ID: 88, Event lines: 9]
[Owner: TriadLumPath]
[Name:  TriadLumPath_BarkPostAttackSearching]

[LABEL A1]

[SPEECH: TriadLumPath]
  , .
	We will find you, American.
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkPostAttackSearching\TriadLumPath01.mp3]

[END]

[LABEL A2]

[SPEECH: TriadLumPath]
  , !
	Come out and fight, coward!
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkPostAttackSearching\TriadLumPath02.mp3]

[END]

[LABEL A3]

[SPEECH: TriadLumPath]
 .
	Stay alert.
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkPostAttackSearching\TriadLumPath03.mp3]

[END]

[LABEL A4]

[SPEECH: TriadLumPath]
 .
	He is near.
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkPostAttackSearching\TriadLumPath04.mp3]

[END]

-----------------------------------------------------------------
[ID: 87, Event lines: 7]
[Owner: TriadLumPath]
[Name:  TriadLumPath_BarkPreAttackSearching]

[LABEL A1]

[SPEECH: TriadLumPath]
-  .
	Someone is moving nearby.
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkPreAttackSearching\TriadLumPath01.mp3]

[END]

[LABEL A2]

[SPEECH: TriadLumPath]
!  -  .
	Listen!  Clumsy feet are walking.
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkPreAttackSearching\TriadLumPath02.mp3]

[END]

[LABEL A3]

[SPEECH: TriadLumPath]
 - !   .
	Someone is here!  Remember your training.
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkPreAttackSearching\TriadLumPath03.mp3]

[END]

-----------------------------------------------------------------
[ID: 86, Event lines: 7]
[Owner: TriadLumPath]
[Name:  TriadLumPath_BarkPreAttackSighting]

[LABEL A1]

[SPEECH: TriadLumPath]
!   .
	There!  He is the one.
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkPreAttackSighting\TriadLumPath01.mp3]

[END]

[LABEL A2]

[SPEECH: TriadLumPath]
 -...  ?
	Someone there...who?
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkPreAttackSighting\TriadLumPath02.mp3]

[END]

[LABEL A3]

[SPEECH: TriadLumPath]
 ?    ?
	Who is that?  A Westerner?
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkPreAttackSighting\TriadLumPath03.mp3]

[END]

-----------------------------------------------------------------
[ID: 85, Event lines: 7]
[Owner: TriadLumPath]
[Name:  TriadLumPath_BarkSearchGiveUp]

[LABEL A1]

[SPEECH: TriadLumPath]
  .
	Now I am hearing things.
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkSearchGiveUp\TriadLumPath01.mp3]

[END]

[LABEL A2]

[SPEECH: TriadLumPath]
  , ...
	Just a bird, maybe...
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkSearchGiveUp\TriadLumPath02.mp3]

[END]

[LABEL A3]

[SPEECH: TriadLumPath]
.  .
	Huh.  Probably a cat.
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkSearchGiveUp\TriadLumPath03.mp3]

[END]

-----------------------------------------------------------------
[ID: 84, Event lines: 8]
[Owner: TriadLumPath]
[Name:  TriadLumPath_BarkSurprise]

[LABEL A1]

[SPEECH: TriadLumPath]
...?
	Who...?
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkSurprise\TriadLumPath01.mp3]

[END]

[LABEL A2]

[SPEECH: TriadLumPath]
  !
	By the Path!
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkSurprise\TriadLumPath02.mp3]

[END]

[COMMENT]
Calling to his fellow Luminous Path members.a

[LABEL A3]

[SPEECH: TriadLumPath]
!
	Brothers!
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkSurprise\TriadLumPath03.mp3]

[END]

-----------------------------------------------------------------
[ID: 83, Event lines: 7]
[Owner: TriadLumPath]
[Name:  TriadLumPath_BarkTargetAcquired]

[LABEL A1]

[SPEECH: TriadLumPath]
   .
	I will deal with him.
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkTargetAcquired\TriadLumPath01.mp3]

[END]

[LABEL A2]

[SPEECH: TriadLumPath]
 ,  .
	Take him down, my friends.
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkTargetAcquired\TriadLumPath02.mp3]

[END]

[LABEL A3]

[SPEECH: TriadLumPath]
    .
	I will teach you to respect us.
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkTargetAcquired\TriadLumPath03.mp3]

[END]

-----------------------------------------------------------------
[ID: 82, Event lines: 7]
[Owner: TriadLumPath]
[Name:  TriadLumPath_BarkTargetLost]

[LABEL A1]

[SPEECH: TriadLumPath]
      .
	He will not escape us long.
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkTargetLost\TriadLumPath01.mp3]

[END]

[LABEL A2]

[SPEECH: TriadLumPath]
  ,       .
	There is nowhere he can go where we cannot follow.
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkTargetLost\TriadLumPath02.mp3]

[END]

[LABEL A3]

[SPEECH: TriadLumPath]
      .
	The streets will bring word of him before long.
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkTargetLost\TriadLumPath03.mp3]

[END]

-----------------------------------------------------------------
[ID: 81, Event lines: 10]
[Owner: TriadLumPath]
[Name:  TriadLumPath_BarkTearGas]

[COMMENT]
TearGas scream 1E

[LABEL A1]

[SPEECH: TriadLumPath]
()
	(screams)
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkTearGas\TriadLumPath01.mp3]

[END]

[COMMENT]
TearGas scream 2P

[LABEL A2]

[SPEECH: TriadLumPath]
()
	(screams) 
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkTearGas\TriadLumPath02.mp3]

[END]

[COMMENT]
TearGas scream 3P

[LABEL A3]

[SPEECH: TriadLumPath]
()
	(screams) 
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkTearGas\TriadLumPath03.mp3]

[END]

-----------------------------------------------------------------
[ID: 80, Event lines: 9, Display only once, On bumping, On frobbing]
[Owner: TriadRedArrow]
[Name:  TriadRedArrow_BarkAreaSecure]

[LABEL A1]

[SPEECH: TriadRedArrow]
      " ".
	You should not have opposed the Red Arrow.
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkAreaSecure\TriadRedArrow01.mp3]

[END]

[LABEL A2]

[SPEECH: TriadRedArrow]
.   .
	Finished.  Max will be pleased.
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkAreaSecure\TriadRedArrow02.mp3]

[END]

[LABEL A3]

[SPEECH: TriadRedArrow]
    .
	Dump this trash in the canal.
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkAreaSecure\TriadRedArrow03.mp3]

[END]

[LABEL A4]

[SPEECH: TriadRedArrow]
!   .
	Ha!  My skills are improving.
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkAreaSecure\TriadRedArrow04.mp3]

[END]

-----------------------------------------------------------------
[ID: 79, Event lines: 11, Display only once, On bumping, On frobbing]
[Owner: TriadRedArrow]
[Name:  TriadRedArrow_BarkCriticalDamage]

[LABEL A1]

[SPEECH: TriadRedArrow]
   , " "     .
	If you kill me, the Red Arrow will hunt you forever.
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkCriticalDamage\TriadRedArrow01.mp3]

[END]

[LABEL A2]

[SPEECH: TriadRedArrow]
    !
	You're better than I thought!
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkCriticalDamage\TriadRedArrow02.mp3]

[END]

[LABEL A3]

[SPEECH: TriadRedArrow]
 ,   .
	Don't expect me to surrender.
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkCriticalDamage\TriadRedArrow03.mp3]

[END]

[LABEL A4]

[SPEECH: TriadRedArrow]
()
	(screams)
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkCriticalDamage\TriadRedArrow04.mp3]

[END]

[LABEL A5]

[SPEECH: TriadRedArrow]
()
	(grunts)
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkCriticalDamage\TriadRedArrow05.mp3]

[END]

-----------------------------------------------------------------
[ID: 78, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: TriadRedArrow]
[Name:  TriadRedArrow_BarkFutz]

[LABEL A1]

[SPEECH: TriadRedArrow]
    .
	I will forgive your rudeness.
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkFutz\TriadRedArrow01.mp3]

[END]

[LABEL A2]

[SPEECH: TriadRedArrow]
    ?
	Are you trying to be funny?
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkFutz\TriadRedArrow02.mp3]

[END]

[LABEL A3]

[SPEECH: TriadRedArrow]
!
	Enough!
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkFutz\TriadRedArrow03.mp3]

[END]

-----------------------------------------------------------------
[ID: 77, Event lines: 7, Display only once, On bumping, On frobbing]
[Owner: TriadRedArrow]
[Name:  TriadRedArrow_BarkGoingForAlarm]

[LABEL A1]

[SPEECH: TriadRedArrow]
!   !
	Brothers!  There is an intruder!
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkGoingForAlarm\TriadRedArrow01.mp3]

[END]

[LABEL A2]

[SPEECH: TriadRedArrow]
 !   !
	There he is!  Stop him!
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkGoingForAlarm\TriadRedArrow02.mp3]

[END]

[LABEL A3]

[SPEECH: TriadRedArrow]
!     ?
	You!  What are you doing here?
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkGoingForAlarm\TriadRedArrow03.mp3]

[END]

-----------------------------------------------------------------
[ID: 76, Event lines: 7, Display only once, On bumping, On frobbing]
[Owner: TriadRedArrow]
[Name:  TriadRedArrow_BarkGore]

[LABEL A1]

[SPEECH: TriadRedArrow]
  ?
	What has happened here?
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkGore\TriadRedArrow01.mp3]

[END]

[LABEL A2]

[SPEECH: TriadRedArrow]
...  !
	A body...still warm!
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkGore\TriadRedArrow02.mp3]

[END]

[LABEL A3]

[SPEECH: TriadRedArrow]
  -  .
	Something is very wrong here.
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkGore\TriadRedArrow03.mp3]

[END]

-----------------------------------------------------------------
[ID: 75, Event lines: 21, Display only once, On bumping, On frobbing]
[Owner: TriadRedArrow]
[Name:  TriadRedArrow_BarkIdle]

[LABEL Verbose]

[LABEL Normal]

[LABEL A1]

[SPEECH: TriadRedArrow]
 .
	It's a slow afternoon.
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkIdle\TriadRedArrow01.mp3]

[END]

[LABEL A2]

[SPEECH: TriadRedArrow]
     "Lucky Money".
	We should check in soon at the Lucky Money.
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkIdle\TriadRedArrow02.mp3]

[END]

[LABEL A3]

[SPEECH: TriadRedArrow]
  .
	Tide's going to come in soon.
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkIdle\TriadRedArrow03.mp3]

[END]

[LABEL A4]

[SPEECH: TriadRedArrow]
()
	(coughs)
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkIdle\TriadRedArrow04.mp3]

[END]

[LABEL A5]

[SPEECH: TriadRedArrow]
()
	(sighs)
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkIdle\TriadRedArrow05.mp3]

[END]

[LABEL A6]

[SPEECH: TriadRedArrow]
( )
	(hums)
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkIdle\TriadRedArrow06.mp3]

[END]

[LABEL N1]

[JUMP TO Normal]

[LABEL N2]

[JUMP TO Normal]

[LABEL N3]

[JUMP TO Normal]

[LABEL N4]

[JUMP TO Normal]

[LABEL V1]

[JUMP TO Verbose]

[END]

-----------------------------------------------------------------
[ID: 74, Event lines: 10]
[Owner: TriadRedArrow]
[Name:  TriadRedArrow_BarkOnFire]

[COMMENT]
OnFire scream 1

[LABEL A1]

[SPEECH: TriadRedArrow]
()
	(screams)
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkOnFire\TriadRedArrow01.mp3]

[END]

[COMMENT]
OnFire scream 2

[LABEL A2]

[SPEECH: TriadRedArrow]
()
	(screams)
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkOnFire\TriadRedArrow02.mp3]

[END]

[COMMENT]
OnFire scream 3

[LABEL A3]

[SPEECH: TriadRedArrow]
()
	(screams)
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkOnFire\TriadRedArrow03.mp3]

[END]

-----------------------------------------------------------------
[ID: 73, Event lines: 8, Display only once, On bumping, On frobbing]
[Owner: TriadRedArrow]
[Name:  TriadRedArrow_BarkPostAttackSearching]

[COMMENT]
mockingdArrow

[LABEL A1]

[SPEECH: TriadRedArrow]
-,  !
	Come out, come out, Mr. American!
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkPostAttackSearching\TriadRedArrow01.mp3]

[END]

[LABEL A2]

[SPEECH: TriadRedArrow]
    " ".
	No one escapes the Red Arrow.
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkPostAttackSearching\TriadRedArrow02.mp3]

[END]

[LABEL A3]

[SPEECH: TriadRedArrow]
 .     .
	Keep looking.  He won't know the city.
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkPostAttackSearching\TriadRedArrow03.mp3]

[END]

-----------------------------------------------------------------
[ID: 72, Event lines: 7, Display only once, On bumping, On frobbing]
[Owner: TriadRedArrow]
[Name:  TriadRedArrow_BarkPreAttackSearching]

[LABEL A1]

[SPEECH: TriadRedArrow]
?  ?
	Hello?  Who is there?
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkPreAttackSearching\TriadRedArrow01.mp3]

[END]

[LABEL A2]

[SPEECH: TriadRedArrow]
    ,     .
	Whoever you are, you do not walk very quietly.
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkPreAttackSearching\TriadRedArrow02.mp3]

[END]

[LABEL A3]

[SPEECH: TriadRedArrow]
 ?     " "!
	Who is that?  You are in Red Arrow territory!
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkPreAttackSearching\TriadRedArrow03.mp3]

[END]

-----------------------------------------------------------------
[ID: 71, Event lines: 7, Display only once, On bumping, On frobbing]
[Owner: TriadRedArrow]
[Name:  TriadRedArrow_BarkPreAttackSighting]

[LABEL A1]

[SPEECH: TriadRedArrow]
 - ?   ...
	Did you see something?  A man with a coat...
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkPreAttackSighting\TriadRedArrow01.mp3]

[END]

[LABEL A2]

[SPEECH: TriadRedArrow]
-  ,  .
	Something moved there, I am sure.
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkPreAttackSighting\TriadRedArrow02.mp3]

[END]

[LABEL A3]

[SPEECH: TriadRedArrow]
 ?   ,   !
	Who's there?  I know I saw you!
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkPreAttackSighting\TriadRedArrow03.mp3]

[END]

-----------------------------------------------------------------
[ID: 70, Event lines: 7, Display only once, On bumping, On frobbing]
[Owner: TriadRedArrow]
[Name:  TriadRedArrow_BarkSearchGiveUp]

[LABEL A1]

[SPEECH: TriadRedArrow]
   .
	Just the water.
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkSearchGiveUp\TriadRedArrow01.mp3]

[END]

[LABEL A2]

[SPEECH: TriadRedArrow]
.
	It was nothing.
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkSearchGiveUp\TriadRedArrow02.mp3]

[END]

[LABEL A3]

[SPEECH: TriadRedArrow]
   .
	Only a civilian.
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkSearchGiveUp\TriadRedArrow03.mp3]

[END]

-----------------------------------------------------------------
[ID: 69, Event lines: 8, Display only once, On bumping, On frobbing]
[Owner: TriadRedArrow]
[Name:  TriadRedArrow_BarkSurprise]

[COMMENT]
Starts to say, "Who's there?" but cuts off.

[LABEL A1]

[SPEECH: TriadRedArrow]
...?
	Who...?
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkSurprise\TriadRedArrow01.mp3]

[END]

[LABEL A2]

[SPEECH: TriadRedArrow]
-?
	Huh?
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkSurprise\TriadRedArrow02.mp3]

[END]

[LABEL A3]

[SPEECH: TriadRedArrow]
!
	Aha!
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkSurprise\TriadRedArrow03.mp3]

[END]

-----------------------------------------------------------------
[ID: 68, Event lines: 8, Display only once, On bumping, On frobbing]
[Owner: TriadRedArrow]
[Name:  TriadRedArrow_BarkTargetAcquired]

[COMMENT]
A battle cry.

[LABEL A1]

[SPEECH: TriadRedArrow]
 " "!
	Red Arrow!
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkTargetAcquired\TriadRedArrow01.mp3]

[END]

[LABEL A2]

[SPEECH: TriadRedArrow]
  !
	I'll cut you!
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkTargetAcquired\TriadRedArrow02.mp3]

[END]

[LABEL A3]

[SPEECH: TriadRedArrow]
,    .
	Watch me take this one.
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkTargetAcquired\TriadRedArrow03.mp3]

[END]

-----------------------------------------------------------------
[ID: 67, Event lines: 7, Display only once, On bumping, On frobbing]
[Owner: TriadRedArrow]
[Name:  TriadRedArrow_BarkTargetLost]

[LABEL A1]

[SPEECH: TriadRedArrow]
   .    " "!
	He won't get far.  Red Arrows own Hong Kong!
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkTargetLost\TriadRedArrow01.mp3]

[END]

[LABEL A2]

[SPEECH: TriadRedArrow]
   -     .
	We'll find him -- Hong Kong is not so big.
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkTargetLost\TriadRedArrow02.mp3]

[END]

[LABEL A3]

[SPEECH: TriadRedArrow]
 .       .
	Lost him.  He could be anywhere now.
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkTargetLost\TriadRedArrow03.mp3]

[END]

-----------------------------------------------------------------
[ID: 66, Event lines: 10]
[Owner: TriadRedArrow]
[Name:  TriadRedArrow_BarkTearGas]

[COMMENT]
TearGas scream 1

[LABEL A1]

[SPEECH: TriadRedArrow]
()
	(screams)
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkTearGas\TriadRedArrow01.mp3]

[END]

[COMMENT]
TearGas scream 2A

[LABEL A2]

[SPEECH: TriadRedArrow]
()
	(screams) 
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkTearGas\TriadRedArrow02.mp3]

[END]

[COMMENT]
TearGas scream 3A

[LABEL A3]

[SPEECH: TriadRedArrow]
()
	(screams) 
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkTearGas\TriadRedArrow03.mp3]

[END]

-----------------------------------------------------------------
[ID: 49, Event lines: 11]
[Owner: UNATCOTroopB]
[Name:  UNATCOTroopB_BarkAreaSecure]

[LABEL A1]

[SPEECH: UNATCOTroopB]
 ,  .
	That's gotta hurt.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkAreaSecure\UNATCOTroopB01.mp3]

[END]

[LABEL A2]

[SPEECH: UNATCOTroopB]
  .
	Nice and easy.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkAreaSecure\UNATCOTroopB02.mp3]

[END]

[LABEL A3]

[SPEECH: UNATCOTroopB]
.     .
	Huh.  They never learn.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkAreaSecure\UNATCOTroopB03.mp3]

[END]

[LABEL A4]

[SPEECH: UNATCOTroopB]
,    .
	Okay, fan out, check the area.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkAreaSecure\UNATCOTroopB04.mp3]

[END]

[LABEL A5]

[SPEECH: UNATCOTroopB]
    .
	Just like on the target range.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkAreaSecure\UNATCOTroopB05.mp3]

[END]

-----------------------------------------------------------------
[ID: 48, Event lines: 15]
[Owner: UNATCOTroopB]
[Name:  UNATCOTroopB_BarkCriticalDamage]

[LABEL A1]

[SPEECH: UNATCOTroopB]
...
	Son of a...
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkCriticalDamage\UNATCOTroopB01.mp3]

[END]

[LABEL A2]

[SPEECH: UNATCOTroopB]
  !
	Need backup here!
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkCriticalDamage\UNATCOTroopB02.mp3]

[END]

[LABEL A4]

[SPEECH: UNATCOTroopB]
 !
	I'm hit!
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkCriticalDamage\UNATCOTroopB03.mp3]

[END]

[LABEL A5]

[SPEECH: UNATCOTroopB]
  .
	He's way too fast.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkCriticalDamage\UNATCOTroopB04.mp3]

[END]

[LABEL A6]

[SPEECH: UNATCOTroopB]
   !
	We need the 'bots up here!
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkCriticalDamage\UNATCOTroopB05.mp3]

[END]

[LABEL A7]

[SPEECH: UNATCOTroopB]
()
	(screams)
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkCriticalDamage\UNATCOTroopB06.mp3]

[END]

[LABEL A8]

[SPEECH: UNATCOTroopB]
()
	(grunts)
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkCriticalDamage\UNATCOTroopB07.mp3]

[END]

-----------------------------------------------------------------
[ID: 47, Event lines: 16, First Person view, Non-interactive]
[Owner: UNATCOTroopB]
[Name:  UNATCOTroopB_BarkFutz]

[LABEL Start]

[LABEL A1]

[SPEECH: UNATCOTroopB]
 ,   ?
	You think that's funny?
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkFutz\UNATCOTroopB01.mp3]

[END]

[LABEL A2]

[JUMP TO Start]

[SPEECH: UNATCOTroopB]
     .
	You shouldn't be messing with that.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkFutz\UNATCOTroopB02.mp3]

[END]

[LABEL A3]

[SPEECH: UNATCOTroopB]
  ...   ?
	I don't understand... What are you doing?
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkFutz\UNATCOTroopB03.mp3]

[END]

[LABEL A4]

[SPEECH: UNATCOTroopB]
       .
	I wouldn't do that if I was you.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkFutz\UNATCOTroopB04.mp3]

[END]

[LABEL A5]

[SPEECH: UNATCOTroopB]
...  ?
	Hey... What the hell?
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkFutz\UNATCOTroopB05.mp3]

[END]

[LABEL A6]

[SPEECH: UNATCOTroopB]
...   , .
	Uh... That's against protocol, Agent.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkFutz\UNATCOTroopB06.mp3]

[END]

[LABEL A7]

[SPEECH: UNATCOTroopB]
   , ?
	You're just kidding around, right?
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkFutz\UNATCOTroopB07.mp3]

[END]

-----------------------------------------------------------------
[ID: 46, Event lines: 11]
[Owner: UNATCOTroopB]
[Name:  UNATCOTroopB_BarkGoingForAlarm]

[LABEL A1]

[SPEECH: UNATCOTroopB]
 - !
	Someone's in here!
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkGoingForAlarm\UNATCOTroopB01.mp3]

[END]

[LABEL A2]

[SPEECH: UNATCOTroopB]
 .
	Sending for backup.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkGoingForAlarm\UNATCOTroopB02.mp3]

[END]

[LABEL A3]

[SPEECH: UNATCOTroopB]
  !
	We've got a live one!
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkGoingForAlarm\UNATCOTroopB03.mp3]

[END]

[LABEL A4]

[SPEECH: UNATCOTroopB]
,  !
	Everybody, full alert!
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkGoingForAlarm\UNATCOTroopB04.mp3]

[END]

[LABEL A5]

[SPEECH: UNATCOTroopB]
    .
	I'm declaring a security breach.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkGoingForAlarm\UNATCOTroopB05.mp3]

[END]

-----------------------------------------------------------------
[ID: 45, Event lines: 9]
[Owner: UNATCOTroopB]
[Name:  UNATCOTroopB_BarkGore]

[LABEL A1]

[SPEECH: UNATCOTroopB]
    !
	We got a man down here!
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkGore\UNATCOTroopB01.mp3]

[END]

[LABEL A2]

[SPEECH: UNATCOTroopB]
!     !
	Hey!  We've got casualties!
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkGore\UNATCOTroopB02.mp3]

[END]

[LABEL A3]

[SPEECH: UNATCOTroopB]
  !
	Hostiles in the area!
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkGore\UNATCOTroopB03.mp3]

[END]

[LABEL A4]

[SPEECH: MJ12TroopB]
,  ,  ?
	What the hell happened here?
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkGore\MJ12TroopB01.mp3]

[END]

-----------------------------------------------------------------
[ID: 44, Event lines: 25, First Person view, Non-interactive]
[Owner: UNATCOTroopB]
[Name:  UNATCOTroopB_BarkIdle]

[LABEL Normal]

[LABEL Verbose]

[LABEL A2]

[SPEECH: UNATCOTroopB]
  .
	Hell of a long shift.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkIdle\UNATCOTroopB01.mp3]

[END]

[LABEL A3]

[SPEECH: UNATCOTroopB]
 .
	It's a living.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkIdle\UNATCOTroopB02.mp3]

[END]

[LABEL A4]

[SPEECH: UNATCOTroopB]
  .
	I need a vacation.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkIdle\UNATCOTroopB03.mp3]

[END]

[LABEL A5]

[SPEECH: UNATCOTroopB]
   .
	Never shoulda transferred.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkIdle\UNATCOTroopB04.mp3]

[END]

[LABEL A6]

[SPEECH: UNATCOTroopB]
  ,       .
	Wish we had Gunther for this.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkIdle\UNATCOTroopB05.mp3]

[END]

[LABEL A7]

[SPEECH: UNATCOTroopB]
()
	(whistles)
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkIdle\UNATCOTroopB06.mp3]

[END]

[LABEL A8]

[SPEECH: UNATCOTroopB]
( )
	(clears throat)
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkIdle\UNATCOTroopB07.mp3]

[END]

[LABEL A9]

[SPEECH: UNATCOTroopB]
()
	(coughs)
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkIdle\UNATCOTroopB08.mp3]

[END]

[LABEL V1]

[JUMP TO Verbose]

[LABEL N1]

[JUMP TO Normal]

[LABEL N2]

[JUMP TO Normal]

[LABEL N3]

[JUMP TO Normal]

[LABEL N4]

[JUMP TO Normal]

[END]

-----------------------------------------------------------------
[ID: 43, Event lines: 9]
[Owner: UNATCOTroopB]
[Name:  UNATCOTroopB_BarkOnFire]

[COMMENT]
OnFire scream 1

[LABEL A1]

[SPEECH: UNATCOTroopB]
()
	(screams)
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkOnFire\UNATCOTroopB01.mp3]

[END]

[LABEL A2]

[SPEECH: UNATCOTroopB]
()
	(screams)
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkOnFire\UNATCOTroopB02.mp3]

[END]

[COMMENT]
OnFire scream 3

[LABEL A3]

[SPEECH: UNATCOTroopB]
()
	(screams)
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkOnFire\UNATCOTroopB03.mp3]

[END]

-----------------------------------------------------------------
[ID: 42, Event lines: 9]
[Owner: UNATCOTroopB]
[Name:  UNATCOTroopB_BarkOutOfAmmo]

[LABEL A1]

[SPEECH: UNATCOTroopB]
  !
	Goddamn it!
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkOutOfAmmo\UNATCOTroopB01.mp3]

[END]

[LABEL A2]

[SPEECH: UNATCOTroopB]
 .
	I'm dry here.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkOutOfAmmo\UNATCOTroopB02.mp3]

[END]

[LABEL A3]

[SPEECH: UNATCOTroopB]
    .
	Shoulda brought another clip.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkOutOfAmmo\UNATCOTroopB03.mp3]

[END]

[LABEL A4]

[SPEECH: UNATCOTroopB]
  .   .
	I'm out.  Time to get bloody.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkOutOfAmmo\UNATCOTroopB04.mp3]

[END]

-----------------------------------------------------------------
[ID: 41, Event lines: 16]
[Owner: UNATCOTroopB]
[Name:  UNATCOTroopB_BarkPostAttackSearching]

[LABEL Start]

[LABEL A1]

[SPEECH: UNATCOTroopB]
,  .
	Stay sharp, people.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkPostAttackSearching\UNATCOTroopB01.mp3]

[END]

[LABEL A2]

[SPEECH: UNATCOTroopB]
   - .
	He's still around somewhere.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkPostAttackSearching\UNATCOTroopB02.mp3]

[END]

[LABEL A3]

[SPEECH: UNATCOTroopB]
   .
	This ain't over.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkPostAttackSearching\UNATCOTroopB03.mp3]

[END]

[LABEL A4]

[CHECK FLAGS, JUMP TO Start]
M05AlexDone=true

[CHECK FLAGS, JUMP TO Start]
JosephManderley_Dead=true

[SPEECH: UNATCOTroopB]
 ,    .
	He gets away, Manderley's gonna have our ass.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkPostAttackSearching\UNATCOTroopB04.mp3]

[END]

[LABEL A5]

[CHECK FLAGS, JUMP TO Start]
M05AlexDone=true

[SPEECH: UNATCOTroopB]
  .     !
	We'll find him.  The guy's just a rookie!
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkPostAttackSearching\UNATCOTroopB05.mp3]

[END]

[LABEL A6]

[SPEECH: UNATCOTroopB]
     .
	Nail this guy and we all get a bonus.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkPostAttackSearching\UNATCOTroopB06.mp3]

[END]

-----------------------------------------------------------------
[ID: 40, Event lines: 13]
[Owner: UNATCOTroopB]
[Name:  UNATCOTroopB_BarkPreAttackSearching]

[LABEL A1]

[SPEECH: UNATCOTroopB]
  ?
	What was that?
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkPreAttackSearching\UNATCOTroopB01.mp3]

[END]

[LABEL A2]

[SPEECH: UNATCOTroopB]
,  - .
	Hang on, I heard something.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkPreAttackSearching\UNATCOTroopB02.mp3]

[END]

[LABEL A3]

[SPEECH: UNATCOTroopB]
-, - .
	Okay, come on out.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkPreAttackSearching\UNATCOTroopB03.mp3]

[END]

[LABEL A4]

[SPEECH: UNATCOTroopB]
 ,     !
	Stand where I can see you!
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkPreAttackSearching\UNATCOTroopB04.mp3]

[END]

[LABEL A5]

[SPEECH: UNATCOTroopB]
,    .
	We have movement here, sir.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkPreAttackSearching\UNATCOTroopB05.mp3]

[END]

[LABEL A6]

[SPEECH: UNATCOTroopB]
 ?     .
	Hear that?  Everybody check weapons.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkPreAttackSearching\UNATCOTroopB06.mp3]

[END]

-----------------------------------------------------------------
[ID: 39, Event lines: 12]
[Owner: UNATCOTroopB]
[Name:  UNATCOTroopB_BarkPreAttackSighting]

[COMMENT]
panickyroopB

[LABEL A1]

[SPEECH: UNATCOTroopB]
, ...!
	Movement, sir...movement!
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkPreAttackSighting\UNATCOTroopB01.mp3]

[END]

[LABEL A2]

[SPEECH: UNATCOTroopB]
!   ...
	Contact!  I have visual...
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkPreAttackSighting\UNATCOTroopB02.mp3]

[END]

[LABEL A3]

[SPEECH: UNATCOTroopB]
 - .    .
	Somebody's there.  A guy in civvies.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkPreAttackSighting\UNATCOTroopB03.mp3]

[END]

[LABEL A4]

[SPEECH: UNATCOTroopB]
  - .
	I know I saw somebody.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkPreAttackSighting\UNATCOTroopB04.mp3]

[END]

[LABEL A5]

[SPEECH: UNATCOTroopB]
!    ?
	Hey!  Who's there?
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkPreAttackSighting\UNATCOTroopB05.mp3]

[END]

-----------------------------------------------------------------
[ID: 38, Event lines: 9]
[Owner: UNATCOTroopB]
[Name:  UNATCOTroopB_BarkSearchGiveUp]

[LABEL A1]

[SPEECH: UNATCOTroopB]
,  .
	False alarm, I guess.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkSearchGiveUp\UNATCOTroopB01.mp3]

[END]

[LABEL A2]

[SPEECH: UNATCOTroopB]
!   ,  .
	Heh!  Thought it was a terrorist.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkSearchGiveUp\UNATCOTroopB02.mp3]

[END]

[LABEL A3]

[SPEECH: UNATCOTroopB]
,   .
	Guess it was nothing.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkSearchGiveUp\UNATCOTroopB03.mp3]

[END]

[LABEL A4]

[SPEECH: UNATCOTroopB]
 .
	My mistake.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkSearchGiveUp\UNATCOTroopB04.mp3]

[END]

-----------------------------------------------------------------
[ID: 37, Event lines: 10]
[Owner: UNATCOTroopB]
[Name:  UNATCOTroopB_BarkSurprise]

[COMMENT]
We might want to experiment with some generic "surprised" sounds as wellr

[LABEL Start]

[LABEL A1]

[SPEECH: UNATCOTroopB]
 ...?
	What the hell...?
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkSurprise\UNATCOTroopB01.mp3]

[END]

[COMMENT]
Don't say this during the hotel raid until captured.

[LABEL A2]

[CHECK FLAGS, JUMP TO Start]
TalkedToPaulAfterMessage_Played=true

[SPEECH: UNATCOTroopB]
 !
	It's Denton!
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkSurprise\UNATCOTroopB02.mp3]

[END]

[LABEL A3]

[SPEECH: UNATCOTroopB]
 !
	Help!
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkSurprise\UNATCOTroopB03.mp3]

[END]

-----------------------------------------------------------------
[ID: 36, Event lines: 13]
[Owner: UNATCOTroopB]
[Name:  UNATCOTroopB_BarkTargetAcquired]

[LABEL A1]

[SPEECH: UNATCOTroopB]
!    !
	You!  Stop right there!
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkTargetAcquired\UNATCOTroopB01.mp3]

[END]

[LABEL A2]

[SPEECH: UNATCOTroopB]
!
	Hold it!
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkTargetAcquired\UNATCOTroopB02.mp3]

[END]

[LABEL A3]

[SPEECH: UNATCOTroopB]
 !
	There's one!
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkTargetAcquired\UNATCOTroopB03.mp3]

[END]

[LABEL A4]

[SPEECH: UNATCOTroopB]
 !
	God damn terrorist!
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkTargetAcquired\UNATCOTroopB04.mp3]

[END]

[LABEL A5]

[SPEECH: UNATCOTroopB]
   .
	Engaging the enemy.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkTargetAcquired\UNATCOTroopB05.mp3]

[END]

[LABEL A6]

[SPEECH: UNATCOTroopB]
 !
	Lock and load!
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkTargetAcquired\UNATCOTroopB06.mp3]

[END]

-----------------------------------------------------------------
[ID: 35, Event lines: 13]
[Owner: UNATCOTroopB]
[Name:  UNATCOTroopB_BarkTargetLost]

[LABEL A1]

[SPEECH: UNATCOTroopB]
 .  ,   .
	He's gone.  I think we blew it.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkTargetLost\UNATCOTroopB01.mp3]

[END]

[LABEL A2]

[SPEECH: UNATCOTroopB]
,  .
	Man, he's vanished.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkTargetLost\UNATCOTroopB02.mp3]

[END]

[LABEL A3]

[SPEECH: UNATCOTroopB]
 ,    .
	I think he might be gone.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkTargetLost\UNATCOTroopB03.mp3]

[END]

[LABEL A4]

[SPEECH: UNATCOTroopB]
  .
	He's long gone.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkTargetLost\UNATCOTroopB04.mp3]

[END]

[LABEL A5]

[SPEECH: UNATCOTroopB]
  .
	I've got nothing.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkTargetLost\UNATCOTroopB05.mp3]

[END]

[LABEL A6]

[SPEECH: UNATCOTroopB]
    .  ,  , ?
	He was right here.  What the hell happened?
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkTargetLost\UNATCOTroopB06.mp3]

[END]

-----------------------------------------------------------------
[ID: 34, Event lines: 10]
[Owner: UNATCOTroopB]
[Name:  UNATCOTroopB_BarkTearGas]

[COMMENT]
TearGas scream 1

[LABEL A1]

[SPEECH: UNATCOTroopB]
()
	(screams)
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkTearGas\UNATCOTroopB01.mp3]

[END]

[COMMENT]
TearGas scream 2o

[LABEL A2]

[SPEECH: UNATCOTroopB]
()
	(screams) 
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkTearGas\UNATCOTroopB02.mp3]

[END]

[COMMENT]
TearGas scream 3o

[LABEL A3]

[SPEECH: UNATCOTroopB]
()
	(screams) 
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkTearGas\UNATCOTroopB03.mp3]

[END]

-----------------------------------------------------------------
[ID: 65, Event lines: 11]
[Owner: UNATCOTroop]
[Name:  UNATCOTroop_BarkAreaSecure]

[LABEL A1]

[SPEECH: UNATCOTroop]
,  , .
	That's gotta hurt.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkAreaSecure\UNATCOTroop01.mp3]

[END]

[LABEL A2]

[SPEECH: UNATCOTroop]
  .
	Nice and easy.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkAreaSecure\UNATCOTroop02.mp3]

[END]

[LABEL A3]

[SPEECH: UNATCOTroop]
.     .
	Huh.  They never learn.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkAreaSecure\UNATCOTroop03.mp3]

[END]

[LABEL A4]

[SPEECH: UNATCOTroop]
,    .
	Okay, fan out, check the area.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkAreaSecure\UNATCOTroop04.mp3]

[END]

[LABEL A5]

[SPEECH: UNATCOTroop]
    .
	Just like on the target range.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkAreaSecure\UNATCOTroop05.mp3]

[END]

-----------------------------------------------------------------
[ID: 64, Event lines: 15]
[Owner: UNATCOTroop]
[Name:  UNATCOTroop_BarkCriticalDamage]

[LABEL A1]

[SPEECH: UNATCOTroop]
...
	Son of a...
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkCriticalDamage\UNATCOTroop01.mp3]

[END]

[LABEL A2]

[SPEECH: UNATCOTroop]
  !
	Need backup here!
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkCriticalDamage\UNATCOTroop02.mp3]

[END]

[LABEL A4]

[SPEECH: UNATCOTroop]
 !
	I'm hit!
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkCriticalDamage\UNATCOTroop03.mp3]

[END]

[LABEL A5]

[SPEECH: UNATCOTroop]
  .
	He's way too fast.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkCriticalDamage\UNATCOTroop04.mp3]

[END]

[LABEL A6]

[SPEECH: UNATCOTroop]
   !
	We need the 'bots up here!
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkCriticalDamage\UNATCOTroop05.mp3]

[END]

[LABEL A7]

[SPEECH: UNATCOTroop]
()
	(screams)
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkCriticalDamage\UNATCOTroop06.mp3]

[END]

[LABEL A8]

[SPEECH: UNATCOTroop]
()
	(grunts)
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkCriticalDamage\UNATCOTroop07.mp3]

[END]

-----------------------------------------------------------------
[ID: 63, Event lines: 16, First Person view, Non-interactive]
[Owner: UNATCOTroop]
[Name:  UNATCOTroop_BarkFutz]

[LABEL Start]

[LABEL A1]

[SPEECH: UNATCOTroop]
 ,   ?
	You think that's funny?
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkFutz\UNATCOTroop01.mp3]

[END]

[LABEL A2]

[JUMP TO Start]

[SPEECH: UNATCOTroop]
     .
	You shouldn't be messing with that.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkFutz\UNATCOTroop02.mp3]

[END]

[LABEL A3]

[SPEECH: UNATCOTroop]
  ...   ?
	I don't understand... What are you doing?
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkFutz\UNATCOTroop03.mp3]

[END]

[LABEL A4]

[SPEECH: UNATCOTroop]
       .
	I wouldn't do that if I was you.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkFutz\UNATCOTroop04.mp3]

[END]

[LABEL A5]

[SPEECH: UNATCOTroop]
...  ?
	Hey... What the hell?
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkFutz\UNATCOTroop05.mp3]

[END]

[LABEL A6]

[SPEECH: UNATCOTroop]
...    , .
	Uh... That's against protocol, Agent.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkFutz\UNATCOTroop06.mp3]

[END]

[LABEL A7]

[SPEECH: UNATCOTroop]
   , ?
	You're just kidding around, right?
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkFutz\UNATCOTroop07.mp3]

[END]

-----------------------------------------------------------------
[ID: 62, Event lines: 11]
[Owner: UNATCOTroop]
[Name:  UNATCOTroop_BarkGoingForAlarm]

[LABEL A1]

[SPEECH: UNATCOTroop]
 - !
	Someone's in here!
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkGoingForAlarm\UNATCOTroop01.mp3]

[END]

[LABEL A2]

[SPEECH: UNATCOTroop]
 .
	Sending for backup.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkGoingForAlarm\UNATCOTroop02.mp3]

[END]

[LABEL A3]

[SPEECH: UNATCOTroop]
  !
	We've got a live one!
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkGoingForAlarm\UNATCOTroop03.mp3]

[END]

[LABEL A4]

[SPEECH: UNATCOTroop]
,  !
	Everybody, full alert!
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkGoingForAlarm\UNATCOTroop04.mp3]

[END]

[LABEL A5]

[SPEECH: UNATCOTroop]
    .
	I'm declaring a security breach.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkGoingForAlarm\UNATCOTroop05.mp3]

[END]

-----------------------------------------------------------------
[ID: 61, Event lines: 9]
[Owner: UNATCOTroop]
[Name:  UNATCOTroop_BarkGore]

[LABEL A1]

[SPEECH: UNATCOTroop]
    !
	We got a man down here!
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkGore\UNATCOTroop01.mp3]

[END]

[LABEL A2]

[SPEECH: UNATCOTroop]
!     !
	Hey!  We've got casualties!
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkGore\UNATCOTroop02.mp3]

[END]

[LABEL A3]

[SPEECH: UNATCOTroop]
  !
	Hostiles in the area!
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkGore\UNATCOTroop03.mp3]

[END]

[LABEL A4]

[SPEECH: MJ12Troop]
,  ,  ?
	What the hell happened here?
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkGore\MJ12Troop01.mp3]

[END]

-----------------------------------------------------------------
[ID: 60, Event lines: 25]
[Owner: UNATCOTroop]
[Name:  UNATCOTroop_BarkIdle]

[LABEL Normal]

[LABEL Verbose]

[LABEL A2]

[SPEECH: UNATCOTroop]
  .
	Hell of a long shift.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkIdle\UNATCOTroop01.mp3]

[END]

[LABEL A3]

[SPEECH: UNATCOTroop]
 .
	It's a living.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkIdle\UNATCOTroop02.mp3]

[END]

[LABEL A4]

[SPEECH: UNATCOTroop]
  .
	I need a vacation.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkIdle\UNATCOTroop03.mp3]

[END]

[LABEL A5]

[SPEECH: UNATCOTroop]
   .
	Never shoulda transferred.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkIdle\UNATCOTroop04.mp3]

[END]

[LABEL A6]

[SPEECH: UNATCOTroop]
  ,       .
	Wish we had Gunther for this.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkIdle\UNATCOTroop05.mp3]

[END]

[LABEL A7]

[SPEECH: UNATCOTroop]
()
	(whistles)
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkIdle\UNATCOTroop06.mp3]

[END]

[LABEL A8]

[SPEECH: UNATCOTroop]
( )
	(clears throat)
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkIdle\UNATCOTroop07.mp3]

[END]

[LABEL A9]

[SPEECH: UNATCOTroop]
()
	(coughs)
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkIdle\UNATCOTroop08.mp3]

[END]

[LABEL V1]

[JUMP TO Verbose]

[LABEL N1]

[JUMP TO Normal]

[LABEL N2]

[JUMP TO Normal]

[LABEL N3]

[JUMP TO Normal]

[LABEL N4]

[JUMP TO Normal]

[END]

-----------------------------------------------------------------
[ID: 59, Event lines: 9]
[Owner: UNATCOTroop]
[Name:  UNATCOTroop_BarkOnFire]

[COMMENT]
OnFire scream 1

[LABEL A1]

[SPEECH: UNATCOTroop]
()
	(screams)
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkOnFire\UNATCOTroop01.mp3]

[END]

[LABEL A2]

[SPEECH: UNATCOTroop]
()
	(screams)
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkOnFire\UNATCOTroop02.mp3]

[END]

[COMMENT]
OnFire scream 3

[LABEL A3]

[SPEECH: UNATCOTroop]
()
	(screams)
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkOnFire\UNATCOTroop03.mp3]

[END]

-----------------------------------------------------------------
[ID: 58, Event lines: 9]
[Owner: UNATCOTroop]
[Name:  UNATCOTroop_BarkOutOfAmmo]

[LABEL A1]

[SPEECH: UNATCOTroop]
  !
	Goddamn it!
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkOutOfAmmo\UNATCOTroop01.mp3]

[END]

[LABEL A2]

[SPEECH: UNATCOTroop]
 .
	I'm dry here.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkOutOfAmmo\UNATCOTroop02.mp3]

[END]

[LABEL A3]

[SPEECH: UNATCOTroop]
   .
	Shoulda brought another clip.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkOutOfAmmo\UNATCOTroop03.mp3]

[END]

[LABEL A4]

[SPEECH: UNATCOTroop]
  .   .
	I'm out.  Time to get bloody.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkOutOfAmmo\UNATCOTroop04.mp3]

[END]

-----------------------------------------------------------------
[ID: 57, Event lines: 16]
[Owner: UNATCOTroop]
[Name:  UNATCOTroop_BarkPostAttackSearching]

[LABEL Start]

[LABEL A1]

[SPEECH: UNATCOTroop]
,  .
	Stay sharp, people.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkPostAttackSearching\UNATCOTroop01.mp3]

[END]

[LABEL A2]

[SPEECH: UNATCOTroop]
   - .
	He's still around somewhere.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkPostAttackSearching\UNATCOTroop02.mp3]

[END]

[LABEL A3]

[SPEECH: UNATCOTroop]
   .
	This ain't over.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkPostAttackSearching\UNATCOTroop03.mp3]

[END]

[LABEL A4]

[CHECK FLAGS, JUMP TO Start]
M05AlexDone=true

[CHECK FLAGS, JUMP TO Start]
JosephManderley_Dead=true

[SPEECH: UNATCOTroop]
 ,    .
	He gets away, Manderley's gonna have our ass.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkPostAttackSearching\UNATCOTroop04.mp3]

[END]

[LABEL A5]

[CHECK FLAGS, JUMP TO Start]
M05AlexDone=true

[SPEECH: UNATCOTroop]
  .     !
	We'll find him.  The guy's just a rookie!
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkPostAttackSearching\UNATCOTroop05.mp3]

[END]

[LABEL A6]

[SPEECH: UNATCOTroop]
      .
	Nail this guy and we all get a bonus.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkPostAttackSearching\UNATCOTroop06.mp3]

[END]

-----------------------------------------------------------------
[ID: 56, Event lines: 13]
[Owner: UNATCOTroop]
[Name:  UNATCOTroop_BarkPreAttackSearching]

[LABEL A1]

[SPEECH: UNATCOTroop]
  ?
	What was that?
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkPreAttackSearching\UNATCOTroop01.mp3]

[END]

[LABEL A2]

[SPEECH: UNATCOTroop]
,  - .
	Hang on, I heard something.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkPreAttackSearching\UNATCOTroop02.mp3]

[END]

[LABEL A3]

[SPEECH: UNATCOTroop]
, - .
	Okay, come on out.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkPreAttackSearching\UNATCOTroop03.mp3]

[END]

[LABEL A4]

[SPEECH: UNATCOTroop]
 ,     !
	Stand where I can see you!
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkPreAttackSearching\UNATCOTroop04.mp3]

[END]

[LABEL A5]

[SPEECH: UNATCOTroop]
,    .
	We have movement here, sir.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkPreAttackSearching\UNATCOTroop05.mp3]

[END]

[LABEL A6]

[SPEECH: UNATCOTroop]
 ?     .
	Hear that?  Everybody check weapons.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkPreAttackSearching\UNATCOTroop06.mp3]

[END]

-----------------------------------------------------------------
[ID: 55, Event lines: 12]
[Owner: UNATCOTroop]
[Name:  UNATCOTroop_BarkPreAttackSighting]

[COMMENT]
panicky

[LABEL A1]

[SPEECH: UNATCOTroop]
, ... !
	Movement, sir...movement!
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkPreAttackSighting\UNATCOTroop01.mp3]

[END]

[LABEL A2]

[SPEECH: UNATCOTroop]
!   ...
	Contact!  I have visual...
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkPreAttackSighting\UNATCOTroop02.mp3]

[END]

[LABEL A3]

[SPEECH: UNATCOTroop]
 - .    .
	Somebody's there.  A guy in civvies.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkPreAttackSighting\UNATCOTroop03.mp3]

[END]

[LABEL A4]

[SPEECH: UNATCOTroop]
  - .
	I know I saw somebody.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkPreAttackSighting\UNATCOTroop04.mp3]

[END]

[LABEL A5]

[SPEECH: UNATCOTroop]
!    ?
	Hey!  Who's there?
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkPreAttackSighting\UNATCOTroop05.mp3]

[END]

-----------------------------------------------------------------
[ID: 54, Event lines: 9]
[Owner: UNATCOTroop]
[Name:  UNATCOTroop_BarkSearchGiveUp]

[LABEL A1]

[SPEECH: UNATCOTroop]
,  .
	False alarm, I guess.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkSearchGiveUp\UNATCOTroop01.mp3]

[END]

[LABEL A2]

[SPEECH: UNATCOTroop]
!   ,  .
	Heh!  Thought it was a terrorist.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkSearchGiveUp\UNATCOTroop02.mp3]

[END]

[LABEL A3]

[SPEECH: UNATCOTroop]
,   .
	Guess it was nothing.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkSearchGiveUp\UNATCOTroop03.mp3]

[END]

[LABEL A4]

[SPEECH: UNATCOTroopB]
 .
	My mistake.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkSearchGiveUp\UNATCOTroopB01.mp3]

[END]

-----------------------------------------------------------------
[ID: 53, Event lines: 10]
[Owner: UNATCOTroop]
[Name:  UNATCOTroop_BarkSurprise]

[COMMENT]
We might want to experiment with some generic "surprised" sounds as wellP

[LABEL Start]

[LABEL A1]

[SPEECH: UNATCOTroop]
 ...?
	What the hell...?
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkSurprise\UNATCOTroop01.mp3]

[END]

[COMMENT]
Don't say this during the hotel raid until captured.

[LABEL A2]

[CHECK FLAGS, JUMP TO Start]
TalkedToPaulAfterMessage_Played=true

[SPEECH: UNATCOTroop]
 !
	It's Denton!
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkSurprise\UNATCOTroop02.mp3]

[END]

[LABEL A3]

[SPEECH: UNATCOTroop]
 !
	Help!
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkSurprise\UNATCOTroop03.mp3]

[END]

-----------------------------------------------------------------
[ID: 52, Event lines: 13]
[Owner: UNATCOTroop]
[Name:  UNATCOTroop_BarkTargetAcquired]

[LABEL A1]

[SPEECH: UNATCOTroop]
!    !
	You!  Stop right there!
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkTargetAcquired\UNATCOTroop01.mp3]

[END]

[LABEL A2]

[SPEECH: UNATCOTroop]
!
	Hold it!
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkTargetAcquired\UNATCOTroop02.mp3]

[END]

[LABEL A3]

[SPEECH: UNATCOTroop]
 !
	There's one!
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkTargetAcquired\UNATCOTroop03.mp3]

[END]

[LABEL A4]

[SPEECH: UNATCOTroop]
 !
	God damn terrorist!
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkTargetAcquired\UNATCOTroop04.mp3]

[END]

[LABEL A5]

[SPEECH: UNATCOTroop]
   .
	Engaging the enemy.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkTargetAcquired\UNATCOTroop05.mp3]

[END]

[LABEL A6]

[SPEECH: UNATCOTroop]
 !
	Lock and load!
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkTargetAcquired\UNATCOTroop06.mp3]

[END]

-----------------------------------------------------------------
[ID: 51, Event lines: 13]
[Owner: UNATCOTroop]
[Name:  UNATCOTroop_BarkTargetLost]

[LABEL A1]

[SPEECH: UNATCOTroop]
 .  ,   .
	He's gone.  I think we blew it.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkTargetLost\UNATCOTroop01.mp3]

[END]

[LABEL A2]

[SPEECH: UNATCOTroop]
,  .
	Man, he's vanished.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkTargetLost\UNATCOTroop02.mp3]

[END]

[LABEL A3]

[SPEECH: UNATCOTroop]
 ,  ,  .
	I think he might be gone.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkTargetLost\UNATCOTroop03.mp3]

[END]

[LABEL A4]

[SPEECH: UNATCOTroop]
  .
	He's long gone.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkTargetLost\UNATCOTroop04.mp3]

[END]

[LABEL A5]

[SPEECH: UNATCOTroop]
  .
	I've got nothing.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkTargetLost\UNATCOTroop05.mp3]

[END]

[LABEL A6]

[SPEECH: UNATCOTroop]
    .  ,  , ?
	He was right here.  What the hell happened?
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkTargetLost\UNATCOTroop06.mp3]

[END]

-----------------------------------------------------------------
[ID: 50, Event lines: 10]
[Owner: UNATCOTroop]
[Name:  UNATCOTroop_BarkTearGas]

[COMMENT]
TearGas scream 1

[LABEL A1]

[SPEECH: UNATCOTroop]
()
	(screams)
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkTearGas\UNATCOTroop01.mp3]

[END]

[COMMENT]
TearGas scream 2o

[LABEL A2]

[SPEECH: UNATCOTroop]
()
	(screams) 
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkTearGas\UNATCOTroop02.mp3]

[END]

[COMMENT]
TearGas scream 3o

[LABEL A3]

[SPEECH: UNATCOTroop]
()
	(screams) 
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkTearGas\UNATCOTroop03.mp3]

[END]

-----------------------------------------------------------------
[ID: 33, Event lines: 7]
[Owner: WaltonSimons]
[Name:  WaltonSimons_BarkAreaSecure]

[LABEL A1]

[SPEECH: WaltonSimons]
   ,   .
	I told Manderley that would happen.
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkAreaSecure\WaltonSimons01.mp3]

[END]

[LABEL A2]

[SPEECH: WaltonSimons]
e     .
	Another stupid young rebel.
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkAreaSecure\WaltonSimons02.mp3]

[END]

[LABEL A3]

[SPEECH: WaltonSimons]
-,  .
	Someone clear this mess away.
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkAreaSecure\WaltonSimons03.mp3]

[END]

-----------------------------------------------------------------
[ID: 32, Event lines: 11]
[Owner: WaltonSimons]
[Name:  WaltonSimons_BarkCriticalDamage]

[LABEL A1]

[SPEECH: WaltonSimons]
  , .
	Damn you, Denton.
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkCriticalDamage\WaltonSimons01.mp3]

[END]

[LABEL A2]

[SPEECH: WaltonSimons]
 ,    .
	I knew you were a mistake.
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkCriticalDamage\WaltonSimons02.mp3]

[END]

[LABEL A3]

[SPEECH: WaltonSimons]
    , .
	They built you well, Agent.
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkCriticalDamage\WaltonSimons03.mp3]

[END]

[LABEL A4]

[SPEECH: WaltonSimons]
()
	(screams)
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkCriticalDamage\WaltonSimons04.mp3]

[END]

[LABEL A5]

[SPEECH: WaltonSimons]
()
	(grunts)
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkCriticalDamage\WaltonSimons05.mp3]

[END]

-----------------------------------------------------------------
[ID: 31, Event lines: 7]
[Owner: WaltonSimons]
[Name:  WaltonSimons_BarkGore]

[LABEL A1]

[SPEECH: WaltonSimons]
.  .
	Hm.  Nice work.
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkGore\WaltonSimons01.mp3]

[END]

[LABEL A2]

[SPEECH: WaltonSimons]
   .
	More paperwork.
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkGore\WaltonSimons02.mp3]

[END]

[LABEL A3]

[SPEECH: WaltonSimons]
 .
	Denton's been busy.
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkGore\WaltonSimons03.mp3]

[END]

-----------------------------------------------------------------
[ID: 30, Event lines: 10]
[Owner: WaltonSimons]
[Name:  WaltonSimons_BarkOnFire]

[COMMENT]
OnFire scream 1

[LABEL A1]

[SPEECH: WaltonSimons]
()
	(screams)
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkOnFire\WaltonSimons01.mp3]

[END]

[COMMENT]
OnFire scream 2

[LABEL A2]

[SPEECH: WaltonSimons]
()
	(screams)
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkOnFire\WaltonSimons02.mp3]

[END]

[COMMENT]
OnFire scream 3

[LABEL A3]

[SPEECH: WaltonSimons]
()
	(screams)
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkOnFire\WaltonSimons03.mp3]

[END]

-----------------------------------------------------------------
[ID: 29, Event lines: 7]
[Owner: WaltonSimons]
[Name:  WaltonSimons_BarkPostAttackSearching]

[LABEL A1]

[SPEECH: WaltonSimons]
  , .     ,       .
	I'll find you, Denton.  I've got senses you don't even know about.
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkPostAttackSearching\WaltonSimons01.mp3]

[END]

[LABEL A2]

[SPEECH: WaltonSimons]
 ,  .
	Make it easy on yourself, JC.
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkPostAttackSearching\WaltonSimons02.mp3]

[END]

[LABEL A3]

[SPEECH: WaltonSimons]
,  ?   -.
	Hiding, JC?  Not very heroic.
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkPostAttackSearching\WaltonSimons03.mp3]

[END]

-----------------------------------------------------------------
[ID: 28, Event lines: 7]
[Owner: WaltonSimons]
[Name:  WaltonSimons_BarkPreAttackSearching]

[LABEL A1]

[SPEECH: WaltonSimons]
  , ,  .
	If that's you, Denton, just come on out.
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkPreAttackSearching\WaltonSimons01.mp3]

[END]

[LABEL A2]

[SPEECH: WaltonSimons]
 ?      .
	Is that him?  He should be here by now.
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkPreAttackSearching\WaltonSimons02.mp3]

[END]

[LABEL A3]

[SPEECH: WaltonSimons]
...
	Footsteps...
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkPreAttackSearching\WaltonSimons03.mp3]

[END]

-----------------------------------------------------------------
[ID: 27, Event lines: 7]
[Owner: WaltonSimons]
[Name:  WaltonSimons_BarkPreAttackSighting]

[LABEL A1]

[SPEECH: WaltonSimons]
  ?    !
	Who's there?  Step out into the light!
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkPreAttackSighting\WaltonSimons01.mp3]

[END]

[LABEL A2]

[SPEECH: WaltonSimons]
?   ?
	Denton?  Is that you?
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkPreAttackSighting\WaltonSimons02.mp3]

[END]

[LABEL A3]

[SPEECH: WaltonSimons]
 ?  !
	Who's out there?  Show yourself!
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkPreAttackSighting\WaltonSimons03.mp3]

[END]

-----------------------------------------------------------------
[ID: 26, Event lines: 7]
[Owner: WaltonSimons]
[Name:  WaltonSimons_BarkSearchGiveUp]

[LABEL A1]

[SPEECH: WaltonSimons]
 ,  .
	Must have been nerves.
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkSearchGiveUp\WaltonSimons01.mp3]

[END]

[LABEL A2]

[SPEECH: WaltonSimons]
.     .
	Nothing.  I should get my sonics checked.
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkSearchGiveUp\WaltonSimons02.mp3]

[END]

[LABEL A3]

[SPEECH: WaltonSimons]
.  -,   ...
	Nothing.  Well, sooner or later...
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkSearchGiveUp\WaltonSimons03.mp3]

[END]

-----------------------------------------------------------------
[ID: 25, Event lines: 7]
[Owner: WaltonSimons]
[Name:  WaltonSimons_BarkSurprise]

[LABEL A1]

[SPEECH: WaltonSimons]
-.
	Uh oh.
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkSurprise\WaltonSimons01.mp3]

[END]

[LABEL A2]

[SPEECH: WaltonSimons]
, .
	Hello, Agent.
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkSurprise\WaltonSimons02.mp3]

[END]

[LABEL A3]

[SPEECH: WaltonSimons]
 !
	He's here!
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkSurprise\WaltonSimons03.mp3]

[END]

-----------------------------------------------------------------
[ID: 24, Event lines: 7]
[Owner: WaltonSimons]
[Name:  WaltonSimons_BarkTargetAcquired]

[LABEL A1]

[SPEECH: WaltonSimons]
   .
	I've looked forward to this.
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkTargetAcquired\WaltonSimons01.mp3]

[END]

[LABEL A2]

[SPEECH: WaltonSimons]
  .
	You should have surrendered.
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkTargetAcquired\WaltonSimons02.mp3]

[END]

[LABEL A3]

[SPEECH: WaltonSimons]
   ,  .     .
	You can't take me, JC.  I've seen your specs.
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkTargetAcquired\WaltonSimons03.mp3]

[END]

-----------------------------------------------------------------
[ID: 23, Event lines: 12]
[Owner: WaltonSimons]
[Name:  WaltonSimons_BarkTargetLost]

[COMMENT]
Sighs, then speaks.

[LABEL A1]

[SPEECH: WaltonSimons]
 .
	Son of a bitch.
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkTargetLost\WaltonSimons01.mp3]

[END]

[LABEL A2]

[CHECK FLAGS, JUMP TO 2ndA2]
WSA2=true

[SPEECH: WaltonSimons]
  ?
	Where is he?
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkTargetLost\WaltonSimons02.mp3]

[END]

[LABEL 2ndA2]

[SPEECH: WaltonSimons]
     .
	This is getting out of hand.
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkTargetLost\WaltonSimons03.mp3]

[END]

[LABEL A3]

[SPEECH: WaltonSimons]
 .    !
	He's gone.  Those damn implants!
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkTargetLost\WaltonSimons04.mp3]

[END]

-----------------------------------------------------------------
[ID: 22, Event lines: 10]
[Owner: WaltonSimons]
[Name:  WaltonSimons_BarkTearGas]

[COMMENT]
TearGas scream 1

[LABEL A1]

[SPEECH: UNATCOTroop]
()
	(screams)
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkTearGas\UNATCOTroop01.mp3]

[END]

[COMMENT]
TearGas scream 2o

[LABEL A2]

[SPEECH: UNATCOTroop]
()
	(screams) 
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkTearGas\UNATCOTroop02.mp3]

[END]

[COMMENT]
TearGas scream 3o

[LABEL A3]

[SPEECH: UNATCOTroop]
() 
	(screams) 
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkTearGas\UNATCOTroop03.mp3]

[END]

-----------------------------------------------------------------
[ID: 21, Event lines: 9]
[Owner: WiB]
[Name:  WiB_BarkAreaSecure]

[LABEL A1]

[SPEECH: WiB]
 .   .
	Finished here.  Let's start the cleanup.
[Audio: AIBarks\WiB\WiB_BarkAreaSecure\WiB01.mp3]

[END]

[LABEL A2]

[SPEECH: WiB]
 .   .
	Done here.  Wrap him up.
[Audio: AIBarks\WiB\WiB_BarkAreaSecure\WiB02.mp3]

[END]

[LABEL A3]

[SPEECH: WiB]
  .
	No life signs.
[Audio: AIBarks\WiB\WiB_BarkAreaSecure\WiB03.mp3]

[END]

[LABEL A4]

[SPEECH: WiB]
  .    .
	Terminating case file.  We're done here.
[Audio: AIBarks\WiB\WiB_BarkAreaSecure\WiB04.mp3]

[END]

-----------------------------------------------------------------
[ID: 20, Event lines: 11]
[Owner: WiB]
[Name:  WiB_BarkCriticalDamage]

[LABEL A1]

[SPEECH: WiB]
  ,   .
	Taking fire; moving to suppress.
[Audio: AIBarks\WiB\WiB_BarkCriticalDamage\WiB01.mp3]

[END]

[LABEL A2]

[SPEECH: WiB]
  .
	Operative in distress.
[Audio: AIBarks\WiB\WiB_BarkCriticalDamage\WiB02.mp3]

[END]

[LABEL A3]

[SPEECH: WiB]
  .
	Heavy resistance here.
[Audio: AIBarks\WiB\WiB_BarkCriticalDamage\WiB03.mp3]

[END]

[LABEL A4]

[SPEECH: WiB]
()
	(screams)
[Audio: AIBarks\WiB\WiB_BarkCriticalDamage\WiB04.mp3]

[END]

[LABEL A5]

[SPEECH: WiB]
()
	(grunts)
[Audio: AIBarks\WiB\WiB_BarkCriticalDamage\WiB05.mp3]

[END]

-----------------------------------------------------------------
[ID: 19, Event lines: 7, First Person view]
[Owner: WiB]
[Name:  WiB_BarkFutz]

[LABEL A1]

[SPEECH: WiB]
   .
	I'm watching you.
[Audio: AIBarks\WiB\WiB_BarkFutz\WiB01.mp3]

[END]

[LABEL A2]

[SPEECH: WiB]
 .    .
	Stop that.  This minute.
[Audio: AIBarks\WiB\WiB_BarkFutz\WiB02.mp3]

[END]

[LABEL A3]

[SPEECH: WiB]
    .
	Your actions are being recorded.
[Audio: AIBarks\WiB\WiB_BarkFutz\WiB03.mp3]

[END]

-----------------------------------------------------------------
[ID: 18, Event lines: 7]
[Owner: WiB]
[Name:  WiB_BarkGoingForAlarm]

[LABEL A1]

[SPEECH: WiB]
 :   .
	All units: we have an intruder.
[Audio: AIBarks\WiB\WiB_BarkGoingForAlarm\WiB01.mp3]

[END]

[LABEL A2]

[SPEECH: WiB]
   .
	We've got a breach here.
[Audio: AIBarks\WiB\WiB_BarkGoingForAlarm\WiB02.mp3]

[END]

[LABEL A3]

[SPEECH: WiB]
 .
	Perimeter is compromised.
[Audio: AIBarks\WiB\WiB_BarkGoingForAlarm\WiB03.mp3]

[END]

-----------------------------------------------------------------
[ID: 17, Event lines: 7]
[Owner: WiB]
[Name:  WiB_BarkGore]

[LABEL A1]

[SPEECH: WiB]
 .   .
	Human down.  Plenty of fluids.
[Audio: AIBarks\WiB\WiB_BarkGore\WiB01.mp3]

[END]

[LABEL A2]

[SPEECH: WiB]
,  .
	Looks like a recent kill.
[Audio: AIBarks\WiB\WiB_BarkGore\WiB02.mp3]

[END]

[LABEL A3]

[SPEECH: WiB]
   .
	We have a cold one here.
[Audio: AIBarks\WiB\WiB_BarkGore\WiB03.mp3]

[END]

-----------------------------------------------------------------
[ID: 16, Event lines: 28, First Person view, Non-interactive]
[Owner: WiB]
[Name:  WiB_BarkIdle]

[LABEL Normal]

[LABEL Verbose]

[LABEL A1]

[SPEECH: WiB]
   ;    .
	That one looks odd; I'll check his file.
[Audio: AIBarks\WiB\WiB_BarkIdle\WiB01.mp3]

[END]

[LABEL A2]

[SPEECH: WiB]
    .    ...
	That one goes on the list.  That one too...
[Audio: AIBarks\WiB\WiB_BarkIdle\WiB02.mp3]

[END]

[LABEL A3]

[SPEECH: WiB]
     .      !
	This area should be more tightly controlled.  Look at these people!
[Audio: AIBarks\WiB\WiB_BarkIdle\WiB03.mp3]

[END]

[LABEL A4]

[SPEECH: WiB]
--!   ,  .
	Shh!  He's here in the room.
[Audio: AIBarks\WiB\WiB_BarkIdle\WiB04.mp3]

[END]

[LABEL A5]

[SPEECH: WiB]
  ;  . 
	I checked the records; he's clear.  
[Audio: AIBarks\WiB\WiB_BarkIdle\WiB05.mp3]

[END]

[LABEL A6]

[SPEECH: WiB]
 ,  ...  .
	Eyes front, no expression... that's it.
[Audio: AIBarks\WiB\WiB_BarkIdle\WiB06.mp3]

[END]

[LABEL A7]

[SPEECH: WiB]
 ,     ,     .
	They said the process would make me smarter, but I can't tell.
[Audio: AIBarks\WiB\WiB_BarkIdle\WiB07.mp3]

[END]

[LABEL A8]

[SPEECH: WiB]
( )
	(hums)
[Audio: AIBarks\WiB\WiB_BarkIdle\WiB08.mp3]

[END]

[LABEL A9]

[SPEECH: WiB]
()
	(sighs)
[Audio: AIBarks\WiB\WiB_BarkIdle\WiB09.mp3]

[END]

[LABEL A10]

[SPEECH: WiB]
()
	(coughs)
[Audio: AIBarks\WiB\WiB_BarkIdle\WiB10.mp3]

[END]

[LABEL V1]

[JUMP TO Verbose]

[LABEL N1]

[JUMP TO Normal]

[LABEL N2]

[JUMP TO Normal]

[LABEL N3]

[JUMP TO Normal]

[END]

-----------------------------------------------------------------
[ID: 15, Event lines: 10]
[Owner: WiB]
[Name:  WiB_BarkOnFire]

[COMMENT]
OnFire scream 1 in the room.

[LABEL A1]

[SPEECH: WiB]
()
	(screams)
[Audio: AIBarks\WiB\WiB_BarkOnFire\WiB01.mp3]

[END]

[COMMENT]
OnFire scream 2 in the room.

[LABEL A2]

[SPEECH: WiB]
()
	(screams)
[Audio: AIBarks\WiB\WiB_BarkOnFire\WiB02.mp3]

[END]

[COMMENT]
OnFire scream 3 in the room.

[LABEL A3]

[SPEECH: WiB]
()
	(screams)
[Audio: AIBarks\WiB\WiB_BarkOnFire\WiB03.mp3]

[END]

-----------------------------------------------------------------
[ID: 14, Event lines: 17]
[Owner: WiB]
[Name:  WiB_BarkPostAttackSearching]

[LABEL A1]

[SPEECH: WiB]
.    .
	Be calm.  He'll move soon.
[Audio: AIBarks\WiB\WiB_BarkPostAttackSearching\WiB01.mp3]

[END]

[LABEL A2]

[SPEECH: WiB]
   .
	Try to leave the implants intact.
[Audio: AIBarks\WiB\WiB_BarkPostAttackSearching\WiB02.mp3]

[END]

[LABEL A3]

[SPEECH: WiB]
 ,  .
	You may as well come out, Mr. Denton.
[Audio: AIBarks\WiB\WiB_BarkPostAttackSearching\WiB03.mp3]

[END]

[COMMENT]
i.e., just kill him

[LABEL A4]

[SPEECH: WiB]
    .
	Don't try for a capture.
[Audio: AIBarks\WiB\WiB_BarkPostAttackSearching\WiB04.mp3]

[END]

[LABEL A5]

[SPEECH: WiB]
    , .
	You can't run forever, Agent.
[Audio: AIBarks\WiB\WiB_BarkPostAttackSearching\WiB05.mp3]

[END]

[LABEL A6]

[SPEECH: WiB]
  .
	Look for a blood trail.
[Audio: AIBarks\WiB\WiB_BarkPostAttackSearching\WiB06.mp3]

[END]

[COMMENT]
agitated6

[LABEL A7]

[SPEECH: WiB]
, ...   ?
	Say again please...do you see him?
[Audio: AIBarks\WiB\WiB_BarkPostAttackSearching\WiB07.mp3]

[END]

-----------------------------------------------------------------
[ID: 13, Event lines: 13]
[Owner: WiB]
[Name:  WiB_BarkPreAttackSearching]

[LABEL A1]

[SPEECH: WiB]
    - .
	We've got movement here -- I'm investigating.
[Audio: AIBarks\WiB\WiB_BarkPreAttackSearching\WiB01.mp3]

[END]

[LABEL A2]

[SPEECH: WiB]
   -  -   .
	I've got something -- possible unauthorized presence.
[Audio: AIBarks\WiB\WiB_BarkPreAttackSearching\WiB02.mp3]

[END]

[LABEL A3]

[SPEECH: WiB]
 - ?    .
	Is someone there?  This is an unauthorized entry.
[Audio: AIBarks\WiB\WiB_BarkPreAttackSearching\WiB03.mp3]

[END]

[LABEL A4]

[SPEECH: WiB]
 - .     .
	I hear something.  Nobody in sight yet.
[Audio: AIBarks\WiB\WiB_BarkPreAttackSearching\WiB04.mp3]

[END]

[LABEL A5]

[SPEECH: WiB]
   ...
	That was no echo...
[Audio: AIBarks\WiB\WiB_BarkPreAttackSearching\WiB05.mp3]

[END]

[LABEL A6]

[SPEECH: WiB]
.  - .
	Noises.  Somebody close.
[Audio: AIBarks\WiB\WiB_BarkPreAttackSearching\WiB06.mp3]

[END]

-----------------------------------------------------------------
[ID: 12, Event lines: 13]
[Owner: WiB]
[Name:  WiB_BarkPreAttackSighting]

[LABEL A1]

[SPEECH: WiB]
, .
	Movement, close by.
[Audio: AIBarks\WiB\WiB_BarkPreAttackSighting\WiB01.mp3]

[END]

[LABEL A2]

[SPEECH: WiB]
 - .     .
	I saw something.  Attempting to match the description.
[Audio: AIBarks\WiB\WiB_BarkPreAttackSighting\WiB02.mp3]

[END]

[LABEL A3]

[SPEECH: WiB]
- ...   ...
	Something moving...bipedal...
[Audio: AIBarks\WiB\WiB_BarkPreAttackSighting\WiB03.mp3]

[END]

[LABEL A4]

[SPEECH: WiB]
    ?
	Who could that be?
[Audio: AIBarks\WiB\WiB_BarkPreAttackSighting\WiB04.mp3]

[END]

[LABEL A5]

[SPEECH: WiB]
-  .   .
	Somebody here.  I'm going to check it out.
[Audio: AIBarks\WiB\WiB_BarkPreAttackSighting\WiB05.mp3]

[END]

[LABEL A6]

[SPEECH: WiB]
  .    ?
	Guy in a coat.  Could that be him?
[Audio: AIBarks\WiB\WiB_BarkPreAttackSighting\WiB06.mp3]

[END]

-----------------------------------------------------------------
[ID: 11, Event lines: 7]
[Owner: WiB]
[Name:  WiB_BarkSearchGiveUp]

[LABEL A1]

[SPEECH: WiB]
  .
	Nothing here now.
[Audio: AIBarks\WiB\WiB_BarkSearchGiveUp\WiB01.mp3]

[END]

[LABEL A2]

[SPEECH: WiB]
  .
	All quiet now.
[Audio: AIBarks\WiB\WiB_BarkSearchGiveUp\WiB02.mp3]

[END]

[LABEL A3]

[SPEECH: WiB]
,  .  .
	Sorry, false report.  We're clear.
[Audio: AIBarks\WiB\WiB_BarkSearchGiveUp\WiB03.mp3]

[END]

-----------------------------------------------------------------
[ID: 10, Event lines: 8]
[Owner: WiB]
[Name:  WiB_BarkSurprise]

[COMMENT]
Was going to say something else, but interrupted by JC's appearance.B

[LABEL A1]

[SPEECH: WiB]
,  - .
	Wait, someone's here.
[Audio: AIBarks\WiB\WiB_BarkSurprise\WiB01.mp3]

[END]

[LABEL A2]

[SPEECH: WiB]
!
	Hostiles!
[Audio: AIBarks\WiB\WiB_BarkSurprise\WiB02.mp3]

[END]

[LABEL A3]

[SPEECH: WiB]
.
	Complications.
[Audio: AIBarks\WiB\WiB_BarkSurprise\WiB03.mp3]

[END]

-----------------------------------------------------------------
[ID: 9, Event lines: 7]
[Owner: WiB]
[Name:  WiB_BarkTargetAcquired]

[LABEL A1]

[SPEECH: WiB]
  -  .
	Contact here -- I am taking steps.
[Audio: AIBarks\WiB\WiB_BarkTargetAcquired\WiB01.mp3]

[END]

[LABEL A2]

[SPEECH: WiB]
  .
	You cannot be allowed to leave.
[Audio: AIBarks\WiB\WiB_BarkTargetAcquired\WiB02.mp3]

[END]

[LABEL A3]

[SPEECH: WiB]
  .
	There he is.
[Audio: AIBarks\WiB\WiB_BarkTargetAcquired\WiB03.mp3]

[END]

-----------------------------------------------------------------
[ID: 8, Event lines: 7]
[Owner: WiB]
[Name:  WiB_BarkTargetLost]

[LABEL A1]

[SPEECH: WiB]
  .     ?
	I've lost him.  Anything on the satellites?
[Audio: AIBarks\WiB\WiB_BarkTargetLost\WiB01.mp3]

[END]

[LABEL A2]

[SPEECH: WiB]
.    .
	Quiet now.  No sign of movement.
[Audio: AIBarks\WiB\WiB_BarkTargetLost\WiB02.mp3]

[END]

[LABEL A3]

[SPEECH: WiB]
 .      .
	This is ridiculous.  He could have gone anywhere.
[Audio: AIBarks\WiB\WiB_BarkTargetLost\WiB03.mp3]

[END]

-----------------------------------------------------------------
[ID: 7, Event lines: 10]
[Owner: WiB]
[Name:  WiB_BarkTearGas]

[COMMENT]
TearGas scream 1

[LABEL A1]

[SPEECH: WiB]
()
	(screams)
[Audio: AIBarks\WiB\WiB_BarkTearGas\WiB01.mp3]

[END]

[COMMENT]
TearGas scream 2BarkTearGas\WiB0

[LABEL A2]

[SPEECH: WiB]
()
	(screams) 
[Audio: AIBarks\WiB\WiB_BarkTearGas\WiB02.mp3]

[END]

[COMMENT]
TearGas scream 3BarkTearGas\WiB0

[LABEL A3]

[SPEECH: WiB]
()
	(screams) 
[Audio: AIBarks\WiB\WiB_BarkTearGas\WiB03.mp3]

[END]

-----------------------------------------------------------------
[ID: 6, Event lines: 7, First Person view, Non-interactive]
[Owner: Woman]
[Name:  Woman_BarkCriticalDamage]

[LABEL A1]

[SPEECH: Woman]
()
	(screams)
[Audio: AIBarks\Woman\Woman_BarkCriticalDamage\Woman01.mp3]

[END]

[LABEL A2]

[SPEECH: Woman]
()
	(screams)
[Audio: AIBarks\Woman\Woman_BarkCriticalDamage\Woman02.mp3]

[END]

[LABEL A3]

[SPEECH: Woman]
()
	(grunts)
[Audio: AIBarks\Woman\Woman_BarkCriticalDamage\Woman03.mp3]

[END]

-----------------------------------------------------------------
[ID: 5, Event lines: 16, First Person view, Non-interactive]
[Owner: Woman]
[Name:  Woman_BarkFutz]

[COMMENT]
(as though she felt a small pain, like a soda can hitting her in the head)k

[LABEL A1]

[SPEECH: Woman]
()
	(sigh)
[Audio: AIBarks\Woman\Woman_BarkFutz\Woman01.mp3]

[END]

[LABEL A2]

[SPEECH: Woman]
?
	Eh?
[Audio: AIBarks\Woman\Woman_BarkFutz\Woman02.mp3]

[END]

[LABEL A3]

[SPEECH: Woman]
()
	(sigh)
[Audio: AIBarks\Woman\Woman_BarkFutz\Woman03.mp3]

[END]

[LABEL A4]

[SPEECH: Woman]
!
	Pww!
[Audio: AIBarks\Woman\Woman_BarkFutz\Woman04.mp3]

[END]

[COMMENT]
(annoyed, as though the player has been pestering him for a while)_e head)k

[LABEL A5]

[SPEECH: Woman]
()
	(growl)
[Audio: AIBarks\Woman\Woman_BarkFutz\Woman05.mp3]

[END]

[COMMENT]
A whiny sound.

[LABEL A6]

[SPEECH: Woman]
()
	(whine)
[Audio: AIBarks\Woman\Woman_BarkFutz\Woman06.mp3]

[END]

-----------------------------------------------------------------
[ID: 4, Event lines: 9, First Person view, Non-interactive]
[Owner: Woman]
[Name:  Woman_BarkGoingForAlarm]

[COMMENT]
The woman is heading for an alarm.  Her exclamations should the less wildly terrified and more determined, controlled, full of indignation and purpose.9l

[LABEL A1]

[SPEECH: Woman]
( )
	(gasp)
[Audio: AIBarks\Woman\Woman_BarkGoingForAlarm\Woman01.mp3]

[END]

[LABEL A2]

[SPEECH: Woman]
()
	(screams)
[Audio: AIBarks\Woman\Woman_BarkGoingForAlarm\Woman02.mp3]

[END]

[COMMENT]
A panicked, angry groan as she starts to sprint.G

[LABEL A3]

[SPEECH: Woman]
()
	(groans)
[Audio: AIBarks\Woman\Woman_BarkGoingForAlarm\Woman03.mp3]

[END]

-----------------------------------------------------------------
[ID: 3, Event lines: 7, First Person view, Non-interactive]
[Owner: Woman]
[Name:  Woman_BarkGore]

[LABEL A1]

[SPEECH: Woman]
()
	(screams)
[Audio: AIBarks\Woman\Woman_BarkGore\Woman01.mp3]

[END]

[LABEL A2]

[SPEECH: Woman]
()
	(screams)
[Audio: AIBarks\Woman\Woman_BarkGore\Woman02.mp3]

[END]

[LABEL A3]

[SPEECH: Woman]
( )
	(gasps)
[Audio: AIBarks\Woman\Woman_BarkGore\Woman03.mp3]

[END]

-----------------------------------------------------------------
[ID: 2, Event lines: 10, First Person view, Non-interactive]
[Owner: Woman]
[Name:  Woman_BarkOnFire]

[COMMENT]
OnFire scream 1

[LABEL A1]

[SPEECH: Woman]
()
	(screams)
[Audio: AIBarks\Woman\Woman_BarkOnFire\Woman01.mp3]

[END]

[COMMENT]
OnFire scream 2

[LABEL A2]

[SPEECH: Woman]
()
	(screams)
[Audio: AIBarks\Woman\Woman_BarkOnFire\Woman02.mp3]

[END]

[COMMENT]
OnFire scream 3

[LABEL A3]

[SPEECH: Woman]
()
	(screams)
[Audio: AIBarks\Woman\Woman_BarkOnFire\Woman03.mp3]

[END]

-----------------------------------------------------------------
[ID: 1, Event lines: 7, First Person view, Non-interactive]
[Owner: Woman]
[Name:  Woman_BarkSuprise]

[LABEL A1]

[SPEECH: Woman]
!
	Oh!
[Audio: AIBarks\Woman\Woman_BarkSuprise\Woman01.mp3]

[END]

[LABEL A2]

[SPEECH: Woman]
()
	(screams)
[Audio: AIBarks\Woman\Woman_BarkSuprise\Woman02.mp3]

[END]

[LABEL A3]

[SPEECH: Woman]
( )
	(gasps)
[Audio: AIBarks\Woman\Woman_BarkSuprise\Woman03.mp3]

[END]

-----------------------------------------------------------------
[ID: 0, Event lines: 10, First Person view, Non-interactive]
[Owner: Woman]
[Name:  Woman_BarkTearGas]

[COMMENT]
TearGas scream 1

[LABEL A1]

[SPEECH: Woman]
()
	(screams)
[Audio: AIBarks\Woman\Woman_BarkTearGas\Woman01.mp3]

[END]

[COMMENT]
TearGas scream 2

[LABEL A2]

[SPEECH: Woman]
()
	(screams) 
[Audio: AIBarks\Woman\Woman_BarkTearGas\Woman02.mp3]

[END]

[COMMENT]
TearGas scream 3

[LABEL A3]

[SPEECH: Woman]
()
	(screams) 
[Audio: AIBarks\Woman\Woman_BarkTearGas\Woman03.mp3]

[END]

