Deus Ex Conversation File
File version: 28
Audio package: AIBarks
Used in missions: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 14, 15, 16, 97
Unknown parameter: 1059

Actors list:
0: Woman
1: JCDenton
2: WiB
3: WaltonSimons
4: UNATCOTroop
5: UNATCOTroopB
6: MJ12TroopB
7: MJ12Troop
8: TriadRedArrow
9: TriadLumPath
10: TracerTong
11: ThugMale
12: TerroristB
13: Terrorist
14: StantonDowd
15: Smuggler
16: SecurityBot3
17: SecurityBot2
18: SamCarter
19: Sailor
20: PaulDenton
21: NicoletteDuClare
22: MorganEverett
23: MJ12Commando
24: MilitaryBot
25: MiB
26: MetroCop
27: Mechanic
28: MaySung
29: MaxChen
30: Man
31: MaggieChow
32: JosephManderley
33: JordanShea
34: JoJoFine
35: Jock
36: JaniceReed
37: JaimeReyes
38: HowardStrong
39: Hela
40: HarleyFilben
41: GuntherHermann
42: GordonQuick
43: GarySavage
44: FakeJC
45: Cop
46: Child
47: AnnaNavarre
48: AlexJacobson

Flags list:
0: WSA2
1: TalkedToPaulAfterMessage_Played
2: M05AlexDone
3: JosephManderley_Dead
4: TriadCeremony_Played
5: Mission05_Started
6: AnnaNavarre_Dead
7: NSFSignalSent

Skills list:

Objects list:

-----------------------------------------------------------------
[ID: 416, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: AlexJacobson]
[Name:  AlexJacobson_BarkAllianceFriendly]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: AlexJacobson]
  .
	You scared me there.
[Audio: AIBarks\AlexJacobson\AlexJacobson_BarkAllianceFriendly\AlexJacobson01.mp3]

[END]

[LABEL A2]

[SPEECH: AlexJacobson]
, ...
	Easy now.
[Audio: AIBarks\AlexJacobson\AlexJacobson_BarkAllianceFriendly\AlexJacobson02.mp3]

[END]

[LABEL A3]

[SPEECH: AlexJacobson]
   , ?
	Let's just try to get along, okay?
[Audio: AIBarks\AlexJacobson\AlexJacobson_BarkAllianceFriendly\AlexJacobson03.mp3]

[END]

-----------------------------------------------------------------
[ID: 415, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: AlexJacobson]
[Name:  AlexJacobson_BarkAllianceHostile]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: AlexJacobson]
!
	Hey!
[Audio: AIBarks\AlexJacobson\AlexJacobson_BarkAllianceHostile\AlexJacobson01.mp3]

[END]

[LABEL A2]

[SPEECH: AlexJacobson]
  ?
	What'd I do?!
[Audio: AIBarks\AlexJacobson\AlexJacobson_BarkAllianceHostile\AlexJacobson02.mp3]

[END]

[LABEL A3]

[SPEECH: AlexJacobson]
   ?
	You trying to kill me?
[Audio: AIBarks\AlexJacobson\AlexJacobson_BarkAllianceHostile\AlexJacobson03.mp3]

[END]

-----------------------------------------------------------------
[ID: 414, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: AlexJacobson]
[Name:  AlexJacobson_BarkFutz]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: AlexJacobson]
,    .
	Okay, enough goofing around.
[Audio: AIBarks\AlexJacobson\AlexJacobson_BarkFutz\AlexJacobson01.mp3]

[END]

[LABEL A2]

[SPEECH: AlexJacobson]
    .
	You're breaking my concentration.
[Audio: AIBarks\AlexJacobson\AlexJacobson_BarkFutz\AlexJacobson02.mp3]

[END]

[LABEL A3]

[SPEECH: AlexJacobson]
   ,  ?     ...
	You feel okay, JC?  You're acting strange.
[Audio: AIBarks\AlexJacobson\AlexJacobson_BarkFutz\AlexJacobson03.mp3]

[END]

-----------------------------------------------------------------
[ID: 413, Event lines: 10]
[Owner: AnnaNavarre]
[Name:  AnnaNavarre_BarkAreaSecure]

[JUMP TO RANDOM]
A1
A2
A3
A4

[LABEL A1]

[SPEECH: AnnaNavarre]
,   .
	The situation has been dealt with.
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkAreaSecure\AnnaNavarre01.mp3]

[END]

[LABEL A2]

[SPEECH: AnnaNavarre]
   .
	Another easy kill.
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkAreaSecure\AnnaNavarre02.mp3]

[END]

[LABEL A3]

[SPEECH: AnnaNavarre]
     .
	All this blood has ruined my chrome.
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkAreaSecure\AnnaNavarre03.mp3]

[END]

[COMMENT]
i.e. 910 killsa
	i.e. 910 kills

[LABEL A4]

[SPEECH: AnnaNavarre]
  .   , .
	Nine hundred and ten.  I'm catching up, Gunther.
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkAreaSecure\AnnaNavarre04.mp3]

[END]

-----------------------------------------------------------------
[ID: 412, Event lines: 11]
[Owner: AnnaNavarre]
[Name:  AnnaNavarre_BarkCriticalDamage]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5

[LABEL A1]

[SPEECH: AnnaNavarre]
 .
	The damage is superficial.
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkCriticalDamage\AnnaNavarre01.mp3]

[END]

[LABEL A2]

[SPEECH: AnnaNavarre]
     .
	Pain is no longer something I can feel.
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkCriticalDamage\AnnaNavarre02.mp3]

[END]

[LABEL A3]

[SPEECH: AnnaNavarre]
 .  .
	Amateur effort.  Try again.
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkCriticalDamage\AnnaNavarre03.mp3]

[END]

[LABEL A4]

[SPEECH: AnnaNavarre]
()
	(screams)
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkCriticalDamage\AnnaNavarre04.mp3]

[END]

[LABEL A5]

[SPEECH: AnnaNavarre]
()
	(grunts)
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkCriticalDamage\AnnaNavarre05.mp3]

[END]

-----------------------------------------------------------------
[ID: 411, Event lines: 7]
[Owner: AnnaNavarre]
[Name:  AnnaNavarre_BarkGoingForAlarm]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: AnnaNavarre]
   .
	We have a situation here.
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkGoingForAlarm\AnnaNavarre01.mp3]

[END]

[LABEL A2]

[SPEECH: AnnaNavarre]
    .
	Going to full alert.
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkGoingForAlarm\AnnaNavarre02.mp3]

[END]

[LABEL A3]

[SPEECH: AnnaNavarre]
  .
	Navarre requesting backup.
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkGoingForAlarm\AnnaNavarre03.mp3]

[END]

-----------------------------------------------------------------
[ID: 410, Event lines: 7]
[Owner: AnnaNavarre]
[Name:  AnnaNavarre_BarkGore]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: AnnaNavarre]
. ,   .
	A body.  Don't get squeamish.
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkGore\AnnaNavarre01.mp3]

[END]

[LABEL A2]

[SPEECH: AnnaNavarre]
  .
	This one was killed recently.
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkGore\AnnaNavarre02.mp3]

[END]

[LABEL A3]

[SPEECH: AnnaNavarre]
     -  .
	I'm still seeing infrared -- a recent kill.
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkGore\AnnaNavarre03.mp3]

[END]

-----------------------------------------------------------------
[ID: 409, Event lines: 10]
[Owner: AnnaNavarre]
[Name:  AnnaNavarre_BarkOnFire]

[JUMP TO RANDOM]
A1
A2
A3

[COMMENT]
OnFire scream 1kOnFire
	OnFire scream 1

[LABEL A1]

[SPEECH: AnnaNavarre]
()
	(screams)
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkOnFire\AnnaNavarre01.mp3]

[END]

[COMMENT]
OnFire scream 2lled recently.
	OnFire scream 2

[LABEL A2]

[SPEECH: AnnaNavarre]
()
	(screams)
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkOnFire\AnnaNavarre02.mp3]

[END]

[COMMENT]
OnFire scream 3lled recently.
	OnFire scream 3

[LABEL A3]

[SPEECH: AnnaNavarre]
()
	(screams)
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkOnFire\AnnaNavarre03.mp3]

[END]

-----------------------------------------------------------------
[ID: 408, Event lines: 7]
[Owner: AnnaNavarre]
[Name:  AnnaNavarre_BarkPostAttackSearching]

[LABEL Start]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: AnnaNavarre]
   -  - .
	Altered heartbeat -- he's here somewhere.
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkPostAttackSearching\AnnaNavarre01.mp3]

[END]

[LABEL A2]

[SPEECH: AnnaNavarre]
, .       .
	Come out, Agent.  I can sense you quite clearly.
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkPostAttackSearching\AnnaNavarre02.mp3]

[END]

[LABEL A3]

[SPEECH: AnnaNavarre]
 ,     .
	He knows he cannot face me.
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkPostAttackSearching\AnnaNavarre03.mp3]

[END]

-----------------------------------------------------------------
[ID: 407, Event lines: 7]
[Owner: AnnaNavarre]
[Name:  AnnaNavarre_BarkPreAttackSearching]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: AnnaNavarre]
 -   .
	Target is somewhere in my area.
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkPreAttackSearching\AnnaNavarre01.mp3]

[END]

[LABEL A2]

[SPEECH: AnnaNavarre]
  - - .
	Air's moving - someone is nearby.
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkPreAttackSearching\AnnaNavarre02.mp3]

[END]

[LABEL A3]

[SPEECH: AnnaNavarre]
  -   .
	Movement here -- source unidentified.
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkPreAttackSearching\AnnaNavarre03.mp3]

[END]

-----------------------------------------------------------------
[ID: 406, Event lines: 7]
[Owner: AnnaNavarre]
[Name:  AnnaNavarre_BarkPreAttackSighting]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: AnnaNavarre]
  .
	Possible contact here.
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkPreAttackSighting\AnnaNavarre01.mp3]

[END]

[LABEL A2]

[SPEECH: AnnaNavarre]
 ?
	Who is there?
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkPreAttackSighting\AnnaNavarre02.mp3]

[END]

[LABEL A3]

[SPEECH: AnnaNavarre]
  .
	I can see you.
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkPreAttackSighting\AnnaNavarre03.mp3]

[END]

-----------------------------------------------------------------
[ID: 405, Event lines: 7]
[Owner: AnnaNavarre]
[Name:  AnnaNavarre_BarkSearchGiveUp]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: AnnaNavarre]
 .
	All clear.
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkSearchGiveUp\AnnaNavarre01.mp3]

[END]

[LABEL A2]

[SPEECH: AnnaNavarre]
 .
	False alarm.
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkSearchGiveUp\AnnaNavarre02.mp3]

[END]

[LABEL A3]

[SPEECH: AnnaNavarre]
 ,  .   .
	Just a mouse, I think.  Stay alert.
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkSearchGiveUp\AnnaNavarre03.mp3]

[END]

-----------------------------------------------------------------
[ID: 404, Event lines: 7]
[Owner: AnnaNavarre]
[Name:  AnnaNavarre_BarkSurprise]

[LABEL Start]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: AnnaNavarre]
!
	Denton!
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkSurprise\AnnaNavarre01.mp3]

[END]

[LABEL A2]

[SPEECH: AnnaNavarre]
 !
	It's him!
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkSurprise\AnnaNavarre02.mp3]

[END]

[LABEL A3]

[SPEECH: AnnaNavarre]
-, -.
	Well, well.
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkSurprise\AnnaNavarre03.mp3]

[END]

-----------------------------------------------------------------
[ID: 403, Event lines: 9]
[Owner: AnnaNavarre]
[Name:  AnnaNavarre_BarkTargetAcquired]

[JUMP TO RANDOM]
A1
A2
A3
A4

[LABEL A1]

[SPEECH: AnnaNavarre]
  .
	I have him.
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkTargetAcquired\AnnaNavarre01.mp3]

[END]

[LABEL A2]

[SPEECH: AnnaNavarre]
 .
	Target acquired.
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkTargetAcquired\AnnaNavarre02.mp3]

[END]

[LABEL A3]

[SPEECH: AnnaNavarre]
   .
	I will deal with this.
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkTargetAcquired\AnnaNavarre03.mp3]

[END]

[LABEL A4]

[SPEECH: AnnaNavarre]
  .
	This will be easy.
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkTargetAcquired\AnnaNavarre04.mp3]

[END]

-----------------------------------------------------------------
[ID: 402, Event lines: 7]
[Owner: AnnaNavarre]
[Name:  AnnaNavarre_BarkTargetLost]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: AnnaNavarre]
.     .
	It's no use.  I cannot sense him.
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkTargetLost\AnnaNavarre01.mp3]

[END]

[LABEL A2]

[SPEECH: AnnaNavarre]
 .   .
	He has run off.  A wise tactic.
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkTargetLost\AnnaNavarre02.mp3]

[END]

[LABEL A3]

[SPEECH: AnnaNavarre]
  -   .
	Stay alert -- he may return.
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkTargetLost\AnnaNavarre03.mp3]

[END]

-----------------------------------------------------------------
[ID: 401, Event lines: 10]
[Owner: AnnaNavarre]
[Name:  AnnaNavarre_BarkTearGas]

[JUMP TO RANDOM]
A1
A2
A3

[COMMENT]
TearGas scream 1

[LABEL A1]

[SPEECH: AnnaNavarre]
()
	(screams)
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkTearGas\AnnaNavarre01.mp3]

[END]

[COMMENT]
TearGas scream 2r
	TearGas scream 2

[LABEL A2]

[SPEECH: AnnaNavarre]
()
	(screams) 
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkTearGas\AnnaNavarre02.mp3]

[END]

[COMMENT]
TearGas scream 3r
	TearGas scream 3

[LABEL A3]

[SPEECH: AnnaNavarre]
()
	(screams) 
[Audio: AIBarks\AnnaNavarre\AnnaNavarre_BarkTearGas\AnnaNavarre03.mp3]

[END]

-----------------------------------------------------------------
[ID: 400, Event lines: 7, First Person view, Non-interactive]
[Owner: Child]
[Name:  Child_BarkCriticalDamage]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: Child]
()
	(screams)
[Audio: AIBarks\Child\Child_BarkCriticalDamage\Child01.mp3]

[END]

[LABEL A2]

[SPEECH: Child]
()
	(screams)
[Audio: AIBarks\Child\Child_BarkCriticalDamage\Child02.mp3]

[END]

[LABEL A3]

[SPEECH: Child]
()
	(gasps)
[Audio: AIBarks\Child\Child_BarkCriticalDamage\Child03.mp3]

[END]

-----------------------------------------------------------------
[ID: 399, Event lines: 17, First Person view, Non-interactive]
[Owner: Child]
[Name:  Child_BarkFutz]

[JUMP TO A2]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5
A6

[COMMENT]
(as though he felt a small pain, like a soda can hitting him in the head)

[LABEL A1]

[SPEECH: Child]
()
	(grunt)
[Audio: AIBarks\Child\Child_BarkFutz\Child01.mp3]

[END]

[LABEL A2]

[SPEECH: Child]
?
	Eh?
[Audio: AIBarks\Child\Child_BarkFutz\Child02.mp3]

[END]

[LABEL A3]

[SPEECH: Child]
()
	(sigh)
[Audio: AIBarks\Child\Child_BarkFutz\Child03.mp3]

[END]

[LABEL A4]

[SPEECH: Child]
!
	Pww!
[Audio: AIBarks\Child\Child_BarkFutz\Child04.mp3]

[END]

[COMMENT]
(annoyed, as though the player has been pestering him for a while)a head)
	(annoyed, as though the player has been pestering him for a while)a

[LABEL A5]

[SPEECH: Child]
()
	(growl)
[Audio: AIBarks\Child\Child_BarkFutz\Child05.mp3]

[END]

[COMMENT]
A whiny sound, as though Mommy just said it's time for bed.

[LABEL A6]

[SPEECH: Child]
()
	(whine)
[Audio: AIBarks\Child\Child_BarkFutz\Child06.mp3]

[END]

-----------------------------------------------------------------
[ID: 398, Event lines: 9, First Person view, Non-interactive]
[Owner: Child]
[Name:  Child_BarkGoingForAlarm]

[COMMENT]
The child is heading for an alarm.  His exclamations should the less wildly terrified and more determined, controlled, full of indignation and purpose.9
	The child is heading for an alarm.  His exclamations should the less wildly terrified and more determined, controlled, full of indignation and purpose.

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: Child]
()
	(gasps)
[Audio: AIBarks\Child\Child_BarkGoingForAlarm\Child01.mp3]

[END]

[LABEL A2]

[SPEECH: Child]
()
	(screams)
[Audio: AIBarks\Child\Child_BarkGoingForAlarm\Child02.mp3]

[END]

[COMMENT]
A panicked, angry groan as he starts to sprint.

[LABEL A3]

[SPEECH: Child]
()
	(groans)
[Audio: AIBarks\Child\Child_BarkGoingForAlarm\Child03.mp3]

[END]

-----------------------------------------------------------------
[ID: 397, Event lines: 7, First Person view, Non-interactive]
[Owner: Child]
[Name:  Child_BarkGore]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: Child]
()
	(screams)
[Audio: AIBarks\Child\Child_BarkGore\Child01.mp3]

[END]

[LABEL A2]

[SPEECH: Child]
()
	(screams)
[Audio: AIBarks\Child\Child_BarkGore\Child02.mp3]

[END]

[LABEL A3]

[SPEECH: Child]
()
	(gasps)
[Audio: AIBarks\Child\Child_BarkGore\Child03.mp3]

[END]

-----------------------------------------------------------------
[ID: 396, Event lines: 10, First Person view, Non-interactive]
[Owner: Child]
[Name:  Child_BarkOnFire]

[JUMP TO RANDOM]
A1
A2
A3

[COMMENT]
OnFire scream 1

[LABEL A1]

[SPEECH: Child]
()
	(screams)
[Audio: AIBarks\Child\Child_BarkOnFire\Child01.mp3]

[END]

[COMMENT]
OnFire scream 2

[LABEL A2]

[SPEECH: Child]
()
	(screams)
[Audio: AIBarks\Child\Child_BarkOnFire\Child02.mp3]

[END]

[COMMENT]
OnFire scream 3

[LABEL A3]

[SPEECH: Child]
()
	(screams)
[Audio: AIBarks\Child\Child_BarkOnFire\Child03.mp3]

[END]

-----------------------------------------------------------------
[ID: 395, Event lines: 8, First Person view, Non-interactive]
[Owner: Child]
[Name:  Child_BarkSurprise]

[COMMENT]
For these, the Child has been startled by the player.!

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: Child]
()
	(shouts)
[Audio: AIBarks\Child\Child_BarkSurprise\Child01.mp3]

[END]

[LABEL A2]

[SPEECH: Child]
()
	(screams)
[Audio: AIBarks\Child\Child_BarkSurprise\Child02.mp3]

[END]

[LABEL A3]

[SPEECH: Child]
()
	(gasps)
[Audio: AIBarks\Child\Child_BarkSurprise\Child03.mp3]

[END]

-----------------------------------------------------------------
[ID: 394, Event lines: 10, First Person view, Non-interactive]
[Owner: Child]
[Name:  Child_BarkTearGas]

[JUMP TO RANDOM]
A1
A2
A3

[COMMENT]
TearGas scream 1

[LABEL A1]

[SPEECH: Child]
()
	(screams)
[Audio: AIBarks\Child\Child_BarkTearGas\Child01.mp3]

[END]

[COMMENT]
TearGas scream 2A

[LABEL A2]

[SPEECH: Child]
()
	(screams) 
[Audio: AIBarks\Child\Child_BarkTearGas\Child02.mp3]

[END]

[COMMENT]
TearGas scream 3A

[LABEL A3]

[SPEECH: Child]
()
	(screams) 
[Audio: AIBarks\Child\Child_BarkTearGas\Child03.mp3]

[END]

-----------------------------------------------------------------
[ID: 393, Event lines: 10]
[Owner: Cop]
[Name:  Cop_BarkAreaSecure]

[JUMP TO RANDOM]
A1
A2
A3
A4

[LABEL A1]

[SPEECH: Cop]
 .
	One down.  
[Audio: AIBarks\Cop\Cop_BarkAreaSecure\Cop01.mp3]

[END]

[LABEL A2]

[SPEECH: Cop]
,   .
	I guess we don't have to cuff him.
[Audio: AIBarks\Cop\Cop_BarkAreaSecure\Cop02.mp3]

[END]

[LABEL A3]

[SPEECH: Cop]
  ,      .
	I called in the medics, but this guy's D. O. A.
[Audio: AIBarks\Cop\Cop_BarkAreaSecure\Cop03.mp3]

[END]

[COMMENT]
i.e. grievance board for things like police brutality complaints... head)
	i.e. grievance board for things like police brutality complaints...

[LABEL A4]

[SPEECH: Cop]
      .
	Review board's gonna be all OVER our ass on this one.
[Audio: AIBarks\Cop\Cop_BarkAreaSecure\Cop04.mp3]

[END]

-----------------------------------------------------------------
[ID: 392, Event lines: 9]
[Owner: Cop]
[Name:  Cop_BarkCriticalDamage]

[JUMP TO RANDOM]
A1
A2
A3
A4

[LABEL A1]

[SPEECH: Cop]
  !
	This guy's a nut!
[Audio: AIBarks\Cop\Cop_BarkCriticalDamage\Cop01.mp3]

[END]

[LABEL A2]

[SPEECH: Cop]
  !
	Officer in distress!
[Audio: AIBarks\Cop\Cop_BarkCriticalDamage\Cop02.mp3]

[END]

[LABEL A3]

[SPEECH: Cop]
()
	(screams)
[Audio: AIBarks\Cop\Cop_BarkCriticalDamage\Cop03.mp3]

[END]

[LABEL A4]

[SPEECH: Cop]
()
	(grunts)
[Audio: AIBarks\Cop\Cop_BarkCriticalDamage\Cop04.mp3]

[END]

-----------------------------------------------------------------
[ID: 391, Event lines: 7, First Person view, Non-interactive]
[Owner: Cop]
[Name:  Cop_BarkFutz]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: Cop]
!
	Watch it!
[Audio: AIBarks\Cop\Cop_BarkFutz\Cop01.mp3]

[END]

[LABEL A2]

[SPEECH: Cop]
   ?
	What's the idea?
[Audio: AIBarks\Cop\Cop_BarkFutz\Cop02.mp3]

[END]

[LABEL A3]

[SPEECH: Cop]
 , .
	Settle down there, sir.
[Audio: AIBarks\Cop\Cop_BarkFutz\Cop03.mp3]

[END]

-----------------------------------------------------------------
[ID: 390, Event lines: 7]
[Owner: Cop]
[Name:  Cop_BarkGoingForAlarm]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: Cop]
  !
	Need some backup here!
[Audio: AIBarks\Cop\Cop_BarkGoingForAlarm\Cop01.mp3]

[END]

[LABEL A2]

[SPEECH: Cop]
  !
	Officer requesting backup!
[Audio: AIBarks\Cop\Cop_BarkGoingForAlarm\Cop02.mp3]

[END]

[LABEL A3]

[SPEECH: Cop]
 !
	Holy jeez!
[Audio: AIBarks\Cop\Cop_BarkGoingForAlarm\Cop03.mp3]

[END]

-----------------------------------------------------------------
[ID: 389, Event lines: 7]
[Owner: Cop]
[Name:  Cop_BarkGore]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: Cop]
...
	Holy...
[Audio: AIBarks\Cop\Cop_BarkGore\Cop01.mp3]

[END]

[LABEL A2]

[SPEECH: Cop]
   .
	We've got a deader here.
[Audio: AIBarks\Cop\Cop_BarkGore\Cop02.mp3]

[END]

[LABEL A3]

[SPEECH: Cop]
. -   .
	Huh.  Somebody's been busy.
[Audio: AIBarks\Cop\Cop_BarkGore\Cop03.mp3]

[END]

-----------------------------------------------------------------
[ID: 388, Event lines: 26]
[Owner: Cop]
[Name:  Cop_BarkIdle]

[JUMP TO RANDOM]
N1
N2
N3
N4
N5
V1

[LABEL Normal]

[JUMP TO RANDOM]
A6
A7
A8

[LABEL Verbose]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5

[LABEL A1]

[SPEECH: Cop]
    !
	Greatest city in the world!
[Audio: AIBarks\Cop\Cop_BarkIdle\Cop01.mp3]

[END]

[LABEL A2]

[SPEECH: Cop]
 .
	Move along.
[Audio: AIBarks\Cop\Cop_BarkIdle\Cop02.mp3]

[END]

[LABEL A3]

[SPEECH: Cop]
    - .
	This job used to make some sense.
[Audio: AIBarks\Cop\Cop_BarkIdle\Cop03.mp3]

[END]

[LABEL A4]

[SPEECH: Cop]
   , ,  , .
	Don't know who the hell the criminals are any more.
[Audio: AIBarks\Cop\Cop_BarkIdle\Cop04.mp3]

[END]

[LABEL A5]

[SPEECH: Cop]
    ...
	Getting too old for this...
[Audio: AIBarks\Cop\Cop_BarkIdle\Cop05.mp3]

[END]

[LABEL A6]

[SPEECH: Cop]
()
	(yawns)
[Audio: AIBarks\Cop\Cop_BarkIdle\Cop06.mp3]

[END]

[LABEL A7]

[SPEECH: Cop]
( )
	(hums)
[Audio: AIBarks\Cop\Cop_BarkIdle\Cop07.mp3]

[END]

[LABEL A8]

[SPEECH: Cop]
()
	(coughs)
[Audio: AIBarks\Cop\Cop_BarkIdle\Cop08.mp3]

[END]

[LABEL N1]

[JUMP TO Normal]

[LABEL N2]

[JUMP TO Normal]

[LABEL N3]

[JUMP TO Normal]

[LABEL N4]

[JUMP TO Normal]

[LABEL N5]

[JUMP TO Normal]

[LABEL V1]

[JUMP TO Verbose]

[END]

-----------------------------------------------------------------
[ID: 387, Event lines: 10]
[Owner: Cop]
[Name:  Cop_BarkOnFire]

[JUMP TO RANDOM]
A1
A2
A3

[COMMENT]
OnFire scream 1 for this...

[LABEL A1]

[SPEECH: Cop]
()
	(screams)
[Audio: AIBarks\Cop\Cop_BarkOnFire\Cop01.mp3]

[END]

[COMMENT]
OnFire scream 2 for this...

[LABEL A2]

[SPEECH: Cop]
()
	(screams)
[Audio: AIBarks\Cop\Cop_BarkOnFire\Cop02.mp3]

[END]

[COMMENT]
OnFire scream 3 for this...

[LABEL A3]

[SPEECH: Cop]
()
	(screams)
[Audio: AIBarks\Cop\Cop_BarkOnFire\Cop03.mp3]

[END]

-----------------------------------------------------------------
[ID: 386, Event lines: 7]
[Owner: Cop]
[Name:  Cop_BarkPostAttackSearching]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: Cop]
     .
	Suspect is still in the area.
[Audio: AIBarks\Cop\Cop_BarkPostAttackSearching\Cop01.mp3]

[END]

[LABEL A2]

[SPEECH: Cop]
 .
	Keep looking.
[Audio: AIBarks\Cop\Cop_BarkPostAttackSearching\Cop02.mp3]

[END]

[LABEL A3]

[SPEECH: Cop]
    -  ,   .
	He's still around -- I heard him move.
[Audio: AIBarks\Cop\Cop_BarkPostAttackSearching\Cop03.mp3]

[END]

-----------------------------------------------------------------
[ID: 385, Event lines: 7]
[Owner: Cop]
[Name:  Cop_BarkPreAttackSearching]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: Cop]
,    .
	Okay, step forward and reveal yourself.
[Audio: AIBarks\Cop\Cop_BarkPreAttackSearching\Cop01.mp3]

[END]

[LABEL A2]

[SPEECH: Cop]
 ?
	Who's out there?
[Audio: AIBarks\Cop\Cop_BarkPreAttackSearching\Cop02.mp3]

[END]

[LABEL A3]

[SPEECH: Cop]
 !    -?
	This is the police!  Is someone there?
[Audio: AIBarks\Cop\Cop_BarkPreAttackSearching\Cop03.mp3]

[END]

-----------------------------------------------------------------
[ID: 384, Event lines: 7]
[Owner: Cop]
[Name:  Cop_BarkPreAttackSighting]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: Cop]
    .
	Possible perp here.
[Audio: AIBarks\Cop\Cop_BarkPreAttackSighting\Cop01.mp3]

[END]

[LABEL A2]

[SPEECH: Cop]
!  !
	Hey!  Hands in the air!
[Audio: AIBarks\Cop\Cop_BarkPreAttackSighting\Cop02.mp3]

[END]

[LABEL A3]

[SPEECH: Cop]
!    !
	Police!  Don't move!
[Audio: AIBarks\Cop\Cop_BarkPreAttackSighting\Cop03.mp3]

[END]

-----------------------------------------------------------------
[ID: 383, Event lines: 7]
[Owner: Cop]
[Name:  Cop_BarkSearchGiveUp]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: Cop]
 .  ,  ?
	No one's here.  What am I, nuts?
[Audio: AIBarks\Cop\Cop_BarkSearchGiveUp\Cop01.mp3]

[END]

[LABEL A2]

[SPEECH: Cop]
 .
	Now I'm hearing things.
[Audio: AIBarks\Cop\Cop_BarkSearchGiveUp\Cop02.mp3]

[END]

[LABEL A3]

[SPEECH: Cop]
,    .
	I guess it was just the shadows.
[Audio: AIBarks\Cop\Cop_BarkSearchGiveUp\Cop03.mp3]

[END]

-----------------------------------------------------------------
[ID: 382, Event lines: 7]
[Owner: Cop]
[Name:  Cop_BarkSurprise]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: Cop]
...
	Holy...
[Audio: AIBarks\Cop\Cop_BarkSurprise\Cop01.mp3]

[END]

[LABEL A2]

[SPEECH: Cop]
 ...
	What the...
[Audio: AIBarks\Cop\Cop_BarkSurprise\Cop02.mp3]

[END]

[LABEL A3]

[SPEECH: Cop]
!
	Hey!
[Audio: AIBarks\Cop\Cop_BarkSurprise\Cop03.mp3]

[END]

-----------------------------------------------------------------
[ID: 381, Event lines: 7]
[Owner: Cop]
[Name:  Cop_BarkTargetAcquired]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: Cop]
 .
	I see him.
[Audio: AIBarks\Cop\Cop_BarkTargetAcquired\Cop01.mp3]

[END]

[LABEL A2]

[SPEECH: Cop]
 .   !
	That's the one.  Take him!
[Audio: AIBarks\Cop\Cop_BarkTargetAcquired\Cop02.mp3]

[END]

[LABEL A3]

[SPEECH: Cop]
 .
	Put him on the ground.
[Audio: AIBarks\Cop\Cop_BarkTargetAcquired\Cop03.mp3]

[END]

-----------------------------------------------------------------
[ID: 380, Event lines: 7]
[Owner: Cop]
[Name:  Cop_BarkTargetLost]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: Cop]
-   .
	Someone else'll pick him up.
[Audio: AIBarks\Cop\Cop_BarkTargetLost\Cop01.mp3]

[END]

[LABEL A2]

[SPEECH: Cop]
   ...
	He was right here...
[Audio: AIBarks\Cop\Cop_BarkTargetLost\Cop02.mp3]

[END]

[LABEL A3]

[SPEECH: Cop]
.  .
	Huh.  Damn shadows.
[Audio: AIBarks\Cop\Cop_BarkTargetLost\Cop03.mp3]

[END]

-----------------------------------------------------------------
[ID: 379, Event lines: 10]
[Owner: Cop]
[Name:  Cop_BarkTearGas]

[JUMP TO RANDOM]
A1
A2
A3

[COMMENT]
TearGas scream 1]\8

[LABEL A1]

[SPEECH: Cop]
()
	(screams)
[Audio: AIBarks\Cop\Cop_BarkTearGas\Cop01.mp3]

[END]

[COMMENT]
TearGas scream 2A

[LABEL A2]

[SPEECH: Cop]
()
	(screams) 
[Audio: AIBarks\Cop\Cop_BarkTearGas\Cop02.mp3]

[END]

[COMMENT]
TearGas scream 3A

[LABEL A3]

[SPEECH: Cop]
()
	(screams) 
[Audio: AIBarks\Cop\Cop_BarkTearGas\Cop03.mp3]

[END]

-----------------------------------------------------------------
[ID: 378, Event lines: 29]
[Owner: FakeJC]
[Name:  FakeJC_BarkAreaSecure]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5
A6
A7
A8
A9
A10
A11
A12
A13
A14

[LABEL A1]

[SPEECH: FakeJC]
 ,   .
	Don't worry, I took him out.
[Audio: AIBarks\FakeJC\FakeJC_BarkAreaSecure\FakeJC01.mp3]

[END]

[LABEL A2]

[SPEECH: FakeJC]
  .
	It's perfectly safe.
[Audio: AIBarks\FakeJC\FakeJC_BarkAreaSecure\FakeJC02.mp3]

[END]

[LABEL A3]

[SPEECH: FakeJC]
- !
	That's more like it.
[Audio: AIBarks\FakeJC\FakeJC_BarkAreaSecure\FakeJC03.mp3]

[END]

[LABEL A4]

[SPEECH: FakeJC]
 ,    ,      .
	I guess it backfired, whatever his plans were.
[Audio: AIBarks\FakeJC\FakeJC_BarkAreaSecure\FakeJC04.mp3]

[END]

[LABEL A5]

[SPEECH: FakeJC]
    .
	Bravery is not a function of firepower.
[Audio: AIBarks\FakeJC\FakeJC_BarkAreaSecure\FakeJC05.mp3]

[END]

[LABEL A6]

[SPEECH: FakeJC]
,    - .
	Everyone's got to start somewhere, I guess.
[Audio: AIBarks\FakeJC\FakeJC_BarkAreaSecure\FakeJC06.mp3]

[END]

[LABEL A7]

[SPEECH: FakeJC]
    ? ?
	What am I then? Bad?
[Audio: AIBarks\FakeJC\FakeJC_BarkAreaSecure\FakeJC07.mp3]

[END]

[LABEL A8]

[SPEECH: FakeJC]
  ,    .    .
	I took him out before he could say much, better safe than sorry.
[Audio: AIBarks\FakeJC\FakeJC_BarkAreaSecure\FakeJC08.mp3]

[END]

[LABEL A9]

[SPEECH: FakeJC]
,    .   .
	Figured he was your type. A real hardass.
[Audio: AIBarks\FakeJC\FakeJC_BarkAreaSecure\FakeJC09.mp3]

[END]

[LABEL A10]

[SPEECH: FakeJC]
    .
	Never felt better.
[Audio: AIBarks\FakeJC\FakeJC_BarkAreaSecure\FakeJC10.mp3]

[END]

[LABEL A11]

[SPEECH: FakeJC]
    .
	He's going to be a problem anymore.
[Audio: AIBarks\FakeJC\FakeJC_BarkAreaSecure\FakeJC11.mp3]

[END]

[LABEL A12]

[SPEECH: FakeJC]
,         .     .
	Yeah well I'd stay away from that room for a while. Not too pretty in there.
[Audio: AIBarks\FakeJC\FakeJC_BarkAreaSecure\FakeJC12.mp3]

[END]

[LABEL A13]

[SPEECH: FakeJC]
    .
	Just another parasite.
[Audio: AIBarks\FakeJC\FakeJC_BarkAreaSecure\FakeJC13.mp3]

[END]

[LABEL A14]

[SPEECH: FakeJC]
 .
	Sticks and stones.
[Audio: AIBarks\FakeJC\FakeJC_BarkAreaSecure\FakeJC14.mp3]

[END]

-----------------------------------------------------------------
[ID: 377, Event lines: 19]
[Owner: FakeJC]
[Name:  FakeJC_BarkCriticalDamage]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5
A6
A7
A8
A9

[LABEL A1]

[SPEECH: FakeJC]
,  ,   ?!
	How the hell do I get out of here?!
[Audio: AIBarks\FakeJC\FakeJC_BarkCriticalDamage\FakeJC01.mp3]

[END]

[LABEL A2]

[SPEECH: FakeJC]
...
	Not bad...
[Audio: AIBarks\FakeJC\FakeJC_BarkCriticalDamage\FakeJC02.mp3]

[END]

[LABEL A3]

[SPEECH: FakeJC]
  !
	The conspiracy is real!
[Audio: AIBarks\FakeJC\FakeJC_BarkCriticalDamage\FakeJC03.mp3]

[END]

[LABEL A4]

[SPEECH: FakeJC]
     ?
	Why don't I have any symptoms?
[Audio: AIBarks\FakeJC\FakeJC_BarkCriticalDamage\FakeJC04.mp3]

[END]

[LABEL A5]

[SPEECH: FakeJC]
   ...
	I don't feel anything...
[Audio: AIBarks\FakeJC\FakeJC_BarkCriticalDamage\FakeJC05.mp3]

[END]

[LABEL A6]

[SPEECH: FakeJC]
!    !
	Hey! How about that medkit!
[Audio: AIBarks\FakeJC\FakeJC_BarkCriticalDamage\FakeJC06.mp3]

[END]

[LABEL A7]

[SPEECH: FakeJC]
 .
	I'm impressed.
[Audio: AIBarks\FakeJC\FakeJC_BarkCriticalDamage\FakeJC07.mp3]

[END]

[LABEL A8]

[SPEECH: FakeJC]
,        .
	Guess you'll have to bump your boss off yourself.
[Audio: AIBarks\FakeJC\FakeJC_BarkCriticalDamage\FakeJC08.mp3]

[END]

[LABEL A9]

[SPEECH: FakeJC]
 -      .
	I was never properly trained in its operation.
[Audio: AIBarks\FakeJC\FakeJC_BarkCriticalDamage\FakeJC09.mp3]

[END]

-----------------------------------------------------------------
[ID: 376, Event lines: 19, First Person view, Non-interactive]
[Owner: FakeJC]
[Name:  FakeJC_BarkFutz]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5
A6
A7
A8
A9

[LABEL A1]

[SPEECH: FakeJC]
 ?
	How's it going?
[Audio: AIBarks\FakeJC\FakeJC_BarkFutz\FakeJC01.mp3]

[END]

[LABEL A2]

[SPEECH: FakeJC]
?
	Yes?
[Audio: AIBarks\FakeJC\FakeJC_BarkFutz\FakeJC02.mp3]

[END]

[LABEL A3]

[SPEECH: FakeJC]
     ?
	What do I get if I help you?
[Audio: AIBarks\FakeJC\FakeJC_BarkFutz\FakeJC03.mp3]

[END]

[LABEL A4]

[SPEECH: FakeJC]
 ?
	Is that so...
[Audio: AIBarks\FakeJC\FakeJC_BarkFutz\FakeJC04.mp3]

[END]

[LABEL A5]

[SPEECH: FakeJC]
   .
	It is my honour.
[Audio: AIBarks\FakeJC\FakeJC_BarkFutz\FakeJC05.mp3]

[END]

[LABEL A6]

[SPEECH: FakeJC]
    .
	I don't like your crowd.
[Audio: AIBarks\FakeJC\FakeJC_BarkFutz\FakeJC06.mp3]

[END]

[LABEL A7]

[SPEECH: FakeJC]
  ?
	Do you know me?
[Audio: AIBarks\FakeJC\FakeJC_BarkFutz\FakeJC07.mp3]

[END]

[LABEL A8]

[SPEECH: FakeJC]
, .   ?
	Alright, start talking. Who sent you?
[Audio: AIBarks\FakeJC\FakeJC_BarkFutz\FakeJC08.mp3]

[END]

[LABEL A9]

[SPEECH: FakeJC]
   .
	I'm a little busy right now.
[Audio: AIBarks\FakeJC\FakeJC_BarkFutz\FakeJC09.mp3]

[END]

-----------------------------------------------------------------
[ID: 375, Event lines: 23]
[Owner: FakeJC]
[Name:  FakeJC_BarkGoingForAlarm]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5
A6
A7
A8
A9
A10
A11

[LABEL A1]

[SPEECH: FakeJC]
...
	How...
[Audio: AIBarks\FakeJC\FakeJC_BarkGoingForAlarm\FakeJC01.mp3]

[END]

[LABEL A2]

[SPEECH: FakeJC]
 ,      .
	Trust me, your people will be alright.
[Audio: AIBarks\FakeJC\FakeJC_BarkGoingForAlarm\FakeJC02.mp3]

[END]

[LABEL A3]

[SPEECH: FakeJC]
   .
	I need your help.
[Audio: AIBarks\FakeJC\FakeJC_BarkGoingForAlarm\FakeJC03.mp3]

[END]

[LABEL A4]

[SPEECH: FakeJC]
  .
	We'll see about that.
[Audio: AIBarks\FakeJC\FakeJC_BarkGoingForAlarm\FakeJC04.mp3]

[END]

[LABEL A5]

[SPEECH: FakeJC]
    .
	I tried to do the best job I can.
[Audio: AIBarks\FakeJC\FakeJC_BarkGoingForAlarm\FakeJC05.mp3]

[END]

[LABEL A6]

[SPEECH: FakeJC]
  ?
	What did I do?
[Audio: AIBarks\FakeJC\FakeJC_BarkGoingForAlarm\FakeJC06.mp3]

[END]

[LABEL A7]

[SPEECH: FakeJC]
    .
	Looks pretty bad down here.
[Audio: AIBarks\FakeJC\FakeJC_BarkGoingForAlarm\FakeJC07.mp3]

[END]

[LABEL A8]

[SPEECH: FakeJC]
 !
	Just take cover!
[Audio: AIBarks\FakeJC\FakeJC_BarkGoingForAlarm\FakeJC08.mp3]

[END]

[LABEL A9]

[SPEECH: FakeJC]
 ,  -   .
	I don't see anyone waving a white flag.
[Audio: AIBarks\FakeJC\FakeJC_BarkGoingForAlarm\FakeJC09.mp3]

[END]

[LABEL A10]

[SPEECH: FakeJC]
 .
	I give up.
[Audio: AIBarks\FakeJC\FakeJC_BarkGoingForAlarm\FakeJC10.mp3]

[END]

[LABEL A11]

[SPEECH: FakeJC]
 !
	Get outta there!
[Audio: AIBarks\FakeJC\FakeJC_BarkGoingForAlarm\FakeJC11.mp3]

[END]

-----------------------------------------------------------------
[ID: 374, Event lines: 17]
[Owner: FakeJC]
[Name:  FakeJC_BarkGore]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5
A6
A7
A8

[LABEL A1]

[SPEECH: FakeJC]
...
	Interesting...
[Audio: AIBarks\FakeJC\FakeJC_BarkGore\FakeJC01.mp3]

[END]

[LABEL A2]

[SPEECH: FakeJC]
 ...
	That's terrible...
[Audio: AIBarks\FakeJC\FakeJC_BarkGore\FakeJC02.mp3]

[END]

[LABEL A3]

[SPEECH: FakeJC]
 ...     ...
	I'm sorry... I did my best...
[Audio: AIBarks\FakeJC\FakeJC_BarkGore\FakeJC03.mp3]

[END]

[LABEL A4]

[SPEECH: FakeJC]
  ...
	I'm deeply sorry...
[Audio: AIBarks\FakeJC\FakeJC_BarkGore\FakeJC04.mp3]

[END]

[LABEL A5]

[SPEECH: FakeJC]
 ...
	This is terrible...
[Audio: AIBarks\FakeJC\FakeJC_BarkGore\FakeJC05.mp3]

[END]

[LABEL A6]

[SPEECH: FakeJC]
   ...   .
	He was a good man... what a rotten way to die.
[Audio: AIBarks\FakeJC\FakeJC_BarkGore\FakeJC06.mp3]

[END]

[LABEL A7]

[SPEECH: FakeJC]
 ...
	What a shame...
[Audio: AIBarks\FakeJC\FakeJC_BarkGore\FakeJC07.mp3]

[END]

[LABEL A8]

[SPEECH: FakeJC]
      ...?
	How'd they get one of our agents...?
[Audio: AIBarks\FakeJC\FakeJC_BarkGore\FakeJC08.mp3]

[END]

-----------------------------------------------------------------
[ID: 373, Event lines: 31]
[Owner: FakeJC]
[Name:  FakeJC_BarkIdle]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5
A6
A7
A8
A9
A10
A11
A12
A13
A14
A15

[LABEL A1]

[SPEECH: FakeJC]
      ,   ?
	Don't you think it's time we end the tyranny, for everyone?
[Audio: AIBarks\FakeJC\FakeJC_BarkIdle\FakeJC01.mp3]

[END]

[LABEL A2]

[SPEECH: FakeJC]
,   .
	Thanks, I'll look for it.
[Audio: AIBarks\FakeJC\FakeJC_BarkIdle\FakeJC02.mp3]

[END]

[LABEL A3]

[SPEECH: FakeJC]
Xyzzy.
[Audio: AIBarks\FakeJC\FakeJC_BarkIdle\FakeJC03.mp3]

[END]

[LABEL A4]

[SPEECH: FakeJC]
.
	Anonymous.
[Audio: AIBarks\FakeJC\FakeJC_BarkIdle\FakeJC04.mp3]

[END]

[LABEL A5]

[SPEECH: FakeJC]
    ""...
	Don't have any zyme...
[Audio: AIBarks\FakeJC\FakeJC_BarkIdle\FakeJC05.mp3]

[END]

[LABEL A6]

[SPEECH: FakeJC]
,  ?
	You think it's a bioweapon?
[Audio: AIBarks\FakeJC\FakeJC_BarkIdle\FakeJC06.mp3]

[END]

[LABEL A7]

[SPEECH: FakeJC]
 ,   - ,   .
	In a democracy, armed rebellion is criminal, not political.
[Audio: AIBarks\FakeJC\FakeJC_BarkIdle\FakeJC07.mp3]

[END]

[LABEL A8]

[SPEECH: FakeJC]
        ?
	Why would a multi-national corporation smuggle their products on sampans?
[Audio: AIBarks\FakeJC\FakeJC_BarkIdle\FakeJC08.mp3]

[END]

[LABEL A9]

[SPEECH: FakeJC]
    ...
	Not much activity down here...
[Audio: AIBarks\FakeJC\FakeJC_BarkIdle\FakeJC09.mp3]

[END]

[LABEL A10]

[SPEECH: FakeJC]
, ,   ...
	No really. I'm out of money.
[Audio: AIBarks\FakeJC\FakeJC_BarkIdle\FakeJC10.mp3]

[END]

[LABEL A11]

[SPEECH: FakeJC]
   ?
	How do you invent a sword?
[Audio: AIBarks\FakeJC\FakeJC_BarkIdle\FakeJC11.mp3]

[END]

[LABEL A12]

[SPEECH: FakeJC]
           300 ?
	How does someone with no money get into a club with a 300 credit cover charge?
[Audio: AIBarks\FakeJC\FakeJC_BarkIdle\FakeJC12.mp3]

[END]

[LABEL A13]

[SPEECH: FakeJC]
 ,   ,     ?
	Tell me what's going on here, what's this facility for?
[Audio: AIBarks\FakeJC\FakeJC_BarkIdle\FakeJC13.mp3]

[END]

[LABEL A14]

[SPEECH: FakeJC]
,  ,   ,   21 .
	I must be some kind of standard, the yeast cell of the 21st century.
[Audio: AIBarks\FakeJC\FakeJC_BarkIdle\FakeJC14.mp3]

[END]

[LABEL A15]

[SPEECH: FakeJC]
         .
	Corporate security isn't usually outfitted to fight a ground war.
[Audio: AIBarks\FakeJC\FakeJC_BarkIdle\FakeJC15.mp3]

[END]

-----------------------------------------------------------------
[ID: 372, Event lines: 7]
[Owner: FakeJC]
[Name:  FakeJC_BarkOnFire]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: FakeJC]
()
	(screams)
[Audio: AIBarks\FakeJC\FakeJC_BarkOnFire\FakeJC01.mp3]

[END]

[LABEL A2]

[SPEECH: FakeJC]
()
	(screams)
[Audio: AIBarks\FakeJC\FakeJC_BarkOnFire\FakeJC02.mp3]

[END]

[LABEL A3]

[SPEECH: FakeJC]
()
	(screams)
[Audio: AIBarks\FakeJC\FakeJC_BarkOnFire\FakeJC03.mp3]

[END]

-----------------------------------------------------------------
[ID: 371, Event lines: 9]
[Owner: FakeJC]
[Name:  FakeJC_BarkOutOfAmmo]

[JUMP TO RANDOM]
A1
A2
A3
A4

[LABEL A1]

[SPEECH: FakeJC]
   ...
	I have some bad news...
[Audio: AIBarks\FakeJC\FakeJC_BarkOutOfAmmo\FakeJC01.mp3]

[END]

[LABEL A2]

[SPEECH: FakeJC]
. ,     .
	Some gangbanger. Maybe you should think of going back to school.
[Audio: AIBarks\FakeJC\FakeJC_BarkOutOfAmmo\FakeJC02.mp3]

[END]

[LABEL A3]

[SPEECH: FakeJC]
 ,     .
	I'm sorry, I can't kill you.
[Audio: AIBarks\FakeJC\FakeJC_BarkOutOfAmmo\FakeJC03.mp3]

[END]

[LABEL A4]

[SPEECH: FakeJC]
,     ?
	Know where I can find some weapons?
[Audio: AIBarks\FakeJC\FakeJC_BarkOutOfAmmo\FakeJC04.mp3]

[END]

-----------------------------------------------------------------
[ID: 370, Event lines: 19]
[Owner: FakeJC]
[Name:  FakeJC_BarkPostAttackSearching]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5
A6
A7
A8
A9

[LABEL A1]

[SPEECH: FakeJC]
 ,     .
	I don't think I've come across him...
[Audio: AIBarks\FakeJC\FakeJC_BarkPostAttackSearching\FakeJC01.mp3]

[END]

[LABEL A2]

[SPEECH: FakeJC]
...?
	Where...?
[Audio: AIBarks\FakeJC\FakeJC_BarkPostAttackSearching\FakeJC02.mp3]

[END]

[LABEL A3]

[SPEECH: FakeJC]
"---" -  ,   .
	Kill somethings were standard issue, I gather.
[Audio: AIBarks\FakeJC\FakeJC_BarkPostAttackSearching\FakeJC03.mp3]

[END]

[LABEL A4]

[SPEECH: FakeJC]
  ?
	What did he look like?
[Audio: AIBarks\FakeJC\FakeJC_BarkPostAttackSearching\FakeJC04.mp3]

[END]

[LABEL A5]

[SPEECH: FakeJC]
 ,  .
	Don't worry, I'll check it out.
[Audio: AIBarks\FakeJC\FakeJC_BarkPostAttackSearching\FakeJC05.mp3]

[END]

[LABEL A6]

[SPEECH: FakeJC]
...  ?
	So... what happened?
[Audio: AIBarks\FakeJC\FakeJC_BarkPostAttackSearching\FakeJC06.mp3]

[END]

[LABEL A7]

[SPEECH: FakeJC]
 ?
	But who?
[Audio: AIBarks\FakeJC\FakeJC_BarkPostAttackSearching\FakeJC07.mp3]

[END]

[LABEL A8]

[SPEECH: FakeJC]
,     .
	If it'll help calm your nerves, sure.
[Audio: AIBarks\FakeJC\FakeJC_BarkPostAttackSearching\FakeJC08.mp3]

[END]

[LABEL A9]

[SPEECH: FakeJC]
    .
	I won't let him get away.
[Audio: AIBarks\FakeJC\FakeJC_BarkPostAttackSearching\FakeJC09.mp3]

[END]

-----------------------------------------------------------------
[ID: 369, Event lines: 15]
[Owner: FakeJC]
[Name:  FakeJC_BarkPreAttackSearching]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5
A6
A7

[LABEL A1]

[SPEECH: FakeJC]
   ...
	Doesn't sound too sinister...
[Audio: AIBarks\FakeJC\FakeJC_BarkPreAttackSearching\FakeJC01.mp3]

[END]

[LABEL A2]

[SPEECH: FakeJC]
 ...
	Just looking around...
[Audio: AIBarks\FakeJC\FakeJC_BarkPreAttackSearching\FakeJC02.mp3]

[END]

[LABEL A3]

[SPEECH: FakeJC]
 ---.
	Remember. Hush hush.
[Audio: AIBarks\FakeJC\FakeJC_BarkPreAttackSearching\FakeJC03.mp3]

[END]

[LABEL A4]

[SPEECH: FakeJC]
 ,   ?
	Mind if I take a look around?
[Audio: AIBarks\FakeJC\FakeJC_BarkPreAttackSearching\FakeJC04.mp3]

[END]

[LABEL A5]

[SPEECH: FakeJC]
  ,  ?     ?
	So they just disappeared? We don't know their location?
[Audio: AIBarks\FakeJC\FakeJC_BarkPreAttackSearching\FakeJC05.mp3]

[END]

[LABEL A6]

[SPEECH: FakeJC]
  ...
	I don't understand...
[Audio: AIBarks\FakeJC\FakeJC_BarkPreAttackSearching\FakeJC06.mp3]

[END]

[LABEL A7]

[SPEECH: FakeJC]
,  ...
	Maybe I'll check it out...
[Audio: AIBarks\FakeJC\FakeJC_BarkPreAttackSearching\FakeJC07.mp3]

[END]

-----------------------------------------------------------------
[ID: 368, Event lines: 13]
[Owner: FakeJC]
[Name:  FakeJC_BarkPreAttackSighting]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5
A6

[LABEL A1]

[SPEECH: FakeJC]
?
	Who?
[Audio: AIBarks\FakeJC\FakeJC_BarkPreAttackSighting\FakeJC01.mp3]

[END]

[LABEL A2]

[SPEECH: FakeJC]
 ?
	Who's this?
[Audio: AIBarks\FakeJC\FakeJC_BarkPreAttackSighting\FakeJC02.mp3]

[END]

[LABEL A3]

[SPEECH: FakeJC]
  ?
	Who are those guys over there?
[Audio: AIBarks\FakeJC\FakeJC_BarkPreAttackSighting\FakeJC03.mp3]

[END]

[LABEL A4]

[SPEECH: FakeJC]
- ?
	You some kind of journalist?
[Audio: AIBarks\FakeJC\FakeJC_BarkPreAttackSighting\FakeJC04.mp3]

[END]

[LABEL A5]

[SPEECH: FakeJC]
 ?
	A friend of yours?
[Audio: AIBarks\FakeJC\FakeJC_BarkPreAttackSighting\FakeJC05.mp3]

[END]

[LABEL A6]

[SPEECH: FakeJC]
...?
	Special agents...?
[Audio: AIBarks\FakeJC\FakeJC_BarkPreAttackSighting\FakeJC06.mp3]

[END]

-----------------------------------------------------------------
[ID: 367, Event lines: 21]
[Owner: FakeJC]
[Name:  FakeJC_BarkSearchGiveUp]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5
A6
A7
A8
A9
A10

[LABEL A1]

[SPEECH: FakeJC]
, .
	I'm telling the truth, forget it.
[Audio: AIBarks\FakeJC\FakeJC_BarkSearchGiveUp\FakeJC01.mp3]

[END]

[LABEL A2]

[SPEECH: FakeJC]
, .
	Alright, forget it.
[Audio: AIBarks\FakeJC\FakeJC_BarkSearchGiveUp\FakeJC02.mp3]

[END]

[LABEL A3]

[SPEECH: FakeJC]
   ,  .
	He boxed my ears, no big deal.
[Audio: AIBarks\FakeJC\FakeJC_BarkSearchGiveUp\FakeJC03.mp3]

[END]

[LABEL A4]

[SPEECH: FakeJC]
, ,  .
	Alright forget it, I'll find out on my own.
[Audio: AIBarks\FakeJC\FakeJC_BarkSearchGiveUp\FakeJC04.mp3]

[END]

[LABEL A5]

[SPEECH: FakeJC]
    .
	I'm not going after anybody.
[Audio: AIBarks\FakeJC\FakeJC_BarkSearchGiveUp\FakeJC05.mp3]

[END]

[LABEL A6]

[SPEECH: FakeJC]
 ,   ...
	Just what I heard...
[Audio: AIBarks\FakeJC\FakeJC_BarkSearchGiveUp\FakeJC06.mp3]

[END]

[LABEL A7]

[SPEECH: FakeJC]
 ,     .
	Maybe I'll cap his ass too.
[Audio: AIBarks\FakeJC\FakeJC_BarkSearchGiveUp\FakeJC07.mp3]

[END]

[LABEL A8]

[SPEECH: FakeJC]
...
	Nothing...
[Audio: AIBarks\FakeJC\FakeJC_BarkSearchGiveUp\FakeJC08.mp3]

[END]

[LABEL A9]

[SPEECH: FakeJC]
   ...
	I'll think about it...
[Audio: AIBarks\FakeJC\FakeJC_BarkSearchGiveUp\FakeJC09.mp3]

[END]

[LABEL A10]

[SPEECH: FakeJC]
...
	See you around...
[Audio: AIBarks\FakeJC\FakeJC_BarkSearchGiveUp\FakeJC10.mp3]

[END]

-----------------------------------------------------------------
[ID: 366, Event lines: 31]
[Owner: FakeJC]
[Name:  FakeJC_BarkSurprise]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5
A6
A7
A8
A9
A10
A11
A12
A13
A14
A15

[LABEL A1]

[SPEECH: FakeJC]
-,  ?
	Yeah, where?
[Audio: AIBarks\FakeJC\FakeJC_BarkSurprise\FakeJC01.mp3]

[END]

[LABEL A2]

[SPEECH: FakeJC]
   ...
	Take your best shot...
[Audio: AIBarks\FakeJC\FakeJC_BarkSurprise\FakeJC02.mp3]

[END]

[LABEL A3]

[SPEECH: FakeJC]
  ...
	I'm in trouble...
[Audio: AIBarks\FakeJC\FakeJC_BarkSurprise\FakeJC03.mp3]

[END]

[LABEL A4]

[SPEECH: FakeJC]
 ,   ?
	Who the hell are you?
[Audio: AIBarks\FakeJC\FakeJC_BarkSurprise\FakeJC04.mp3]

[END]

[LABEL A5]

[SPEECH: FakeJC]
?
	Surprised?
[Audio: AIBarks\FakeJC\FakeJC_BarkSurprise\FakeJC05.mp3]

[END]

[LABEL A6]

[SPEECH: FakeJC]
?
	What?
[Audio: AIBarks\FakeJC\FakeJC_BarkSurprise\FakeJC06.mp3]

[END]

[LABEL A7]

[SPEECH: FakeJC]
  ?
	You have a problem?
[Audio: AIBarks\FakeJC\FakeJC_BarkSurprise\FakeJC07.mp3]

[END]

[LABEL A8]

[SPEECH: FakeJC]
 ?
	Excuse me?
[Audio: AIBarks\FakeJC\FakeJC_BarkSurprise\FakeJC08.mp3]

[END]

[LABEL A9]

[SPEECH: FakeJC]
 ...
	Clever boy...
[Audio: AIBarks\FakeJC\FakeJC_BarkSurprise\FakeJC09.mp3]

[END]

[LABEL A10]

[SPEECH: FakeJC]
!
	Sir!
[Audio: AIBarks\FakeJC\FakeJC_BarkSurprise\FakeJC10.mp3]

[END]

[LABEL A11]

[SPEECH: FakeJC]
?
	What?
[Audio: AIBarks\FakeJC\FakeJC_BarkSurprise\FakeJC11.mp3]

[END]

[LABEL A12]

[SPEECH: FakeJC]
 ?
	Stop who?
[Audio: AIBarks\FakeJC\FakeJC_BarkSurprise\FakeJC12.mp3]

[END]

[LABEL A13]

[SPEECH: FakeJC]
!
	A bomb!
[Audio: AIBarks\FakeJC\FakeJC_BarkSurprise\FakeJC13.mp3]

[END]

[LABEL A14]

[SPEECH: FakeJC]
?
	U.S. military?
[Audio: AIBarks\FakeJC\FakeJC_BarkSurprise\FakeJC14.mp3]

[END]

[LABEL A15]

[SPEECH: FakeJC]
  ?!
	WHO ARE YOU?!
[Audio: AIBarks\FakeJC\FakeJC_BarkSurprise\FakeJC15.mp3]

[END]

-----------------------------------------------------------------
[ID: 365, Event lines: 35]
[Owner: FakeJC]
[Name:  FakeJC_BarkTargetAcquired]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5
A6
A7
A8
A9
A10
A11
A12
A13
A14
A15
A16
A17

[LABEL A1]

[SPEECH: FakeJC]
,    .
	Then this will be a good fight.
[Audio: AIBarks\FakeJC\FakeJC_BarkTargetAcquired\FakeJC01.mp3]

[END]

[LABEL A2]

[SPEECH: FakeJC]
 .
	Don't negotiate.
[Audio: AIBarks\FakeJC\FakeJC_BarkTargetAcquired\FakeJC02.mp3]

[END]

[LABEL A3]

[SPEECH: FakeJC]
  .
	I'm prepared for a fight.
[Audio: AIBarks\FakeJC\FakeJC_BarkTargetAcquired\FakeJC03.mp3]

[END]

[LABEL A4]

[SPEECH: FakeJC]
 .
	I'll be quick.
[Audio: AIBarks\FakeJC\FakeJC_BarkTargetAcquired\FakeJC04.mp3]

[END]

[LABEL A5]

[SPEECH: FakeJC]
    .
	You have nothing to worry about.
[Audio: AIBarks\FakeJC\FakeJC_BarkTargetAcquired\FakeJC05.mp3]

[END]

[LABEL A6]

[SPEECH: FakeJC]
   ...    ...
	He's just a punk... I'll take care of it...
[Audio: AIBarks\FakeJC\FakeJC_BarkTargetAcquired\FakeJC06.mp3]

[END]

[LABEL A7]

[SPEECH: FakeJC]
...  ?
	Slow down... execute who?
[Audio: AIBarks\FakeJC\FakeJC_BarkTargetAcquired\FakeJC07.mp3]

[END]

[LABEL A8]

[SPEECH: FakeJC]
 -     .
	A bomb's a bad choice for close range combat.
[Audio: AIBarks\FakeJC\FakeJC_BarkTargetAcquired\FakeJC08.mp3]

[END]

[LABEL A9]

[SPEECH: FakeJC]
  .
	I'll clean the place out.
[Audio: AIBarks\FakeJC\FakeJC_BarkTargetAcquired\FakeJC09.mp3]

[END]

[LABEL A10]

[SPEECH: FakeJC]
 ,   .
	Agent Denton, at your service.
[Audio: AIBarks\FakeJC\FakeJC_BarkTargetAcquired\FakeJC10.mp3]

[END]

[LABEL A11]

[SPEECH: FakeJC]
  ,   .
	Like I said: I have nothing to say.
[Audio: AIBarks\FakeJC\FakeJC_BarkTargetAcquired\FakeJC11.mp3]

[END]

[LABEL A12]

[SPEECH: FakeJC]
    .
	I am prepared to perform my duties.
[Audio: AIBarks\FakeJC\FakeJC_BarkTargetAcquired\FakeJC12.mp3]

[END]

[LABEL A13]

[SPEECH: FakeJC]
 : .    
	Take my advice: get out of here. I can't tell you anymore than that.
[Audio: AIBarks\FakeJC\FakeJC_BarkTargetAcquired\FakeJC13.mp3]

[END]

[LABEL A14]

[SPEECH: FakeJC]
     .
	I don't have time for games.
[Audio: AIBarks\FakeJC\FakeJC_BarkTargetAcquired\FakeJC14.mp3]

[END]

[LABEL A15]

[SPEECH: FakeJC]
   ...
	I've looked forward to this for a long time...
[Audio: AIBarks\FakeJC\FakeJC_BarkTargetAcquired\FakeJC15.mp3]

[END]

[LABEL A16]

[SPEECH: FakeJC]
   !
	You under-estimate human-kind's love of freedom!
[Audio: AIBarks\FakeJC\FakeJC_BarkTargetAcquired\FakeJC16.mp3]

[END]

[LABEL A17]

[SPEECH: FakeJC]
     - .
	Maybe I can do something about that.
[Audio: AIBarks\FakeJC\FakeJC_BarkTargetAcquired\FakeJC17.mp3]

[END]

-----------------------------------------------------------------
[ID: 364, Event lines: 21]
[Owner: FakeJC]
[Name:  FakeJC_BarkTargetLost]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5
A6
A7
A8
A9
A10

[LABEL A1]

[SPEECH: FakeJC]
,    .
	Sounds like a job for bots.
[Audio: AIBarks\FakeJC\FakeJC_BarkTargetLost\FakeJC01.mp3]

[END]

[LABEL A2]

[SPEECH: FakeJC]
   .
	He sure caused his share of trouble.
[Audio: AIBarks\FakeJC\FakeJC_BarkTargetLost\FakeJC02.mp3]

[END]

[LABEL A3]

[SPEECH: FakeJC]
 ?   ?
	What guy? How do you know?
[Audio: AIBarks\FakeJC\FakeJC_BarkTargetLost\FakeJC03.mp3]

[END]

[LABEL A4]

[SPEECH: FakeJC]
 ,  ?
	You think they knew?
[Audio: AIBarks\FakeJC\FakeJC_BarkTargetLost\FakeJC04.mp3]

[END]

[LABEL A5]

[SPEECH: FakeJC]
  ,     .
	Do me a favour, stay away from guys like that.
[Audio: AIBarks\FakeJC\FakeJC_BarkTargetLost\FakeJC05.mp3]

[END]

[LABEL A6]

[SPEECH: FakeJC]
  .   .
	Excuse my persistance, I'll wait for the memo.
[Audio: AIBarks\FakeJC\FakeJC_BarkTargetLost\FakeJC06.mp3]

[END]

[LABEL A7]

[SPEECH: FakeJC]
     ?
	How do you know anything about the feds?
[Audio: AIBarks\FakeJC\FakeJC_BarkTargetLost\FakeJC07.mp3]

[END]

[LABEL A8]

[SPEECH: FakeJC]
 ...  .
	Well... you take care of yourself.
[Audio: AIBarks\FakeJC\FakeJC_BarkTargetLost\FakeJC08.mp3]

[END]

[LABEL A9]

[SPEECH: FakeJC]
   .
	I gave him a good scare.
[Audio: AIBarks\FakeJC\FakeJC_BarkTargetLost\FakeJC09.mp3]

[END]

[LABEL A10]

[SPEECH: FakeJC]
    ,       . , ...
	You've got five seconds to tell me who you work for... one... two...
[Audio: AIBarks\FakeJC\FakeJC_BarkTargetLost\FakeJC10.mp3]

[END]

-----------------------------------------------------------------
[ID: 363, Event lines: 9]
[Owner: FakeJC]
[Name:  FakeJC_BarkTearGas]

[JUMP TO RANDOM]
A1
A2
A3
A4

[LABEL A1]

[SPEECH: FakeJC]
()
	(screams)
[Audio: AIBarks\FakeJC\FakeJC_BarkTearGas\FakeJC01.mp3]

[END]

[LABEL A2]

[SPEECH: FakeJC]
()
	(screams)
[Audio: AIBarks\FakeJC\FakeJC_BarkTearGas\FakeJC02.mp3]

[END]

[LABEL A3]

[SPEECH: FakeJC]
()
	(screams)
[Audio: AIBarks\FakeJC\FakeJC_BarkTearGas\FakeJC03.mp3]

[END]

[LABEL A4]

[SPEECH: FakeJC]
()
	(screams)
[Audio: AIBarks\FakeJC\FakeJC_BarkTearGas\FakeJC04.mp3]

[END]

-----------------------------------------------------------------
[ID: 362, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: GarySavage]
[Name:  GarySavage_BarkAllianceFriendly]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: GarySavage]
   .
	Don't do that again.
[Audio: AIBarks\GarySavage\GarySavage_BarkAllianceFriendly\GarySavage01.mp3]

[END]

[LABEL A2]

[SPEECH: GarySavage]
   ,      .
	I'm letting you live because we need your help.
[Audio: AIBarks\GarySavage\GarySavage_BarkAllianceFriendly\GarySavage02.mp3]

[END]

[LABEL A3]

[SPEECH: GarySavage]
   .
	Get a grip on yourself.
[Audio: AIBarks\GarySavage\GarySavage_BarkAllianceFriendly\GarySavage03.mp3]

[END]

-----------------------------------------------------------------
[ID: 361, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: GarySavage]
[Name:  GarySavage_BarkAllianceHostile]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: GarySavage]
!
	Hey!
[Audio: AIBarks\GarySavage\GarySavage_BarkAllianceHostile\GarySavage01.mp3]

[END]

[LABEL A2]

[SPEECH: GarySavage]
  ?
	You trying to kill me?
[Audio: AIBarks\GarySavage\GarySavage_BarkAllianceHostile\GarySavage02.mp3]

[END]

[LABEL A3]

[SPEECH: GarySavage]
   !
	Watch it with that thing!
[Audio: AIBarks\GarySavage\GarySavage_BarkAllianceHostile\GarySavage03.mp3]

[END]

-----------------------------------------------------------------
[ID: 360, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: GarySavage]
[Name:  GarySavage_BarkFutz]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: GarySavage]
     ?
	Are you going to help us or not?
[Audio: AIBarks\GarySavage\GarySavage_BarkFutz\GarySavage01.mp3]

[END]

[LABEL A2]

[SPEECH: GarySavage]
      ?
	Was that your idea of a joke?
[Audio: AIBarks\GarySavage\GarySavage_BarkFutz\GarySavage02.mp3]

[END]

[LABEL A3]

[SPEECH: GarySavage]
.
	Cut it out.
[Audio: AIBarks\GarySavage\GarySavage_BarkFutz\GarySavage03.mp3]

[END]

-----------------------------------------------------------------
[ID: 359, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: GordonQuick]
[Name:  GordonQuick_BarkAllianceFriendly]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: GordonQuick]
   .  " ".
	We can work together.  Trust the Luminous Path.
[Audio: AIBarks\GordonQuick\GordonQuick_BarkAllianceFriendly\GordonQuick01.mp3]

[END]

[LABEL A2]

[SPEECH: GordonQuick]
  .    .
	I will spare your life.  This time.
[Audio: AIBarks\GordonQuick\GordonQuick_BarkAllianceFriendly\GordonQuick02.mp3]

[END]

[LABEL A3]

[SPEECH: GordonQuick]
  ,       .
	Show some respect, or you will not live long in Hong Kong.
[Audio: AIBarks\GordonQuick\GordonQuick_BarkAllianceFriendly\GordonQuick03.mp3]

[END]

-----------------------------------------------------------------
[ID: 358, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: GordonQuick]
[Name:  GordonQuick_BarkAllianceHostile]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: GordonQuick]
!
	Fool!
[Audio: AIBarks\GordonQuick\GordonQuick_BarkAllianceHostile\GordonQuick01.mp3]

[END]

[LABEL A2]

[SPEECH: GordonQuick]
  !
	That was deliberate!
[Audio: AIBarks\GordonQuick\GordonQuick_BarkAllianceHostile\GordonQuick02.mp3]

[END]

[LABEL A3]

[SPEECH: GordonQuick]
   !
	Leave me alone!
[Audio: AIBarks\GordonQuick\GordonQuick_BarkAllianceHostile\GordonQuick03.mp3]

[END]

-----------------------------------------------------------------
[ID: 357, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: GordonQuick]
[Name:  GordonQuick_BarkFutz]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: GordonQuick]
 ,    .
	I don't understand what you are trying to do.
[Audio: AIBarks\GordonQuick\GordonQuick_BarkFutz\GordonQuick01.mp3]

[END]

[LABEL A2]

[SPEECH: GordonQuick]
  ,  .
	You are acting like a fool.
[Audio: AIBarks\GordonQuick\GordonQuick_BarkFutz\GordonQuick02.mp3]

[END]

[LABEL A3]

[SPEECH: GordonQuick]
  .
	Not too smart.
[Audio: AIBarks\GordonQuick\GordonQuick_BarkFutz\GordonQuick03.mp3]

[END]

-----------------------------------------------------------------
[ID: 356, Event lines: 10]
[Owner: GuntherHermann]
[Name:  GuntherHermann_BarkAreaSecure]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: GuntherHermann]
    .
	I should never have trusted him.
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkAreaSecure\GuntherHermann01.mp3]

[END]

[LABEL A2]

[SPEECH: GuntherHermann]
     .
	He should not have challenged me.
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkAreaSecure\GuntherHermann02.mp3]

[END]

[LABEL A3]

[CHECK FLAGS, JUMP TO vengeance]
AnnaNavarre_Dead=true
NSFSignalSent=true

[SPEECH: GuntherHermann]
.      .
	A shame.  He might have been a good soldier.
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkAreaSecure\GuntherHermann03.mp3]

[END]

[LABEL vengeance]

[SPEECH: GuntherHermann]
 !
	For Anna.
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkAreaSecure\GuntherHermann04.mp3]

[END]

-----------------------------------------------------------------
[ID: 355, Event lines: 11]
[Owner: GuntherHermann]
[Name:  GuntherHermann_BarkCriticalDamage]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5

[LABEL A1]

[SPEECH: GuntherHermann]
() ...  ...
	(grunts)... need a skull gun...
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkCriticalDamage\GuntherHermann01.mp3]

[END]

[LABEL A2]

[SPEECH: GuntherHermann]
! (.)
	Unglaublich!
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkCriticalDamage\GuntherHermann02.mp3]

[END]

[LABEL A3]

[SPEECH: GuntherHermann]
 .
	The harm is superficial.
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkCriticalDamage\GuntherHermann03.mp3]

[END]

[LABEL A4]

[SPEECH: GuntherHermann]
()
	(screams)
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkCriticalDamage\GuntherHermann04.mp3]

[END]

[LABEL A5]

[SPEECH: GuntherHermann]
()
	(grunts)
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkCriticalDamage\GuntherHermann05.mp3]

[END]

-----------------------------------------------------------------
[ID: 354, Event lines: 7]
[Owner: GuntherHermann]
[Name:  GuntherHermann_BarkGoingForAlarm]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: GuntherHermann]
     .
	You will not escape this facility.
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkGoingForAlarm\GuntherHermann01.mp3]

[END]

[LABEL A2]

[SPEECH: GuntherHermann]
    .
	You should not be here.
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkGoingForAlarm\GuntherHermann02.mp3]

[END]

[LABEL A3]

[SPEECH: GuntherHermann]
  .
	Our security has been breached.
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkGoingForAlarm\GuntherHermann03.mp3]

[END]

-----------------------------------------------------------------
[ID: 353, Event lines: 7]
[Owner: GuntherHermann]
[Name:  GuntherHermann_BarkGore]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: GuntherHermann]
.      .
	A corpse.  I have seen similar work in Leipzig.
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkGore\GuntherHermann01.mp3]

[END]

[LABEL A2]

[SPEECH: GuntherHermann]
. , , .
	Careful.  The killer may be nearby.
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkGore\GuntherHermann02.mp3]

[END]

[LABEL A3]

[SPEECH: GuntherHermann]
 .
	A cheap kill.
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkGore\GuntherHermann03.mp3]

[END]

-----------------------------------------------------------------
[ID: 352, Event lines: 17]
[Owner: GuntherHermann]
[Name:  GuntherHermann_BarkPostAttackSearching]

[CHECK FLAGS, JUMP TO vengeance]
AnnaNavarre_Dead=true
NSFSignalSent=true

[JUMP TO RANDOM]
A1
A2
A3
A4

[LABEL A1]

[SPEECH: GuntherHermann]
  ,      .
	If you give yourself up, I promise you a painless death.
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkPostAttackSearching\GuntherHermann01.mp3]

[END]

[LABEL A2]

[SPEECH: GuntherHermann]
 ,   , .
	I know you are nearby, my friend.
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkPostAttackSearching\GuntherHermann02.mp3]

[END]

[LABEL A3]

[SPEECH: GuntherHermann]
    .
	Stealth tactics do not impress me.
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkPostAttackSearching\GuntherHermann03.mp3]

[END]

[LABEL A4]

[SPEECH: GuntherHermann]
       .
	Your academy tricks cannot hide you for long.
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkPostAttackSearching\GuntherHermann04.mp3]

[END]

[LABEL vengeance]

[JUMP TO RANDOM]
B1
B2
B3

[LABEL B1]

[SPEECH: GuntherHermann]
 ?   ,     .
	Are you listening?  I will hunt you down wherever you run.
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkPostAttackSearching\GuntherHermann05.mp3]

[END]

[LABEL B2]

[SPEECH: GuntherHermann]
  .   .
	You cannot escape.  I do not forgive.
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkPostAttackSearching\GuntherHermann06.mp3]

[END]

[LABEL B3]

[SPEECH: GuntherHermann]
    .
	Come out and give me my revenge.
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkPostAttackSearching\GuntherHermann07.mp3]

[END]

-----------------------------------------------------------------
[ID: 351, Event lines: 8]
[Owner: GuntherHermann]
[Name:  GuntherHermann_BarkPreAttackSighting]

[JUMP TO RANDOM]
A1
A2
A3

[COMMENT]
to himselfaann_BarkGor
	to himselfa

[LABEL A1]

[SPEECH: GuntherHermann]
 - ...  ?
	Someone there...is it him?
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkPreAttackSighting\GuntherHermann01.mp3]

[END]

[LABEL A2]

[SPEECH: GuntherHermann]
  ?   .
	Was that him?  I cannot see.
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkPreAttackSighting\GuntherHermann02.mp3]

[END]

[LABEL A3]

[SPEECH: GuntherHermann]
!   ?
	Denton!  Is that you?
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkPreAttackSighting\GuntherHermann03.mp3]

[END]

-----------------------------------------------------------------
[ID: 350, Event lines: 10]
[Owner: GuntherHermann]
[Name:  GuntherHermann_BarkSearchGiveUp]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: GuntherHermann]
.   .
	Nothing.  I am mistaken again.
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkSearchGiveUp\GuntherHermann01.mp3]

[END]

[LABEL A2]

[SPEECH: GuntherHermann]
 .   ,   .
	All clear now.  I am sure my sensors are faulty.
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkSearchGiveUp\GuntherHermann02.mp3]

[END]

[LABEL A3]

[CHECK FLAGS, JUMP TO vengeance]
AnnaNavarre_Dead=true
NSFSignalSent=true

[SPEECH: GuntherHermann]
  .
	Silence now.
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkSearchGiveUp\GuntherHermann03.mp3]

[END]

[LABEL vengeance]

[SPEECH: GuntherHermann]
 . .   .
	Not yet.  Patience.  I will not be cheated.
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkSearchGiveUp\GuntherHermann04.mp3]

[END]

-----------------------------------------------------------------
[ID: 349, Event lines: 7]
[Owner: GuntherHermann]
[Name:  GuntherHermann_BarkSurprise]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: GuntherHermann]
 ! (.)
	Mein Gott!
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkSurprise\GuntherHermann01.mp3]

[END]

[LABEL A2]

[SPEECH: GuntherHermann]
!
	You!
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkSurprise\GuntherHermann02.mp3]

[END]

[LABEL A3]

[SPEECH: GuntherHermann]
...?
	Who...?
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkSurprise\GuntherHermann03.mp3]

[END]

-----------------------------------------------------------------
[ID: 348, Event lines: 7]
[Owner: GuntherHermann]
[Name:  GuntherHermann_BarkTargetAcquired]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: GuntherHermann]
 .
	He is here.
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkTargetAcquired\GuntherHermann01.mp3]

[END]

[LABEL A2]

[SPEECH: GuntherHermann]
  .
	I am engaging.
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkTargetAcquired\GuntherHermann02.mp3]

[END]

[LABEL A3]

[SPEECH: GuntherHermann]
,   .
	I believe I will enjoy this.
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkTargetAcquired\GuntherHermann03.mp3]

[END]

-----------------------------------------------------------------
[ID: 347, Event lines: 7]
[Owner: GuntherHermann]
[Name:  GuntherHermann_BarkTargetLost]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: GuntherHermann]
 .
	Contact lost.
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkTargetLost\GuntherHermann01.mp3]

[END]

[LABEL A2]

[SPEECH: GuntherHermann]
  ,    .
	I don't think he has gone far.
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkTargetLost\GuntherHermann02.mp3]

[END]

[LABEL A3]

[SPEECH: GuntherHermann]
 .     .
	He is gone.  I volunteer to pursue him.
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkTargetLost\GuntherHermann03.mp3]

[END]

-----------------------------------------------------------------
[ID: 346, Event lines: 11]
[Owner: GuntherHermann]
[Name:  GuntherHermann_BarkTearGas]

[COMMENT]
Gunther's not the type to scream, he just grunts a bit..

[JUMP TO RANDOM]
A1
A2
A3

[COMMENT]
TearGas grunt 1

[LABEL A1]

[SPEECH: GuntherHermann]
()
	(grunts)
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkTearGas\GuntherHermann01.mp3]

[END]

[COMMENT]
TearGas grunts 2A

[LABEL A2]

[SPEECH: GuntherHermann]
() 
	(grunts) 
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkTearGas\GuntherHermann02.mp3]

[END]

[COMMENT]
TearGas grunt 3f

[LABEL A3]

[SPEECH: GuntherHermann]
()
	(grunts) 
[Audio: AIBarks\GuntherHermann\GuntherHermann_BarkTearGas\GuntherHermann03.mp3]

[END]

-----------------------------------------------------------------
[ID: 345, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: HarleyFilben]
[Name:  HarleyFilben_BarkAllianceFriendly]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: HarleyFilben]
    .
	Don't make me lose my cool.
[Audio: AIBarks\HarleyFilben\HarleyFilben_BarkAllianceFriendly\HarleyFilben01.mp3]

[END]

[LABEL A2]

[SPEECH: HarleyFilben]
-,    "".  ...
	Yeah, that was real professional.  Jesus.
[Audio: AIBarks\HarleyFilben\HarleyFilben_BarkAllianceFriendly\HarleyFilben02.mp3]

[END]

[LABEL A3]

[SPEECH: HarleyFilben]
,         .
	Pretty boy, you'd get your ass kicked in a real streetfight.
[Audio: AIBarks\HarleyFilben\HarleyFilben_BarkAllianceFriendly\HarleyFilben03.mp3]

[END]

-----------------------------------------------------------------
[ID: 344, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: HarleyFilben]
[Name:  HarleyFilben_BarkAllianceHostile]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: HarleyFilben]
, !
	Hey, man!
[Audio: AIBarks\HarleyFilben\HarleyFilben_BarkAllianceHostile\HarleyFilben01.mp3]

[END]

[LABEL A2]

[SPEECH: HarleyFilben]
,    !
	Hey, I'm one of you guys!
[Audio: AIBarks\HarleyFilben\HarleyFilben_BarkAllianceHostile\HarleyFilben02.mp3]

[END]

[LABEL A3]

[SPEECH: HarleyFilben]
   ?
	What's the idea?
[Audio: AIBarks\HarleyFilben\HarleyFilben_BarkAllianceHostile\HarleyFilben03.mp3]

[END]

-----------------------------------------------------------------
[ID: 343, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: HarleyFilben]
[Name:  HarleyFilben_BarkFutz]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: HarleyFilben]
.
	Cut it out.
[Audio: AIBarks\HarleyFilben\HarleyFilben_BarkFutz\HarleyFilben01.mp3]

[END]

[LABEL A2]

[SPEECH: HarleyFilben]
  .
	Quit jacking around.
[Audio: AIBarks\HarleyFilben\HarleyFilben_BarkFutz\HarleyFilben02.mp3]

[END]

[LABEL A3]

[SPEECH: HarleyFilben]
 ,  ?
	You think you're funny?
[Audio: AIBarks\HarleyFilben\HarleyFilben_BarkFutz\HarleyFilben03.mp3]

[END]

-----------------------------------------------------------------
[ID: 342, Event lines: 7]
[Owner: Hela]
[Name:  Hela_BarkAreaSecure]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: Hela]
 ,    .
	Tell Simons we're finished here.
[Audio: AIBarks\Hela\Hela_BarkAreaSecure\Hela01.mp3]

[END]

[LABEL A2]

[SPEECH: Hela]
 . ,  ,  .
	Check our perimeter.  I think we're still clean.
[Audio: AIBarks\Hela\Hela_BarkAreaSecure\Hela02.mp3]

[END]

[LABEL A3]

[SPEECH: Hela]
 , .
	Excellent work, people.
[Audio: AIBarks\Hela\Hela_BarkAreaSecure\Hela03.mp3]

[END]

-----------------------------------------------------------------
[ID: 341, Event lines: 12, On bumping, On frobbing]
[Owner: Hela]
[Name:  Hela_BarkCriticalDamage]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5

[LABEL A1]

[SPEECH: Hela]
  !
	Get some backup in here!
[Audio: AIBarks\Hela\Hela_BarkCriticalDamage\Hela01.mp3]

[END]

[LABEL A2]

[SPEECH: Hela]
  ... - .
	He's got some... some kind of augmentation.
[Audio: AIBarks\Hela\Hela_BarkCriticalDamage\Hela02.mp3]

[END]

[COMMENT]
over radio link in here!

[LABEL A3]

[SPEECH: Hela]
,    -    .
	Think I took a hit - subject still alive.
[Audio: AIBarks\Hela\Hela_BarkCriticalDamage\Hela03.mp3]

[END]

[LABEL A4]

[SPEECH: Hela]
()
	(screams)
[Audio: AIBarks\Hela\Hela_BarkCriticalDamage\Hela04.mp3]

[END]

[LABEL A5]

[SPEECH: Hela]
()
	(grunts)
[Audio: AIBarks\Hela\Hela_BarkCriticalDamage\Hela05.mp3]

[END]

-----------------------------------------------------------------
[ID: 340, Event lines: 8]
[Owner: Hela]
[Name:  Hela_BarkGoingForAlarm]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: Hela]
 ,   .
	All units, we've got him.
[Audio: AIBarks\Hela\Hela_BarkGoingForAlarm\Hela01.mp3]

[END]

[LABEL A2]

[SPEECH: Hela]
 Hotel Echo,   .
	Hotel Echo here, we've got him.
[Audio: AIBarks\Hela\Hela_BarkGoingForAlarm\Hela02.mp3]

[END]

[COMMENT]
Panicky.  As in "Perimeter breach."

[LABEL A3]

[SPEECH: Hela]
!  !   .
	Breach!  Breach!  He's in here.
[Audio: AIBarks\Hela\Hela_BarkGoingForAlarm\Hela03.mp3]

[END]

-----------------------------------------------------------------
[ID: 339, Event lines: 7]
[Owner: Hela]
[Name:  Hela_BarkGore]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: Hela]
.
	It's started.
[Audio: AIBarks\Hela\Hela_BarkGore\Hela01.mp3]

[END]

[LABEL A2]

[SPEECH: Hela]
  .
	Taking losses already.
[Audio: AIBarks\Hela\Hela_BarkGore\Hela02.mp3]

[END]

[LABEL A3]

[SPEECH: Hela]
  .
	This is Denton's work.
[Audio: AIBarks\Hela\Hela_BarkGore\Hela03.mp3]

[END]

-----------------------------------------------------------------
[ID: 338, Event lines: 9]
[Owner: Hela]
[Name:  Hela_BarkIdle]

[COMMENT]
Hela's feeling a little stressed out

[JUMP TO RANDOM]
A1
A2
A3

[COMMENT]
Speaking over a bad radio link.

[LABEL A1]

[SPEECH: Hela]
?   . Hotel Echo Lima Alpha.
	Yes?  That's right.  Hotel Echo Lima Alpha.
[Audio: AIBarks\Hela\Hela_BarkIdle\Hela01.mp3]

[END]

[LABEL A2]

[SPEECH: Hela]
  . ,    .
	What a dreary place.  Leave it to the French.
[Audio: AIBarks\Hela\Hela_BarkIdle\Hela02.mp3]

[END]

[LABEL A3]

[SPEECH: Hela]
   .   !
	Hostage tactics.  What a nightmare!
[Audio: AIBarks\Hela\Hela_BarkIdle\Hela03.mp3]

[END]

-----------------------------------------------------------------
[ID: 337, Event lines: 10]
[Owner: Hela]
[Name:  Hela_BarkOnFire]

[JUMP TO RANDOM]
A1
A2
A3

[COMMENT]
OnFire scream 1

[LABEL A1]

[SPEECH: Hela]
()
	(screams)
[Audio: AIBarks\Hela\Hela_BarkOnFire\Hela01.mp3]

[END]

[COMMENT]
OnFire scream 2

[LABEL A2]

[SPEECH: Hela]
()
	(screams)
[Audio: AIBarks\Hela\Hela_BarkOnFire\Hela02.mp3]

[END]

[COMMENT]
OnFire scream 3

[LABEL A3]

[SPEECH: Hela]
()
	(screams)
[Audio: AIBarks\Hela\Hela_BarkOnFire\Hela03.mp3]

[END]

-----------------------------------------------------------------
[ID: 336, Event lines: 9]
[Owner: Hela]
[Name:  Hela_BarkPostAttackSearching]

[JUMP TO RANDOM]
A1
A2
A3
A4

[LABEL A1]

[SPEECH: Hela]
 ,  .
	You are caught, Mr. Denton.
[Audio: AIBarks\Hela\Hela_BarkPostAttackSearching\Hela01.mp3]

[END]

[LABEL A2]

[SPEECH: Hela]
  .
	Everyone stay sharp.
[Audio: AIBarks\Hela\Hela_BarkPostAttackSearching\Hela02.mp3]

[END]

[LABEL A3]

[SPEECH: Hela]
   .
	Don't let him get out.
[Audio: AIBarks\Hela\Hela_BarkPostAttackSearching\Hela03.mp3]

[END]

[LABEL A4]

[SPEECH: Hela]
,   ,    .
	Anyone he gets past, I'll kill them myself.
[Audio: AIBarks\Hela\Hela_BarkPostAttackSearching\Hela04.mp3]

[END]

-----------------------------------------------------------------
[ID: 335, Event lines: 9]
[Owner: Hela]
[Name:  Hela_BarkPreAttackSearching]

[JUMP TO RANDOM]
A1
A2
A3
A4

[LABEL A1]

[SPEECH: Hela]
 .      - .
	Hela speaking.  We might have something.
[Audio: AIBarks\Hela\Hela_BarkPreAttackSearching\Hela01.mp3]

[END]

[LABEL A2]

[SPEECH: Hela]
!   ?
	Trevor!  Is that you?
[Audio: AIBarks\Hela\Hela_BarkPreAttackSearching\Hela02.mp3]

[END]

[LABEL A3]

[SPEECH: Hela]
    ...
	That wasn't a rat...
[Audio: AIBarks\Hela\Hela_BarkPreAttackSearching\Hela03.mp3]

[END]

[LABEL A4]

[SPEECH: Hela]
 - ?     ...
	Was that something moving?  Too many echoes in here...
[Audio: AIBarks\Hela\Hela_BarkPreAttackSearching\Hela04.mp3]

[END]

-----------------------------------------------------------------
[ID: 334, Event lines: 8]
[Owner: Hela]
[Name:  Hela_BarkPreAttackSighting]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: Hela]
  ?
	Did that shadow move?
[Audio: AIBarks\Hela\Hela_BarkPreAttackSighting\Hela01.mp3]

[END]

[LABEL A2]

[SPEECH: Hela]
 - .   !
	Something out there.  Everyone be alert!
[Audio: AIBarks\Hela\Hela_BarkPreAttackSighting\Hela02.mp3]

[END]

[COMMENT]
i.e. one of our men

[LABEL A3]

[SPEECH: Hela]
   ?
	Is that one of ours?
[Audio: AIBarks\Hela\Hela_BarkPreAttackSighting\Hela03.mp3]

[END]

-----------------------------------------------------------------
[ID: 333, Event lines: 7]
[Owner: Hela]
[Name:  Hela_BarkSearchGiveUp]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: Hela]
    .
	Another damn false alert.
[Audio: AIBarks\Hela\Hela_BarkSearchGiveUp\Hela01.mp3]

[END]

[LABEL A2]

[SPEECH: Hela]
    .     ?
	I'm jumping at shadows.  What's the matter with me?
[Audio: AIBarks\Hela\Hela_BarkSearchGiveUp\Hela02.mp3]

[END]

[LABEL A3]

[SPEECH: Hela]
   .      .
	That wasn't him.  I just have to be patient.
[Audio: AIBarks\Hela\Hela_BarkSearchGiveUp\Hela03.mp3]

[END]

-----------------------------------------------------------------
[ID: 332, Event lines: 7]
[Owner: Hela]
[Name:  Hela_BarkSurprise]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: Hela]
 !
	It's him!
[Audio: AIBarks\Hela\Hela_BarkSurprise\Hela01.mp3]

[END]

[LABEL A2]

[SPEECH: Hela]
...?
	Who...?
[Audio: AIBarks\Hela\Hela_BarkSurprise\Hela02.mp3]

[END]

[LABEL A3]

[SPEECH: Hela]
!
	Guards!
[Audio: AIBarks\Hela\Hela_BarkSurprise\Hela03.mp3]

[END]

-----------------------------------------------------------------
[ID: 331, Event lines: 7]
[Owner: Hela]
[Name:  Hela_BarkTargetAcquired]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: Hela]
 .
	That's him.
[Audio: AIBarks\Hela\Hela_BarkTargetAcquired\Hela01.mp3]

[END]

[LABEL A2]

[SPEECH: Hela]
 .
	The target has arrived.
[Audio: AIBarks\Hela\Hela_BarkTargetAcquired\Hela02.mp3]

[END]

[LABEL A3]

[SPEECH: Hela]
   .
	Walton Simons says hello.
[Audio: AIBarks\Hela\Hela_BarkTargetAcquired\Hela03.mp3]

[END]

-----------------------------------------------------------------
[ID: 330, Event lines: 7]
[Owner: Hela]
[Name:  Hela_BarkTargetLost]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: Hela]
 .    .
	He's gone.  Alert the adjacent sections.
[Audio: AIBarks\Hela\Hela_BarkTargetLost\Hela01.mp3]

[END]

[LABEL A2]

[SPEECH: Hela]
    .
	Mr. Simons will not be happy about this.
[Audio: AIBarks\Hela\Hela_BarkTargetLost\Hela02.mp3]

[END]

[LABEL A3]

[SPEECH: Hela]
    -    .
	Not worth it - these tunnels run for miles.
[Audio: AIBarks\Hela\Hela_BarkTargetLost\Hela03.mp3]

[END]

-----------------------------------------------------------------
[ID: 329, Event lines: 10]
[Owner: Hela]
[Name:  Hela_BarkTearGas]

[JUMP TO RANDOM]
A1
A2
A3

[COMMENT]
TearGas scream 1

[LABEL A1]

[SPEECH: Hela]
()
	(screams)
[Audio: AIBarks\Hela\Hela_BarkTearGas\Hela01.mp3]

[END]

[COMMENT]
TearGas scream 2A

[LABEL A2]

[SPEECH: Hela]
()
	(screams) 
[Audio: AIBarks\Hela\Hela_BarkTearGas\Hela02.mp3]

[END]

[COMMENT]
TearGas scream 3A

[LABEL A3]

[SPEECH: Hela]
()
	(screams) 
[Audio: AIBarks\Hela\Hela_BarkTearGas\Hela03.mp3]

[END]

-----------------------------------------------------------------
[ID: 328, Event lines: 6, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: HowardStrong]
[Name:  HowardStrong_BarkAreaSecure]

[COMMENT]
This guy is standing in a cherry-picker device about to sabotage a missile.  The player's goal is to kill him.t
	This guy is standing in a cherry-picker device about to sabotage a missile.  The player's goal is to kill him.

[JUMP TO RANDOM]
A1
A2

[LABEL A1]

[SPEECH: HowardStrong]
-!  !
	Ha-ha!  Gotcha!
[Audio: AIBarks\HowardStrong\HowardStrong_BarkAreaSecure\HowardStrong01.mp3]

[END]

[LABEL A2]

[SPEECH: HowardStrong]
-, ,  !
	Oh, that's gotta hurt!
[Audio: AIBarks\HowardStrong\HowardStrong_BarkAreaSecure\HowardStrong02.mp3]

[END]

-----------------------------------------------------------------
[ID: 327, Event lines: 8, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: HowardStrong]
[Name:  HowardStrong_BarkCriticalDamage]

[COMMENT]
This guy is standing in a cherry-picker device about to sabotage a missile.  The player's goal is to kill him.

[JUMP TO RANDOM]
A1
A2

[COMMENT]
Grunt of pain.E

[LABEL A1]

[SPEECH: HowardStrong]
( ) !
	Aaaa!
[Audio: AIBarks\HowardStrong\HowardStrong_BarkCriticalDamage\HowardStrong01.mp3]

[END]

[COMMENT]
Grunt of pain.t

[LABEL A2]

[SPEECH: HowardStrong]
!
	Aaaa!
[Audio: AIBarks\HowardStrong\HowardStrong_BarkCriticalDamage\HowardStrong02.mp3]

[END]

-----------------------------------------------------------------
[ID: 326, Event lines: 3, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: HowardStrong]
[Name:  HowardStrong_BarkOnFire]

[COMMENT]
This guy is on fire.

[LABEL A1]

[SPEECH: HowardStrong]
!
	Aaaa!
[Audio: AIBarks\HowardStrong\HowardStrong_BarkOnFire\HowardStrong01.mp3]

[END]

-----------------------------------------------------------------
[ID: 325, Event lines: 9, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: HowardStrong]
[Name:  HowardStrong_BarkPostAttackSearching]

[COMMENT]
This guy is standing in a cherry-picker device about to sabotage a missile.  The player's goal is to kill him.t
	This guy is standing in a cherry-picker device about to sabotage a missile.  The player's goal is to kill him.

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: HowardStrong]
  , !
	Make your move, Denton!
[Audio: AIBarks\HowardStrong\HowardStrong_BarkPostAttackSearching\HowardStrong01.mp3]

[END]

[LABEL A2]

[SPEECH: HowardStrong]
    .     ,          .   ? ?  X-51 !
	Never mind the launch.  If I kill you, I can go back to the control room and target Vandenberg.  What about that?  Huh?  X-51 is finished!
[Audio: AIBarks\HowardStrong\HowardStrong_BarkPostAttackSearching\HowardStrong02.mp3]

[END]

[LABEL A3]

[SPEECH: HowardStrong]
   !
	I'm getting bored up here!
[Audio: AIBarks\HowardStrong\HowardStrong_BarkPostAttackSearching\HowardStrong03.mp3]

[END]

[END]

-----------------------------------------------------------------
[ID: 324, Event lines: 10, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: HowardStrong]
[Name:  HowardStrong_BarkTargetAcquired]

[COMMENT]
This guy is standing in a cherry-picker device about to sabotage a missile.  The player's goal is to kill him.t
	This guy is standing in a cherry-picker device about to sabotage a missile.  The player's goal is to kill him.

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: HowardStrong]
   !
	You can't stop me!
[Audio: AIBarks\HowardStrong\HowardStrong_BarkTargetAcquired\HowardStrong01.mp3]

[END]

[COMMENT]
Maniacal laugh.  This guy is trying to blow up a missile.

[LABEL A2]

[SPEECH: HowardStrong]
--!
	Ha-ha-ha!
[Audio: AIBarks\HowardStrong\HowardStrong_BarkTargetAcquired\HowardStrong02.mp3]

[END]

[LABEL A3]

[SPEECH: HowardStrong]
- ...
	Come a little closer...
[Audio: AIBarks\HowardStrong\HowardStrong_BarkTargetAcquired\HowardStrong03.mp3]

[END]

[END]

-----------------------------------------------------------------
[ID: 323, Event lines: 9, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: HowardStrong]
[Name:  HowardStrong_BarkTargetLost]

[COMMENT]
This guy is standing in a cherry-picker device about to sabotage a missile.  The player's goal is to kill him.t
	This guy is standing in a cherry-picker device about to sabotage a missile.  The player's goal is to kill him.

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: HowardStrong]
: .    !
	That's right: take cover.  This baby's about to blow!
[Audio: AIBarks\HowardStrong\HowardStrong_BarkTargetLost\HowardStrong01.mp3]

[END]

[LABEL A2]

[SPEECH: HowardStrong]
 !
	Nice try!
[Audio: AIBarks\HowardStrong\HowardStrong_BarkTargetLost\HowardStrong02.mp3]

[END]

[LABEL A3]

[SPEECH: HowardStrong]
     .
	I've got a clean line of sight from up here!
[Audio: AIBarks\HowardStrong\HowardStrong_BarkTargetLost\HowardStrong03.mp3]

[END]

[END]

-----------------------------------------------------------------
[ID: 322, Event lines: 3, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: HowardStrong]
[Name:  HowardStrong_BarkTearGas]

[COMMENT]
This guy has tear gas in his face.BarkTargetLost\HowardStrong03.mp3

[LABEL A1]

[SPEECH: HowardStrong]
!
	Aaaa!
[Audio: AIBarks\HowardStrong\HowardStrong_BarkTearGas\HowardStrong01.mp3]

[END]

-----------------------------------------------------------------
[ID: 321, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: JaimeReyes]
[Name:  JaimeReyes_BarkAllianceFriendly]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: JaimeReyes]
   , ?
	Let's just try to calm down, okay?
[Audio: AIBarks\JaimeReyes\JaimeReyes_BarkAllianceFriendly\JaimeReyes01.mp3]

[END]

[LABEL A2]

[SPEECH: JaimeReyes]
   ?
	What's gotten into you?
[Audio: AIBarks\JaimeReyes\JaimeReyes_BarkAllianceFriendly\JaimeReyes02.mp3]

[END]

[LABEL A3]

[SPEECH: JaimeReyes]
  , ?
	That was an accident, right?
[Audio: AIBarks\JaimeReyes\JaimeReyes_BarkAllianceFriendly\JaimeReyes03.mp3]

[END]

-----------------------------------------------------------------
[ID: 320, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: JaimeReyes]
[Name:  JaimeReyes_BarkAllianceHostile]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: JaimeReyes]
!
	Cut it out!
[Audio: AIBarks\JaimeReyes\JaimeReyes_BarkAllianceHostile\JaimeReyes01.mp3]

[END]

[LABEL A2]

[SPEECH: JaimeReyes]
    ?
	What the hell was that all about?
[Audio: AIBarks\JaimeReyes\JaimeReyes_BarkAllianceHostile\JaimeReyes02.mp3]

[END]

[LABEL A3]

[SPEECH: JaimeReyes]
 ?
	Are you crazy?
[Audio: AIBarks\JaimeReyes\JaimeReyes_BarkAllianceHostile\JaimeReyes03.mp3]

[END]

-----------------------------------------------------------------
[ID: 319, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: JaimeReyes]
[Name:  JaimeReyes_BarkFutz]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: JaimeReyes]
-.
	You old kidder.
[Audio: AIBarks\JaimeReyes\JaimeReyes_BarkFutz\JaimeReyes01.mp3]

[END]

[LABEL A2]

[SPEECH: JaimeReyes]
...
	Careful...
[Audio: AIBarks\JaimeReyes\JaimeReyes_BarkFutz\JaimeReyes02.mp3]

[END]

[LABEL A3]

[SPEECH: JaimeReyes]
 ,    .
	Years of training, and you're still all thumbs.
[Audio: AIBarks\JaimeReyes\JaimeReyes_BarkFutz\JaimeReyes03.mp3]

[END]

-----------------------------------------------------------------
[ID: 318, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: JaniceReed]
[Name:  JaniceReed_BarkFutz]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: JaniceReed]
  ,  ?
	What's the idea, JC?
[Audio: AIBarks\JaniceReed\JaniceReed_BarkFutz\JaniceReed01.mp3]

[END]

[LABEL A2]

[SPEECH: JaniceReed]
   .
	You're going to make a mess.
[Audio: AIBarks\JaniceReed\JaniceReed_BarkFutz\JaniceReed02.mp3]

[END]

[LABEL A3]

[SPEECH: JaniceReed]
,   !
	Hey, I'm trying to work!
[Audio: AIBarks\JaniceReed\JaniceReed_BarkFutz\JaniceReed03.mp3]

[END]

-----------------------------------------------------------------
[ID: 317, Event lines: 7, On bumping, On frobbing]
[Owner: Jock]
[Name:  Jock_BarkAllianceFriendly]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: Jock]
  .       .
	Enough screwing around.  We've got other things to worry about.
[Audio: AIBarks\Jock\Jock_BarkAllianceFriendly\Jock01.mp3]

[END]

[LABEL A2]

[SPEECH: Jock]
    . -!
	No reason to break each other's neck.  Jesus!
[Audio: AIBarks\Jock\Jock_BarkAllianceFriendly\Jock02.mp3]

[END]

[LABEL A3]

[SPEECH: Jock]
   ,     .
	Try that again, I'm gonna whup your ass.
[Audio: AIBarks\Jock\Jock_BarkAllianceFriendly\Jock03.mp3]

[END]

-----------------------------------------------------------------
[ID: 316, Event lines: 7, On bumping, On frobbing]
[Owner: Jock]
[Name:  Jock_BarkAllianceHostile]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: Jock]
, !
	That's it!
[Audio: AIBarks\Jock\Jock_BarkAllianceHostile\Jock01.mp3]

[END]

[LABEL A2]

[SPEECH: Jock]
.  , !
	All right.  Come on, then.  Let's fight!
[Audio: AIBarks\Jock\Jock_BarkAllianceHostile\Jock02.mp3]

[END]

[LABEL A3]

[SPEECH: Jock]
   !
	You cocky sonofabitch!
[Audio: AIBarks\Jock\Jock_BarkAllianceHostile\Jock03.mp3]

[END]

-----------------------------------------------------------------
[ID: 315, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: Jock]
[Name:  Jock_BarkFutz]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: Jock]
.
	Cut it out.
[Audio: AIBarks\Jock\Jock_BarkFutz\Jock01.mp3]

[END]

[LABEL A2]

[SPEECH: Jock]
   ?
	What the hell you doing?
[Audio: AIBarks\Jock\Jock_BarkFutz\Jock02.mp3]

[END]

[LABEL A3]

[SPEECH: Jock]
  ?
	You got a problem?
[Audio: AIBarks\Jock\Jock_BarkFutz\Jock03.mp3]

[END]

-----------------------------------------------------------------
[ID: 314, Event lines: 10]
[Owner: JoJoFine]
[Name:  JoJoFine_BarkAreaSecure]

[JUMP TO RANDOM]
A1
A2
A3
A4

[LABEL A1]

[SPEECH: JoJoFine]
       ?
	Now why'd he have ta mess with me?
[Audio: AIBarks\JoJoFine\JoJoFine_BarkAreaSecure\JoJoFine01.mp3]

[END]

[COMMENT]
As in, "This is my hotel!"

[LABEL A2]

[SPEECH: JoJoFine]
 ! ?
	My hotel!  Got that?
[Audio: AIBarks\JoJoFine\JoJoFine_BarkAreaSecure\JoJoFine02.mp3]

[END]

[LABEL A3]

[SPEECH: JoJoFine]
   -   .  
	He had it comin' -- guy was a spook.  
[Audio: AIBarks\JoJoFine\JoJoFine_BarkAreaSecure\JoJoFine03.mp3]

[END]

[LABEL A4]

[SPEECH: JoJoFine]
,       .
	Man, I'm gonna look fine in that coat.
[Audio: AIBarks\JoJoFine\JoJoFine_BarkAreaSecure\JoJoFine04.mp3]

[END]

-----------------------------------------------------------------
[ID: 313, Event lines: 11]
[Owner: JoJoFine]
[Name:  JoJoFine_BarkCriticalDamage]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5

[LABEL A1]

[SPEECH: JoJoFine]
 ! (.)
	Madre de Dios!
[Audio: AIBarks\JoJoFine\JoJoFine_BarkCriticalDamage\JoJoFine01.mp3]

[END]

[LABEL A2]

[SPEECH: JoJoFine]
,     !
	Man, now you pissin' me off!
[Audio: AIBarks\JoJoFine\JoJoFine_BarkCriticalDamage\JoJoFine02.mp3]

[END]

[LABEL A3]

[SPEECH: JoJoFine]
 , .
	Lucky shot, man.
[Audio: AIBarks\JoJoFine\JoJoFine_BarkCriticalDamage\JoJoFine03.mp3]

[END]

[LABEL A4]

[SPEECH: JoJoFine]
()
	(screams)
[Audio: AIBarks\JoJoFine\JoJoFine_BarkCriticalDamage\JoJoFine04.mp3]

[END]

[LABEL A5]

[SPEECH: JoJoFine]
()
	(grunts)
[Audio: AIBarks\JoJoFine\JoJoFine_BarkCriticalDamage\JoJoFine05.mp3]

[END]

-----------------------------------------------------------------
[ID: 312, Event lines: 7, First Person view, Non-interactive]
[Owner: JoJoFine]
[Name:  JoJoFine_BarkFutz]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: JoJoFine]
  ?
	What you doin'?
[Audio: AIBarks\JoJoFine\JoJoFine_BarkFutz\JoJoFine01.mp3]

[END]

[LABEL A2]

[SPEECH: JoJoFine]
  ?
	You tryin' to be funny?
[Audio: AIBarks\JoJoFine\JoJoFine_BarkFutz\JoJoFine02.mp3]

[END]

[LABEL A3]

[SPEECH: JoJoFine]
    .
	You don't wanna start with me.
[Audio: AIBarks\JoJoFine\JoJoFine_BarkFutz\JoJoFine03.mp3]

[END]

-----------------------------------------------------------------
[ID: 311, Event lines: 7]
[Owner: JoJoFine]
[Name:  JoJoFine_BarkGore]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: JoJoFine]
!
	Whoah!
[Audio: AIBarks\JoJoFine\JoJoFine_BarkGore\JoJoFine01.mp3]

[END]

[LABEL A2]

[SPEECH: JoJoFine]
-   !
	Somebody got wasted!
[Audio: AIBarks\JoJoFine\JoJoFine_BarkGore\JoJoFine02.mp3]

[END]

[LABEL A3]

[SPEECH: JoJoFine]
!
	Living color!
[Audio: AIBarks\JoJoFine\JoJoFine_BarkGore\JoJoFine03.mp3]

[END]

-----------------------------------------------------------------
[ID: 310, Event lines: 10]
[Owner: JoJoFine]
[Name:  JoJoFine_BarkOnFire]

[JUMP TO RANDOM]
A1
A2
A3

[COMMENT]
OnFire scream 1

[LABEL A1]

[SPEECH: JoJoFine]
()
	(screams)
[Audio: AIBarks\JoJoFine\JoJoFine_BarkOnFire\JoJoFine01.mp3]

[END]

[COMMENT]
OnFire scream 2

[LABEL A2]

[SPEECH: JoJoFine]
()
	(screams)
[Audio: AIBarks\JoJoFine\JoJoFine_BarkOnFire\JoJoFine02.mp3]

[END]

[COMMENT]
OnFire scream 3

[LABEL A3]

[SPEECH: JoJoFine]
()
	(screams)
[Audio: AIBarks\JoJoFine\JoJoFine_BarkOnFire\JoJoFine03.mp3]

[END]

-----------------------------------------------------------------
[ID: 309, Event lines: 7]
[Owner: JoJoFine]
[Name:  JoJoFine_BarkPostAttackSearching]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: JoJoFine]
 ,  .
	You tough, I give you that.
[Audio: AIBarks\JoJoFine\JoJoFine_BarkPostAttackSearching\JoJoFine01.mp3]

[END]

[LABEL A2]

[SPEECH: JoJoFine]
 , .      .
	Can't run, man.  Hotel ain't that big.
[Audio: AIBarks\JoJoFine\JoJoFine_BarkPostAttackSearching\JoJoFine02.mp3]

[END]

[LABEL A3]

[SPEECH: JoJoFine]
, ?
	You hidin', sucka?
[Audio: AIBarks\JoJoFine\JoJoFine_BarkPostAttackSearching\JoJoFine03.mp3]

[END]

-----------------------------------------------------------------
[ID: 308, Event lines: 7]
[Owner: JoJoFine]
[Name:  JoJoFine_BarkPreAttackSearching]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: JoJoFine]
 ?  -  ?
	What's that?  Someone lookin for me?
[Audio: AIBarks\JoJoFine\JoJoFine_BarkPreAttackSearching\JoJoFine01.mp3]

[END]

[LABEL A2]

[SPEECH: JoJoFine]
?   , ?
	Chico?  That you man?
[Audio: AIBarks\JoJoFine\JoJoFine_BarkPreAttackSearching\JoJoFine02.mp3]

[END]

[LABEL A3]

[SPEECH: JoJoFine]
,   , .   .
	I heard that, man.  I ain't deaf.
[Audio: AIBarks\JoJoFine\JoJoFine_BarkPreAttackSearching\JoJoFine03.mp3]

[END]

-----------------------------------------------------------------
[ID: 307, Event lines: 7]
[Owner: JoJoFine]
[Name:  JoJoFine_BarkPreAttackSighting]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: JoJoFine]
 !
	Get out my face!
[Audio: AIBarks\JoJoFine\JoJoFine_BarkPreAttackSighting\JoJoFine01.mp3]

[END]

[LABEL A2]

[SPEECH: JoJoFine]
.
	Thass right.
[Audio: AIBarks\JoJoFine\JoJoFine_BarkPreAttackSighting\JoJoFine02.mp3]

[END]

[LABEL A3]

[SPEECH: JoJoFine]
  , !
	I see you Denton!
[Audio: AIBarks\JoJoFine\JoJoFine_BarkPreAttackSighting\JoJoFine03.mp3]

[END]

-----------------------------------------------------------------
[ID: 306, Event lines: 7]
[Owner: JoJoFine]
[Name:  JoJoFine_BarkSearchGiveUp]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: JoJoFine]
!     .
	Forget it. I'm goin' nuts.
[Audio: AIBarks\JoJoFine\JoJoFine_BarkSearchGiveUp\JoJoFine01.mp3]

[END]

[LABEL A2]

[SPEECH: JoJoFine]
  ?    .
	What am I doin'?  It's like a rat or something.
[Audio: AIBarks\JoJoFine\JoJoFine_BarkSearchGiveUp\JoJoFine02.mp3]

[END]

[LABEL A3]

[SPEECH: JoJoFine]
 .
	Nobody around now.
[Audio: AIBarks\JoJoFine\JoJoFine_BarkSearchGiveUp\JoJoFine03.mp3]

[END]

-----------------------------------------------------------------
[ID: 305, Event lines: 9]
[Owner: JoJoFine]
[Name:  JoJoFine_BarkSurprise]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: JoJoFine]
! !
	Hey!  Watch it!
[Audio: AIBarks\JoJoFine\JoJoFine_BarkSurprise\JoJoFine01.mp3]

[END]

[COMMENT]
cutting off before the expletive.

[LABEL A2]

[SPEECH: JoJoFine]
 ...
	Whuhthaf...
[Audio: AIBarks\JoJoFine\JoJoFine_BarkSurprise\JoJoFine02.mp3]

[END]

[COMMENT]
In a "let's get it on!" kind of tonex

[LABEL A3]

[SPEECH: JoJoFine]
-  --!
	Ohyeah!
[Audio: AIBarks\JoJoFine\JoJoFine_BarkSurprise\JoJoFine03.mp3]

[END]

-----------------------------------------------------------------
[ID: 304, Event lines: 9]
[Owner: JoJoFine]
[Name:  JoJoFine_BarkTargetAcquired]

[JUMP TO RANDOM]
A1
A2
A3
A4

[LABEL A1]

[SPEECH: JoJoFine]
  , .
	This is my turf, man.
[Audio: AIBarks\JoJoFine\JoJoFine_BarkTargetAcquired\JoJoFine01.mp3]

[END]

[LABEL A2]

[SPEECH: JoJoFine]
  .
	You shoulda run, man.
[Audio: AIBarks\JoJoFine\JoJoFine_BarkTargetAcquired\JoJoFine02.mp3]

[END]

[LABEL A3]

[SPEECH: JoJoFine]
 , .
	You dead, man.
[Audio: AIBarks\JoJoFine\JoJoFine_BarkTargetAcquired\JoJoFine03.mp3]

[END]

[LABEL A4]

[SPEECH: JoJoFine]
   "-"  .
	'Ton got isself new management.
[Audio: AIBarks\JoJoFine\JoJoFine_BarkTargetAcquired\JoJoFine04.mp3]

[END]

-----------------------------------------------------------------
[ID: 303, Event lines: 7]
[Owner: JoJoFine]
[Name:  JoJoFine_BarkTargetLost]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: JoJoFine]
,   .
	I guess he ain't here.
[Audio: AIBarks\JoJoFine\JoJoFine_BarkTargetLost\JoJoFine01.mp3]

[END]

[LABEL A2]

[SPEECH: JoJoFine]
,  . -    .
	Hope he's gone.  Somethin' scary 'bout that guy.
[Audio: AIBarks\JoJoFine\JoJoFine_BarkTargetLost\JoJoFine02.mp3]

[END]

[LABEL A3]

[SPEECH: JoJoFine]
  .    .
	Hell with it.  I got things to do.
[Audio: AIBarks\JoJoFine\JoJoFine_BarkTargetLost\JoJoFine03.mp3]

[END]

-----------------------------------------------------------------
[ID: 302, Event lines: 10]
[Owner: JoJoFine]
[Name:  JoJoFine_BarkTearGas]

[JUMP TO RANDOM]
A1
A2
A3

[COMMENT]
TearGas scream 1

[LABEL A1]

[SPEECH: JoJoFine]
()
	(screams)
[Audio: AIBarks\JoJoFine\JoJoFine_BarkTearGas\JoJoFine01.mp3]

[END]

[COMMENT]
TearGas scream 2A

[LABEL A2]

[SPEECH: JoJoFine]
()
	(screams) 
[Audio: AIBarks\JoJoFine\JoJoFine_BarkTearGas\JoJoFine02.mp3]

[END]

[COMMENT]
TearGas scream 3A

[LABEL A3]

[SPEECH: JoJoFine]
()
	(screams) 
[Audio: AIBarks\JoJoFine\JoJoFine_BarkTearGas\JoJoFine03.mp3]

[END]

-----------------------------------------------------------------
[ID: 301, Event lines: 13, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: JordanShea]
[Name:  JordanShea_BarkFutz]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5
A6

[LABEL A1]

[SPEECH: JordanShea]
, .
	Slow down, Tex.
[Audio: AIBarks\JordanShea\JordanShea_BarkFutz\JordanShea01.mp3]

[END]

[LABEL A2]

[SPEECH: JordanShea]
,     ,   ?
	It's about time you called it a night, don't you think?
[Audio: AIBarks\JordanShea\JordanShea_BarkFutz\JordanShea02.mp3]

[END]

[LABEL A3]

[SPEECH: JordanShea]
, .
	Oh, brother.
[Audio: AIBarks\JordanShea\JordanShea_BarkFutz\JordanShea03.mp3]

[END]

[LABEL A4]

[SPEECH: JordanShea]
    .
	You're getting on my nerves.
[Audio: AIBarks\JordanShea\JordanShea_BarkFutz\JordanShea04.mp3]

[END]

[LABEL A5]

[SPEECH: JordanShea]
  ?     ?
	What's the matter?  Can't hold your liquor?
[Audio: AIBarks\JordanShea\JordanShea_BarkFutz\JordanShea05.mp3]

[END]

[LABEL A6]

[SPEECH: JordanShea]
.
	Jerk.
[Audio: AIBarks\JordanShea\JordanShea_BarkFutz\JordanShea06.mp3]

[END]

-----------------------------------------------------------------
[ID: 300, Event lines: 9, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: JosephManderley]
[Name:  JosephManderley_BarkFutz]

[JUMP TO RANDOM]
A1
A2
A3
A4

[LABEL A1]

[SPEECH: JosephManderley]
, .
	That's enough, Agent.
[Audio: AIBarks\JosephManderley\JosephManderley_BarkFutz\JosephManderley01.mp3]

[END]

[LABEL A2]

[SPEECH: JosephManderley]
    .   .
	You will behave like a professional.  That's an order.
[Audio: AIBarks\JosephManderley\JosephManderley_BarkFutz\JosephManderley02.mp3]

[END]

[LABEL A3]

[SPEECH: JosephManderley]
,  .
	Grow up, JC.
[Audio: AIBarks\JosephManderley\JosephManderley_BarkFutz\JosephManderley03.mp3]

[END]

[LABEL A4]

[SPEECH: JosephManderley]
!     ?
	Hey!  Who do you think you are?
[Audio: AIBarks\JosephManderley\JosephManderley_BarkFutz\JosephManderley04.mp3]

[END]

-----------------------------------------------------------------
[ID: 299, Event lines: 7]
[Owner: MaggieChow]
[Name:  MaggieChow_BarkAreaSecure]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: MaggieChow]
.
	Idiot.
[Audio: AIBarks\MaggieChow\MaggieChow_BarkAreaSecure\MaggieChow01.mp3]

[END]

[LABEL A2]

[SPEECH: MaggieChow]
!   .
	Ha!  Easy assignment.
[Audio: AIBarks\MaggieChow\MaggieChow_BarkAreaSecure\MaggieChow02.mp3]

[END]

[LABEL A3]

[SPEECH: MaggieChow]
    .
	That wasn't so hard.
[Audio: AIBarks\MaggieChow\MaggieChow_BarkAreaSecure\MaggieChow03.mp3]

[END]

-----------------------------------------------------------------
[ID: 298, Event lines: 13]
[Owner: MaggieChow]
[Name:  MaggieChow_BarkCriticalDamage]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5

[COMMENT]
A yell of pain, basically.

[LABEL A1]

[SPEECH: MaggieChow]
!
	Aaah!
[Audio: AIBarks\MaggieChow\MaggieChow_BarkCriticalDamage\MaggieChow01.mp3]

[END]

[COMMENT]
Hoping UNATCO troops will hear.

[LABEL A2]

[SPEECH: MaggieChow]
!   !
	Sergeant!  Help!
[Audio: AIBarks\MaggieChow\MaggieChow_BarkCriticalDamage\MaggieChow02.mp3]

[END]

[LABEL A3]

[SPEECH: MaggieChow]
 !  -!
	Help!  Somebody!
[Audio: AIBarks\MaggieChow\MaggieChow_BarkCriticalDamage\MaggieChow03.mp3]

[END]

[LABEL A4]

[SPEECH: MaggieChow]
()
	(screams)
[Audio: AIBarks\MaggieChow\MaggieChow_BarkCriticalDamage\MaggieChow04.mp3]

[END]

[LABEL A5]

[SPEECH: MaggieChow]
()
	(grunts)
[Audio: AIBarks\MaggieChow\MaggieChow_BarkCriticalDamage\MaggieChow05.mp3]

[END]

-----------------------------------------------------------------
[ID: 297, Event lines: 7, First Person view, Non-interactive]
[Owner: MaggieChow]
[Name:  MaggieChow_BarkFutz]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: MaggieChow]
  ?
	What are you doing?
[Audio: AIBarks\MaggieChow\MaggieChow_BarkFutz\MaggieChow01.mp3]

[END]

[LABEL A2]

[SPEECH: MaggieChow]
 ?
	Are you trying to make a joke?
[Audio: AIBarks\MaggieChow\MaggieChow_BarkFutz\MaggieChow02.mp3]

[END]

[LABEL A3]

[SPEECH: MaggieChow]
 , .
	You are being rude, Agent.
[Audio: AIBarks\MaggieChow\MaggieChow_BarkFutz\MaggieChow03.mp3]

[END]

-----------------------------------------------------------------
[ID: 296, Event lines: 8]
[Owner: MaggieChow]
[Name:  MaggieChow_BarkGoingForAlarm]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: MaggieChow]
    ,  .
	You've made a mistake, Agent Denton.
[Audio: AIBarks\MaggieChow\MaggieChow_BarkGoingForAlarm\MaggieChow01.mp3]

[END]

[COMMENT]
The "Sergeant" here would be one of the UNATCO troopers stationed in MC's apartment.3
	The "Sergeant" here would be one of the UNATCO troopers stationed in MC's apartment.

[LABEL A2]

[SPEECH: MaggieChow]
!  !
	Sergeant!  Move in!
[Audio: AIBarks\MaggieChow\MaggieChow_BarkGoingForAlarm\MaggieChow02.mp3]

[END]

[LABEL A3]

[SPEECH: MaggieChow]
!    ?
	Goddamn it!  Where the hell is my backup?
[Audio: AIBarks\MaggieChow\MaggieChow_BarkGoingForAlarm\MaggieChow03.mp3]

[END]

-----------------------------------------------------------------
[ID: 295, Event lines: 8]
[Owner: MaggieChow]
[Name:  MaggieChow_BarkGore]

[COMMENT]
These look a bit nonchalant -- should get delivered in a worried tone.r

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: MaggieChow]
   .   !
	Another security breach.  Those idiots!
[Audio: AIBarks\MaggieChow\MaggieChow_BarkGore\MaggieChow01.mp3]

[END]

[LABEL A2]

[SPEECH: MaggieChow]
   .
	Looks like professional work.
[Audio: AIBarks\MaggieChow\MaggieChow_BarkGore\MaggieChow02.mp3]

[END]

[LABEL A3]

[SPEECH: MaggieChow]
  .
	We've got trouble.
[Audio: AIBarks\MaggieChow\MaggieChow_BarkGore\MaggieChow03.mp3]

[END]

-----------------------------------------------------------------
[ID: 294, Event lines: 10]
[Owner: MaggieChow]
[Name:  MaggieChow_BarkOnFire]

[JUMP TO RANDOM]
A1
A2
A3

[COMMENT]
OnFire scream 1essional work.
	OnFire scream 1

[LABEL A1]

[SPEECH: MaggieChow]
()
	(screams)
[Audio: AIBarks\MaggieChow\MaggieChow_BarkOnFire\MaggieChow01.mp3]

[END]

[COMMENT]
OnFire scream 2essional work.
	OnFire scream 2

[LABEL A2]

[SPEECH: MaggieChow]
()
	(screams)
[Audio: AIBarks\MaggieChow\MaggieChow_BarkOnFire\MaggieChow02.mp3]

[END]

[COMMENT]
OnFire scream 3essional work.
	OnFire scream 3

[LABEL A3]

[SPEECH: MaggieChow]
()
	(screams)
[Audio: AIBarks\MaggieChow\MaggieChow_BarkOnFire\MaggieChow03.mp3]

[END]

-----------------------------------------------------------------
[ID: 293, Event lines: 7]
[Owner: MaggieChow]
[Name:  MaggieChow_BarkPostAttackSearching]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: MaggieChow]
  !
	Come out and fight!
[Audio: AIBarks\MaggieChow\MaggieChow_BarkPostAttackSearching\MaggieChow01.mp3]

[END]

[LABEL A2]

[SPEECH: MaggieChow]
    .
	I will finish you myself.
[Audio: AIBarks\MaggieChow\MaggieChow_BarkPostAttackSearching\MaggieChow02.mp3]

[END]

[LABEL A3]

[SPEECH: MaggieChow]
 ? ?
	What's wrong?  Afraid?
[Audio: AIBarks\MaggieChow\MaggieChow_BarkPostAttackSearching\MaggieChow03.mp3]

[END]

-----------------------------------------------------------------
[ID: 292, Event lines: 7]
[Owner: MaggieChow]
[Name:  MaggieChow_BarkPreAttackSearching]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: MaggieChow]
 ,  ,  .
	I know you're there, JC.
[Audio: AIBarks\MaggieChow\MaggieChow_BarkPreAttackSearching\MaggieChow01.mp3]

[END]

[LABEL A2]

[SPEECH: MaggieChow]
  .
	I can hear you.
[Audio: AIBarks\MaggieChow\MaggieChow_BarkPreAttackSearching\MaggieChow02.mp3]

[END]

[LABEL A3]

[SPEECH: MaggieChow]
 , ?    ,    .
	Is that you Denton?  You won't get away, you know.
[Audio: AIBarks\MaggieChow\MaggieChow_BarkPreAttackSearching\MaggieChow03.mp3]

[END]

-----------------------------------------------------------------
[ID: 291, Event lines: 7]
[Owner: MaggieChow]
[Name:  MaggieChow_BarkPreAttackSighting]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: MaggieChow]
 ?
	Was that him?
[Audio: AIBarks\MaggieChow\MaggieChow_BarkPreAttackSighting\MaggieChow01.mp3]

[END]

[LABEL A2]

[SPEECH: MaggieChow]
- .   ?
	Something moved.  Hello?
[Audio: AIBarks\MaggieChow\MaggieChow_BarkPreAttackSighting\MaggieChow02.mp3]

[END]

[LABEL A3]

[SPEECH: MaggieChow]
 ,  .
	That might be him.
[Audio: AIBarks\MaggieChow\MaggieChow_BarkPreAttackSighting\MaggieChow03.mp3]

[END]

-----------------------------------------------------------------
[ID: 290, Event lines: 7]
[Owner: MaggieChow]
[Name:  MaggieChow_BarkSearchGiveUp]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: MaggieChow]
  .     .
	Just a rat.  This city's full of them.
[Audio: AIBarks\MaggieChow\MaggieChow_BarkSearchGiveUp\MaggieChow01.mp3]

[END]

[LABEL A2]

[SPEECH: MaggieChow]
 . ,    .
	Nobody there.  Maybe the guards got him.
[Audio: AIBarks\MaggieChow\MaggieChow_BarkSearchGiveUp\MaggieChow02.mp3]

[END]

[LABEL A3]

[SPEECH: MaggieChow]
  .     .
	Another false alarm.  I wish we could get this over with.
[Audio: AIBarks\MaggieChow\MaggieChow_BarkSearchGiveUp\MaggieChow03.mp3]

[END]

-----------------------------------------------------------------
[ID: 289, Event lines: 7]
[Owner: MaggieChow]
[Name:  MaggieChow_BarkSurprise]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: MaggieChow]
!
	Denton!
[Audio: AIBarks\MaggieChow\MaggieChow_BarkSurprise\MaggieChow01.mp3]

[END]

[LABEL A2]

[SPEECH: MaggieChow]
! 
	You! 
[Audio: AIBarks\MaggieChow\MaggieChow_BarkSurprise\MaggieChow02.mp3]

[END]

[LABEL A3]

[SPEECH: MaggieChow]
!
	Oh!
[Audio: AIBarks\MaggieChow\MaggieChow_BarkSurprise\MaggieChow03.mp3]

[END]

-----------------------------------------------------------------
[ID: 288, Event lines: 7]
[Owner: MaggieChow]
[Name:  MaggieChow_BarkTargetAcquired]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: MaggieChow]
 ,  .
	Time to die, JC.
[Audio: AIBarks\MaggieChow\MaggieChow_BarkTargetAcquired\MaggieChow01.mp3]

[END]

[LABEL A2]

[SPEECH: MaggieChow]
!
	Traitor!
[Audio: AIBarks\MaggieChow\MaggieChow_BarkTargetAcquired\MaggieChow02.mp3]

[END]

[LABEL A3]

[SPEECH: MaggieChow]
 ,  .
	It's over, JC.
[Audio: AIBarks\MaggieChow\MaggieChow_BarkTargetAcquired\MaggieChow03.mp3]

[END]

-----------------------------------------------------------------
[ID: 287, Event lines: 7]
[Owner: MaggieChow]
[Name:  MaggieChow_BarkTargetLost]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: MaggieChow]
.   ,   .
	Goddammit.  He's better than I thought.
[Audio: AIBarks\MaggieChow\MaggieChow_BarkTargetLost\MaggieChow01.mp3]

[END]

[LABEL A2]

[SPEECH: MaggieChow]
, ...    ?
	Okay, think...where would he be hiding?
[Audio: AIBarks\MaggieChow\MaggieChow_BarkTargetLost\MaggieChow02.mp3]

[END]

[LABEL A3]

[SPEECH: MaggieChow]
!  !
	Lost him.  Shit.
[Audio: AIBarks\MaggieChow\MaggieChow_BarkTargetLost\MaggieChow03.mp3]

[END]

-----------------------------------------------------------------
[ID: 286, Event lines: 10]
[Owner: MaggieChow]
[Name:  MaggieChow_BarkTearGas]

[JUMP TO RANDOM]
A1
A2
A3

[COMMENT]
TearGas scream 1

[LABEL A1]

[SPEECH: MaggieChow]
()
	(screams)
[Audio: AIBarks\MaggieChow\MaggieChow_BarkTearGas\MaggieChow01.mp3]

[END]

[COMMENT]
TearGas scream 2o

[LABEL A2]

[SPEECH: MaggieChow]
()
	(screams) 
[Audio: AIBarks\MaggieChow\MaggieChow_BarkTearGas\MaggieChow02.mp3]

[END]

[COMMENT]
TearGas scream 3o

[LABEL A3]

[SPEECH: MaggieChow]
()
	(screams) 
[Audio: AIBarks\MaggieChow\MaggieChow_BarkTearGas\MaggieChow03.mp3]

[END]

-----------------------------------------------------------------
[ID: 285, Event lines: 7, First Person view, Non-interactive]
[Owner: Man]
[Name:  Man_BarkCriticalDamage]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: Man]
()
	(screams)
[Audio: AIBarks\Man\Man_BarkCriticalDamage\Man01.mp3]

[END]

[LABEL A2]

[SPEECH: Man]
()
	(screams)
[Audio: AIBarks\Man\Man_BarkCriticalDamage\Man02.mp3]

[END]

[LABEL A3]

[SPEECH: Man]
()
	(grunts)
[Audio: AIBarks\Man\Man_BarkCriticalDamage\Man03.mp3]

[END]

-----------------------------------------------------------------
[ID: 284, Event lines: 17, First Person view, Non-interactive]
[Owner: Man]
[Name:  Man_BarkFutz]

[JUMP TO A2]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5
A6

[COMMENT]
(as though he felt a small pain, like a soda can hitting him in the head)

[LABEL A1]

[SPEECH: Man]
()
	(grunt)
[Audio: AIBarks\Man\Man_BarkFutz\Man01.mp3]

[END]

[LABEL A2]

[SPEECH: Man]
-?
	Eh?
[Audio: AIBarks\Man\Man_BarkFutz\Man02.mp3]

[END]

[LABEL A3]

[SPEECH: Man]
()
	(sigh)
[Audio: AIBarks\Man\Man_BarkFutz\Man03.mp3]

[END]

[LABEL A4]

[SPEECH: Man]
!
	Pww!
[Audio: AIBarks\Man\Man_BarkFutz\Man04.mp3]

[END]

[COMMENT]
(annoyed, as though the player has been pestering him for a while)k

[LABEL A5]

[SPEECH: Man]
()
	(growl)
[Audio: AIBarks\Man\Man_BarkFutz\Man05.mp3]

[END]

[COMMENT]
A whiny sound.h

[LABEL A6]

[SPEECH: Man]
()
	(whine)
[Audio: AIBarks\Man\Man_BarkFutz\Man06.mp3]

[END]

-----------------------------------------------------------------
[ID: 283, Event lines: 9, First Person view, Non-interactive]
[Owner: Man]
[Name:  Man_BarkGoingForAlarm]

[COMMENT]
The man is heading for an alarm.  His exclamations should the less wildly terrified and more determined, controlled, full of indignation and purpose.e.9l
	The man is heading for an alarm.  His exclamations should the less wildly terrified and more determined, controlled, full of indignation and purpose.e.

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: Man]
()
	(screams)
[Audio: AIBarks\Man\Man_BarkGoingForAlarm\Man01.mp3]

[END]

[LABEL A2]

[SPEECH: Man]
( )
	(gasps)
[Audio: AIBarks\Man\Man_BarkGoingForAlarm\Man02.mp3]

[END]

[COMMENT]
A panicked, angry groan as he starts to sprint.

[LABEL A3]

[SPEECH: Man]
()
	(groans)
[Audio: AIBarks\Man\Man_BarkGoingForAlarm\Man03.mp3]

[END]

-----------------------------------------------------------------
[ID: 282, Event lines: 7, First Person view, Non-interactive]
[Owner: Man]
[Name:  Man_BarkGore]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: Man]
()
	(screams)
[Audio: AIBarks\Man\Man_BarkGore\Man01.mp3]

[END]

[LABEL A2]

[SPEECH: Man]
( )
	(gasps)
[Audio: AIBarks\Man\Man_BarkGore\Man02.mp3]

[END]

[LABEL A3]

[SPEECH: Man]
()
	(screams)
[Audio: AIBarks\Man\Man_BarkGore\Man03.mp3]

[END]

-----------------------------------------------------------------
[ID: 281, Event lines: 10, First Person view, Non-interactive]
[Owner: Man]
[Name:  Man_BarkOnFire]

[JUMP TO RANDOM]
A1
A2
A3

[COMMENT]
OnFire scream 1

[LABEL A1]

[SPEECH: Man]
()
	(screams)
[Audio: AIBarks\Man\Man_BarkOnFire\Man01.mp3]

[END]

[COMMENT]
OnFire scream 2

[LABEL A2]

[SPEECH: Man]
()
	(screams)
[Audio: AIBarks\Man\Man_BarkOnFire\Man02.mp3]

[END]

[COMMENT]
OnFire scream 3

[LABEL A3]

[SPEECH: Man]
()
	(screams)
[Audio: AIBarks\Man\Man_BarkOnFire\Man03.mp3]

[END]

-----------------------------------------------------------------
[ID: 280, Event lines: 10, First Person view, Non-interactive]
[Owner: Man]
[Name:  Man_BarkSurprise]

[COMMENT]
For these, the man has been startled.

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: Man]
()
	(screams)
[Audio: AIBarks\Man\Man_BarkSurprise\Man01.mp3]

[END]

[LABEL A2]

[SPEECH: Man]
( )
	(gasps)
[Audio: AIBarks\Man\Man_BarkSurprise\Man02.mp3]

[END]

[COMMENT]
A shout of surprise.

[LABEL A3]

[SPEECH: Man]
()
	(shouts)
[Audio: AIBarks\Man\Man_BarkSurprise\Man03.mp3]

[END]

-----------------------------------------------------------------
[ID: 279, Event lines: 10, First Person view, Non-interactive]
[Owner: Man]
[Name:  Man_BarkTearGas]

[JUMP TO RANDOM]
A1
A2
A3

[COMMENT]
TearGas scream 1

[LABEL A1]

[SPEECH: Man]
(screams)
[Audio: AIBarks\Man\Man_BarkTearGas\Man01.mp3]

[END]

[COMMENT]
TearGas scream 2A

[LABEL A2]

[SPEECH: Man]
() 
	(screams) 
[Audio: AIBarks\Man\Man_BarkTearGas\Man02.mp3]

[END]

[COMMENT]
TearGas scream 3A

[LABEL A3]

[SPEECH: Man]
() 
	(screams) 
[Audio: AIBarks\Man\Man_BarkTearGas\Man03.mp3]

[END]

-----------------------------------------------------------------
[ID: 278, Event lines: 8, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: MaxChen]
[Name:  MaxChen_BarkAllianceFriendly]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: MaxChen]
     .
	We have nothing to gain from being enemies.
[Audio: AIBarks\MaxChen\MaxChen_BarkAllianceFriendly\MaxChen01.mp3]

[END]

[LABEL A2]

[SPEECH: MaxChen]
   .
	Do not insult me again.
[Audio: AIBarks\MaxChen\MaxChen_BarkAllianceFriendly\MaxChen02.mp3]

[END]

[LABEL A3]

[SPEECH: MaxChen]
 .
	You are a foolish man.
[Audio: AIBarks\MaxChen\MaxChen_BarkAllianceFriendly\MaxChen03.mp3]

[END]

[END]

-----------------------------------------------------------------
[ID: 277, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: MaxChen]
[Name:  MaxChen_BarkAllianceHostile]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: MaxChen]
  .
	That was unwise.
[Audio: AIBarks\MaxChen\MaxChen_BarkAllianceHostile\MaxChen01.mp3]

[END]

[LABEL A2]

[SPEECH: MaxChen]
    " "?
	You dare to challenge the Red Arrow?
[Audio: AIBarks\MaxChen\MaxChen_BarkAllianceHostile\MaxChen02.mp3]

[END]

[LABEL A3]

[SPEECH: MaxChen]
  .
	Worthless American gangster.
[Audio: AIBarks\MaxChen\MaxChen_BarkAllianceHostile\MaxChen03.mp3]

[END]

-----------------------------------------------------------------
[ID: 276, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: MaxChen]
[Name:  MaxChen_BarkFutz]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: MaxChen]
  ,  .
	Watch what you are doing.
[Audio: AIBarks\MaxChen\MaxChen_BarkFutz\MaxChen01.mp3]

[END]

[LABEL A2]

[SPEECH: MaxChen]
   .
	I am not amused.
[Audio: AIBarks\MaxChen\MaxChen_BarkFutz\MaxChen02.mp3]

[END]

[LABEL A3]

[SPEECH: MaxChen]
  .
	You are pushing your luck.
[Audio: AIBarks\MaxChen\MaxChen_BarkFutz\MaxChen03.mp3]

[END]

-----------------------------------------------------------------
[ID: 275, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: MaySung]
[Name:  MaySung_BarkFutz]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: MaySung]
,    .
	Please respect the Chow estate.
[Audio: AIBarks\MaySung\MaySung_BarkFutz\MaySung01.mp3]

[END]

[LABEL A2]

[SPEECH: MaySung]
 .
	Stop that.
[Audio: AIBarks\MaySung\MaySung_BarkFutz\MaySung02.mp3]

[END]

[LABEL A3]

[SPEECH: MaySung]
   .    .
	Watch what you do.  I will inform Ms. Chow.
[Audio: AIBarks\MaySung\MaySung_BarkFutz\MaySung03.mp3]

[END]

-----------------------------------------------------------------
[ID: 274, Event lines: 11]
[Owner: Mechanic]
[Name:  Mechanic_BarkCriticalDamage]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5

[LABEL A1]

[SPEECH: Mechanic]
,   !
	Jeez, lay off me!
[Audio: AIBarks\Mechanic\Mechanic_BarkCriticalDamage\Mechanic01.mp3]

[END]

[LABEL A2]

[SPEECH: Mechanic]
   !
	I don't know anything!
[Audio: AIBarks\Mechanic\Mechanic_BarkCriticalDamage\Mechanic02.mp3]

[END]

[LABEL A3]

[SPEECH: Mechanic]
 !   !
	Help!  He's a psycho!
[Audio: AIBarks\Mechanic\Mechanic_BarkCriticalDamage\Mechanic03.mp3]

[END]

[LABEL A4]

[SPEECH: Mechanic]
()
	(screams)
[Audio: AIBarks\Mechanic\Mechanic_BarkCriticalDamage\Mechanic04.mp3]

[END]

[LABEL A5]

[SPEECH: Mechanic]
()
	(grunts)
[Audio: AIBarks\Mechanic\Mechanic_BarkCriticalDamage\Mechanic05.mp3]

[END]

-----------------------------------------------------------------
[ID: 273, Event lines: 7, First Person view, Non-interactive]
[Owner: Mechanic]
[Name:  Mechanic_BarkFutz]

[JUMP TO RANDOM]
A1
A3
A2

[LABEL A1]

[SPEECH: Mechanic]
,   .
	Hey, quit screwin' around.
[Audio: AIBarks\Mechanic\Mechanic_BarkFutz\Mechanic01.mp3]

[END]

[LABEL A2]

[SPEECH: Mechanic]
   ,   .
	Anything you break, I gotta fix.
[Audio: AIBarks\Mechanic\Mechanic_BarkFutz\Mechanic02.mp3]

[END]

[LABEL A3]

[SPEECH: Mechanic]
    .
	You got a strange sense of humor.
[Audio: AIBarks\Mechanic\Mechanic_BarkFutz\Mechanic03.mp3]

[END]

-----------------------------------------------------------------
[ID: 272, Event lines: 7]
[Owner: Mechanic]
[Name:  Mechanic_BarkGoingForAlarm]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: Mechanic]
, ,   ,     .
	I, ah, I don't think you're supposed to be here.
[Audio: AIBarks\Mechanic\Mechanic_BarkGoingForAlarm\Mechanic01.mp3]

[END]

[LABEL A2]

[SPEECH: Mechanic]
 ,      .
	Don't panic, I'm just going to press this button.
[Audio: AIBarks\Mechanic\Mechanic_BarkGoingForAlarm\Mechanic02.mp3]

[END]

[LABEL A3]

[SPEECH: Mechanic]
      .
	Looks like a job for the security boys.
[Audio: AIBarks\Mechanic\Mechanic_BarkGoingForAlarm\Mechanic03.mp3]

[END]

-----------------------------------------------------------------
[ID: 271, Event lines: 21]
[Owner: Mechanic]
[Name:  Mechanic_BarkIdle]

[JUMP TO RANDOM]
N1
N2
N3
N4
V1

[LABEL Normal]

[JUMP TO RANDOM]
A4
A5
A6

[LABEL Verbose]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: Mechanic]
     .
	There's some weird stuff going on these days.
[Audio: AIBarks\Mechanic\Mechanic_BarkIdle\Mechanic01.mp3]

[END]

[LABEL A2]

[SPEECH: Mechanic]
        ...
	If they'd just use the damn things correctly...
[Audio: AIBarks\Mechanic\Mechanic_BarkIdle\Mechanic02.mp3]

[END]

[LABEL A3]

[SPEECH: Mechanic]
      .
	Thank god for those government boys.
[Audio: AIBarks\Mechanic\Mechanic_BarkIdle\Mechanic03.mp3]

[END]

[LABEL A4]

[SPEECH: Mechanic]
()
	(whistles)
[Audio: AIBarks\Mechanic\Mechanic_BarkIdle\Mechanic04.mp3]

[END]

[LABEL A5]

[SPEECH: Mechanic]
()
	(coughs)
[Audio: AIBarks\Mechanic\Mechanic_BarkIdle\Mechanic05.mp3]

[END]

[LABEL A6]

[SPEECH: Mechanic]
()
	(sighs)
[Audio: AIBarks\Mechanic\Mechanic_BarkIdle\Mechanic06.mp3]

[END]

[LABEL V1]

[JUMP TO Verbose]

[LABEL N1]

[JUMP TO Normal]

[LABEL N2]

[JUMP TO Normal]

[LABEL N3]

[JUMP TO Normal]

[LABEL N4]

[JUMP TO Normal]

[END]

-----------------------------------------------------------------
[ID: 270, Event lines: 10]
[Owner: Mechanic]
[Name:  Mechanic_BarkOnFire]

[JUMP TO RANDOM]
A1
A2
A3

[COMMENT]
OnFire scream 1

[LABEL A1]

[SPEECH: Mechanic]
()
	(screams)
[Audio: AIBarks\Mechanic\Mechanic_BarkOnFire\Mechanic01.mp3]

[END]

[COMMENT]
OnFire scream 2

[LABEL A2]

[SPEECH: Mechanic]
()
	(screams)
[Audio: AIBarks\Mechanic\Mechanic_BarkOnFire\Mechanic02.mp3]

[END]

[COMMENT]
OnFire scream 3

[LABEL A3]

[SPEECH: Mechanic]
()
	(screams)
[Audio: AIBarks\Mechanic\Mechanic_BarkOnFire\Mechanic03.mp3]

[END]

-----------------------------------------------------------------
[ID: 269, Event lines: 10]
[Owner: Mechanic]
[Name:  Mechanic_BarkTearGas]

[JUMP TO RANDOM]
A1
A2
A3

[COMMENT]
TearGas scream 1

[LABEL A1]

[SPEECH: Mechanic]
()
	(screams)
[Audio: AIBarks\Mechanic\Mechanic_BarkTearGas\Mechanic01.mp3]

[END]

[COMMENT]
TearGas scream 2A

[LABEL A2]

[SPEECH: Mechanic]
()
	(screams) 
[Audio: AIBarks\Mechanic\Mechanic_BarkTearGas\Mechanic02.mp3]

[END]

[COMMENT]
TearGas scream 3A

[LABEL A3]

[SPEECH: Mechanic]
()
	(screams) 
[Audio: AIBarks\Mechanic\Mechanic_BarkTearGas\Mechanic03.mp3]

[END]

-----------------------------------------------------------------
[ID: 268, Event lines: 13]
[Owner: MetroCop]
[Name:  MetroCop_BarkAreaSecure]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5
A6

[LABEL A1]

[SPEECH: MetroCop]
 ,  .
	He must have been a terrorist.
[Audio: AIBarks\MetroCop\MetroCop_BarkAreaSecure\MetroCop01.mp3]

[END]

[LABEL A2]

[SPEECH: MetroCop]
     ?
	Did I read something about this one?
[Audio: AIBarks\MetroCop\MetroCop_BarkAreaSecure\MetroCop02.mp3]

[END]

[LABEL A3]

[SPEECH: MetroCop]
   .   ,  .
	I'll check his eyes.  This might be the one.
[Audio: AIBarks\MetroCop\MetroCop_BarkAreaSecure\MetroCop03.mp3]

[END]

[LABEL A4]

[SPEECH: MetroCop]
 .      .
	He's dead.  These are strange times for Paris.
[Audio: AIBarks\MetroCop\MetroCop_BarkAreaSecure\MetroCop04.mp3]

[END]

[LABEL A5]

[SPEECH: MetroCop]
  ,   ,  .
	I wish they'd tell us what was going on.
[Audio: AIBarks\MetroCop\MetroCop_BarkAreaSecure\MetroCop05.mp3]

[END]

[LABEL A6]

[SPEECH: MetroCop]
   .
	I will inform Inspector Gabily.
[Audio: AIBarks\MetroCop\MetroCop_BarkAreaSecure\MetroCop06.mp3]

[END]

-----------------------------------------------------------------
[ID: 267, Event lines: 7]
[Owner: MetroCop]
[Name:  MetroCop_BarkCriticalDamage]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: MetroCop]
  !
	Officer in distress!
[Audio: AIBarks\MetroCop\MetroCop_BarkCriticalDamage\MetroCop01.mp3]

[END]

[LABEL A2]

[SPEECH: MetroCop]
()
	(screams)
[Audio: AIBarks\MetroCop\MetroCop_BarkCriticalDamage\MetroCop02.mp3]

[END]

[LABEL A3]

[SPEECH: MetroCop]
()
	(grunts)
[Audio: AIBarks\MetroCop\MetroCop_BarkCriticalDamage\MetroCop03.mp3]

[END]

-----------------------------------------------------------------
[ID: 266, Event lines: 7, First Person view, Non-interactive]
[Owner: MetroCop]
[Name:  MetroCop_BarkFutz]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: MetroCop]
 !
	Behave yourself!
[Audio: AIBarks\MetroCop\MetroCop_BarkFutz\MetroCop01.mp3]

[END]

[LABEL A2]

[SPEECH: MetroCop]
,   .
	Sir, you are creating a disturbance.
[Audio: AIBarks\MetroCop\MetroCop_BarkFutz\MetroCop02.mp3]

[END]

[LABEL A3]

[SPEECH: MetroCop]
    .
	Do not force me to report you.
[Audio: AIBarks\MetroCop\MetroCop_BarkFutz\MetroCop03.mp3]

[END]

-----------------------------------------------------------------
[ID: 265, Event lines: 7]
[Owner: MetroCop]
[Name:  MetroCop_BarkGore]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: MetroCop]
  .
	Another terrorist victim.
[Audio: AIBarks\MetroCop\MetroCop_BarkGore\MetroCop01.mp3]

[END]

[LABEL A2]

[SPEECH: MetroCop]
  !
	It's happened again!
[Audio: AIBarks\MetroCop\MetroCop_BarkGore\MetroCop02.mp3]

[END]

[LABEL A3]

[SPEECH: MetroCop]
   "".
	Silhouette must have done this.
[Audio: AIBarks\MetroCop\MetroCop_BarkGore\MetroCop03.mp3]

[END]

-----------------------------------------------------------------
[ID: 264, Event lines: 10]
[Owner: MetroCop]
[Name:  MetroCop_BarkOnFire]

[JUMP TO RANDOM]
A1
A2
A3

[COMMENT]
OnFire scream 1

[LABEL A1]

[SPEECH: MetroCop]
()
	(screams)
[Audio: AIBarks\MetroCop\MetroCop_BarkOnFire\MetroCop01.mp3]

[END]

[COMMENT]
OnFire scream 2

[LABEL A2]

[SPEECH: MetroCop]
()
	(screams)
[Audio: AIBarks\MetroCop\MetroCop_BarkOnFire\MetroCop02.mp3]

[END]

[COMMENT]
OnFire scream 3

[LABEL A3]

[SPEECH: MetroCop]
()
	(screams)
[Audio: AIBarks\MetroCop\MetroCop_BarkOnFire\MetroCop03.mp3]

[END]

-----------------------------------------------------------------
[ID: 263, Event lines: 7]
[Owner: MetroCop]
[Name:  MetroCop_BarkPostAttackSearching]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: MetroCop]
    .
	We must apprehend this man.
[Audio: AIBarks\MetroCop\MetroCop_BarkPostAttackSearching\MetroCop01.mp3]

[END]

[LABEL A2]

[SPEECH: MetroCop]
,    .
	I hope we are not out of our depth here.
[Audio: AIBarks\MetroCop\MetroCop_BarkPostAttackSearching\MetroCop02.mp3]

[END]

[LABEL A3]

[SPEECH: MetroCop]
   .
	We must find this one.
[Audio: AIBarks\MetroCop\MetroCop_BarkPostAttackSearching\MetroCop03.mp3]

[END]

-----------------------------------------------------------------
[ID: 262, Event lines: 7]
[Owner: MetroCop]
[Name:  MetroCop_BarkPreAttackSearching]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: MetroCop]
 - ?   !
	Is someone there?  This is the police!
[Audio: AIBarks\MetroCop\MetroCop_BarkPreAttackSearching\MetroCop01.mp3]

[END]

[LABEL A2]

[SPEECH: MetroCop]
    ,    !
	Whoever is there, you are violating curfew!
[Audio: AIBarks\MetroCop\MetroCop_BarkPreAttackSearching\MetroCop02.mp3]

[END]

[LABEL A3]

[SPEECH: MetroCop]
  - .
	I know I heard something.
[Audio: AIBarks\MetroCop\MetroCop_BarkPreAttackSearching\MetroCop03.mp3]

[END]

-----------------------------------------------------------------
[ID: 261, Event lines: 7]
[Owner: MetroCop]
[Name:  MetroCop_BarkPreAttackSighting]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: MetroCop]
!      !
	Police!  Come out where I can see you!
[Audio: AIBarks\MetroCop\MetroCop_BarkPreAttackSighting\MetroCop01.mp3]

[END]

[LABEL A2]

[SPEECH: MetroCop]
 ?     ...
	Who's there?  I cannot quite see...
[Audio: AIBarks\MetroCop\MetroCop_BarkPreAttackSighting\MetroCop02.mp3]

[END]

[LABEL A3]

[SPEECH: MetroCop]
  ...   .
	Looks like a man...too many shadows.
[Audio: AIBarks\MetroCop\MetroCop_BarkPreAttackSighting\MetroCop03.mp3]

[END]

-----------------------------------------------------------------
[ID: 260, Event lines: 7]
[Owner: MetroCop]
[Name:  MetroCop_BarkSearchGiveUp]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: MetroCop]
  .
	Just a shadow.
[Audio: AIBarks\MetroCop\MetroCop_BarkSearchGiveUp\MetroCop01.mp3]

[END]

[LABEL A2]

[SPEECH: MetroCop]
.     .
	Nobody.  Now I feel like a fool.
[Audio: AIBarks\MetroCop\MetroCop_BarkSearchGiveUp\MetroCop02.mp3]

[END]

[LABEL A3]

[SPEECH: MetroCop]
,   .
	Just a cat, I guess.
[Audio: AIBarks\MetroCop\MetroCop_BarkSearchGiveUp\MetroCop03.mp3]

[END]

-----------------------------------------------------------------
[ID: 259, Event lines: 7]
[Owner: MetroCop]
[Name:  MetroCop_BarkSurprise]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: MetroCop]
 !
	Good God!
[Audio: AIBarks\MetroCop\MetroCop_BarkSurprise\MetroCop01.mp3]

[END]

[LABEL A2]

[SPEECH: MetroCop]
...
	Is that...
[Audio: AIBarks\MetroCop\MetroCop_BarkSurprise\MetroCop02.mp3]

[END]

[LABEL A3]

[SPEECH: MetroCop]
?
	What?
[Audio: AIBarks\MetroCop\MetroCop_BarkSurprise\MetroCop03.mp3]

[END]

-----------------------------------------------------------------
[ID: 258, Event lines: 7]
[Owner: MetroCop]
[Name:  MetroCop_BarkTargetAcquired]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: MetroCop]
   .
	Suspect in sight.
[Audio: AIBarks\MetroCop\MetroCop_BarkTargetAcquired\MetroCop01.mp3]

[END]

[LABEL A2]

[SPEECH: MetroCop]
 .
	He is mine.
[Audio: AIBarks\MetroCop\MetroCop_BarkTargetAcquired\MetroCop02.mp3]

[END]

[LABEL A3]

[SPEECH: MetroCop]
   .
	He matches the description.
[Audio: AIBarks\MetroCop\MetroCop_BarkTargetAcquired\MetroCop03.mp3]

[END]

-----------------------------------------------------------------
[ID: 257, Event lines: 7]
[Owner: MetroCop]
[Name:  MetroCop_BarkTargetLost]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: MetroCop]
    .
	I see nothing here.
[Audio: AIBarks\MetroCop\MetroCop_BarkTargetLost\MetroCop01.mp3]

[END]

[LABEL A2]

[SPEECH: MetroCop]
 !     .
	Poor fellow!  The robots will annihilate him.
[Audio: AIBarks\MetroCop\MetroCop_BarkTargetLost\MetroCop02.mp3]

[END]

[LABEL A3]

[SPEECH: MetroCop]
.  ,    .
	Gone.  I suspect he will not live long.
[Audio: AIBarks\MetroCop\MetroCop_BarkTargetLost\MetroCop03.mp3]

[END]

-----------------------------------------------------------------
[ID: 256, Event lines: 10]
[Owner: MetroCop]
[Name:  MetroCop_BarkTearGas]

[JUMP TO RANDOM]
A1
A2
A3

[COMMENT]
TearGas scream 1

[LABEL A1]

[SPEECH: MetroCop]
()
	(screams)
[Audio: AIBarks\MetroCop\MetroCop_BarkTearGas\MetroCop01.mp3]

[END]

[COMMENT]
TearGas scream 2A

[LABEL A2]

[SPEECH: MetroCop]
()
	(screams) 
[Audio: AIBarks\MetroCop\MetroCop_BarkTearGas\MetroCop02.mp3]

[END]

[COMMENT]
TearGas scream 3A

[LABEL A3]

[SPEECH: MetroCop]
()
	(screams) 
[Audio: AIBarks\MetroCop\MetroCop_BarkTearGas\MetroCop03.mp3]

[END]

-----------------------------------------------------------------
[ID: 255, Event lines: 9]
[Owner: MiB]
[Name:  MiB_BarkAreaSecure]

[JUMP TO RANDOM]
A1
A2
A3
A4

[LABEL A1]

[SPEECH: MiB]
 .     .
	Bag him.  They'll want to see this.
[Audio: AIBarks\MiB\MiB_BarkAreaSecure\MiB01.mp3]

[END]

[LABEL A2]

[SPEECH: MiB]
.    .
	Finished.  Seal this place off.
[Audio: AIBarks\MiB\MiB_BarkAreaSecure\MiB02.mp3]

[END]

[LABEL A3]

[SPEECH: MiB]
 .   .
	Done here.  Check the body.
[Audio: AIBarks\MiB\MiB_BarkAreaSecure\MiB03.mp3]

[END]

[LABEL A4]

[SPEECH: MiB]
   ,     .
	Remember not to touch the body this time.
[Audio: AIBarks\MiB\MiB_BarkAreaSecure\MiB04.mp3]

[END]

-----------------------------------------------------------------
[ID: 254, Event lines: 10]
[Owner: MiB]
[Name:  MiB_BarkCriticalDamage]

[COMMENT]
Spoken into some kind of radio link, clearly.

[JUMP TO RANDOM]
A1
A2
A3
A4

[LABEL A1]

[SPEECH: MiB]
. 
	Dropping back. 
[Audio: AIBarks\MiB\MiB_BarkCriticalDamage\MiB01.mp3]

[END]

[LABEL A2]

[SPEECH: MiB]
, .    .
	Backup please.  My location.
[Audio: AIBarks\MiB\MiB_BarkCriticalDamage\MiB02.mp3]

[END]

[LABEL A3]

[SPEECH: MiB]
 .   . 
	Taking damage.  Please advise. 
[Audio: AIBarks\MiB\MiB_BarkCriticalDamage\MiB03.mp3]

[END]

[LABEL A4]

[SPEECH: MiB]
()
	(grunts)
[Audio: AIBarks\MiB\MiB_BarkCriticalDamage\MiB04.mp3]

[END]

-----------------------------------------------------------------
[ID: 253, Event lines: 7, First Person view, Non-interactive]
[Owner: MiB]
[Name:  MiB_BarkFutz]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: MiB]
 .
	Stop that.
[Audio: AIBarks\MiB\MiB_BarkFutz\MiB01.mp3]

[END]

[LABEL A2]

[SPEECH: MiB]
  .
	Cease this activity.
[Audio: AIBarks\MiB\MiB_BarkFutz\MiB02.mp3]

[END]

[LABEL A3]

[SPEECH: MiB]
   .
	Do not interfere with this operation.
[Audio: AIBarks\MiB\MiB_BarkFutz\MiB03.mp3]

[END]

-----------------------------------------------------------------
[ID: 252, Event lines: 7]
[Owner: MiB]
[Name:  MiB_BarkGoingForAlarm]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: MiB]
 . 
	Going to full alert. 
[Audio: AIBarks\MiB\MiB_BarkGoingForAlarm\MiB01.mp3]

[END]

[LABEL A2]

[SPEECH: MiB]
   .
	This facility is compromised.
[Audio: AIBarks\MiB\MiB_BarkGoingForAlarm\MiB02.mp3]

[END]

[LABEL A3]

[SPEECH: MiB]
    .
	We have a security breach.
[Audio: AIBarks\MiB\MiB_BarkGoingForAlarm\MiB03.mp3]

[END]

-----------------------------------------------------------------
[ID: 251, Event lines: 7]
[Owner: MiB]
[Name:  MiB_BarkGore]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: MiB]
.   .
	A body.  Interesting wounds.
[Audio: AIBarks\MiB\MiB_BarkGore\MiB01.mp3]

[END]

[LABEL A2]

[SPEECH: MiB]
   .
	I have found a human corpse.
[Audio: AIBarks\MiB\MiB_BarkGore\MiB02.mp3]

[END]

[LABEL A3]

[SPEECH: MiB]
.       .
	Casualty.  Marks are consistent with known attack patterns.
[Audio: AIBarks\MiB\MiB_BarkGore\MiB03.mp3]

[END]

-----------------------------------------------------------------
[ID: 250, Event lines: 28]
[Owner: MiB]
[Name:  MiB_BarkIdle]

[JUMP TO RANDOM]
N1
N2
V1

[LABEL Normal]

[JUMP TO RANDOM]
A8
A9
A10

[LABEL Verbose]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5
A6
A7

[LABEL A1]

[SPEECH: MiB]
      -   ...
	If there were just some way of tracking all these people...
[Audio: AIBarks\MiB\MiB_BarkIdle\MiB01.mp3]

[END]

[LABEL A2]

[SPEECH: MiB]
 .
	Subject is approaching.
[Audio: AIBarks\MiB\MiB_BarkIdle\MiB02.mp3]

[END]

[LABEL A3]

[SPEECH: MiB]
     .
	We'll never be able to separate out the hybrids.
[Audio: AIBarks\MiB\MiB_BarkIdle\MiB03.mp3]

[END]

[LABEL A4]

[SPEECH: MiB]
-     .
	Something odd about his biometrics.
[Audio: AIBarks\MiB\MiB_BarkIdle\MiB04.mp3]

[END]

[COMMENT]
Sometimes you'll get a MiB just whispering to himself, saying weird stuff.  Mentally, these guys are pretty far from normal.0

[LABEL A5]

[SPEECH: MiB]
.   .    .
	Cold.  Cold and dark.  It goes on forever.
[Audio: AIBarks\MiB\MiB_BarkIdle\MiB05.mp3]

[END]

[LABEL A6]

[SPEECH: MiB]
-   .
	Something's not right here.
[Audio: AIBarks\MiB\MiB_BarkIdle\MiB06.mp3]

[END]

[LABEL A7]

[SPEECH: MiB]
  - .    .
	Some of these people are androids.  Watch the way they move.
[Audio: AIBarks\MiB\MiB_BarkIdle\MiB07.mp3]

[END]

[LABEL A8]

[SPEECH: MiB]
()
	(coughs)
[Audio: AIBarks\MiB\MiB_BarkIdle\MiB08.mp3]

[END]

[LABEL A9]

[SPEECH: MiB]
()
	(sighs)
[Audio: AIBarks\MiB\MiB_BarkIdle\MiB09.mp3]

[END]

[LABEL A10]

[SPEECH: MiB]
( )
	(clears throat)
[Audio: AIBarks\MiB\MiB_BarkIdle\MiB10.mp3]

[END]

[LABEL V1]

[JUMP TO Verbose]

[LABEL N1]

[JUMP TO Normal]

[LABEL N2]

[JUMP TO Normal]

[END]

-----------------------------------------------------------------
[ID: 249, Event lines: 10]
[Owner: MiB]
[Name:  MiB_BarkOnFire]

[JUMP TO RANDOM]
A1
A2
A3

[COMMENT]
OnFire scream 1

[LABEL A1]

[SPEECH: MiB]
()
	(screams)
[Audio: AIBarks\MiB\MiB_BarkOnFire\MiB01.mp3]

[END]

[COMMENT]
OnFire scream 2

[LABEL A2]

[SPEECH: MiB]
()
	(screams)
[Audio: AIBarks\MiB\MiB_BarkOnFire\MiB02.mp3]

[END]

[COMMENT]
OnFire scream 3

[LABEL A3]

[SPEECH: MiB]
()
	(screams)
[Audio: AIBarks\MiB\MiB_BarkOnFire\MiB03.mp3]

[END]

-----------------------------------------------------------------
[ID: 248, Event lines: 9]
[Owner: MiB]
[Name:  MiB_BarkPostAttackSearching]

[JUMP TO RANDOM]
A1
A2
A3
A4

[LABEL A1]

[SPEECH: MiB]
  .
	Visual contact has been lost.
[Audio: AIBarks\MiB\MiB_BarkPostAttackSearching\MiB01.mp3]

[END]

[LABEL A2]

[SPEECH: MiB]
 ,   .
	Don't worry, we'll find him.
[Audio: AIBarks\MiB\MiB_BarkPostAttackSearching\MiB02.mp3]

[END]

[LABEL A3]

[SPEECH: MiB]
!     .
	Give yourself up!  We have the authority here.
[Audio: AIBarks\MiB\MiB_BarkPostAttackSearching\MiB03.mp3]

[END]

[LABEL A4]

[SPEECH: MiB]
  ,   .
	We'll get him, sooner or later.
[Audio: AIBarks\MiB\MiB_BarkPostAttackSearching\MiB04.mp3]

[END]

-----------------------------------------------------------------
[ID: 247, Event lines: 9]
[Owner: MiB]
[Name:  MiB_BarkPreAttackSearching]

[JUMP TO RANDOM]
A1
A2
A3
A4

[LABEL A1]

[SPEECH: MiB]
 ,    .
	Step out where I can see you.
[Audio: AIBarks\MiB\MiB_BarkPreAttackSearching\MiB01.mp3]

[END]

[LABEL A2]

[SPEECH: MiB]
  -  .
	Checking the area -- possible contact.
[Audio: AIBarks\MiB\MiB_BarkPreAttackSearching\MiB02.mp3]

[END]

[LABEL A3]

[SPEECH: MiB]
 - ,  - .
	Hold it -- could be something here.
[Audio: AIBarks\MiB\MiB_BarkPreAttackSearching\MiB03.mp3]

[END]

[LABEL A4]

[SPEECH: MiB]
.  ,  .
	Quiet down.  That could be him.
[Audio: AIBarks\MiB\MiB_BarkPreAttackSearching\MiB04.mp3]

[END]

-----------------------------------------------------------------
[ID: 246, Event lines: 11]
[Owner: MiB]
[Name:  MiB_BarkPreAttackSighting]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5

[LABEL A1]

[SPEECH: MiB]
  .
	I have a visual ID on the subject.
[Audio: AIBarks\MiB\MiB_BarkPreAttackSighting\MiB01.mp3]

[END]

[LABEL A2]

[SPEECH: MiB]
, .
	Stay calm, please.
[Audio: AIBarks\MiB\MiB_BarkPreAttackSighting\MiB02.mp3]

[END]

[LABEL A3]

[SPEECH: MiB]
, .
	Hello, citizen.
[Audio: AIBarks\MiB\MiB_BarkPreAttackSighting\MiB03.mp3]

[END]

[LABEL A4]

[SPEECH: MiB]
 - , .
	Subject is a human male, augmented.
[Audio: AIBarks\MiB\MiB_BarkPreAttackSighting\MiB04.mp3]

[END]

[LABEL A5]

[SPEECH: MiB]
 - .   ,   .
	Somebody here.  I'll find out who it is.
[Audio: AIBarks\MiB\MiB_BarkPreAttackSighting\MiB05.mp3]

[END]

-----------------------------------------------------------------
[ID: 245, Event lines: 7]
[Owner: MiB]
[Name:  MiB_BarkSearchGiveUp]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: MiB]
...  .
	Strange... no one here.
[Audio: AIBarks\MiB\MiB_BarkSearchGiveUp\MiB01.mp3]

[END]

[LABEL A2]

[SPEECH: MiB]
...   -  - .
	Curious... I was certain I heard something.
[Audio: AIBarks\MiB\MiB_BarkSearchGiveUp\MiB02.mp3]

[END]

[LABEL A3]

[SPEECH: MiB]
,  .
	Nothing, nothing.
[Audio: AIBarks\MiB\MiB_BarkSearchGiveUp\MiB03.mp3]

[END]

-----------------------------------------------------------------
[ID: 244, Event lines: 7]
[Owner: MiB]
[Name:  MiB_BarkSurprise]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: MiB]
 .
	Contact imminent.
[Audio: AIBarks\MiB\MiB_BarkSurprise\MiB01.mp3]

[END]

[LABEL A2]

[SPEECH: MiB]
 !
	He's here!
[Audio: AIBarks\MiB\MiB_BarkSurprise\MiB02.mp3]

[END]

[LABEL A3]

[SPEECH: MiB]
   !
	Target at my position!
[Audio: AIBarks\MiB\MiB_BarkSurprise\MiB03.mp3]

[END]

-----------------------------------------------------------------
[ID: 243, Event lines: 9]
[Owner: MiB]
[Name:  MiB_BarkTargetAcquired]

[JUMP TO RANDOM]
A1
A2
A3
A4

[LABEL A1]

[SPEECH: MiB]
 .      .
	Drop him.  We have full sanction here.
[Audio: AIBarks\MiB\MiB_BarkTargetAcquired\MiB01.mp3]

[END]

[LABEL A2]

[SPEECH: MiB]
 -    .
	Intruder -- I'm dealing with it.
[Audio: AIBarks\MiB\MiB_BarkTargetAcquired\MiB02.mp3]

[END]

[LABEL A3]

[SPEECH: MiB]
.    .
	Contact.  Proceeding as discussed.
[Audio: AIBarks\MiB\MiB_BarkTargetAcquired\MiB03.mp3]

[END]

[LABEL A4]

[SPEECH: MiB]
   .
	Target in sight.
[Audio: AIBarks\MiB\MiB_BarkTargetAcquired\MiB04.mp3]

[END]

-----------------------------------------------------------------
[ID: 242, Event lines: 7]
[Owner: MiB]
[Name:  MiB_BarkTargetLost]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: MiB]
 .    .
	Target's gone.  Area looks clean.
[Audio: AIBarks\MiB\MiB_BarkTargetLost\MiB01.mp3]

[END]

[LABEL A2]

[SPEECH: MiB]
    .
	I've got nothing here.
[Audio: AIBarks\MiB\MiB_BarkTargetLost\MiB02.mp3]

[END]

[LABEL A3]

[SPEECH: MiB]
   .
	I've lost the trail.
[Audio: AIBarks\MiB\MiB_BarkTargetLost\MiB03.mp3]

[END]

-----------------------------------------------------------------
[ID: 241, Event lines: 10]
[Owner: MiB]
[Name:  MiB_BarkTearGas]

[JUMP TO RANDOM]
A1
A2
A3

[COMMENT]
TearGas scream 1

[LABEL A1]

[SPEECH: MiB]
()
	(screams)
[Audio: AIBarks\MiB\MiB_BarkTearGas\MiB01.mp3]

[END]

[COMMENT]
TearGas scream 2A

[LABEL A2]

[SPEECH: MiB]
()
	(screams) 
[Audio: AIBarks\MiB\MiB_BarkTearGas\MiB02.mp3]

[END]

[COMMENT]
TearGas scream 3A

[LABEL A3]

[SPEECH: MiB]
()
	(screams) 
[Audio: AIBarks\MiB\MiB_BarkTearGas\MiB03.mp3]

[END]

-----------------------------------------------------------------
[ID: 240, Event lines: 2]
[Owner: MilitaryBot]
[Name:  MilitaryBot_BarkAreaSecure]

[SPEECH: MilitaryBot]
  .
	Area secure.
[Audio: AIBarks\MilitaryBot\MilitaryBot_BarkAreaSecure\MilitaryBot01.mp3]

[END]

-----------------------------------------------------------------
[ID: 239, Event lines: 2]
[Owner: MilitaryBot]
[Name:  MilitaryBot_BarkCriticalDamage]

[SPEECH: MilitaryBot]
 .
	Critical damage.
[Audio: AIBarks\MilitaryBot\MilitaryBot_BarkCriticalDamage\MilitaryBot01.mp3]

[END]

-----------------------------------------------------------------
[ID: 238, Event lines: 2]
[Owner: MilitaryBot]
[Name:  MilitaryBot_BarkOutOfAmmo]

[SPEECH: MilitaryBot]
 .
	Ammunition depleted.
[Audio: AIBarks\MilitaryBot\MilitaryBot_BarkOutOfAmmo\MilitaryBot01.mp3]

[END]

-----------------------------------------------------------------
[ID: 237, Event lines: 2]
[Owner: MilitaryBot]
[Name:  MilitaryBot_BarkScanning]

[SPEECH: MilitaryBot]
 .
	Scanning area.
[Audio: AIBarks\MilitaryBot\MilitaryBot_BarkScanning\MilitaryBot01.mp3]

[END]

-----------------------------------------------------------------
[ID: 236, Event lines: 2]
[Owner: MilitaryBot]
[Name:  MilitaryBot_BarkTargetAcquired]

[SPEECH: MilitaryBot]
 .
	Target acquired.
[Audio: AIBarks\MilitaryBot\MilitaryBot_BarkTargetAcquired\MilitaryBot01.mp3]

[END]

-----------------------------------------------------------------
[ID: 235, Event lines: 2]
[Owner: MilitaryBot]
[Name:  MilitaryBot_BarkTargetLost]

[SPEECH: MilitaryBot]
 .
	Target lost.
[Audio: AIBarks\MilitaryBot\MilitaryBot_BarkTargetLost\MilitaryBot01.mp3]

[END]

-----------------------------------------------------------------
[ID: 234, Event lines: 10]
[Owner: MJ12Commando]
[Name:  MJ12Commando_BarkAreaSecure]

[COMMENT]
MJ12 Commando barks should have a slightly tinny, over-the-radio soundt
	MJ12 Commando barks should have a slightly tinny, over-the-radio sound

[JUMP TO RANDOM]
A1
A2
A3
A4

[LABEL A1]

[SPEECH: MJ12Commando]
  ,  .
	He's not moving; let's do a scan.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkAreaSecure\MJ12Commando01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12Commando]
   .
	This one's got strange augmentations.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkAreaSecure\MJ12Commando02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12Commando]
   50 , .
	Scout 50 meters, lockdown.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkAreaSecure\MJ12Commando03.mp3]

[END]

[LABEL A4]

[SPEECH: MJ12Commando]
 ;      .
	Do a sweep; this sector's still live.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkAreaSecure\MJ12Commando04.mp3]

[END]

-----------------------------------------------------------------
[ID: 233, Event lines: 12]
[Owner: MJ12Commando]
[Name:  MJ12Commando_BarkCriticalDamage]

[COMMENT]
MJ12 Commando barks should have a slightly tinny, over-the-radio sounda
	MJ12 Commando barks should have a slightly tinny, over-the-radio sound

[JUMP TO RANDOM]
A1
A2
A3
A4
A5

[LABEL A1]

[SPEECH: MJ12Commando]
  .
	Secondaries online.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkCriticalDamage\MJ12Commando01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12Commando]
    ... .
	Lost the primaries...compensating.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkCriticalDamage\MJ12Commando02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12Commando]
 .   .
	Video's gone.  Enhancing.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkCriticalDamage\MJ12Commando03.mp3]

[END]

[LABEL A4]

[SPEECH: MJ12Commando]
   ...   .
	Transducers down... switching to visuals.  
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkCriticalDamage\MJ12Commando04.mp3]

[END]

[LABEL A5]

[SPEECH: MJ12Commando]
()
	(grunts)
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkCriticalDamage\MJ12Commando05.mp3]

[END]

-----------------------------------------------------------------
[ID: 417, Event lines: 8, Display only once, On bumping, On frobbing]
[Owner: MJ12Commando]
[Name:  MJ12Commando_BarkGoingForAlarm]

[COMMENT]
MJ12 Commando barks should have a slightly tinny, over-the-radio sound

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: MJ12Commando]
    .
	Reinforcements -- move on my sector.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkGoingForAlarm\MJ12Commando01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12Commando]
 .  .
	Perimeter breach -- standard attack.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkGoingForAlarm\MJ12Commando02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12Commando]
!    , , .
	Alert -- our sector is live, repeat, live.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkGoingForAlarm\MJ12Commando03.mp3]

[END]

-----------------------------------------------------------------
[ID: 232, Event lines: 8]
[Owner: MJ12Commando]
[Name:  MJ12Commando_BarkGore]

[COMMENT]
MJ12 Commando barks should have a slightly tinny, over-the-radio sounda
	MJ12 Commando barks should have a slightly tinny, over-the-radio sound

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: MJ12Commando]
 .
	Got a body here.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkGore\MJ12Commando01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12Commando]
  -     .
	Body here - IR's showing a recent death.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkGore\MJ12Commando02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12Commando]
 .   -  .
	Human casualty.  Some fluids here -- looks violent.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkGore\MJ12Commando03.mp3]

[END]

-----------------------------------------------------------------
[ID: 231, Event lines: 25]
[Owner: MJ12Commando]
[Name:  MJ12Commando_BarkIdle]

[COMMENT]
MJ12 Commando barks should have a slightly tinny, over-the-radio sounda
	MJ12 Commando barks should have a slightly tinny, over-the-radio sound

[JUMP TO RANDOM]
N1
N2
N3
V1

[LABEL Normal]

[JUMP TO RANDOM]
A6
A7
A8

[LABEL Verbose]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5

[LABEL A1]

[SPEECH: MJ12Commando]
    -  .
	Commandos are just overkill on a job like this.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkIdle\MJ12Commando01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12Commando]
    .  , .
	Lots of noise in the shortwave.  Could be nothing.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkIdle\MJ12Commando02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12Commando]
   .    .
	Nothing on ultrasonics.  I'll try a low-frequency reading.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkIdle\MJ12Commando03.mp3]

[END]

[LABEL A4]

[SPEECH: MJ12Commando]
   ... .
	Cosmic rays coming through...beautiful.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkIdle\MJ12Commando04.mp3]

[END]

[LABEL A5]

[SPEECH: MJ12Commando]
.    .
	Quiet here.  Could use some action.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkIdle\MJ12Commando05.mp3]

[END]

[LABEL A6]

[SPEECH: MJ12Commando]
( )
	(hums)
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkIdle\MJ12Commando06.mp3]

[END]

[LABEL A7]

[SPEECH: MJ12Commando]
( )
	(burst of static)
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkIdle\MJ12Commando07.mp3]

[END]

[LABEL A8]

[SPEECH: MJ12Commando]
()
	(sighs)
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkIdle\MJ12Commando08.mp3]

[END]

[LABEL V1]

[JUMP TO Verbose]

[LABEL N1]

[JUMP TO Normal]

[LABEL N2]

[JUMP TO Normal]

[LABEL N3]

[JUMP TO Normal]

[END]

-----------------------------------------------------------------
[ID: 230, Event lines: 10]
[Owner: MJ12Commando]
[Name:  MJ12Commando_BarkPostAttackSearching]

[COMMENT]
MJ12 Commando barks should have a slightly tinny, over-the-radio sounda
	MJ12 Commando barks should have a slightly tinny, over-the-radio sound

[JUMP TO RANDOM]
A1
A2
A3
A4

[LABEL A1]

[SPEECH: MJ12Commando]
 .
	Attempting to re-acquire.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkPostAttackSearching\MJ12Commando01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12Commando]
-  .
	Still got movement.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkPostAttackSearching\MJ12Commando02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12Commando]
  .    .
	Can't see him.  Checking sonics.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkPostAttackSearching\MJ12Commando03.mp3]

[END]

[LABEL A4]

[SPEECH: MJ12Commando]
  .
	Running search pattern.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkPostAttackSearching\MJ12Commando04.mp3]

[END]

-----------------------------------------------------------------
[ID: 229, Event lines: 12]
[Owner: MJ12Commando]
[Name:  MJ12Commando_BarkPreAttackSearching]

[COMMENT]
MJ12 Commando barks should have a slightly tinny, over-the-radio sounda
	MJ12 Commando barks should have a slightly tinny, over-the-radio sound

[JUMP TO RANDOM]
A1
A2
A3
A4
A5

[LABEL A1]

[SPEECH: MJ12Commando]
-  -  .
	Got something -- I'm doing a scan.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkPreAttackSearching\MJ12Commando01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12Commando]
   -  .
	Sonics are spiking -- I'll do a check.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkPreAttackSearching\MJ12Commando02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12Commando]
-  .
	Something's in here.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkPreAttackSearching\MJ12Commando03.mp3]

[END]

[LABEL A4]

[SPEECH: MJ12Commando]
 ?  ,   .
	Hear that?  I think we've got a bogey.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkPreAttackSearching\MJ12Commando04.mp3]

[END]

[LABEL A5]

[SPEECH: MJ12Commando]
    .   ?
	Readings all over the scale.  What's the deal?
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkPreAttackSearching\MJ12Commando05.mp3]

[END]

-----------------------------------------------------------------
[ID: 228, Event lines: 10]
[Owner: MJ12Commando]
[Name:  MJ12Commando_BarkPreAttackSighting]

[COMMENT]
MJ12 Commando barks should have a slightly tinny, over-the-radio sounda
	MJ12 Commando barks should have a slightly tinny, over-the-radio sound

[JUMP TO RANDOM]
A1
A2
A3
A4

[LABEL A1]

[SPEECH: MJ12Commando]
 !   .
	Visual!  Unidentified suspect.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkPreAttackSighting\MJ12Commando01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12Commando]
   .
	I've got line of sight.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkPreAttackSighting\MJ12Commando02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12Commando]
  ! , .
	Halt!  Please give your ID.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkPreAttackSighting\MJ12Commando03.mp3]

[END]

[LABEL A4]

[SPEECH: MJ12Commando]
!  !
	Bandit!  He's close!
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkPreAttackSighting\MJ12Commando04.mp3]

[END]

-----------------------------------------------------------------
[ID: 227, Event lines: 10]
[Owner: MJ12Commando]
[Name:  MJ12Commando_BarkSearchGiveUp]

[COMMENT]
MJ12 Commando barks should have a slightly tinny, over-the-radio sounda
	MJ12 Commando barks should have a slightly tinny, over-the-radio sound

[JUMP TO RANDOM]
A1
A2
A3
A4

[LABEL A1]

[SPEECH: MJ12Commando]
,  .
	Looks like a false reading.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkSearchGiveUp\MJ12Commando01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12Commando]
.       .
	Nothing.  I really have to get my sonics checked.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkSearchGiveUp\MJ12Commando02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12Commando]
 , .
	Must have been a glitch.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkSearchGiveUp\MJ12Commando03.mp3]

[END]

[LABEL A4]

[SPEECH: MJ12Commando]
 .   .
	Null readings.  Continuing scan.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkSearchGiveUp\MJ12Commando04.mp3]

[END]

-----------------------------------------------------------------
[ID: 226, Event lines: 9]
[Owner: MJ12Commando]
[Name:  MJ12Commando_BarkSurprise]

[COMMENT]
MJ12 Commando barks should have a slightly tinny, over-the-radio sounda
	MJ12 Commando barks should have a slightly tinny, over-the-radio sound

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: MJ12Commando]
!
	Contact!
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkSurprise\MJ12Commando01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12Commando]
...
	What the...
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkSurprise\MJ12Commando02.mp3]

[END]

[COMMENT]
fast, panicky

[LABEL A3]

[SPEECH: MJ12Commando]
 !   !
	Target's here!  Very close!
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkSurprise\MJ12Commando03.mp3]

[END]

-----------------------------------------------------------------
[ID: 225, Event lines: 16]
[Owner: MJ12Commando]
[Name:  MJ12Commando_BarkTargetAcquired]

[COMMENT]
MJ12 Commando barks should have a slightly tinny, over-the-radio sounda
	MJ12 Commando barks should have a slightly tinny, over-the-radio sound

[JUMP TO RANDOM]
A1
A2
A3
A4
A5
A6
A7

[LABEL A1]

[SPEECH: MJ12Commando]
 -     .
	Locked on - funny reading on this one.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkTargetAcquired\MJ12Commando01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12Commando]
 .  .
	It's him.  Terminating now.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkTargetAcquired\MJ12Commando02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12Commando]
 .
	Target locked.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkTargetAcquired\MJ12Commando03.mp3]

[END]

[LABEL A4]

[SPEECH: MJ12Commando]
!    .
	Contact!  I've got contact.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkTargetAcquired\MJ12Commando04.mp3]

[END]

[LABEL A5]

[SPEECH: MJ12Commando]
 -    .
	Reinforcements -- move on my sector.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkTargetAcquired\MJ12Commando05.mp3]

[END]

[LABEL A6]

[SPEECH: MJ12Commando]
  -  .
	Perimeter breach -- standard attack.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkTargetAcquired\MJ12Commando06.mp3]

[END]

[LABEL A7]

[SPEECH: MJ12Commando]
 -    , , .
	Alert -- our sector is live, repeat, live.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkTargetAcquired\MJ12Commando07.mp3]

[END]

-----------------------------------------------------------------
[ID: 224, Event lines: 8]
[Owner: MJ12Commando]
[Name:  MJ12Commando_BarkTargetLost]

[COMMENT]
MJ12 Commando barks should have a slightly tinny, over-the-radio sounda
	MJ12 Commando barks should have a slightly tinny, over-the-radio sound

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: MJ12Commando]
  ?   .
	Where'd he go?  I'm running a playback.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkTargetLost\MJ12Commando01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12Commando]
 .   ,  .
	Lost him.  Don't know what happened.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkTargetLost\MJ12Commando02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12Commando]
 .
	Stand down.
[Audio: AIBarks\MJ12Commando\MJ12Commando_BarkTargetLost\MJ12Commando03.mp3]

[END]

-----------------------------------------------------------------
[ID: 207, Event lines: 15]
[Owner: MJ12TroopB]
[Name:  MJ12TroopB_BarkAreaSecure]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5
A6
A7

[LABEL A1]

[SPEECH: MJ12TroopB]
 .
	That got him.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkAreaSecure\MJ12TroopB01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12TroopB]
 .   .
	That's one down.  Check the area.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkAreaSecure\MJ12TroopB02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12TroopB]
 .
	Nice work.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkAreaSecure\MJ12TroopB03.mp3]

[END]

[LABEL A4]

[SPEECH: MJ12TroopB]
.   .
	He's down.  Let's try to get an ID.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkAreaSecure\MJ12TroopB04.mp3]

[END]

[LABEL A5]

[SPEECH: MJ12TroopB]
    .
	That was one tough S. O. B.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkAreaSecure\MJ12TroopB05.mp3]

[END]

[LABEL A6]

[SPEECH: MJ12TroopB]
,  .
	Okay, let's do the paperwork on this one.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkAreaSecure\MJ12TroopB06.mp3]

[END]

[LABEL A7]

[SPEECH: MJ12TroopB]
 .  -  ?
	Tough day.  Anyone else hungry?
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkAreaSecure\MJ12TroopB07.mp3]

[END]

-----------------------------------------------------------------
[ID: 206, Event lines: 15]
[Owner: MJ12TroopB]
[Name:  MJ12TroopB_BarkCriticalDamage]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5
A6
A7

[LABEL A1]

[SPEECH: MJ12TroopB]
 .
	I'm pulling back.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkCriticalDamage\MJ12TroopB01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12TroopB]
.
	Falling back.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkCriticalDamage\MJ12TroopB02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12TroopB]
 .
	Request backup.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkCriticalDamage\MJ12TroopB03.mp3]

[END]

[LABEL A4]

[SPEECH: MJ12TroopB]
   !
	Taking fire here!
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkCriticalDamage\MJ12TroopB04.mp3]

[END]

[LABEL A5]

[SPEECH: MJ12TroopB]
  .
	We're gonna need reinforcements.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkCriticalDamage\MJ12TroopB05.mp3]

[END]

[LABEL A6]

[SPEECH: MJ12TroopB]
()
	(screams)
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkCriticalDamage\MJ12TroopB06.mp3]

[END]

[LABEL A7]

[SPEECH: MJ12TroopB]
()
	(grunts)
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkCriticalDamage\MJ12TroopB07.mp3]

[END]

-----------------------------------------------------------------
[ID: 205, Event lines: 7, First Person view, Non-interactive]
[Owner: MJ12TroopB]
[Name:  MJ12TroopB_BarkFutz]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: MJ12TroopB]
!
	Hey!
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkFutz\MJ12TroopB01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12TroopB]
    .
	This is highly irregular.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkFutz\MJ12TroopB02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12TroopB]
   ?     ?
	Who are you, anyway?  What are you doing here?
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkFutz\MJ12TroopB03.mp3]

[END]

-----------------------------------------------------------------
[ID: 204, Event lines: 9]
[Owner: MJ12TroopB]
[Name:  MJ12TroopB_BarkGoingForAlarm]

[JUMP TO RANDOM]
A1
A2
A3
A4

[LABEL A1]

[SPEECH: MJ12TroopB]
 .
	Intruder alert.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkGoingForAlarm\MJ12TroopB01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12TroopB]
 .   .
	That's him.  Sounding the alarm.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkGoingForAlarm\MJ12TroopB02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12TroopB]
   .
	We've got a perimeter breach.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkGoingForAlarm\MJ12TroopB03.mp3]

[END]

[LABEL A4]

[SPEECH: MJ12TroopB]
  !
	Get a squad in here!
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkGoingForAlarm\MJ12TroopB04.mp3]

[END]

-----------------------------------------------------------------
[ID: 203, Event lines: 7]
[Owner: MJ12TroopB]
[Name:  MJ12TroopB_BarkGore]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: MJ12TroopB]
   !
	We got a man down here!
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkGore\MJ12TroopB01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12TroopB]
 .
	Got a cold one.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkGore\MJ12TroopB02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12TroopB]
   .
	We've got a casualty here.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkGore\MJ12TroopB03.mp3]

[END]

-----------------------------------------------------------------
[ID: 202, Event lines: 27]
[Owner: MJ12TroopB]
[Name:  MJ12TroopB_BarkIdle]

[JUMP TO RANDOM]
N1
N2
N3
N4
V1

[LABEL Normal]

[JUMP TO RANDOM]
A7
A8
A9

[LABEL Verbose]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5
A6

[LABEL A1]

[SPEECH: MJ12TroopB]
 ,      .
	They say the guy's got some new kind of implants.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkIdle\MJ12TroopB01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12TroopB]
    .
	Another damn loyalty check.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkIdle\MJ12TroopB02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12TroopB]
  ,    .
	Two months and I make commando.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkIdle\MJ12TroopB03.mp3]

[END]

[LABEL A4]

[SPEECH: MJ12TroopB]
  ,    .
	This thing chafes like a mother!
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkIdle\MJ12TroopB04.mp3]

[END]

[LABEL A5]

[SPEECH: MJ12TroopB]
    .
	Getting too old for this.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkIdle\MJ12TroopB05.mp3]

[END]

[LABEL A6]

[SPEECH: MJ12TroopB]
  - .
	This posting sucks.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkIdle\MJ12TroopB06.mp3]

[END]

[LABEL A7]

[SPEECH: MJ12TroopB]
()
	(coughs)
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkIdle\MJ12TroopB07.mp3]

[END]

[LABEL A8]

[SPEECH: MJ12TroopB]
( ) 
	(hums) 
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkIdle\MJ12TroopB08.mp3]

[END]

[LABEL A9]

[SPEECH: MJ12TroopB]
()
	(whistles)
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkIdle\MJ12TroopB09.mp3]

[END]

[LABEL V1]

[JUMP TO Verbose]

[LABEL N1]

[JUMP TO Normal]

[LABEL N2]

[JUMP TO Normal]

[LABEL N3]

[JUMP TO Normal]

[LABEL N4]

[JUMP TO Normal]

[END]

-----------------------------------------------------------------
[ID: 201, Event lines: 10]
[Owner: MJ12TroopB]
[Name:  MJ12TroopB_BarkOnFire]

[JUMP TO RANDOM]
A1
A2
A3

[COMMENT]
OnFire scream 1I make commando
	OnFire scream 1

[LABEL A1]

[SPEECH: MJ12TroopB]
()
	(screams)
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkOnFire\MJ12TroopB01.mp3]

[END]

[COMMENT]
OnFire scream 2I make commando
	OnFire scream 2

[LABEL A2]

[SPEECH: MJ12TroopB]
()
	(screams)
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkOnFire\MJ12TroopB02.mp3]

[END]

[COMMENT]
OnFire scream 3I make commando
	OnFire scream 3

[LABEL A3]

[SPEECH: MJ12TroopB]
()
	(screams)
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkOnFire\MJ12TroopB03.mp3]

[END]

-----------------------------------------------------------------
[ID: 200, Event lines: 7]
[Owner: MJ12TroopB]
[Name:  MJ12TroopB_BarkOutOfAmmo]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: MJ12TroopB]
!
	Empty!
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkOutOfAmmo\MJ12TroopB01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12TroopB]
 .
	This one's dry.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkOutOfAmmo\MJ12TroopB02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12TroopB]
  .
	I'm out.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkOutOfAmmo\MJ12TroopB03.mp3]

[END]

-----------------------------------------------------------------
[ID: 199, Event lines: 13]
[Owner: MJ12TroopB]
[Name:  MJ12TroopB_BarkPostAttackSearching]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5
A6

[LABEL A1]

[SPEECH: MJ12TroopB]
 - .
	He's here somewhere.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkPostAttackSearching\MJ12TroopB01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12TroopB]
,    .
	Watch it, he hasn't gone far.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkPostAttackSearching\MJ12TroopB02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12TroopB]
    .
	He's still in the area.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkPostAttackSearching\MJ12TroopB03.mp3]

[END]

[LABEL A4]

[SPEECH: MJ12TroopB]
  ?
	Where'd he go?
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkPostAttackSearching\MJ12TroopB04.mp3]

[END]

[LABEL A5]

[SPEECH: MJ12TroopB]
  .
	Let's finish him off.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkPostAttackSearching\MJ12TroopB05.mp3]

[END]

[LABEL A6]

[SPEECH: MJ12TroopB]
  .      .
	Check your six.  He could be anywhere.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkPostAttackSearching\MJ12TroopB06.mp3]

[END]

-----------------------------------------------------------------
[ID: 198, Event lines: 16]
[Owner: MJ12TroopB]
[Name:  MJ12TroopB_BarkPreAttackSearching]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5
A6
A7

[LABEL A1]

[SPEECH: MJ12TroopB]
-  - ?
	Did anybody else hear something?
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkPreAttackSearching\MJ12TroopB01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12TroopB]
?   ?
	Sergeant?  Is that you?
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkPreAttackSearching\MJ12TroopB02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12TroopB]
  ?
	Who's there?
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkPreAttackSearching\MJ12TroopB03.mp3]

[END]

[LABEL A4]

[SPEECH: MJ12TroopB]
?       -    .
	Hello?  Whoever's out there is in serious trouble.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkPreAttackSearching\MJ12TroopB04.mp3]

[END]

[LABEL A5]

[SPEECH: MJ12TroopB]
 - ,   .
	Someone's there, I can hear you.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkPreAttackSearching\MJ12TroopB05.mp3]

[END]

[LABEL A6]

[SPEECH: MJ12TroopB]
      - .
	Whoever's out there, give yourself up.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkPreAttackSearching\MJ12TroopB06.mp3]

[END]

[COMMENT]
quietly

[LABEL A7]

[SPEECH: MJ12TroopB]
--...     .
	Shhh... wait for him to move again.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkPreAttackSearching\MJ12TroopB07.mp3]

[END]

-----------------------------------------------------------------
[ID: 197, Event lines: 11]
[Owner: MJ12TroopB]
[Name:  MJ12TroopB_BarkPreAttackSighting]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5

[LABEL A1]

[SPEECH: MJ12TroopB]
 - .
	Definitely somebody.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkPreAttackSighting\MJ12TroopB01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12TroopB]
   - .
	Guy in a coat - I'm checking it out.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkPreAttackSighting\MJ12TroopB02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12TroopB]
!    !
	Hey!  Stop right there!
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkPreAttackSighting\MJ12TroopB03.mp3]

[END]

[LABEL A4]

[SPEECH: MJ12TroopB]
!
	Bogey!
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkPreAttackSighting\MJ12TroopB04.mp3]

[END]

[LABEL A5]

[SPEECH: MJ12TroopB]
   .
	I've got a bogey, no ID.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkPreAttackSighting\MJ12TroopB05.mp3]

[END]

-----------------------------------------------------------------
[ID: 196, Event lines: 11]
[Owner: MJ12TroopB]
[Name:  MJ12TroopB_BarkSearchGiveUp]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5

[LABEL A1]

[SPEECH: MJ12TroopB]
 .
	Nothing here now.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkSearchGiveUp\MJ12TroopB01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12TroopB]
,  .
	False alarm, I guess.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkSearchGiveUp\MJ12TroopB02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12TroopB]
   ...
	I could have sworn...
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkSearchGiveUp\MJ12TroopB03.mp3]

[END]

[LABEL A4]

[SPEECH: MJ12TroopB]
.  ,   .
	Nope.  Just nerves, I guess.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkSearchGiveUp\MJ12TroopB04.mp3]

[END]

[LABEL A5]

[SPEECH: MJ12TroopB]
 .
	My mistake.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkSearchGiveUp\MJ12TroopB05.mp3]

[END]

-----------------------------------------------------------------
[ID: 195, Event lines: 10]
[Owner: MJ12TroopB]
[Name:  MJ12TroopB_BarkSurprise]

[COMMENT]
We might want to experiment with some generic "surprised" sounds as wellr

[JUMP TO RANDOM]
A1
A2
A3
A4

[LABEL A1]

[SPEECH: MJ12TroopB]
...
	Omigod...
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkSurprise\MJ12TroopB01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12TroopB]
 ...
	Son of a...
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkSurprise\MJ12TroopB02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12TroopB]
,  ...
	Who the hell...
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkSurprise\MJ12TroopB03.mp3]

[END]

[LABEL A4]

[SPEECH: MJ12TroopB]
!
	Company!
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkSurprise\MJ12TroopB04.mp3]

[END]

-----------------------------------------------------------------
[ID: 194, Event lines: 14]
[Owner: MJ12TroopB]
[Name:  MJ12TroopB_BarkTargetAcquired]

[LABEL rand]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5
A6

[LABEL A1]

[SPEECH: MJ12TroopB]
 !
	That's him!
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkTargetAcquired\MJ12TroopB01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12TroopB]
!
	Gotcha!
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkTargetAcquired\MJ12TroopB02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12TroopB]
 .   .
	That's the one.  Okay, drop him.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkTargetAcquired\MJ12TroopB03.mp3]

[END]

[LABEL A4]

[SPEECH: MJ12TroopB]
  -  - .
	Watch yourself -- this one's some kinda mech.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkTargetAcquired\MJ12TroopB04.mp3]

[END]

[LABEL A5]

[SPEECH: MJ12TroopB]
  .
	Aim for the head.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkTargetAcquired\MJ12TroopB05.mp3]

[END]

[LABEL A6]

[CHECK FLAGS, JUMP TO rand]
Mission05_Started=false

[SPEECH: MJ12TroopB]
  -  .
	It's Denton -- remember the briefing.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkTargetAcquired\MJ12TroopB06.mp3]

[END]

-----------------------------------------------------------------
[ID: 193, Event lines: 13]
[Owner: MJ12TroopB]
[Name:  MJ12TroopB_BarkTargetLost]

[LABEL TLRand]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5

[LABEL A1]

[SPEECH: MJ12TroopB]
.  .
	Forget it.  He's gone.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkTargetLost\MJ12TroopB01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12TroopB]
 .   .
	He's gone.  Not our problem.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkTargetLost\MJ12TroopB02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12TroopB]
.      .
	Huh.  He's miles away by now.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkTargetLost\MJ12TroopB03.mp3]

[END]

[LABEL A4]

[CHECK FLAGS, JUMP TO TLRand]
Mission05_Started=false

[SPEECH: MJ12TroopB]
,   ,  .
	They say this guy can just disappear when he wants to.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkTargetLost\MJ12TroopB04.mp3]

[END]

[COMMENT]
into radior

[LABEL A5]

[SPEECH: MJ12TroopB]
  , , .
	I have nothing, repeat nothing here.
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkTargetLost\MJ12TroopB05.mp3]

[END]

-----------------------------------------------------------------
[ID: 192, Event lines: 10]
[Owner: MJ12TroopB]
[Name:  MJ12TroopB_BarkTearGas]

[JUMP TO RANDOM]
A1
A2
A3

[COMMENT]
TearGas scream 1

[LABEL A1]

[SPEECH: MJ12TroopB]
()
	(screams)
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkTearGas\MJ12TroopB01.mp3]

[END]

[COMMENT]
TearGas scream 2p

[LABEL A2]

[SPEECH: MJ12TroopB]
()
	(screams) 
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkTearGas\MJ12TroopB02.mp3]

[END]

[COMMENT]
TearGas scream 3p

[LABEL A3]

[SPEECH: MJ12TroopB]
()
	(screams) 
[Audio: AIBarks\MJ12TroopB\MJ12TroopB_BarkTearGas\MJ12TroopB03.mp3]

[END]

-----------------------------------------------------------------
[ID: 223, Event lines: 15]
[Owner: MJ12Troop]
[Name:  MJ12Troop_BarkAreaSecure]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5
A6
A7

[LABEL A1]

[SPEECH: MJ12Troop]
 .
	That got him.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkAreaSecure\MJ12Troop01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12Troop]
 .   .
	That's one down.  Check the area.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkAreaSecure\MJ12Troop02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12Troop]
 .
	Nice work.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkAreaSecure\MJ12Troop03.mp3]

[END]

[LABEL A4]

[SPEECH: MJ12Troop]
.  .
	He's down.  Let's try to get an ID.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkAreaSecure\MJ12Troop04.mp3]

[END]

[LABEL A5]

[SPEECH: MJ12Troop]
    .
	That was one tough S. O. B.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkAreaSecure\MJ12Troop05.mp3]

[END]

[LABEL A6]

[SPEECH: MJ12Troop]
,  .
	Okay, let's do the paperwork on this one.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkAreaSecure\MJ12Troop06.mp3]

[END]

[LABEL A7]

[SPEECH: MJ12Troop]
 .  -  ?
	Tough day.  Anyone else hungry?
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkAreaSecure\MJ12Troop07.mp3]

[END]

-----------------------------------------------------------------
[ID: 222, Event lines: 15]
[Owner: MJ12Troop]
[Name:  MJ12Troop_BarkCriticalDamage]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5
A6
A7

[LABEL A1]

[SPEECH: MJ12Troop]
.
	I'm pulling back.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkCriticalDamage\MJ12Troop01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12Troop]
.
	Falling back.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkCriticalDamage\MJ12Troop02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12Troop]
 .
	Request backup.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkCriticalDamage\MJ12Troop03.mp3]

[END]

[LABEL A4]

[SPEECH: MJ12Troop]
   !
	Taking fire here!
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkCriticalDamage\MJ12Troop04.mp3]

[END]

[LABEL A5]

[SPEECH: MJ12Troop]
  .
	We're gonna need reinforcements.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkCriticalDamage\MJ12Troop05.mp3]

[END]

[LABEL A6]

[SPEECH: MJ12Troop]
()
	(screams)
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkCriticalDamage\MJ12Troop06.mp3]

[END]

[LABEL A7]

[SPEECH: MJ12Troop]
()
	(grunts)
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkCriticalDamage\MJ12Troop07.mp3]

[END]

-----------------------------------------------------------------
[ID: 221, Event lines: 7, First Person view, Non-interactive]
[Owner: MJ12Troop]
[Name:  MJ12Troop_BarkFutz]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: MJ12Troop]
!
	Hey!
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkFutz\MJ12Troop01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12Troop]
    .
	This is highly irregular.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkFutz\MJ12Troop02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12Troop]
 , ?     ?
	Who are you, anyway?  What are you doing here?
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkFutz\MJ12Troop03.mp3]

[END]

-----------------------------------------------------------------
[ID: 220, Event lines: 9]
[Owner: MJ12Troop]
[Name:  MJ12Troop_BarkGoingForAlarm]

[JUMP TO RANDOM]
A1
A2
A3
A4

[LABEL A1]

[SPEECH: MJ12Troop]
 .
	Intruder alert.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkGoingForAlarm\MJ12Troop01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12Troop]
 .  .
	That's him.  Sounding the alarm.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkGoingForAlarm\MJ12Troop02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12Troop]
   .
	We've got a perimeter breach.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkGoingForAlarm\MJ12Troop03.mp3]

[END]

[LABEL A4]

[SPEECH: MJ12Troop]
  !
	Get a squad in here!
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkGoingForAlarm\MJ12Troop04.mp3]

[END]

-----------------------------------------------------------------
[ID: 219, Event lines: 7]
[Owner: MJ12Troop]
[Name:  MJ12Troop_BarkGore]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: MJ12Troop]
   !
	We got a man down here!
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkGore\MJ12Troop01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12Troop]
 .
	Got a cold one.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkGore\MJ12Troop02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12Troop]
   .
	We've got a casualty here.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkGore\MJ12Troop03.mp3]

[END]

-----------------------------------------------------------------
[ID: 218, Event lines: 27]
[Owner: MJ12Troop]
[Name:  MJ12Troop_BarkIdle]

[JUMP TO RANDOM]
N1
N2
N3
N4
V1

[LABEL Normal]

[JUMP TO RANDOM]
A7
A8
A9

[LABEL Verbose]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5
A6

[LABEL A1]

[SPEECH: MJ12Troop]
 ,      .
	They say the guy's got some new kind of implants.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkIdle\MJ12Troop01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12Troop]
    .
	Another damn loyalty check.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkIdle\MJ12Troop02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12Troop]
  ,    .
	Two months and I make commando.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkIdle\MJ12Troop03.mp3]

[END]

[LABEL A4]

[SPEECH: MJ12Troop]
  ,    .
	This thing chafes like a mother!
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkIdle\MJ12Troop04.mp3]

[END]

[LABEL A5]

[SPEECH: MJ12Troop]
   .
	Getting too old for this.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkIdle\MJ12Troop05.mp3]

[END]

[LABEL A6]

[SPEECH: MJ12Troop]
  - .
	This posting sucks.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkIdle\MJ12Troop06.mp3]

[END]

[LABEL A7]

[SPEECH: MJ12Troop]
()
	(coughs)
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkIdle\MJ12Troop07.mp3]

[END]

[LABEL A8]

[SPEECH: MJ12Troop]
( ) 
	(hums) 
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkIdle\MJ12Troop08.mp3]

[END]

[LABEL A9]

[SPEECH: MJ12Troop]
()
	(whistles)
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkIdle\MJ12Troop09.mp3]

[END]

[LABEL V1]

[JUMP TO Verbose]

[LABEL N1]

[JUMP TO Normal]

[LABEL N2]

[JUMP TO Normal]

[LABEL N3]

[JUMP TO Normal]

[LABEL N4]

[JUMP TO Normal]

[END]

-----------------------------------------------------------------
[ID: 217, Event lines: 10]
[Owner: MJ12Troop]
[Name:  MJ12Troop_BarkOnFire]

[JUMP TO RANDOM]
A1
A2
A3

[COMMENT]
OnFire scream 1

[LABEL A1]

[SPEECH: MJ12Troop]
()
	(screams)
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkOnFire\MJ12Troop01.mp3]

[END]

[COMMENT]
OnFire scream 2

[LABEL A2]

[SPEECH: MJ12Troop]
()
	(screams)
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkOnFire\MJ12Troop02.mp3]

[END]

[COMMENT]
OnFire scream 3

[LABEL A3]

[SPEECH: MJ12Troop]
()
	(screams)
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkOnFire\MJ12Troop03.mp3]

[END]

-----------------------------------------------------------------
[ID: 216, Event lines: 7]
[Owner: MJ12Troop]
[Name:  MJ12Troop_BarkOutOfAmmo]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: MJ12Troop]
!
	Empty!
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkOutOfAmmo\MJ12Troop01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12Troop]
 .
	This one's dry.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkOutOfAmmo\MJ12Troop02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12Troop]
  .
	I'm out.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkOutOfAmmo\MJ12Troop03.mp3]

[END]

-----------------------------------------------------------------
[ID: 215, Event lines: 13]
[Owner: MJ12Troop]
[Name:  MJ12Troop_BarkPostAttackSearching]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5
A6

[LABEL A1]

[SPEECH: MJ12Troop]
 - .
	He's here somewhere.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkPostAttackSearching\MJ12Troop01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12Troop]
,    .
	Watch it, he hasn't gone far.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkPostAttackSearching\MJ12Troop02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12Troop]
     .
	He's still in the area.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkPostAttackSearching\MJ12Troop03.mp3]

[END]

[LABEL A4]

[SPEECH: MJ12Troop]
  ?
	Where'd he go?
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkPostAttackSearching\MJ12Troop04.mp3]

[END]

[LABEL A5]

[SPEECH: MJ12Troop]
  .
	Let's finish him off.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkPostAttackSearching\MJ12Troop05.mp3]

[END]

[LABEL A6]

[SPEECH: MJ12Troop]
  .      .
	Check your six.  He could be anywhere.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkPostAttackSearching\MJ12Troop06.mp3]

[END]

-----------------------------------------------------------------
[ID: 214, Event lines: 16]
[Owner: MJ12Troop]
[Name:  MJ12Troop_BarkPreAttackSearching]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5
A6
A7

[LABEL A1]

[SPEECH: MJ12Troop]
-  - ?
	Did anybody else hear something?
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkPreAttackSearching\MJ12Troop01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12Troop]
?  ?
	Sergeant?  Is that you?
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkPreAttackSearching\MJ12Troop02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12Troop]
 ?
	Who's there?
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkPreAttackSearching\MJ12Troop03.mp3]

[END]

[LABEL A4]

[SPEECH: MJ12Troop]
?       -    .
	Hello?  Whoever's out there is in serious trouble.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkPreAttackSearching\MJ12Troop04.mp3]

[END]

[LABEL A5]

[SPEECH: MJ12Troop]
 - ,   .
	Someone's there, I can hear you.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkPreAttackSearching\MJ12Troop05.mp3]

[END]

[LABEL A6]

[SPEECH: MJ12Troop]
     - .
	Whoever's out there, give yourself up.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkPreAttackSearching\MJ12Troop06.mp3]

[END]

[COMMENT]
quietly

[LABEL A7]

[SPEECH: MJ12Troop]
--...     .
	Shhh... wait for him to move again.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkPreAttackSearching\MJ12Troop07.mp3]

[END]

-----------------------------------------------------------------
[ID: 213, Event lines: 11]
[Owner: MJ12Troop]
[Name:  MJ12Troop_BarkPreAttackSighting]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5

[LABEL A1]

[SPEECH: MJ12Troop]
 - .
	Definitely somebody.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkPreAttackSighting\MJ12Troop01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12Troop]
   - .
	Guy in a coat - I'm checking it out.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkPreAttackSighting\MJ12Troop02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12Troop]
!    !
	Hey!  Stop right there!
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkPreAttackSighting\MJ12Troop03.mp3]

[END]

[LABEL A4]

[SPEECH: MJ12Troop]
!
	Bogey!
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkPreAttackSighting\MJ12Troop04.mp3]

[END]

[LABEL A5]

[SPEECH: MJ12Troop]
  .
	I've got a bogey, no ID.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkPreAttackSighting\MJ12Troop05.mp3]

[END]

-----------------------------------------------------------------
[ID: 212, Event lines: 11]
[Owner: MJ12Troop]
[Name:  MJ12Troop_BarkSearchGiveUp]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5

[LABEL A1]

[SPEECH: MJ12Troop]
 .
	Nothing here now.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkSearchGiveUp\MJ12Troop01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12Troop]
,  .
	False alarm, I guess.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkSearchGiveUp\MJ12Troop02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12Troop]
   ...
	I could have sworn...
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkSearchGiveUp\MJ12Troop03.mp3]

[END]

[LABEL A4]

[SPEECH: MJ12Troop]
. ,   .
	Nope.  Just nerves, I guess.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkSearchGiveUp\MJ12Troop04.mp3]

[END]

[LABEL A5]

[SPEECH: MJ12Troop]
 .
	My mistake.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkSearchGiveUp\MJ12Troop05.mp3]

[END]

-----------------------------------------------------------------
[ID: 211, Event lines: 10]
[Owner: MJ12Troop]
[Name:  MJ12Troop_BarkSurprise]

[COMMENT]
We might want to experiment with some generic "surprised" sounds as wellr

[JUMP TO RANDOM]
A1
A2
A3
A4

[LABEL A1]

[SPEECH: MJ12Troop]
...
	Omigod...
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkSurprise\MJ12Troop01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12Troop]
 ...
	Son of a...
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkSurprise\MJ12Troop02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12Troop]
,  ...
	Who the hell...
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkSurprise\MJ12Troop03.mp3]

[END]

[LABEL A4]

[SPEECH: MJ12Troop]
!
	Company!
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkSurprise\MJ12Troop04.mp3]

[END]

-----------------------------------------------------------------
[ID: 210, Event lines: 14]
[Owner: MJ12Troop]
[Name:  MJ12Troop_BarkTargetAcquired]

[LABEL rand]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5
A6

[LABEL A1]

[SPEECH: MJ12Troop]
 !
	That's him!
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkTargetAcquired\MJ12Troop01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12Troop]
!
	Gotcha!
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkTargetAcquired\MJ12Troop02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12Troop]
 .   .
	That's the one.  Okay, drop him.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkTargetAcquired\MJ12Troop03.mp3]

[END]

[LABEL A4]

[SPEECH: MJ12Troop]
  --  - .
	Watch yourself -- this one's some kinda mech.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkTargetAcquired\MJ12Troop04.mp3]

[END]

[LABEL A5]

[SPEECH: MJ12Troop]
  .
	Aim for the head.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkTargetAcquired\MJ12Troop05.mp3]

[END]

[LABEL A6]

[CHECK FLAGS, JUMP TO rand]
Mission05_Started=false

[SPEECH: MJ12Troop]
  -  .
	It's Denton -- remember the briefing.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkTargetAcquired\MJ12Troop06.mp3]

[END]

-----------------------------------------------------------------
[ID: 209, Event lines: 13]
[Owner: MJ12Troop]
[Name:  MJ12Troop_BarkTargetLost]

[LABEL TLRand]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5

[LABEL A1]

[SPEECH: MJ12Troop]
.   .
	Forget it.  He's gone.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkTargetLost\MJ12Troop01.mp3]

[END]

[LABEL A2]

[SPEECH: MJ12Troop]
 .   .
	He's gone.  Not our problem.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkTargetLost\MJ12Troop02.mp3]

[END]

[LABEL A3]

[SPEECH: MJ12Troop]
.      .
	Huh.  He's miles away by now.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkTargetLost\MJ12Troop03.mp3]

[END]

[LABEL A4]

[CHECK FLAGS, JUMP TO TLRand]
Mission05_Started=false

[SPEECH: MJ12Troop]
,   ,  .
	They say this guy can just disappear when he wants to.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkTargetLost\MJ12Troop04.mp3]

[END]

[COMMENT]
into radior

[LABEL A5]

[SPEECH: MJ12Troop]
  , , .
	I have nothing, repeat nothing here.
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkTargetLost\MJ12Troop05.mp3]

[END]

-----------------------------------------------------------------
[ID: 208, Event lines: 10]
[Owner: MJ12Troop]
[Name:  MJ12Troop_BarkTearGas]

[JUMP TO RANDOM]
A1
A2
A3

[COMMENT]
TearGas scream 1

[LABEL A1]

[SPEECH: MJ12Troop]
()
	(screams)
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkTearGas\MJ12Troop01.mp3]

[END]

[COMMENT]
TearGas scream 2A

[LABEL A2]

[SPEECH: MJ12Troop]
() 
	(screams) 
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkTearGas\MJ12Troop02.mp3]

[END]

[COMMENT]
TearGas scream 3A

[LABEL A3]

[SPEECH: MJ12Troop]
() 
	(screams) 
[Audio: AIBarks\MJ12Troop\MJ12Troop_BarkTearGas\MJ12Troop03.mp3]

[END]

-----------------------------------------------------------------
[ID: 191, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: MorganEverett]
[Name:  MorganEverett_BarkAllianceFriendly]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: MorganEverett]
    .
	Don't try that again.
[Audio: AIBarks\MorganEverett\MorganEverett_BarkAllianceFriendly\MorganEverett01.mp3]

[END]

[LABEL A2]

[SPEECH: MorganEverett]
  .     ""   .
	Let me be blunt.  You will serve the Illuminati, or you will die.
[Audio: AIBarks\MorganEverett\MorganEverett_BarkAllianceFriendly\MorganEverett02.mp3]

[END]

[LABEL A3]

[SPEECH: MorganEverett]
     ,        .
	If I was easy to kill, I would have been dead years ago.
[Audio: AIBarks\MorganEverett\MorganEverett_BarkAllianceFriendly\MorganEverett03.mp3]

[END]

-----------------------------------------------------------------
[ID: 190, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: MorganEverett]
[Name:  MorganEverett_BarkAllianceHostile]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: MorganEverett]
    ?
	You dare attack me here?
[Audio: AIBarks\MorganEverett\MorganEverett_BarkAllianceHostile\MorganEverett01.mp3]

[END]

[LABEL A2]

[SPEECH: MorganEverett]
 ?
	Are you crazy?
[Audio: AIBarks\MorganEverett\MorganEverett_BarkAllianceHostile\MorganEverett02.mp3]

[END]

[LABEL A3]

[SPEECH: MorganEverett]
  .
	Don't be a fool.
[Audio: AIBarks\MorganEverett\MorganEverett_BarkAllianceHostile\MorganEverett03.mp3]

[END]

-----------------------------------------------------------------
[ID: 189, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: MorganEverett]
[Name:  MorganEverett_BarkFutz]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: MorganEverett]
  .
	Show some respect.
[Audio: AIBarks\MorganEverett\MorganEverett_BarkFutz\MorganEverett01.mp3]

[END]

[LABEL A2]

[SPEECH: MorganEverett]
,     ,   .
	I guess you weren't very interested in science when you were in school.
[Audio: AIBarks\MorganEverett\MorganEverett_BarkFutz\MorganEverett02.mp3]

[END]

[LABEL A3]

[SPEECH: MorganEverett]
     ...
	My laboratory is no place to play games.
[Audio: AIBarks\MorganEverett\MorganEverett_BarkFutz\MorganEverett03.mp3]

[END]

-----------------------------------------------------------------
[ID: 188, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: NicoletteDuClare]
[Name:  NicoletteDuClare_BarkAllianceFriendly]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: NicoletteDuClare]
 . ?
	Just calm down.  All right?
[Audio: AIBarks\NicoletteDuClare\NicoletteDuClare_BarkAllianceFriendly\NicoletteDuClare01.mp3]

[END]

[LABEL A2]

[SPEECH: NicoletteDuClare]
    ?    ,  .
	Through with your testosterone fit?  There's a pill for that, you know.
[Audio: AIBarks\NicoletteDuClare\NicoletteDuClare_BarkAllianceFriendly\NicoletteDuClare02.mp3]

[END]

[LABEL A3]

[SPEECH: NicoletteDuClare]
 ,        .
	Nice try, but you won't get rid of me that easily.
[Audio: AIBarks\NicoletteDuClare\NicoletteDuClare_BarkAllianceFriendly\NicoletteDuClare03.mp3]

[END]

-----------------------------------------------------------------
[ID: 187, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: NicoletteDuClare]
[Name:  NicoletteDuClare_BarkAllianceHostile]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: NicoletteDuClare]
!
	Careful!
[Audio: AIBarks\NicoletteDuClare\NicoletteDuClare_BarkAllianceHostile\NicoletteDuClare01.mp3]

[END]

[LABEL A2]

[SPEECH: NicoletteDuClare]
 ,  ?
	You crazy or something?
[Audio: AIBarks\NicoletteDuClare\NicoletteDuClare_BarkAllianceHostile\NicoletteDuClare02.mp3]

[END]

[LABEL A3]

[SPEECH: NicoletteDuClare]
 ?
	What the hell?
[Audio: AIBarks\NicoletteDuClare\NicoletteDuClare_BarkAllianceHostile\NicoletteDuClare03.mp3]

[END]

-----------------------------------------------------------------
[ID: 186, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: NicoletteDuClare]
[Name:  NicoletteDuClare_BarkFutz]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: NicoletteDuClare]
  .
	Stop goofing around.
[Audio: AIBarks\NicoletteDuClare\NicoletteDuClare_BarkFutz\NicoletteDuClare01.mp3]

[END]

[LABEL A2]

[SPEECH: NicoletteDuClare]
  .
	That's not funny.
[Audio: AIBarks\NicoletteDuClare\NicoletteDuClare_BarkFutz\NicoletteDuClare02.mp3]

[END]

[LABEL A3]

[SPEECH: NicoletteDuClare]
, .
	Oh, Lord.
[Audio: AIBarks\NicoletteDuClare\NicoletteDuClare_BarkFutz\NicoletteDuClare03.mp3]

[END]

-----------------------------------------------------------------
[ID: 185, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: PaulDenton]
[Name:  PaulDenton_BarkAllianceFriendly]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: PaulDenton]
   ,     .
	Try that again, I'll kill you myself.
[Audio: AIBarks\PaulDenton\PaulDenton_BarkAllianceFriendly\PaulDenton01.mp3]

[END]

[LABEL A2]

[SPEECH: PaulDenton]
     .
	You better get your head screwed on straight.
[Audio: AIBarks\PaulDenton\PaulDenton_BarkAllianceFriendly\PaulDenton02.mp3]

[END]

[LABEL A3]

[SPEECH: PaulDenton]
    ,  .     .
	We have to trust each other, JC.  Everything depends on it.
[Audio: AIBarks\PaulDenton\PaulDenton_BarkAllianceFriendly\PaulDenton03.mp3]

[END]

-----------------------------------------------------------------
[ID: 184, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: PaulDenton]
[Name:  PaulDenton_BarkAllianceHostile]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: PaulDenton]
 ,    ?
	Are you out of your mind?
[Audio: AIBarks\PaulDenton\PaulDenton_BarkAllianceHostile\PaulDenton01.mp3]

[END]

[LABEL A2]

[SPEECH: PaulDenton]
 ,  !
	Jesus Christ, JC!
[Audio: AIBarks\PaulDenton\PaulDenton_BarkAllianceHostile\PaulDenton02.mp3]

[END]

[LABEL A3]

[SPEECH: PaulDenton]
...
	Jackass...
[Audio: AIBarks\PaulDenton\PaulDenton_BarkAllianceHostile\PaulDenton03.mp3]

[END]

-----------------------------------------------------------------
[ID: 183, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: PaulDenton]
[Name:  PaulDenton_BarkFutz]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: PaulDenton]
 .
	Quit screwing around.
[Audio: AIBarks\PaulDenton\PaulDenton_BarkFutz\PaulDenton01.mp3]

[END]

[LABEL A2]

[SPEECH: PaulDenton]
   .
	That wasn't funny.
[Audio: AIBarks\PaulDenton\PaulDenton_BarkFutz\PaulDenton02.mp3]

[END]

[LABEL A3]

[SPEECH: PaulDenton]
.  .
	Enough.  You have a job to do.
[Audio: AIBarks\PaulDenton\PaulDenton_BarkFutz\PaulDenton03.mp3]

[END]

-----------------------------------------------------------------
[ID: 182, Event lines: 7]
[Owner: Sailor]
[Name:  Sailor_BarkAreaSecure]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: Sailor]
 .    ?
	Got him.  Who was that guy?
[Audio: AIBarks\Sailor\Sailor_BarkAreaSecure\Sailor01.mp3]

[END]

[LABEL A2]

[SPEECH: Sailor]
 .   .
	He's dead.  I'll go tell the captain.
[Audio: AIBarks\Sailor\Sailor_BarkAreaSecure\Sailor02.mp3]

[END]

[LABEL A3]

[SPEECH: Sailor]
 -  .
	Get someone to come clean this up.
[Audio: AIBarks\Sailor\Sailor_BarkAreaSecure\Sailor03.mp3]

[END]

-----------------------------------------------------------------
[ID: 181, Event lines: 11]
[Owner: Sailor]
[Name:  Sailor_BarkCriticalDamage]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5

[LABEL A1]

[SPEECH: Sailor]
!   !
	Jeez!  This guy's nuts!
[Audio: AIBarks\Sailor\Sailor_BarkCriticalDamage\Sailor01.mp3]

[END]

[LABEL A2]

[SPEECH: Sailor]
       .
	They don't pay me to fight cops.
[Audio: AIBarks\Sailor\Sailor_BarkCriticalDamage\Sailor02.mp3]

[END]

[LABEL A3]

[SPEECH: Sailor]
  !
	I'm hit!
[Audio: AIBarks\Sailor\Sailor_BarkCriticalDamage\Sailor03.mp3]

[END]

[LABEL A4]

[SPEECH: Sailor]
()
	(screams)
[Audio: AIBarks\Sailor\Sailor_BarkCriticalDamage\Sailor04.mp3]

[END]

[LABEL A5]

[SPEECH: Sailor]
()
	(grunts)
[Audio: AIBarks\Sailor\Sailor_BarkCriticalDamage\Sailor05.mp3]

[END]

-----------------------------------------------------------------
[ID: 180, Event lines: 7, First Person view, Non-interactive]
[Owner: Sailor]
[Name:  Sailor_BarkFutz]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: Sailor]
 , .
	Watch yourself, buddy.
[Audio: AIBarks\Sailor\Sailor_BarkFutz\Sailor01.mp3]

[END]

[LABEL A2]

[SPEECH: Sailor]
!
	Hey!
[Audio: AIBarks\Sailor\Sailor_BarkFutz\Sailor02.mp3]

[END]

[LABEL A3]

[SPEECH: Sailor]
, -,  ?
	What do you think you're doing?
[Audio: AIBarks\Sailor\Sailor_BarkFutz\Sailor03.mp3]

[END]

-----------------------------------------------------------------
[ID: 179, Event lines: 7]
[Owner: Sailor]
[Name:  Sailor_BarkGoingForAlarm]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: Sailor]
 !   !
	All hands!  General alert!
[Audio: AIBarks\Sailor\Sailor_BarkGoingForAlarm\Sailor01.mp3]

[END]

[LABEL A2]

[SPEECH: Sailor]
    .
	We've an intruder on board.
[Audio: AIBarks\Sailor\Sailor_BarkGoingForAlarm\Sailor02.mp3]

[END]

[LABEL A3]

[SPEECH: Sailor]
 !  -   .
	Tell the captain!  Someone's come on board.
[Audio: AIBarks\Sailor\Sailor_BarkGoingForAlarm\Sailor03.mp3]

[END]

-----------------------------------------------------------------
[ID: 178, Event lines: 7]
[Owner: Sailor]
[Name:  Sailor_BarkGore]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: Sailor]
, .
	Aw, no.
[Audio: AIBarks\Sailor\Sailor_BarkGore\Sailor01.mp3]

[END]

[LABEL A2]

[SPEECH: Sailor]
 .
	Holy Jesus.
[Audio: AIBarks\Sailor\Sailor_BarkGore\Sailor02.mp3]

[END]

[LABEL A3]

[SPEECH: Sailor]
,  ,  ?
	Who the hell did this?
[Audio: AIBarks\Sailor\Sailor_BarkGore\Sailor03.mp3]

[END]

-----------------------------------------------------------------
[ID: 177, Event lines: 21]
[Owner: Sailor]
[Name:  Sailor_BarkIdle]

[JUMP TO RANDOM]
N1
N2
N3
N4
V1

[LABEL Normal]

[JUMP TO RANDOM]
A4
A5
A6

[LABEL Verbose]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: Sailor]
      .
	I'd be happy to go back to hauling bananas.
[Audio: AIBarks\Sailor\Sailor_BarkIdle\Sailor01.mp3]

[END]

[LABEL A2]

[SPEECH: Sailor]
   ?   .
	When are we shipping out?  This town is dead.
[Audio: AIBarks\Sailor\Sailor_BarkIdle\Sailor02.mp3]

[END]

[LABEL A3]

[SPEECH: Sailor]
    .   .
	After this, no more weird jobs.  No more government.
[Audio: AIBarks\Sailor\Sailor_BarkIdle\Sailor03.mp3]

[END]

[LABEL A4]

[SPEECH: Sailor]
()
	(coughs)
[Audio: AIBarks\Sailor\Sailor_BarkIdle\Sailor04.mp3]

[END]

[LABEL A5]

[SPEECH: Sailor]
()
	(whistles)
[Audio: AIBarks\Sailor\Sailor_BarkIdle\Sailor05.mp3]

[END]

[LABEL A6]

[SPEECH: Sailor]
( )
	(hums)
[Audio: AIBarks\Sailor\Sailor_BarkIdle\Sailor06.mp3]

[END]

[LABEL V1]

[JUMP TO Verbose]

[LABEL N1]

[JUMP TO Normal]

[LABEL N2]

[JUMP TO Normal]

[LABEL N3]

[JUMP TO Normal]

[LABEL N4]

[JUMP TO Normal]

[END]

-----------------------------------------------------------------
[ID: 176, Event lines: 10]
[Owner: Sailor]
[Name:  Sailor_BarkOnFire]

[JUMP TO RANDOM]
A1
A2
A3

[COMMENT]
OnFire scream 1

[LABEL A1]

[SPEECH: Sailor]
()
	(screams)
[Audio: AIBarks\Sailor\Sailor_BarkOnFire\Sailor01.mp3]

[END]

[COMMENT]
OnFire scream 2

[LABEL A2]

[SPEECH: Sailor]
()
	(screams)
[Audio: AIBarks\Sailor\Sailor_BarkOnFire\Sailor02.mp3]

[END]

[COMMENT]
OnFire scream 3

[LABEL A3]

[SPEECH: Sailor]
()
	(screams)
[Audio: AIBarks\Sailor\Sailor_BarkOnFire\Sailor03.mp3]

[END]

-----------------------------------------------------------------
[ID: 175, Event lines: 7]
[Owner: Sailor]
[Name:  Sailor_BarkPostAttackSearching]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: Sailor]
   .
	He's still around here.
[Audio: AIBarks\Sailor\Sailor_BarkPostAttackSearching\Sailor01.mp3]

[END]

[LABEL A2]

[SPEECH: Sailor]
    ,   .
	This ship's not big enough to run far.
[Audio: AIBarks\Sailor\Sailor_BarkPostAttackSearching\Sailor02.mp3]

[END]

[LABEL A3]

[SPEECH: Sailor]
, .     .
	Come out, mister.  You can't hide forever.
[Audio: AIBarks\Sailor\Sailor_BarkPostAttackSearching\Sailor03.mp3]

[END]

-----------------------------------------------------------------
[ID: 174, Event lines: 7]
[Owner: Sailor]
[Name:  Sailor_BarkPreAttackSearching]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: Sailor]
   ?
	Who am I hearing there?
[Audio: AIBarks\Sailor\Sailor_BarkPreAttackSearching\Sailor01.mp3]

[END]

[LABEL A2]

[SPEECH: Sailor]
     -     .
	Whoever that is, my orders are to shoot on sight.
[Audio: AIBarks\Sailor\Sailor_BarkPreAttackSearching\Sailor02.mp3]

[END]

[LABEL A3]

[SPEECH: Sailor]
  ?       .
	Who's there?  Y'all need permission from the captain.
[Audio: AIBarks\Sailor\Sailor_BarkPreAttackSearching\Sailor03.mp3]

[END]

-----------------------------------------------------------------
[ID: 173, Event lines: 7]
[Owner: Sailor]
[Name:  Sailor_BarkPreAttackSighting]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: Sailor]
 ,  !    ?
	You in the coat!  Who are you?
[Audio: AIBarks\Sailor\Sailor_BarkPreAttackSighting\Sailor01.mp3]

[END]

[LABEL A2]

[SPEECH: Sailor]
,  - .
	Thought I saw something.
[Audio: AIBarks\Sailor\Sailor_BarkPreAttackSighting\Sailor02.mp3]

[END]

[LABEL A3]

[SPEECH: Sailor]
!    .
	Hey!  Stop right there.
[Audio: AIBarks\Sailor\Sailor_BarkPreAttackSighting\Sailor03.mp3]

[END]

-----------------------------------------------------------------
[ID: 172, Event lines: 7]
[Owner: Sailor]
[Name:  Sailor_BarkSearchGiveUp]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: Sailor]
.    .
	Forget it.  Just the waves.
[Audio: AIBarks\Sailor\Sailor_BarkSearchGiveUp\Sailor01.mp3]

[END]

[LABEL A2]

[SPEECH: Sailor]
.    .
	Huh.  Nobody there now.
[Audio: AIBarks\Sailor\Sailor_BarkSearchGiveUp\Sailor02.mp3]

[END]

[LABEL A3]

[SPEECH: Sailor]
    - .
	Must be rats or something.
[Audio: AIBarks\Sailor\Sailor_BarkSearchGiveUp\Sailor03.mp3]

[END]

-----------------------------------------------------------------
[ID: 171, Event lines: 7]
[Owner: Sailor]
[Name:  Sailor_BarkSurprise]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: Sailor]
 ?
	Who're you?
[Audio: AIBarks\Sailor\Sailor_BarkSurprise\Sailor01.mp3]

[END]

[LABEL A2]

[SPEECH: Sailor]
  .
	Well goddamn.
[Audio: AIBarks\Sailor\Sailor_BarkSurprise\Sailor02.mp3]

[END]

[LABEL A3]

[SPEECH: Sailor]
!
	Christ!
[Audio: AIBarks\Sailor\Sailor_BarkSurprise\Sailor03.mp3]

[END]

-----------------------------------------------------------------
[ID: 170, Event lines: 7]
[Owner: Sailor]
[Name:  Sailor_BarkTargetAcquired]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: Sailor]
,  -   .
	Sorry mister -- orders are orders.
[Audio: AIBarks\Sailor\Sailor_BarkTargetAcquired\Sailor01.mp3]

[END]

[LABEL A2]

[SPEECH: Sailor]
     .
	You didn't wanna come in here.
[Audio: AIBarks\Sailor\Sailor_BarkTargetAcquired\Sailor02.mp3]

[END]

[LABEL A3]

[SPEECH: Sailor]
     .
	This vessel's off-limits to the public.
[Audio: AIBarks\Sailor\Sailor_BarkTargetAcquired\Sailor03.mp3]

[END]

-----------------------------------------------------------------
[ID: 169, Event lines: 7]
[Owner: Sailor]
[Name:  Sailor_BarkTargetLost]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: Sailor]
   - ,   .
	He's not here -- probably went overboard.
[Audio: AIBarks\Sailor\Sailor_BarkTargetLost\Sailor01.mp3]

[END]

[LABEL A2]

[SPEECH: Sailor]
  .        .
	I lost him.  Have'em search the aft storage just in case.
[Audio: AIBarks\Sailor\Sailor_BarkTargetLost\Sailor02.mp3]

[END]

[LABEL A3]

[SPEECH: Sailor]
,   .       ?
	Goddamn, I lost him.  How'm I gonna explain that?
[Audio: AIBarks\Sailor\Sailor_BarkTargetLost\Sailor03.mp3]

[END]

-----------------------------------------------------------------
[ID: 168, Event lines: 10]
[Owner: Sailor]
[Name:  Sailor_BarkTearGas]

[JUMP TO RANDOM]
A1
A2
A3

[COMMENT]
TearGas scream 1

[LABEL A1]

[SPEECH: Sailor]
()
	(screams)
[Audio: AIBarks\Sailor\Sailor_BarkTearGas\Sailor01.mp3]

[END]

[COMMENT]
TearGas scream 2A

[LABEL A2]

[SPEECH: Sailor]
()
	(screams) 
[Audio: AIBarks\Sailor\Sailor_BarkTearGas\Sailor02.mp3]

[END]

[COMMENT]
TearGas scream 3A

[LABEL A3]

[SPEECH: Sailor]
() 
	(screams) 
[Audio: AIBarks\Sailor\Sailor_BarkTearGas\Sailor03.mp3]

[END]

-----------------------------------------------------------------
[ID: 167, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: SamCarter]
[Name:  SamCarter_BarkAllianceFriendly]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: SamCarter]
    , ?
	Don't try that again, hear me?
[Audio: AIBarks\SamCarter\SamCarter_BarkAllianceFriendly\SamCarter01.mp3]

[END]

[LABEL A2]

[SPEECH: SamCarter]
      .
	You won't be getting rid of me anytime soon.
[Audio: AIBarks\SamCarter\SamCarter_BarkAllianceFriendly\SamCarter02.mp3]

[END]

[LABEL A3]

[SPEECH: SamCarter]
-       . . .
	Someone should knock you upside the head a few times.  Punk.  Dismissed.
[Audio: AIBarks\SamCarter\SamCarter_BarkAllianceFriendly\SamCarter03.mp3]

[END]

-----------------------------------------------------------------
[ID: 166, Event lines: 8, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: SamCarter]
[Name:  SamCarter_BarkAllianceHostile]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: SamCarter]
  , !
	You're out of line, soldier!
[Audio: AIBarks\SamCarter\SamCarter_BarkAllianceHostile\SamCarter01.mp3]

[END]

[LABEL A2]

[SPEECH: SamCarter]
- -   ,   ...
	Come here -- I'll show you how it's done...
[Audio: AIBarks\SamCarter\SamCarter_BarkAllianceHostile\SamCarter02.mp3]

[END]

[LABEL A3]

[SPEECH: SamCarter]
!   !
	Back off!  Now!
[Audio: AIBarks\SamCarter\SamCarter_BarkAllianceHostile\SamCarter03.mp3]

[END]

[END]

-----------------------------------------------------------------
[ID: 165, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: SamCarter]
[Name:  SamCarter_BarkFutz]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: SamCarter]
 , .
	Stay on-task, Agent.
[Audio: AIBarks\SamCarter\SamCarter_BarkFutz\SamCarter01.mp3]

[END]

[LABEL A2]

[SPEECH: SamCarter]
       , .    .
	You better leave that assinine behavior right here, soldier.  It will get you killed.
[Audio: AIBarks\SamCarter\SamCarter_BarkFutz\SamCarter02.mp3]

[END]

[LABEL A3]

[SPEECH: SamCarter]
    .
	This is no time to be messing around.
[Audio: AIBarks\SamCarter\SamCarter_BarkFutz\SamCarter03.mp3]

[END]

-----------------------------------------------------------------
[ID: 164, Event lines: 2]
[Owner: SecurityBot2]
[Name:  SecurityBot2_BarkAreaSecure]

[SPEECH: SecurityBot2]
  .
	Area secure.
[Audio: AIBarks\SecurityBot2\SecurityBot2_BarkAreaSecure\SecurityBot201.mp3]

[END]

-----------------------------------------------------------------
[ID: 163, Event lines: 2]
[Owner: SecurityBot2]
[Name:  SecurityBot2_BarkCriticalDamage]

[SPEECH: SecurityBot2]
 .
	Critical damage.
[Audio: AIBarks\SecurityBot2\SecurityBot2_BarkCriticalDamage\SecurityBot201.mp3]

[END]

-----------------------------------------------------------------
[ID: 162, Event lines: 2]
[Owner: SecurityBot2]
[Name:  SecurityBot2_BarkOutOfAmmo]

[SPEECH: SecurityBot2]
 .
	Out of ammo.
[Audio: AIBarks\SecurityBot2\SecurityBot2_BarkOutOfAmmo\SecurityBot201.mp3]

[END]

-----------------------------------------------------------------
[ID: 161, Event lines: 2]
[Owner: SecurityBot2]
[Name:  SecurityBot2_BarkScanning]

[SPEECH: SecurityBot2]
 .
	Scanning area.
[Audio: AIBarks\SecurityBot2\SecurityBot2_BarkScanning\SecurityBot201.mp3]

[END]

-----------------------------------------------------------------
[ID: 160, Event lines: 2]
[Owner: SecurityBot2]
[Name:  SecurityBot2_BarkTargetAcquired]

[SPEECH: SecurityBot2]
 .
	Target acquired.
[Audio: AIBarks\SecurityBot2\SecurityBot2_BarkTargetAcquired\SecurityBot201.mp3]

[END]

-----------------------------------------------------------------
[ID: 159, Event lines: 2]
[Owner: SecurityBot2]
[Name:  SecurityBot2_BarkTargetLost]

[SPEECH: SecurityBot2]
 .
	Target lost.
[Audio: AIBarks\SecurityBot2\SecurityBot2_BarkTargetLost\SecurityBot201.mp3]

[END]

-----------------------------------------------------------------
[ID: 158, Event lines: 4]
[Owner: SecurityBot3]
[Name:  SecurityBot3_BarkAreaSecure]

[COMMENT]
Unused.

[END]

[SPEECH: SecurityBot3]
  .
	Area secure.
[Audio: AIBarks\SecurityBot3\SecurityBot3_BarkAreaSecure\SecurityBot301.mp3]

[END]

-----------------------------------------------------------------
[ID: 157, Event lines: 2]
[Owner: SecurityBot3]
[Name:  SecurityBot3_BarkCriticalDamage]

[SPEECH: SecurityBot3]
 .
	Critical damage.
[Audio: AIBarks\SecurityBot3\SecurityBot3_BarkCriticalDamage\SecurityBot301.mp3]

[END]

-----------------------------------------------------------------
[ID: 156, Event lines: 2]
[Owner: SecurityBot3]
[Name:  SecurityBot3_BarkOutOfAmmo]

[SPEECH: SecurityBot3]
 .
	Out of ammo.
[Audio: AIBarks\SecurityBot3\SecurityBot3_BarkOutOfAmmo\SecurityBot301.mp3]

[END]

-----------------------------------------------------------------
[ID: 155, Event lines: 2]
[Owner: SecurityBot3]
[Name:  SecurityBot3_BarkScanning]

[SPEECH: SecurityBot3]
 .
	Scanning area.
[Audio: AIBarks\SecurityBot3\SecurityBot3_BarkScanning\SecurityBot301.mp3]

[END]

-----------------------------------------------------------------
[ID: 154, Event lines: 2]
[Owner: SecurityBot3]
[Name:  SecurityBot3_BarkTargetAcquired]

[SPEECH: SecurityBot3]
 .
	Target acquired.
[Audio: AIBarks\SecurityBot3\SecurityBot3_BarkTargetAcquired\SecurityBot301.mp3]

[END]

-----------------------------------------------------------------
[ID: 153, Event lines: 2]
[Owner: SecurityBot3]
[Name:  SecurityBot3_BarkTargetLost]

[SPEECH: SecurityBot3]
 .
	Target lost.
[Audio: AIBarks\SecurityBot3\SecurityBot3_BarkTargetLost\SecurityBot301.mp3]

[END]

-----------------------------------------------------------------
[ID: 152, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: Smuggler]
[Name:  Smuggler_BarkAllianceFriendly]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: Smuggler]
    ,    .
	There's not a man alive who can roll Smuggler.
[Audio: AIBarks\Smuggler\Smuggler_BarkAllianceFriendly\Smuggler01.mp3]

[END]

[LABEL A2]

[SPEECH: Smuggler]
   - ?   .
	You want something from me, you pay for it.
[Audio: AIBarks\Smuggler\Smuggler_BarkAllianceFriendly\Smuggler02.mp3]

[END]

[LABEL A3]

[SPEECH: Smuggler]
.
	Punk.
[Audio: AIBarks\Smuggler\Smuggler_BarkAllianceFriendly\Smuggler03.mp3]

[END]

-----------------------------------------------------------------
[ID: 151, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: Smuggler]
[Name:  Smuggler_BarkAllianceHostile]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: Smuggler]
 .
	Nice try.
[Audio: AIBarks\Smuggler\Smuggler_BarkAllianceHostile\Smuggler01.mp3]

[END]

[LABEL A2]

[SPEECH: Smuggler]
 .
	Bad mistake.
[Audio: AIBarks\Smuggler\Smuggler_BarkAllianceHostile\Smuggler02.mp3]

[END]

[LABEL A3]

[SPEECH: Smuggler]
 -.
	Have it your way.
[Audio: AIBarks\Smuggler\Smuggler_BarkAllianceHostile\Smuggler03.mp3]

[END]

-----------------------------------------------------------------
[ID: 150, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: Smuggler]
[Name:  Smuggler_BarkFutz]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: Smuggler]
-  -   .
	You want something, talk to me.
[Audio: AIBarks\Smuggler\Smuggler_BarkFutz\Smuggler01.mp3]

[END]

[LABEL A2]

[SPEECH: Smuggler]
    ?
	What the hell do you think you're doing?
[Audio: AIBarks\Smuggler\Smuggler_BarkFutz\Smuggler02.mp3]

[END]

[LABEL A3]

[SPEECH: Smuggler]
.
	Cute.
[Audio: AIBarks\Smuggler\Smuggler_BarkFutz\Smuggler03.mp3]

[END]

-----------------------------------------------------------------
[ID: 149, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: StantonDowd]
[Name:  StantonDowd_BarkAllianceFriendly]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: StantonDowd]
    .  .  .
	We can trust each other.  Believe me.  We have to.
[Audio: AIBarks\StantonDowd\StantonDowd_BarkAllianceFriendly\StantonDowd01.mp3]

[END]

[LABEL A2]

[SPEECH: StantonDowd]
 .       .
	Just calm down.  We don't have to kill each other.
[Audio: AIBarks\StantonDowd\StantonDowd_BarkAllianceFriendly\StantonDowd02.mp3]

[END]

[LABEL A3]

[SPEECH: StantonDowd]
   . ,    .
	I'm not ready to die.  Looks like you're stuck with me.
[Audio: AIBarks\StantonDowd\StantonDowd_BarkAllianceFriendly\StantonDowd03.mp3]

[END]

-----------------------------------------------------------------
[ID: 148, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: StantonDowd]
[Name:  StantonDowd_BarkAllianceHostile]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: StantonDowd]
...
	What the --
[Audio: AIBarks\StantonDowd\StantonDowd_BarkAllianceHostile\StantonDowd01.mp3]

[END]

[LABEL A2]

[SPEECH: StantonDowd]
 ?
	Are you nuts?
[Audio: AIBarks\StantonDowd\StantonDowd_BarkAllianceHostile\StantonDowd02.mp3]

[END]

[LABEL A3]

[SPEECH: StantonDowd]
!
	Hey!
[Audio: AIBarks\StantonDowd\StantonDowd_BarkAllianceHostile\StantonDowd03.mp3]

[END]

-----------------------------------------------------------------
[ID: 147, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: StantonDowd]
[Name:  StantonDowd_BarkFutz]

[JUMP TO RANDOM, Cycle Random]
A1
A2
A3

[LABEL A1]

[SPEECH: StantonDowd]
    .
	We have to keep our heads here.
[Audio: AIBarks\StantonDowd\StantonDowd_BarkFutz\StantonDowd01.mp3]

[END]

[LABEL A2]

[SPEECH: StantonDowd]
 ,    ?
	Mr. Denton, what are you trying to accomplish?
[Audio: AIBarks\StantonDowd\StantonDowd_BarkFutz\StantonDowd02.mp3]

[END]

[LABEL A3]

[SPEECH: StantonDowd]
  ,          .
	I gather that your parents never sent you to finishing school.
[Audio: AIBarks\StantonDowd\StantonDowd_BarkFutz\StantonDowd03.mp3]

[END]

-----------------------------------------------------------------
[ID: 130, Event lines: 15]
[Owner: TerroristB]
[Name:  TerroristB_BarkAreaSecure]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5
A6
A7

[LABEL A1]

[SPEECH: TerroristB]
      .
	These guys aren't so tough.
[Audio: AIBarks\TerroristB\TerroristB_BarkAreaSecure\TerroristB01.mp3]

[END]

[LABEL A2]

[SPEECH: TerroristB]
-    .
	Let's get the hell out of here.
[Audio: AIBarks\TerroristB\TerroristB_BarkAreaSecure\TerroristB02.mp3]

[END]

[LABEL A3]

[SPEECH: TerroristB]
  .
	This one's a goner.
[Audio: AIBarks\TerroristB\TerroristB_BarkAreaSecure\TerroristB03.mp3]

[END]

[LABEL A4]

[SPEECH: TerroristB]
     .
	Now this is what I signed on for.
[Audio: AIBarks\TerroristB\TerroristB_BarkAreaSecure\TerroristB04.mp3]

[END]

[LABEL A5]

[SPEECH: TerroristB]
 .   ,      .
	Got him.  Maybe we have a chance.
[Audio: AIBarks\TerroristB\TerroristB_BarkAreaSecure\TerroristB05.mp3]

[END]

[LABEL A6]

[SPEECH: TerroristB]
    .
	Never killed a cop before.
[Audio: AIBarks\TerroristB\TerroristB_BarkAreaSecure\TerroristB06.mp3]

[END]

[LABEL A7]

[SPEECH: TerroristB]
     .  ?
	This guy wasn't just a grunt.  What's going on?
[Audio: AIBarks\TerroristB\TerroristB_BarkAreaSecure\TerroristB07.mp3]

[END]

-----------------------------------------------------------------
[ID: 129, Event lines: 13]
[Owner: TerroristB]
[Name:  TerroristB_BarkCriticalDamage]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5
A6

[LABEL A1]

[SPEECH: TerroristB]
 !
	I'm hit!
[Audio: AIBarks\TerroristB\TerroristB_BarkCriticalDamage\TerroristB01.mp3]

[END]

[LABEL A2]

[SPEECH: TerroristB]
(  )
	(grunt of pain)
[Audio: AIBarks\TerroristB\TerroristB_BarkCriticalDamage\TerroristB02.mp3]

[END]

[LABEL A3]

[SPEECH: TerroristB]
 !
	Goddamn!
[Audio: AIBarks\TerroristB\TerroristB_BarkCriticalDamage\TerroristB03.mp3]

[END]

[LABEL A4]

[SPEECH: TerroristB]
( )
	(yell of pain)
[Audio: AIBarks\TerroristB\TerroristB_BarkCriticalDamage\TerroristB04.mp3]

[END]

[LABEL A5]

[SPEECH: TerroristB]
( )
	(yell of pain)
[Audio: AIBarks\TerroristB\TerroristB_BarkCriticalDamage\TerroristB05.mp3]

[END]

[LABEL A6]

[SPEECH: TerroristB]
( )
	(yell of pain)
[Audio: AIBarks\TerroristB\TerroristB_BarkCriticalDamage\TerroristB06.mp3]

[END]

-----------------------------------------------------------------
[ID: 128, Event lines: 8, First Person view, Non-interactive]
[Owner: TerroristB]
[Name:  TerroristB_BarkFutz]

[COMMENT]
Not sure where these would be used - Mission 5 prison?fz$

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: TerroristB]
  ?
	What is it now?
[Audio: AIBarks\TerroristB\TerroristB_BarkFutz\TerroristB01.mp3]

[END]

[LABEL A2]

[SPEECH: TerroristB]
,  , .
	Hey, get serious, man.
[Audio: AIBarks\TerroristB\TerroristB_BarkFutz\TerroristB02.mp3]

[END]

[LABEL A3]

[SPEECH: TerroristB]
 .
	Knock it off.
[Audio: AIBarks\TerroristB\TerroristB_BarkFutz\TerroristB03.mp3]

[END]

-----------------------------------------------------------------
[ID: 127, Event lines: 7]
[Owner: TerroristB]
[Name:  TerroristB_BarkGoingForAlarm]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: TerroristB]
  - !
	This guy's a cop!
[Audio: AIBarks\TerroristB\TerroristB_BarkGoingForAlarm\TerroristB01.mp3]

[END]

[LABEL A2]

[SPEECH: TerroristB]
  !
	They found us!
[Audio: AIBarks\TerroristB\TerroristB_BarkGoingForAlarm\TerroristB02.mp3]

[END]

[LABEL A3]

[SPEECH: TerroristB]
 !
	We're busted!
[Audio: AIBarks\TerroristB\TerroristB_BarkGoingForAlarm\TerroristB03.mp3]

[END]

-----------------------------------------------------------------
[ID: 126, Event lines: 7]
[Owner: TerroristB]
[Name:  TerroristB_BarkGore]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: TerroristB]
    .
	The bastards just killed him.
[Audio: AIBarks\TerroristB\TerroristB_BarkGore\TerroristB01.mp3]

[END]

[LABEL A2]

[SPEECH: TerroristB]
   -   .
	We got a man down - everybody be careful.
[Audio: AIBarks\TerroristB\TerroristB_BarkGore\TerroristB02.mp3]

[END]

[LABEL A3]

[SPEECH: TerroristB]
 ...  ,  .
	He's down...I think he's dead.
[Audio: AIBarks\TerroristB\TerroristB_BarkGore\TerroristB03.mp3]

[END]

-----------------------------------------------------------------
[ID: 125, Event lines: 30]
[Owner: TerroristB]
[Name:  TerroristB_BarkIdle]

[JUMP TO RANDOM]
N1
N2
N3
V1

[LABEL Normal]

[JUMP TO RANDOM]
A9
A10
A11

[LABEL Verbose]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5
A6
A7
A8

[LABEL A1]

[SPEECH: TerroristB]
       .
	Sooner or later they're just going to find us.
[Audio: AIBarks\TerroristB\TerroristB_BarkIdle\TerroristB01.mp3]

[END]

[LABEL A2]

[SPEECH: TerroristB]
   ?
	When we gonna see some action?
[Audio: AIBarks\TerroristB\TerroristB_BarkIdle\TerroristB02.mp3]

[END]

[LABEL A3]

[SPEECH: TerroristB]
()     .
	(Sighs)  This is a long-ass shift.
[Audio: AIBarks\TerroristB\TerroristB_BarkIdle\TerroristB03.mp3]

[END]

[LABEL A4]

[SPEECH: TerroristB]
     ...     .
	Two weeks training at a militia camp... I ain't ready for this.
[Audio: AIBarks\TerroristB\TerroristB_BarkIdle\TerroristB04.mp3]

[END]

[LABEL A5]

[SPEECH: TerroristB]
,  ,    .
	I guess this beats starving back home.
[Audio: AIBarks\TerroristB\TerroristB_BarkIdle\TerroristB05.mp3]

[END]

[LABEL A6]

[SPEECH: TerroristB]
...  , .    .
	...like Billy the Kid, man.  We're outlaws.
[Audio: AIBarks\TerroristB\TerroristB_BarkIdle\TerroristB06.mp3]

[END]

[LABEL A7]

[SPEECH: TerroristB]
   UNATCO   ...  ,   .
	These UNATCO guys are like, machines... don't know what they are.
[Audio: AIBarks\TerroristB\TerroristB_BarkIdle\TerroristB07.mp3]

[END]

[LABEL A8]

[SPEECH: TerroristB]
   ,   .
	Hot as hell in these masks.
[Audio: AIBarks\TerroristB\TerroristB_BarkIdle\TerroristB08.mp3]

[END]

[LABEL A9]

[SPEECH: TerroristB]
( )
	(clears throat)
[Audio: AIBarks\TerroristB\TerroristB_BarkIdle\TerroristB09.mp3]

[END]

[LABEL A10]

[SPEECH: TerroristB]
( )
	(hums)
[Audio: AIBarks\TerroristB\TerroristB_BarkIdle\TerroristB10.mp3]

[END]

[LABEL A11]

[SPEECH: TerroristB]
()
	(sighs)
[Audio: AIBarks\TerroristB\TerroristB_BarkIdle\TerroristB11.mp3]

[END]

[LABEL V1]

[JUMP TO Verbose]

[LABEL N1]

[JUMP TO Normal]

[LABEL N2]

[JUMP TO Normal]

[LABEL N3]

[JUMP TO Normal]

[END]

-----------------------------------------------------------------
[ID: 124, Event lines: 10]
[Owner: TerroristB]
[Name:  TerroristB_BarkOnFire]

[JUMP TO RANDOM]
A1
A2
A3

[COMMENT]
OnFire scream 1OnFire

[LABEL A1]

[SPEECH: TerroristB]
()
	(screams)
[Audio: AIBarks\TerroristB\TerroristB_BarkOnFire\TerroristB01.mp3]

[END]

[COMMENT]
OnFire scream 2

[LABEL A2]

[SPEECH: TerroristB]
()
	(screams)
[Audio: AIBarks\TerroristB\TerroristB_BarkOnFire\TerroristB02.mp3]

[END]

[COMMENT]
OnFire scream 3

[LABEL A3]

[SPEECH: TerroristB]
()
	(screams)
[Audio: AIBarks\TerroristB\TerroristB_BarkOnFire\TerroristB03.mp3]

[END]

-----------------------------------------------------------------
[ID: 123, Event lines: 8]
[Owner: TerroristB]
[Name:  TerroristB_BarkOutOfAmmo]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: TerroristB]
  .
	This clip's empty.
[Audio: AIBarks\TerroristB\TerroristB_BarkOutOfAmmo\TerroristB01.mp3]

[END]

[COMMENT]
puzzled

[LABEL A2]

[SPEECH: TerroristB]
  ...
	It won't fire...
[Audio: AIBarks\TerroristB\TerroristB_BarkOutOfAmmo\TerroristB02.mp3]

[END]

[LABEL A3]

[SPEECH: TerroristB]
 ...
	All out...
[Audio: AIBarks\TerroristB\TerroristB_BarkOutOfAmmo\TerroristB03.mp3]

[END]

-----------------------------------------------------------------
[ID: 122, Event lines: 13]
[Owner: TerroristB]
[Name:  TerroristB_BarkPostAttackSearching]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5
A6

[LABEL A1]

[SPEECH: TerroristB]
   .
	I'm gonna get this pig.
[Audio: AIBarks\TerroristB\TerroristB_BarkPostAttackSearching\TerroristB01.mp3]

[END]

[LABEL A2]

[SPEECH: TerroristB]
,   - .
	Stay cool, the guy's still around.
[Audio: AIBarks\TerroristB\TerroristB_BarkPostAttackSearching\TerroristB02.mp3]

[END]

[LABEL A3]

[SPEECH: TerroristB]
 ... -    .
	Keep looking...something funny about that guy.
[Audio: AIBarks\TerroristB\TerroristB_BarkPostAttackSearching\TerroristB03.mp3]

[END]

[LABEL A4]

[SPEECH: TerroristB]
.      UNATCO   .
	Careful.  These UNATCO guys got all the tricks.
[Audio: AIBarks\TerroristB\TerroristB_BarkPostAttackSearching\TerroristB04.mp3]

[END]

[LABEL A5]

[SPEECH: TerroristB]
 ,    .
	Thirty credits says I get him.
[Audio: AIBarks\TerroristB\TerroristB_BarkPostAttackSearching\TerroristB05.mp3]

[END]

[LABEL A6]

[SPEECH: TerroristB]
 ...      .
	Big guy...he can't hide for long.
[Audio: AIBarks\TerroristB\TerroristB_BarkPostAttackSearching\TerroristB06.mp3]

[END]

-----------------------------------------------------------------
[ID: 121, Event lines: 11]
[Owner: TerroristB]
[Name:  TerroristB_BarkPreAttackSearching]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5

[LABEL A1]

[SPEECH: TerroristB]
  - .
	I know I heard something.
[Audio: AIBarks\TerroristB\TerroristB_BarkPreAttackSearching\TerroristB01.mp3]

[END]

[LABEL A2]

[SPEECH: TerroristB]
.  !
	Wait.  Quiet!
[Audio: AIBarks\TerroristB\TerroristB_BarkPreAttackSearching\TerroristB02.mp3]

[END]

[LABEL A3]

[SPEECH: TerroristB]
...  - ?
	Is... is someone there?
[Audio: AIBarks\TerroristB\TerroristB_BarkPreAttackSearching\TerroristB03.mp3]

[END]

[LABEL A4]

[SPEECH: TerroristB]
.   ,  .
	Quiet.  I think we got cops.
[Audio: AIBarks\TerroristB\TerroristB_BarkPreAttackSearching\TerroristB04.mp3]

[END]

[LABEL A5]

[SPEECH: TerroristB]
  ,  - .
	I could swear I heard something.
[Audio: AIBarks\TerroristB\TerroristB_BarkPreAttackSearching\TerroristB05.mp3]

[END]

-----------------------------------------------------------------
[ID: 120, Event lines: 13]
[Owner: TerroristB]
[Name:  TerroristB_BarkPreAttackSighting]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5
A6

[LABEL A1]

[SPEECH: TerroristB]
,  -  -   .
	Thought I saw someone -- a guy in a coat.
[Audio: AIBarks\TerroristB\TerroristB_BarkPreAttackSighting\TerroristB01.mp3]

[END]

[LABEL A2]

[SPEECH: TerroristB]
-  --  .
	Something moved -- could be the law.
[Audio: AIBarks\TerroristB\TerroristB_BarkPreAttackSighting\TerroristB02.mp3]

[END]

[LABEL A3]

[SPEECH: TerroristB]
 ,   .
	I think we've got an intruder.
[Audio: AIBarks\TerroristB\TerroristB_BarkPreAttackSighting\TerroristB03.mp3]

[END]

[LABEL A4]

[SPEECH: TerroristB]
  ? ,   .
	Who's there?  I think the law's on us.
[Audio: AIBarks\TerroristB\TerroristB_BarkPreAttackSighting\TerroristB04.mp3]

[END]

[LABEL A5]

[SPEECH: TerroristB]
  ?     ...
	Who was that?  I didn't see a uniform...
[Audio: AIBarks\TerroristB\TerroristB_BarkPreAttackSighting\TerroristB05.mp3]

[END]

[LABEL A6]

[SPEECH: TerroristB]
 - ... ,  .
	I saw somebody...maybe just a homeless guy.
[Audio: AIBarks\TerroristB\TerroristB_BarkPreAttackSighting\TerroristB06.mp3]

[END]

-----------------------------------------------------------------
[ID: 119, Event lines: 9]
[Owner: TerroristB]
[Name:  TerroristB_BarkSearchGiveUp]

[JUMP TO RANDOM]
A1
A2
A3
A4

[LABEL A1]

[SPEECH: TerroristB]
,  .
	I guess it's nothing.
[Audio: AIBarks\TerroristB\TerroristB_BarkSearchGiveUp\TerroristB01.mp3]

[END]

[LABEL A2]

[SPEECH: TerroristB]
.  .
	Forget it.  I was hearing things.
[Audio: AIBarks\TerroristB\TerroristB_BarkSearchGiveUp\TerroristB02.mp3]

[END]

[LABEL A3]

[SPEECH: TerroristB]
 .
	All clear.
[Audio: AIBarks\TerroristB\TerroristB_BarkSearchGiveUp\TerroristB03.mp3]

[END]

[LABEL A4]

[SPEECH: TerroristB]
.  ,   .
	Nothing.  I guess we're safe.
[Audio: AIBarks\TerroristB\TerroristB_BarkSearchGiveUp\TerroristB04.mp3]

[END]

-----------------------------------------------------------------
[ID: 118, Event lines: 7]
[Owner: TerroristB]
[Name:  TerroristB_BarkSurprise]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: TerroristB]
-?
	Huh?
[Audio: AIBarks\TerroristB\TerroristB_BarkSurprise\TerroristB01.mp3]

[END]

[LABEL A2]

[SPEECH: TerroristB]
  !
	They found us!
[Audio: AIBarks\TerroristB\TerroristB_BarkSurprise\TerroristB02.mp3]

[END]

[LABEL A3]

[SPEECH: TerroristB]
-.
	Uh oh.
[Audio: AIBarks\TerroristB\TerroristB_BarkSurprise\TerroristB03.mp3]

[END]

-----------------------------------------------------------------
[ID: 117, Event lines: 11]
[Owner: TerroristB]
[Name:  TerroristB_BarkTargetAcquired]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5

[LABEL A1]

[SPEECH: TerroristB]
 !   .
	That's him!  He's a cop.
[Audio: AIBarks\TerroristB\TerroristB_BarkTargetAcquired\TerroristB01.mp3]

[END]

[LABEL A2]

[SPEECH: TerroristB]
!
	Fascist!
[Audio: AIBarks\TerroristB\TerroristB_BarkTargetAcquired\TerroristB02.mp3]

[END]

[LABEL A3]

[SPEECH: TerroristB]
!
	Pig!
[Audio: AIBarks\TerroristB\TerroristB_BarkTargetAcquired\TerroristB03.mp3]

[END]

[LABEL A4]

[SPEECH: TerroristB]
 !
	Take him out!
[Audio: AIBarks\TerroristB\TerroristB_BarkTargetAcquired\TerroristB04.mp3]

[END]

[LABEL A5]

[SPEECH: TerroristB]
   .
	I got this one.
[Audio: AIBarks\TerroristB\TerroristB_BarkTargetAcquired\TerroristB05.mp3]

[END]

-----------------------------------------------------------------
[ID: 116, Event lines: 9]
[Owner: TerroristB]
[Name:  TerroristB_BarkTargetLost]

[JUMP TO RANDOM]
A1
A2
A3
A4

[LABEL A1]

[SPEECH: TerroristB]
  ...
	The guy vanished...
[Audio: AIBarks\TerroristB\TerroristB_BarkTargetLost\TerroristB01.mp3]

[END]

[LABEL A2]

[SPEECH: TerroristB]
 ,  .
	I think he took off.
[Audio: AIBarks\TerroristB\TerroristB_BarkTargetLost\TerroristB02.mp3]

[END]

[LABEL A3]

[SPEECH: TerroristB]
 ,   .
	I think we're safe.
[Audio: AIBarks\TerroristB\TerroristB_BarkTargetLost\TerroristB03.mp3]

[END]

[LABEL A4]

[SPEECH: TerroristB]
-  ?
	Anybody see him?
[Audio: AIBarks\TerroristB\TerroristB_BarkTargetLost\TerroristB04.mp3]

[END]

-----------------------------------------------------------------
[ID: 115, Event lines: 10]
[Owner: TerroristB]
[Name:  TerroristB_BarkTearGas]

[JUMP TO RANDOM]
A1
A2
A3

[COMMENT]
TearGas scream 1

[LABEL A1]

[SPEECH: TerroristB]
()
	(screams)
[Audio: AIBarks\TerroristB\TerroristB_BarkTearGas\TerroristB01.mp3]

[END]

[COMMENT]
TearGas scream 2t

[LABEL A2]

[SPEECH: TerroristB]
()
	(screams) 
[Audio: AIBarks\TerroristB\TerroristB_BarkTearGas\TerroristB02.mp3]

[END]

[COMMENT]
TearGas scream 3t

[LABEL A3]

[SPEECH: TerroristB]
()
	(screams) 
[Audio: AIBarks\TerroristB\TerroristB_BarkTearGas\TerroristB03.mp3]

[END]

-----------------------------------------------------------------
[ID: 146, Event lines: 15]
[Owner: Terrorist]
[Name:  Terrorist_BarkAreaSecure]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5
A6
A7

[LABEL A1]

[SPEECH: Terrorist]
      .
	These guys aren't so tough.
[Audio: AIBarks\Terrorist\Terrorist_BarkAreaSecure\Terrorist01.mp3]

[END]

[LABEL A2]

[SPEECH: Terrorist]
-    .
	Let's get the hell out of here.
[Audio: AIBarks\Terrorist\Terrorist_BarkAreaSecure\Terrorist02.mp3]

[END]

[LABEL A3]

[SPEECH: Terrorist]
  .
	This one's a goner.
[Audio: AIBarks\Terrorist\Terrorist_BarkAreaSecure\Terrorist03.mp3]

[END]

[LABEL A4]

[SPEECH: Terrorist]
     .
	Now this is what I signed on for.
[Audio: AIBarks\Terrorist\Terrorist_BarkAreaSecure\Terrorist04.mp3]

[END]

[LABEL A5]

[SPEECH: Terrorist]
 .   ,      .
	Got him.  Maybe we have a chance.
[Audio: AIBarks\Terrorist\Terrorist_BarkAreaSecure\Terrorist05.mp3]

[END]

[LABEL A6]

[SPEECH: Terrorist]
    .
	Never killed a cop before.
[Audio: AIBarks\Terrorist\Terrorist_BarkAreaSecure\Terrorist06.mp3]

[END]

[LABEL A7]

[SPEECH: Terrorist]
     .  ?
	This guy wasn't just a grunt.  What's going on?
[Audio: AIBarks\Terrorist\Terrorist_BarkAreaSecure\Terrorist07.mp3]

[END]

-----------------------------------------------------------------
[ID: 145, Event lines: 13]
[Owner: Terrorist]
[Name:  Terrorist_BarkCriticalDamage]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5
A6

[LABEL A1]

[SPEECH: Terrorist]
 !
	I'm hit!
[Audio: AIBarks\Terrorist\Terrorist_BarkCriticalDamage\Terrorist01.mp3]

[END]

[LABEL A2]

[SPEECH: Terrorist]
(  )
	(grunt of pain)
[Audio: AIBarks\Terrorist\Terrorist_BarkCriticalDamage\Terrorist02.mp3]

[END]

[LABEL A3]

[SPEECH: Terrorist]
 !
	Goddamn!
[Audio: AIBarks\Terrorist\Terrorist_BarkCriticalDamage\Terrorist03.mp3]

[END]

[LABEL A4]

[SPEECH: Terrorist]
( )
	(yell of pain)
[Audio: AIBarks\Terrorist\Terrorist_BarkCriticalDamage\Terrorist04.mp3]

[END]

[LABEL A5]

[SPEECH: Terrorist]
( )
	(yell of pain)
[Audio: AIBarks\Terrorist\Terrorist_BarkCriticalDamage\Terrorist05.mp3]

[END]

[LABEL A6]

[SPEECH: Terrorist]
( )
	(yell of pain)
[Audio: AIBarks\Terrorist\Terrorist_BarkCriticalDamage\Terrorist06.mp3]

[END]

-----------------------------------------------------------------
[ID: 144, Event lines: 8, First Person view, Non-interactive]
[Owner: Terrorist]
[Name:  Terrorist_BarkFutz]

[COMMENT]
Not sure where these would be used - Mission 5 prison?

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: Terrorist]
  ?
	What is it now?
[Audio: AIBarks\Terrorist\Terrorist_BarkFutz\Terrorist01.mp3]

[END]

[LABEL A2]

[SPEECH: Terrorist]
,  , .
	Hey, get serious, man.
[Audio: AIBarks\Terrorist\Terrorist_BarkFutz\Terrorist02.mp3]

[END]

[LABEL A3]

[SPEECH: Terrorist]
 .
	Knock it off.
[Audio: AIBarks\Terrorist\Terrorist_BarkFutz\Terrorist03.mp3]

[END]

-----------------------------------------------------------------
[ID: 143, Event lines: 7]
[Owner: Terrorist]
[Name:  Terrorist_BarkGoingForAlarm]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: Terrorist]
  - !
	This guy's a cop!
[Audio: AIBarks\Terrorist\Terrorist_BarkGoingForAlarm\Terrorist01.mp3]

[END]

[LABEL A2]

[SPEECH: Terrorist]
  !
	They found us!
[Audio: AIBarks\Terrorist\Terrorist_BarkGoingForAlarm\Terrorist02.mp3]

[END]

[LABEL A3]

[SPEECH: Terrorist]
 !
	We're busted!
[Audio: AIBarks\Terrorist\Terrorist_BarkGoingForAlarm\Terrorist03.mp3]

[END]

-----------------------------------------------------------------
[ID: 142, Event lines: 7]
[Owner: Terrorist]
[Name:  Terrorist_BarkGore]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: Terrorist]
    .
	The bastards just killed him.
[Audio: AIBarks\Terrorist\Terrorist_BarkGore\Terrorist01.mp3]

[END]

[LABEL A2]

[SPEECH: Terrorist]
   -   .
	We got a man down - everybody be careful.
[Audio: AIBarks\Terrorist\Terrorist_BarkGore\Terrorist02.mp3]

[END]

[LABEL A3]

[SPEECH: Terrorist]
 ...  ,  .
	He's down...I think he's dead.
[Audio: AIBarks\Terrorist\Terrorist_BarkGore\Terrorist03.mp3]

[END]

-----------------------------------------------------------------
[ID: 141, Event lines: 30]
[Owner: Terrorist]
[Name:  Terrorist_BarkIdle]

[JUMP TO RANDOM]
N1
N2
N3
V1

[LABEL Normal]

[JUMP TO RANDOM]
A9
A10
A11

[LABEL Verbose]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5
A6
A7
A8

[LABEL A1]

[SPEECH: Terrorist]
       .
	Sooner or later they're just going to find us.
[Audio: AIBarks\Terrorist\Terrorist_BarkIdle\Terrorist01.mp3]

[END]

[LABEL A2]

[SPEECH: Terrorist]
   ?
	When we gonna see some action?
[Audio: AIBarks\Terrorist\Terrorist_BarkIdle\Terrorist02.mp3]

[END]

[LABEL A3]

[SPEECH: Terrorist]
()     .
	(Sighs)  This is a long-ass shift.
[Audio: AIBarks\Terrorist\Terrorist_BarkIdle\Terrorist03.mp3]

[END]

[LABEL A4]

[SPEECH: Terrorist]
     ...     .
	Two weeks training at a militia camp... I ain't ready for this.
[Audio: AIBarks\Terrorist\Terrorist_BarkIdle\Terrorist04.mp3]

[END]

[LABEL A5]

[SPEECH: Terrorist]
,  ,    .
	I guess this beats starving back home.
[Audio: AIBarks\Terrorist\Terrorist_BarkIdle\Terrorist05.mp3]

[END]

[LABEL A6]

[SPEECH: Terrorist]
...  , .    .
	...like Billy the Kid, man.  We're outlaws.
[Audio: AIBarks\Terrorist\Terrorist_BarkIdle\Terrorist06.mp3]

[END]

[LABEL A7]

[SPEECH: Terrorist]
   UNATCO   ...  ,   .
	These UNATCO guys are like, machines... don't know what they are.
[Audio: AIBarks\Terrorist\Terrorist_BarkIdle\Terrorist07.mp3]

[END]

[LABEL A8]

[SPEECH: Terrorist]
   ,   .
	Hot as hell in these masks.
[Audio: AIBarks\Terrorist\Terrorist_BarkIdle\Terrorist08.mp3]

[END]

[LABEL A9]

[SPEECH: Terrorist]
( )
	(clears throat)
[Audio: AIBarks\Terrorist\Terrorist_BarkIdle\Terrorist09.mp3]

[END]

[LABEL A10]

[SPEECH: Terrorist]
( )
	(hums)
[Audio: AIBarks\Terrorist\Terrorist_BarkIdle\Terrorist10.mp3]

[END]

[LABEL A11]

[SPEECH: Terrorist]
()
	(sighs)
[Audio: AIBarks\Terrorist\Terrorist_BarkIdle\Terrorist11.mp3]

[END]

[LABEL V1]

[JUMP TO Verbose]

[LABEL N1]

[JUMP TO Normal]

[LABEL N2]

[JUMP TO Normal]

[LABEL N3]

[JUMP TO Normal]

[END]

-----------------------------------------------------------------
[ID: 140, Event lines: 10]
[Owner: Terrorist]
[Name:  Terrorist_BarkOnFire]

[JUMP TO RANDOM]
A1
A2
A3

[COMMENT]
OnFire scream 1

[LABEL A1]

[SPEECH: Terrorist]
()
	(screams)
[Audio: AIBarks\Terrorist\Terrorist_BarkOnFire\Terrorist01.mp3]

[END]

[COMMENT]
OnFire scream 2

[LABEL A2]

[SPEECH: Terrorist]
()
	(screams)
[Audio: AIBarks\Terrorist\Terrorist_BarkOnFire\Terrorist02.mp3]

[END]

[COMMENT]
OnFire scream 3

[LABEL A3]

[SPEECH: Terrorist]
()
	(screams)
[Audio: AIBarks\Terrorist\Terrorist_BarkOnFire\Terrorist03.mp3]

[END]

-----------------------------------------------------------------
[ID: 139, Event lines: 8]
[Owner: Terrorist]
[Name:  Terrorist_BarkOutOfAmmo]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: Terrorist]
  .
	This clip's empty.
[Audio: AIBarks\Terrorist\Terrorist_BarkOutOfAmmo\Terrorist01.mp3]

[END]

[COMMENT]
puzzled

[LABEL A2]

[SPEECH: Terrorist]
  ...
	It won't fire...
[Audio: AIBarks\Terrorist\Terrorist_BarkOutOfAmmo\Terrorist02.mp3]

[END]

[LABEL A3]

[SPEECH: Terrorist]
 ...
	All out...
[Audio: AIBarks\Terrorist\Terrorist_BarkOutOfAmmo\Terrorist03.mp3]

[END]

-----------------------------------------------------------------
[ID: 138, Event lines: 13, First Person view, Non-interactive]
[Owner: Terrorist]
[Name:  Terrorist_BarkPostAttackSearching]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5
A6

[LABEL A1]

[SPEECH: Terrorist]
   .
	I'm gonna get this pig.
[Audio: AIBarks\Terrorist\Terrorist_BarkPostAttackSearching\Terrorist01.mp3]

[END]

[LABEL A2]

[SPEECH: Terrorist]
,   - .
	Stay cool, the guy's still around.
[Audio: AIBarks\Terrorist\Terrorist_BarkPostAttackSearching\Terrorist02.mp3]

[END]

[LABEL A3]

[SPEECH: Terrorist]
 ... -    .
	Keep looking...something funny about that guy.
[Audio: AIBarks\Terrorist\Terrorist_BarkPostAttackSearching\Terrorist03.mp3]

[END]

[LABEL A4]

[SPEECH: Terrorist]
.      UNATCO   .
	Careful.  These UNATCO guys got all the tricks.
[Audio: AIBarks\Terrorist\Terrorist_BarkPostAttackSearching\Terrorist04.mp3]

[END]

[LABEL A5]

[SPEECH: Terrorist]
 ,    .
	Thirty credits says I get him.
[Audio: AIBarks\Terrorist\Terrorist_BarkPostAttackSearching\Terrorist05.mp3]

[END]

[LABEL A6]

[SPEECH: Terrorist]
 ...      .
	Big guy...he can't hide for long.
[Audio: AIBarks\Terrorist\Terrorist_BarkPostAttackSearching\Terrorist06.mp3]

[END]

-----------------------------------------------------------------
[ID: 137, Event lines: 11, First Person view, Non-interactive]
[Owner: Terrorist]
[Name:  Terrorist_BarkPreAttackSearching]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5

[LABEL A1]

[SPEECH: Terrorist]
  - .
	I know I heard something.
[Audio: AIBarks\Terrorist\Terrorist_BarkPreAttackSearching\Terrorist01.mp3]

[END]

[LABEL A2]

[SPEECH: Terrorist]
. !
	Wait.  Quiet!
[Audio: AIBarks\Terrorist\Terrorist_BarkPreAttackSearching\Terrorist02.mp3]

[END]

[LABEL A3]

[SPEECH: Terrorist]
...  - ?
	Is... is someone there?
[Audio: AIBarks\Terrorist\Terrorist_BarkPreAttackSearching\Terrorist03.mp3]

[END]

[LABEL A4]

[SPEECH: Terrorist]
.   ,  .
	Quiet.  I think we got cops.
[Audio: AIBarks\Terrorist\Terrorist_BarkPreAttackSearching\Terrorist04.mp3]

[END]

[LABEL A5]

[SPEECH: Terrorist]
  ,  - .
	I could swear I heard something.
[Audio: AIBarks\Terrorist\Terrorist_BarkPreAttackSearching\Terrorist05.mp3]

[END]

-----------------------------------------------------------------
[ID: 136, Event lines: 13]
[Owner: Terrorist]
[Name:  Terrorist_BarkPreAttackSighting]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5
A6

[LABEL A1]

[SPEECH: Terrorist]
,  -  -   .
	Thought I saw someone -- a guy in a coat.
[Audio: AIBarks\Terrorist\Terrorist_BarkPreAttackSighting\Terrorist01.mp3]

[END]

[LABEL A2]

[SPEECH: Terrorist]
-  -  .
	Something moved -- could be the law.
[Audio: AIBarks\Terrorist\Terrorist_BarkPreAttackSighting\Terrorist02.mp3]

[END]

[LABEL A3]

[SPEECH: Terrorist]
 ,   .
	I think we've got an intruder.
[Audio: AIBarks\Terrorist\Terrorist_BarkPreAttackSighting\Terrorist03.mp3]

[END]

[LABEL A4]

[SPEECH: Terrorist]
  ? ,   .
	Who's there?  I think the law's on us.
[Audio: AIBarks\Terrorist\Terrorist_BarkPreAttackSighting\Terrorist04.mp3]

[END]

[LABEL A5]

[SPEECH: Terrorist]
  ?    ...
	Who was that?  I didn't see a uniform...
[Audio: AIBarks\Terrorist\Terrorist_BarkPreAttackSighting\Terrorist05.mp3]

[END]

[LABEL A6]

[SPEECH: Terrorist]
 - ... ,  .
	I saw somebody...maybe just a homeless guy.
[Audio: AIBarks\Terrorist\Terrorist_BarkPreAttackSighting\Terrorist06.mp3]

[END]

-----------------------------------------------------------------
[ID: 135, Event lines: 9]
[Owner: Terrorist]
[Name:  Terrorist_BarkSearchGiveUp]

[JUMP TO RANDOM]
A1
A2
A3
A4

[LABEL A1]

[SPEECH: Terrorist]
,  .
	I guess it's nothing.
[Audio: AIBarks\Terrorist\Terrorist_BarkSearchGiveUp\Terrorist01.mp3]

[END]

[LABEL A2]

[SPEECH: Terrorist]
.  .
	Forget it.  I was hearing things.
[Audio: AIBarks\Terrorist\Terrorist_BarkSearchGiveUp\Terrorist02.mp3]

[END]

[LABEL A3]

[SPEECH: Terrorist]
 .
	All clear.
[Audio: AIBarks\Terrorist\Terrorist_BarkSearchGiveUp\Terrorist03.mp3]

[END]

[LABEL A4]

[SPEECH: Terrorist]
.  ,   .
	Nothing.  I guess we're safe.
[Audio: AIBarks\Terrorist\Terrorist_BarkSearchGiveUp\Terrorist04.mp3]

[END]

-----------------------------------------------------------------
[ID: 134, Event lines: 7]
[Owner: Terrorist]
[Name:  Terrorist_BarkSurprise]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: Terrorist]
-?
	Huh?
[Audio: AIBarks\Terrorist\Terrorist_BarkSurprise\Terrorist01.mp3]

[END]

[LABEL A2]

[SPEECH: Terrorist]
  !
	They found us!
[Audio: AIBarks\Terrorist\Terrorist_BarkSurprise\Terrorist02.mp3]

[END]

[LABEL A3]

[SPEECH: Terrorist]
-.
	Uh oh.
[Audio: AIBarks\Terrorist\Terrorist_BarkSurprise\Terrorist03.mp3]

[END]

-----------------------------------------------------------------
[ID: 133, Event lines: 11]
[Owner: Terrorist]
[Name:  Terrorist_BarkTargetAcquired]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5

[LABEL A1]

[SPEECH: Terrorist]
 !   .
	That's him!  He's a cop.
[Audio: AIBarks\Terrorist\Terrorist_BarkTargetAcquired\Terrorist01.mp3]

[END]

[LABEL A2]

[SPEECH: Terrorist]
!
	Fascist!
[Audio: AIBarks\Terrorist\Terrorist_BarkTargetAcquired\Terrorist02.mp3]

[END]

[LABEL A3]

[SPEECH: Terrorist]
!
	Pig!
[Audio: AIBarks\Terrorist\Terrorist_BarkTargetAcquired\Terrorist03.mp3]

[END]

[LABEL A4]

[SPEECH: Terrorist]
 !
	Take him out!
[Audio: AIBarks\Terrorist\Terrorist_BarkTargetAcquired\Terrorist04.mp3]

[END]

[LABEL A5]

[SPEECH: Terrorist]
   .
	I got this one.
[Audio: AIBarks\Terrorist\Terrorist_BarkTargetAcquired\Terrorist05.mp3]

[END]

-----------------------------------------------------------------
[ID: 132, Event lines: 9]
[Owner: Terrorist]
[Name:  Terrorist_BarkTargetLost]

[JUMP TO RANDOM]
A1
A2
A3
A4

[LABEL A1]

[SPEECH: Terrorist]
  ...
	The guy vanished...
[Audio: AIBarks\Terrorist\Terrorist_BarkTargetLost\Terrorist01.mp3]

[END]

[LABEL A2]

[SPEECH: Terrorist]
 ,  .
	I think he took off.
[Audio: AIBarks\Terrorist\Terrorist_BarkTargetLost\Terrorist02.mp3]

[END]

[LABEL A3]

[SPEECH: Terrorist]
 ,   .
	I think we're safe.
[Audio: AIBarks\Terrorist\Terrorist_BarkTargetLost\Terrorist03.mp3]

[END]

[LABEL A4]

[SPEECH: Terrorist]
-  ?
	Anybody see him?
[Audio: AIBarks\Terrorist\Terrorist_BarkTargetLost\Terrorist04.mp3]

[END]

-----------------------------------------------------------------
[ID: 131, Event lines: 10]
[Owner: Terrorist]
[Name:  Terrorist_BarkTearGas]

[JUMP TO RANDOM]
A1
A2
A3

[COMMENT]
TearGas scream 1I

[LABEL A1]

[SPEECH: Terrorist]
()
	(screams)
[Audio: AIBarks\Terrorist\Terrorist_BarkTearGas\Terrorist01.mp3]

[END]

[COMMENT]
TearGas scream 2A

[LABEL A2]

[SPEECH: Terrorist]
() 
	(screams) 
[Audio: AIBarks\Terrorist\Terrorist_BarkTearGas\Terrorist02.mp3]

[END]

[COMMENT]
TearGas scream 3A

[LABEL A3]

[SPEECH: Terrorist]
() 
	(screams) 
[Audio: AIBarks\Terrorist\Terrorist_BarkTearGas\Terrorist03.mp3]

[END]

-----------------------------------------------------------------
[ID: 114, Event lines: 9]
[Owner: ThugMale]
[Name:  ThugMale_BarkAreaSecure]

[JUMP TO RANDOM]
A1
A2
A3
A4

[LABEL A1]

[SPEECH: ThugMale]
!   .
	Ha!  Never shoulda messed.
[Audio: AIBarks\ThugMale\ThugMale_BarkAreaSecure\ThugMale01.mp3]

[END]

[LABEL A2]

[SPEECH: ThugMale]
!
	Suck it down!
[Audio: AIBarks\ThugMale\ThugMale_BarkAreaSecure\ThugMale02.mp3]

[END]

[LABEL A3]

[SPEECH: ThugMale]
   . 
	That guy was just asking for it. 
[Audio: AIBarks\ThugMale\ThugMale_BarkAreaSecure\ThugMale03.mp3]

[END]

[LABEL A4]

[SPEECH: ThugMale]
,    .
	Let's see what this guy had on him...
[Audio: AIBarks\ThugMale\ThugMale_BarkAreaSecure\ThugMale04.mp3]

[END]

-----------------------------------------------------------------
[ID: 113, Event lines: 11]
[Owner: ThugMale]
[Name:  ThugMale_BarkCriticalDamage]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5

[LABEL A1]

[SPEECH: ThugMale]
 , !    !
	Come on, man!  I was just messing around!
[Audio: AIBarks\ThugMale\ThugMale_BarkCriticalDamage\ThugMale01.mp3]

[END]

[LABEL A2]

[SPEECH: ThugMale]
  !
	I'm outta here!
[Audio: AIBarks\ThugMale\ThugMale_BarkCriticalDamage\ThugMale02.mp3]

[END]

[LABEL A3]

[SPEECH: ThugMale]
    ?
	That all you got?
[Audio: AIBarks\ThugMale\ThugMale_BarkCriticalDamage\ThugMale03.mp3]

[END]

[LABEL A4]

[SPEECH: ThugMale]
()
	(screams)
[Audio: AIBarks\ThugMale\ThugMale_BarkCriticalDamage\ThugMale04.mp3]

[END]

[LABEL A5]

[SPEECH: ThugMale]
()
	(grunts)
[Audio: AIBarks\ThugMale\ThugMale_BarkCriticalDamage\ThugMale05.mp3]

[END]

-----------------------------------------------------------------
[ID: 112, Event lines: 8, First Person view, Non-interactive]
[Owner: ThugMale]
[Name:  ThugMale_BarkFutz]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: ThugMale]
, .
	Back off, man.
[Audio: AIBarks\ThugMale\ThugMale_BarkFutz\ThugMale01.mp3]

[END]

[LABEL A2]

[SPEECH: ThugMale]
    .
	You don't wanna do that.
[Audio: AIBarks\ThugMale\ThugMale_BarkFutz\ThugMale02.mp3]

[END]

[COMMENT]
i.e. an exclamation, not a question

[LABEL A3]

[SPEECH: ThugMale]
  !?
	What is this!?
[Audio: AIBarks\ThugMale\ThugMale_BarkFutz\ThugMale03.mp3]

[END]

-----------------------------------------------------------------
[ID: 111, Event lines: 7]
[Owner: ThugMale]
[Name:  ThugMale_BarkGoingForAlarm]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: ThugMale]
    !
	That guy looks like a cop!
[Audio: AIBarks\ThugMale\ThugMale_BarkGoingForAlarm\ThugMale01.mp3]

[END]

[LABEL A2]

[SPEECH: ThugMale]
,  !
	I think it's a raid!
[Audio: AIBarks\ThugMale\ThugMale_BarkGoingForAlarm\ThugMale02.mp3]

[END]

[LABEL A3]

[SPEECH: ThugMale]
!  !  !
	Cops!  Hey!  Cops!
[Audio: AIBarks\ThugMale\ThugMale_BarkGoingForAlarm\ThugMale03.mp3]

[END]

-----------------------------------------------------------------
[ID: 110, Event lines: 7]
[Owner: ThugMale]
[Name:  ThugMale_BarkGore]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: ThugMale]
-  .
	Someone got wasted.
[Audio: AIBarks\ThugMale\ThugMale_BarkGore\ThugMale01.mp3]

[END]

[LABEL A2]

[SPEECH: ThugMale]
,    ?
	Okay, what's the deal here?
[Audio: AIBarks\ThugMale\ThugMale_BarkGore\ThugMale02.mp3]

[END]

[LABEL A3]

[SPEECH: ThugMale]
 , . .
	What up, man.  Living color.
[Audio: AIBarks\ThugMale\ThugMale_BarkGore\ThugMale03.mp3]

[END]

-----------------------------------------------------------------
[ID: 109, Event lines: 27]
[Owner: ThugMale]
[Name:  ThugMale_BarkIdle]

[JUMP TO RANDOM]
V1
N1
N2

[LABEL Normal]

[JUMP TO RANDOM]
A4
A5
A6

[LABEL Verbose]

[JUMP TO RANDOM]
A1
A2
A3
A7
A8
A9
A10

[LABEL A1]

[SPEECH: ThugMale]
      .
	Those UN cops are everywhere these days.
[Audio: AIBarks\ThugMale\ThugMale_BarkIdle\ThugMale01.mp3]

[END]

[LABEL A2]

[SPEECH: ThugMale]
!     .
	Ha!  Cops just walked right by me.
[Audio: AIBarks\ThugMale\ThugMale_BarkIdle\ThugMale02.mp3]

[END]

[LABEL A3]

[SPEECH: ThugMale]
,   .
	Man, I should get a car.
[Audio: AIBarks\ThugMale\ThugMale_BarkIdle\ThugMale03.mp3]

[END]

[LABEL A4]

[SPEECH: ThugMale]
( )
	(clears throat)
[Audio: AIBarks\ThugMale\ThugMale_BarkIdle\ThugMale04.mp3]

[END]

[LABEL A5]

[SPEECH: ThugMale]
()
	(whistles)
[Audio: AIBarks\ThugMale\ThugMale_BarkIdle\ThugMale05.mp3]

[END]

[LABEL A6]

[SPEECH: ThugMale]
()
	(coughs)
[Audio: AIBarks\ThugMale\ThugMale_BarkIdle\ThugMale06.mp3]

[END]

[LABEL A7]

[SPEECH: ThugMale]
  .     -  .
	Not feeling too good.  That Gray Death's just freakin' me out.
[Audio: AIBarks\ThugMale\ThugMale_BarkIdle\ThugMale07.mp3]

[END]

[LABEL A8]

[SPEECH: ThugMale]
-, . -    .
	One day, man.  I'm just not gonna take it any more.
[Audio: AIBarks\ThugMale\ThugMale_BarkIdle\ThugMale08.mp3]

[END]

[LABEL A9]

[SPEECH: ThugMale]
 , .     ,  .
	These proles, man.  They got no idea what goes on.
[Audio: AIBarks\ThugMale\ThugMale_BarkIdle\ThugMale09.mp3]

[END]

[LABEL A10]

[SPEECH: ThugMale]
    , .   .
	Gotta move uptown, man.  Get outta here.
[Audio: AIBarks\ThugMale\ThugMale_BarkIdle\ThugMale10.mp3]

[END]

[LABEL V1]

[JUMP TO Verbose]

[LABEL N1]

[JUMP TO Normal]

[LABEL N2]

[JUMP TO Normal]

[END]

-----------------------------------------------------------------
[ID: 108, Event lines: 10]
[Owner: ThugMale]
[Name:  ThugMale_BarkOnFire]

[JUMP TO RANDOM]
A1
A2
A3

[COMMENT]
OnFire scream 1

[LABEL A1]

[SPEECH: ThugMale]
()
	(screams)
[Audio: AIBarks\ThugMale\ThugMale_BarkOnFire\ThugMale01.mp3]

[END]

[COMMENT]
OnFire scream 2

[LABEL A2]

[SPEECH: ThugMale]
()
	(screams)
[Audio: AIBarks\ThugMale\ThugMale_BarkOnFire\ThugMale02.mp3]

[END]

[COMMENT]
OnFire scream 3

[LABEL A3]

[SPEECH: ThugMale]
()
	(screams)
[Audio: AIBarks\ThugMale\ThugMale_BarkOnFire\ThugMale03.mp3]

[END]

-----------------------------------------------------------------
[ID: 107, Event lines: 7]
[Owner: ThugMale]
[Name:  ThugMale_BarkOutOfAmmo]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: ThugMale]
 !
	Goddamn gun!
[Audio: AIBarks\ThugMale\ThugMale_BarkOutOfAmmo\ThugMale01.mp3]

[END]

[LABEL A2]

[SPEECH: ThugMale]
 ... !
	Son of a...empty!
[Audio: AIBarks\ThugMale\ThugMale_BarkOutOfAmmo\ThugMale02.mp3]

[END]

[LABEL A3]

[SPEECH: ThugMale]
  .
	I'm out.
[Audio: AIBarks\ThugMale\ThugMale_BarkOutOfAmmo\ThugMale03.mp3]

[END]

-----------------------------------------------------------------
[ID: 106, Event lines: 7]
[Owner: ThugMale]
[Name:  ThugMale_BarkPostAttackSearching]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: ThugMale]
 ,  ,    .
	I know you still there, so just come on out.
[Audio: AIBarks\ThugMale\ThugMale_BarkPostAttackSearching\ThugMale01.mp3]

[END]

[LABEL A2]

[SPEECH: ThugMale]
, ,    .
	Come on out, man, let's finish this.
[Audio: AIBarks\ThugMale\ThugMale_BarkPostAttackSearching\ThugMale02.mp3]

[END]

[LABEL A3]

[SPEECH: ThugMale]
, ?
	You scared, man?
[Audio: AIBarks\ThugMale\ThugMale_BarkPostAttackSearching\ThugMale03.mp3]

[END]

-----------------------------------------------------------------
[ID: 105, Event lines: 7]
[Owner: ThugMale]
[Name:  ThugMale_BarkPreAttackSearching]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: ThugMale]
  , !
	I heard that, man!
[Audio: AIBarks\ThugMale\ThugMale_BarkPreAttackSearching\ThugMale01.mp3]

[END]

[LABEL A2]

[SPEECH: ThugMale]
-!    -!
	I'm coming, man!  I'm gonna find you!
[Audio: AIBarks\ThugMale\ThugMale_BarkPreAttackSearching\ThugMale02.mp3]

[END]

[LABEL A3]

[SPEECH: ThugMale]
 ?       , .
	Who's that?  You're in the wrong part o'town man.
[Audio: AIBarks\ThugMale\ThugMale_BarkPreAttackSearching\ThugMale03.mp3]

[END]

-----------------------------------------------------------------
[ID: 104, Event lines: 7]
[Owner: ThugMale]
[Name:  ThugMale_BarkPreAttackSighting]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: ThugMale]
   !
	There he is!
[Audio: AIBarks\ThugMale\ThugMale_BarkPreAttackSighting\ThugMale01.mp3]

[END]

[LABEL A2]

[SPEECH: ThugMale]
  .
	That's the guy.
[Audio: AIBarks\ThugMale\ThugMale_BarkPreAttackSighting\ThugMale02.mp3]

[END]

[LABEL A3]

[SPEECH: ThugMale]
!   ?
	Hey!  Who's moving around there?
[Audio: AIBarks\ThugMale\ThugMale_BarkPreAttackSighting\ThugMale03.mp3]

[END]

-----------------------------------------------------------------
[ID: 103, Event lines: 7]
[Owner: ThugMale]
[Name:  ThugMale_BarkSearchGiveUp]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: ThugMale]
 - .
	Just a bum or something.
[Audio: AIBarks\ThugMale\ThugMale_BarkSearchGiveUp\ThugMale01.mp3]

[END]

[LABEL A2]

[SPEECH: ThugMale]
, .
	Ah, it ain't nothing.
[Audio: AIBarks\ThugMale\ThugMale_BarkSearchGiveUp\ThugMale02.mp3]

[END]

[LABEL A3]

[SPEECH: ThugMale]
  ,  .
	Just the wind, I guess.
[Audio: AIBarks\ThugMale\ThugMale_BarkSearchGiveUp\ThugMale03.mp3]

[END]

-----------------------------------------------------------------
[ID: 102, Event lines: 7]
[Owner: ThugMale]
[Name:  ThugMale_BarkSurprise]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: ThugMale]
!
	Whoah.
[Audio: AIBarks\ThugMale\ThugMale_BarkSurprise\ThugMale01.mp3]

[END]

[LABEL A2]

[SPEECH: ThugMale]
...
	Son of a...
[Audio: AIBarks\ThugMale\ThugMale_BarkSurprise\ThugMale02.mp3]

[END]

[LABEL A3]

[SPEECH: ThugMale]
.
	Gotcha.
[Audio: AIBarks\ThugMale\ThugMale_BarkSurprise\ThugMale03.mp3]

[END]

-----------------------------------------------------------------
[ID: 101, Event lines: 7]
[Owner: ThugMale]
[Name:  ThugMale_BarkTargetAcquired]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: ThugMale]
  .
	This is gonna be good.
[Audio: AIBarks\ThugMale\ThugMale_BarkTargetAcquired\ThugMale01.mp3]

[END]

[LABEL A2]

[SPEECH: ThugMale]
 , .
	Your mistake, buddy.
[Audio: AIBarks\ThugMale\ThugMale_BarkTargetAcquired\ThugMale02.mp3]

[END]

[LABEL A3]

[SPEECH: ThugMale]
, , .
	That's right man, step up.
[Audio: AIBarks\ThugMale\ThugMale_BarkTargetAcquired\ThugMale03.mp3]

[END]

-----------------------------------------------------------------
[ID: 100, Event lines: 11]
[Owner: ThugMale]
[Name:  ThugMale_BarkTargetLost]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5

[LABEL A1]

[SPEECH: ThugMale]
 .
	Guy's just gone.
[Audio: AIBarks\ThugMale\ThugMale_BarkTargetLost\ThugMale01.mp3]

[END]

[LABEL A2]

[SPEECH: ThugMale]
.    .
	Goddamn.  That guy looked rich, too.
[Audio: AIBarks\ThugMale\ThugMale_BarkTargetLost\ThugMale02.mp3]

[END]

[LABEL A3]

[SPEECH: ThugMale]
! ,  .
	Huh.  Guess he took off.
[Audio: AIBarks\ThugMale\ThugMale_BarkTargetLost\ThugMale03.mp3]

[END]

[LABEL A4]

[SPEECH: ThugMale]
.   .
	Disappeared.  Like one'a them aliens.
[Audio: AIBarks\ThugMale\ThugMale_BarkTargetLost\ThugMale04.mp3]

[END]

[LABEL A5]

[SPEECH: ThugMale]
 .      .
	Guy's gone.  Like the Shadow or somethin'.
[Audio: AIBarks\ThugMale\ThugMale_BarkTargetLost\ThugMale05.mp3]

[END]

-----------------------------------------------------------------
[ID: 99, Event lines: 10]
[Owner: ThugMale]
[Name:  ThugMale_BarkTearGas]

[JUMP TO RANDOM]
A1
A2
A3

[COMMENT]
TearGas scream 1

[LABEL A1]

[SPEECH: ThugMale]
()
	(screams)
[Audio: AIBarks\ThugMale\ThugMale_BarkTearGas\ThugMale01.mp3]

[END]

[COMMENT]
TearGas scream 2

[LABEL A2]

[SPEECH: ThugMale]
() 
	(screams) 
[Audio: AIBarks\ThugMale\ThugMale_BarkTearGas\ThugMale02.mp3]

[END]

[COMMENT]
TearGas scream 3

[LABEL A3]

[SPEECH: ThugMale]
()
	(screams) 
[Audio: AIBarks\ThugMale\ThugMale_BarkTearGas\ThugMale03.mp3]

[END]

-----------------------------------------------------------------
[ID: 98, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: TracerTong]
[Name:  TracerTong_BarkAllianceFriendly]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: TracerTong]
   .
	Don't try that again.
[Audio: AIBarks\TracerTong\TracerTong_BarkAllianceFriendly\TracerTong01.mp3]

[END]

[LABEL A2]

[SPEECH: TracerTong]
    .     .
	We need each other's help.  Don't make me kill you.
[Audio: AIBarks\TracerTong\TracerTong_BarkAllianceFriendly\TracerTong02.mp3]

[END]

[LABEL A3]

[SPEECH: TracerTong]
    .    .
	You are too valuable to destroy.  I will spare your life.
[Audio: AIBarks\TracerTong\TracerTong_BarkAllianceFriendly\TracerTong03.mp3]

[END]

-----------------------------------------------------------------
[ID: 97, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: TracerTong]
[Name:  TracerTong_BarkAllianceHostile]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: TracerTong]
 !
	You will stop!
[Audio: AIBarks\TracerTong\TracerTong_BarkAllianceHostile\TracerTong01.mp3]

[END]

[LABEL A2]

[SPEECH: TracerTong]
 .
	Bad idea.
[Audio: AIBarks\TracerTong\TracerTong_BarkAllianceHostile\TracerTong02.mp3]

[END]

[LABEL A3]

[SPEECH: TracerTong]
     ?
	You dare to challenge ME?
[Audio: AIBarks\TracerTong\TracerTong_BarkAllianceHostile\TracerTong03.mp3]

[END]

-----------------------------------------------------------------
[ID: 96, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: TracerTong]
[Name:  TracerTong_BarkFutz]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: TracerTong]
     ,  .
	I am a man of very little patience, Mr. Denton.
[Audio: AIBarks\TracerTong\TracerTong_BarkFutz\TracerTong01.mp3]

[END]

[LABEL A2]

[SPEECH: TracerTong]
   .
	Stop wasting time.
[Audio: AIBarks\TracerTong\TracerTong_BarkFutz\TracerTong02.mp3]

[END]

[LABEL A3]

[SPEECH: TracerTong]
, -,  ?
	What do you think you're doing?
[Audio: AIBarks\TracerTong\TracerTong_BarkFutz\TracerTong03.mp3]

[END]

-----------------------------------------------------------------
[ID: 95, Event lines: 9]
[Owner: TriadLumPath]
[Name:  TriadLumPath_BarkAreaSecure]

[JUMP TO RANDOM]
A1
A2
A3
A4

[LABEL A1]

[SPEECH: TriadLumPath]
" " -   .
	Victory for the Luminous Path.
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkAreaSecure\TriadLumPath01.mp3]

[END]

[LABEL A2]

[SPEECH: TriadLumPath]
  .
	Feed him to the dogs.
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkAreaSecure\TriadLumPath02.mp3]

[END]

[LABEL A3]

[SPEECH: TriadLumPath]
      .
	We should speak of this to Mr. Tong.
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkAreaSecure\TriadLumPath03.mp3]

[END]

[LABEL A4]

[SPEECH: TriadLumPath]
,     .
	Maybe now they will fear us.
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkAreaSecure\TriadLumPath04.mp3]

[END]

-----------------------------------------------------------------
[ID: 94, Event lines: 11]
[Owner: TriadLumPath]
[Name:  TriadLumPath_BarkCriticalDamage]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5

[LABEL A1]

[SPEECH: TriadLumPath]
!   !
	Bastard!  Get out of Hong Kong!
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkCriticalDamage\TriadLumPath01.mp3]

[END]

[LABEL A2]

[SPEECH: TriadLumPath]
     ! 
	You can't kill us all! 
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkCriticalDamage\TriadLumPath02.mp3]

[END]

[LABEL A3]

[SPEECH: TriadLumPath]
    !
	You can't stop us!
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkCriticalDamage\TriadLumPath03.mp3]

[END]

[LABEL A4]

[SPEECH: TriadLumPath]
()
	(screams)
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkCriticalDamage\TriadLumPath04.mp3]

[END]

[LABEL A5]

[SPEECH: TriadLumPath]
()
	(grunts)
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkCriticalDamage\TriadLumPath05.mp3]

[END]

-----------------------------------------------------------------
[ID: 93, Event lines: 7, First Person view, Non-interactive]
[Owner: TriadLumPath]
[Name:  TriadLumPath_BarkFutz]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: TriadLumPath]
, (.).
	Watch out, gwailo.
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkFutz\TriadLumPath01.mp3]

[END]

[LABEL A2]

[SPEECH: TriadLumPath]
   .
	Do not push your luck.
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkFutz\TriadLumPath02.mp3]

[END]

[LABEL A3]

[SPEECH: TriadLumPath]
  .
	Show some respect.
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkFutz\TriadLumPath03.mp3]

[END]

-----------------------------------------------------------------
[ID: 92, Event lines: 7]
[Owner: TriadLumPath]
[Name:  TriadLumPath_BarkGoingForAlarm]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: TriadLumPath]
!   .
	Brothers!  The American is here.
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkGoingForAlarm\TriadLumPath01.mp3]

[END]

[LABEL A2]

[SPEECH: TriadLumPath]
    .
	You do not have permission to be here.
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkGoingForAlarm\TriadLumPath02.mp3]

[END]

[LABEL A3]

[SPEECH: TriadLumPath]
   ?
	What are you doing here?
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkGoingForAlarm\TriadLumPath03.mp3]

[END]

-----------------------------------------------------------------
[ID: 91, Event lines: 7]
[Owner: TriadLumPath]
[Name:  TriadLumPath_BarkGore]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: TriadLumPath]
!
	A dead man!
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkGore\TriadLumPath01.mp3]

[END]

[LABEL A2]

[SPEECH: TriadLumPath]
   !?
	Who has done this!?
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkGore\TriadLumPath02.mp3]

[END]

[LABEL A3]

[SPEECH: TriadLumPath]
  .  !
	Another dead.  Bastards!
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkGore\TriadLumPath03.mp3]

[END]

-----------------------------------------------------------------
[ID: 90, Event lines: 29]
[Owner: TriadLumPath]
[Name:  TriadLumPath_BarkIdle]

[CHECK FLAGS, JUMP TO PeaceBarks]
TriadCeremony_Played=true

[JUMP TO RANDOM]
N1
N2
N3
N4
V1

[LABEL Verbose]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL Normal]

[JUMP TO RANDOM]
A4
A5
A6

[LABEL A1]

[SPEECH: TriadLumPath]
    ,    .
	There will be a showdown one of these days.
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkIdle\TriadLumPath01.mp3]

[END]

[LABEL A2]

[SPEECH: TriadLumPath]
  ,     .
	The police just don't understand this city.
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkIdle\TriadLumPath02.mp3]

[END]

[LABEL A3]

[SPEECH: TriadLumPath]
  ,   ?
	Why do they think we are terrorists?
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkIdle\TriadLumPath03.mp3]

[END]

[LABEL A4]

[SPEECH: TriadLumPath]
()
	(coughs)
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkIdle\TriadLumPath04.mp3]

[END]

[LABEL A5]

[SPEECH: TriadLumPath]
( )
	(hums)
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkIdle\TriadLumPath05.mp3]

[END]

[LABEL A6]

[SPEECH: TriadLumPath]
()
	(sighs)
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkIdle\TriadLumPath06.mp3]

[END]

[LABEL PeaceBarks]

[JUMP TO RANDOM]
B1
B2
B3
A4
A5
A6

[LABEL B1]

[SPEECH: TriadLumPath]
  ,   ,   .
	Not so much to do now that we have an alliance.
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkIdle\TriadLumPath07.mp3]

[END]

[LABEL B2]

[SPEECH: TriadLumPath]
      " ".
	Some good restaurants on Red Arrow turf.
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkIdle\TriadLumPath08.mp3]

[END]

[LABEL B3]

[SPEECH: TriadLumPath]
    .
	The market is much quieter now.
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkIdle\TriadLumPath09.mp3]

[END]

[LABEL N1]

[JUMP TO Normal]

[LABEL N2]

[JUMP TO Normal]

[LABEL N3]

[JUMP TO Normal]

[LABEL N4]

[JUMP TO Normal]

[LABEL V1]

[JUMP TO Verbose]

[END]

-----------------------------------------------------------------
[ID: 89, Event lines: 10]
[Owner: TriadLumPath]
[Name:  TriadLumPath_BarkOnFire]

[JUMP TO RANDOM]
A1
A2
A3

[COMMENT]
OnFire scream 1

[LABEL A1]

[SPEECH: TriadLumPath]
()
	(screams)
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkOnFire\TriadLumPath01.mp3]

[END]

[COMMENT]
OnFire scream 2

[LABEL A2]

[SPEECH: TriadLumPath]
()
	(screams)
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkOnFire\TriadLumPath02.mp3]

[END]

[COMMENT]
OnFire scream 3

[LABEL A3]

[SPEECH: TriadLumPath]
()
	(screams)
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkOnFire\TriadLumPath03.mp3]

[END]

-----------------------------------------------------------------
[ID: 88, Event lines: 9]
[Owner: TriadLumPath]
[Name:  TriadLumPath_BarkPostAttackSearching]

[JUMP TO RANDOM]
A1
A2
A3
A4

[LABEL A1]

[SPEECH: TriadLumPath]
  , .
	We will find you, American.
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkPostAttackSearching\TriadLumPath01.mp3]

[END]

[LABEL A2]

[SPEECH: TriadLumPath]
  , !
	Come out and fight, coward!
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkPostAttackSearching\TriadLumPath02.mp3]

[END]

[LABEL A3]

[SPEECH: TriadLumPath]
 .
	Stay alert.
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkPostAttackSearching\TriadLumPath03.mp3]

[END]

[LABEL A4]

[SPEECH: TriadLumPath]
 .
	He is near.
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkPostAttackSearching\TriadLumPath04.mp3]

[END]

-----------------------------------------------------------------
[ID: 87, Event lines: 7]
[Owner: TriadLumPath]
[Name:  TriadLumPath_BarkPreAttackSearching]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: TriadLumPath]
-  .
	Someone is moving nearby.
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkPreAttackSearching\TriadLumPath01.mp3]

[END]

[LABEL A2]

[SPEECH: TriadLumPath]
!  -  .
	Listen!  Clumsy feet are walking.
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkPreAttackSearching\TriadLumPath02.mp3]

[END]

[LABEL A3]

[SPEECH: TriadLumPath]
 - !   .
	Someone is here!  Remember your training.
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkPreAttackSearching\TriadLumPath03.mp3]

[END]

-----------------------------------------------------------------
[ID: 86, Event lines: 7]
[Owner: TriadLumPath]
[Name:  TriadLumPath_BarkPreAttackSighting]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: TriadLumPath]
!   .
	There!  He is the one.
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkPreAttackSighting\TriadLumPath01.mp3]

[END]

[LABEL A2]

[SPEECH: TriadLumPath]
 -...  ?
	Someone there...who?
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkPreAttackSighting\TriadLumPath02.mp3]

[END]

[LABEL A3]

[SPEECH: TriadLumPath]
 ?    ?
	Who is that?  A Westerner?
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkPreAttackSighting\TriadLumPath03.mp3]

[END]

-----------------------------------------------------------------
[ID: 85, Event lines: 7]
[Owner: TriadLumPath]
[Name:  TriadLumPath_BarkSearchGiveUp]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: TriadLumPath]
  .
	Now I am hearing things.
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkSearchGiveUp\TriadLumPath01.mp3]

[END]

[LABEL A2]

[SPEECH: TriadLumPath]
  , ...
	Just a bird, maybe...
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkSearchGiveUp\TriadLumPath02.mp3]

[END]

[LABEL A3]

[SPEECH: TriadLumPath]
.  .
	Huh.  Probably a cat.
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkSearchGiveUp\TriadLumPath03.mp3]

[END]

-----------------------------------------------------------------
[ID: 84, Event lines: 8]
[Owner: TriadLumPath]
[Name:  TriadLumPath_BarkSurprise]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: TriadLumPath]
...?
	Who...?
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkSurprise\TriadLumPath01.mp3]

[END]

[LABEL A2]

[SPEECH: TriadLumPath]
  !
	By the Path!
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkSurprise\TriadLumPath02.mp3]

[END]

[COMMENT]
Calling to his fellow Luminous Path members.a

[LABEL A3]

[SPEECH: TriadLumPath]
!
	Brothers!
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkSurprise\TriadLumPath03.mp3]

[END]

-----------------------------------------------------------------
[ID: 83, Event lines: 7]
[Owner: TriadLumPath]
[Name:  TriadLumPath_BarkTargetAcquired]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: TriadLumPath]
   .
	I will deal with him.
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkTargetAcquired\TriadLumPath01.mp3]

[END]

[LABEL A2]

[SPEECH: TriadLumPath]
 ,  .
	Take him down, my friends.
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkTargetAcquired\TriadLumPath02.mp3]

[END]

[LABEL A3]

[SPEECH: TriadLumPath]
    .
	I will teach you to respect us.
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkTargetAcquired\TriadLumPath03.mp3]

[END]

-----------------------------------------------------------------
[ID: 82, Event lines: 7]
[Owner: TriadLumPath]
[Name:  TriadLumPath_BarkTargetLost]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: TriadLumPath]
      .
	He will not escape us long.
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkTargetLost\TriadLumPath01.mp3]

[END]

[LABEL A2]

[SPEECH: TriadLumPath]
  ,       .
	There is nowhere he can go where we cannot follow.
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkTargetLost\TriadLumPath02.mp3]

[END]

[LABEL A3]

[SPEECH: TriadLumPath]
      .
	The streets will bring word of him before long.
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkTargetLost\TriadLumPath03.mp3]

[END]

-----------------------------------------------------------------
[ID: 81, Event lines: 10]
[Owner: TriadLumPath]
[Name:  TriadLumPath_BarkTearGas]

[JUMP TO RANDOM]
A1
A2
A3

[COMMENT]
TearGas scream 1E

[LABEL A1]

[SPEECH: TriadLumPath]
()
	(screams)
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkTearGas\TriadLumPath01.mp3]

[END]

[COMMENT]
TearGas scream 2P

[LABEL A2]

[SPEECH: TriadLumPath]
()
	(screams) 
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkTearGas\TriadLumPath02.mp3]

[END]

[COMMENT]
TearGas scream 3P

[LABEL A3]

[SPEECH: TriadLumPath]
()
	(screams) 
[Audio: AIBarks\TriadLumPath\TriadLumPath_BarkTearGas\TriadLumPath03.mp3]

[END]

-----------------------------------------------------------------
[ID: 80, Event lines: 9, Display only once, On bumping, On frobbing]
[Owner: TriadRedArrow]
[Name:  TriadRedArrow_BarkAreaSecure]

[JUMP TO RANDOM]
A1
A2
A3
A4

[LABEL A1]

[SPEECH: TriadRedArrow]
      " ".
	You should not have opposed the Red Arrow.
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkAreaSecure\TriadRedArrow01.mp3]

[END]

[LABEL A2]

[SPEECH: TriadRedArrow]
.   .
	Finished.  Max will be pleased.
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkAreaSecure\TriadRedArrow02.mp3]

[END]

[LABEL A3]

[SPEECH: TriadRedArrow]
    .
	Dump this trash in the canal.
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkAreaSecure\TriadRedArrow03.mp3]

[END]

[LABEL A4]

[SPEECH: TriadRedArrow]
!   .
	Ha!  My skills are improving.
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkAreaSecure\TriadRedArrow04.mp3]

[END]

-----------------------------------------------------------------
[ID: 79, Event lines: 11, Display only once, On bumping, On frobbing]
[Owner: TriadRedArrow]
[Name:  TriadRedArrow_BarkCriticalDamage]

[JUMP TO RANDOM]
A1
A3
A2
A4
A5

[LABEL A1]

[SPEECH: TriadRedArrow]
   , " "     .
	If you kill me, the Red Arrow will hunt you forever.
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkCriticalDamage\TriadRedArrow01.mp3]

[END]

[LABEL A2]

[SPEECH: TriadRedArrow]
 ,   !
	You're better than I thought!
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkCriticalDamage\TriadRedArrow02.mp3]

[END]

[LABEL A3]

[SPEECH: TriadRedArrow]
 ,   .
	Don't expect me to surrender.
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkCriticalDamage\TriadRedArrow03.mp3]

[END]

[LABEL A4]

[SPEECH: TriadRedArrow]
()
	(screams)
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkCriticalDamage\TriadRedArrow04.mp3]

[END]

[LABEL A5]

[SPEECH: TriadRedArrow]
()
	(grunts)
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkCriticalDamage\TriadRedArrow05.mp3]

[END]

-----------------------------------------------------------------
[ID: 78, Event lines: 7, First Person view, Non-interactive, On bumping, On frobbing]
[Owner: TriadRedArrow]
[Name:  TriadRedArrow_BarkFutz]

[JUMP TO RANDOM]
A1
A3
A2

[LABEL A1]

[SPEECH: TriadRedArrow]
    .
	I will forgive your rudeness.
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkFutz\TriadRedArrow01.mp3]

[END]

[LABEL A2]

[SPEECH: TriadRedArrow]
    ?
	Are you trying to be funny?
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkFutz\TriadRedArrow02.mp3]

[END]

[LABEL A3]

[SPEECH: TriadRedArrow]
!
	Enough!
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkFutz\TriadRedArrow03.mp3]

[END]

-----------------------------------------------------------------
[ID: 77, Event lines: 7, Display only once, On bumping, On frobbing]
[Owner: TriadRedArrow]
[Name:  TriadRedArrow_BarkGoingForAlarm]

[JUMP TO RANDOM]
A1
A3
A2

[LABEL A1]

[SPEECH: TriadRedArrow]
!   !
	Brothers!  There is an intruder!
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkGoingForAlarm\TriadRedArrow01.mp3]

[END]

[LABEL A2]

[SPEECH: TriadRedArrow]
 !   !
	There he is!  Stop him!
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkGoingForAlarm\TriadRedArrow02.mp3]

[END]

[LABEL A3]

[SPEECH: TriadRedArrow]
!     ?
	You!  What are you doing here?
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkGoingForAlarm\TriadRedArrow03.mp3]

[END]

-----------------------------------------------------------------
[ID: 76, Event lines: 7, Display only once, On bumping, On frobbing]
[Owner: TriadRedArrow]
[Name:  TriadRedArrow_BarkGore]

[JUMP TO RANDOM]
A1
A3
A2

[LABEL A1]

[SPEECH: TriadRedArrow]
  ?
	What has happened here?
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkGore\TriadRedArrow01.mp3]

[END]

[LABEL A2]

[SPEECH: TriadRedArrow]
...  !
	A body...still warm!
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkGore\TriadRedArrow02.mp3]

[END]

[LABEL A3]

[SPEECH: TriadRedArrow]
  -  .
	Something is very wrong here.
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkGore\TriadRedArrow03.mp3]

[END]

-----------------------------------------------------------------
[ID: 75, Event lines: 21, Display only once, On bumping, On frobbing]
[Owner: TriadRedArrow]
[Name:  TriadRedArrow_BarkIdle]

[JUMP TO RANDOM]
N1
N2
N3
N4
V1

[LABEL Verbose]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL Normal]

[JUMP TO RANDOM]
A4
A5
A6

[LABEL A1]

[SPEECH: TriadRedArrow]
 .
	It's a slow afternoon.
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkIdle\TriadRedArrow01.mp3]

[END]

[LABEL A2]

[SPEECH: TriadRedArrow]
     "Lucky Money".
	We should check in soon at the Lucky Money.
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkIdle\TriadRedArrow02.mp3]

[END]

[LABEL A3]

[SPEECH: TriadRedArrow]
  .
	Tide's going to come in soon.
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkIdle\TriadRedArrow03.mp3]

[END]

[LABEL A4]

[SPEECH: TriadRedArrow]
()
	(coughs)
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkIdle\TriadRedArrow04.mp3]

[END]

[LABEL A5]

[SPEECH: TriadRedArrow]
()
	(sighs)
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkIdle\TriadRedArrow05.mp3]

[END]

[LABEL A6]

[SPEECH: TriadRedArrow]
( )
	(hums)
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkIdle\TriadRedArrow06.mp3]

[END]

[LABEL N1]

[JUMP TO Normal]

[LABEL N2]

[JUMP TO Normal]

[LABEL N3]

[JUMP TO Normal]

[LABEL N4]

[JUMP TO Normal]

[LABEL V1]

[JUMP TO Verbose]

[END]

-----------------------------------------------------------------
[ID: 74, Event lines: 10]
[Owner: TriadRedArrow]
[Name:  TriadRedArrow_BarkOnFire]

[JUMP TO RANDOM]
A1
A2
A3

[COMMENT]
OnFire scream 1

[LABEL A1]

[SPEECH: TriadRedArrow]
()
	(screams)
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkOnFire\TriadRedArrow01.mp3]

[END]

[COMMENT]
OnFire scream 2

[LABEL A2]

[SPEECH: TriadRedArrow]
()
	(screams)
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkOnFire\TriadRedArrow02.mp3]

[END]

[COMMENT]
OnFire scream 3

[LABEL A3]

[SPEECH: TriadRedArrow]
()
	(screams)
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkOnFire\TriadRedArrow03.mp3]

[END]

-----------------------------------------------------------------
[ID: 73, Event lines: 8, Display only once, On bumping, On frobbing]
[Owner: TriadRedArrow]
[Name:  TriadRedArrow_BarkPostAttackSearching]

[JUMP TO RANDOM]
A1
A3
A2

[COMMENT]
mockingdArrow

[LABEL A1]

[SPEECH: TriadRedArrow]
-,  !
	Come out, come out, Mr. American!
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkPostAttackSearching\TriadRedArrow01.mp3]

[END]

[LABEL A2]

[SPEECH: TriadRedArrow]
    " ".
	No one escapes the Red Arrow.
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkPostAttackSearching\TriadRedArrow02.mp3]

[END]

[LABEL A3]

[SPEECH: TriadRedArrow]
 .     .
	Keep looking.  He won't know the city.
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkPostAttackSearching\TriadRedArrow03.mp3]

[END]

-----------------------------------------------------------------
[ID: 72, Event lines: 7, Display only once, On bumping, On frobbing]
[Owner: TriadRedArrow]
[Name:  TriadRedArrow_BarkPreAttackSearching]

[JUMP TO RANDOM]
A1
A3
A2

[LABEL A1]

[SPEECH: TriadRedArrow]
?  ?
	Hello?  Who is there?
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkPreAttackSearching\TriadRedArrow01.mp3]

[END]

[LABEL A2]

[SPEECH: TriadRedArrow]
    ,     .
	Whoever you are, you do not walk very quietly.
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkPreAttackSearching\TriadRedArrow02.mp3]

[END]

[LABEL A3]

[SPEECH: TriadRedArrow]
 ?     " "!
	Who is that?  You are in Red Arrow territory!
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkPreAttackSearching\TriadRedArrow03.mp3]

[END]

-----------------------------------------------------------------
[ID: 71, Event lines: 7, Display only once, On bumping, On frobbing]
[Owner: TriadRedArrow]
[Name:  TriadRedArrow_BarkPreAttackSighting]

[JUMP TO RANDOM]
A1
A3
A2

[LABEL A1]

[SPEECH: TriadRedArrow]
 - ?   ...
	Did you see something?  A man with a coat...
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkPreAttackSighting\TriadRedArrow01.mp3]

[END]

[LABEL A2]

[SPEECH: TriadRedArrow]
-  ,  .
	Something moved there, I am sure.
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkPreAttackSighting\TriadRedArrow02.mp3]

[END]

[LABEL A3]

[SPEECH: TriadRedArrow]
 ?   ,   !
	Who's there?  I know I saw you!
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkPreAttackSighting\TriadRedArrow03.mp3]

[END]

-----------------------------------------------------------------
[ID: 70, Event lines: 7, Display only once, On bumping, On frobbing]
[Owner: TriadRedArrow]
[Name:  TriadRedArrow_BarkSearchGiveUp]

[JUMP TO RANDOM]
A1
A3
A2

[LABEL A1]

[SPEECH: TriadRedArrow]
   .
	Just the water.
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkSearchGiveUp\TriadRedArrow01.mp3]

[END]

[LABEL A2]

[SPEECH: TriadRedArrow]
.
	It was nothing.
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkSearchGiveUp\TriadRedArrow02.mp3]

[END]

[LABEL A3]

[SPEECH: TriadRedArrow]
   .
	Only a civilian.
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkSearchGiveUp\TriadRedArrow03.mp3]

[END]

-----------------------------------------------------------------
[ID: 69, Event lines: 8, Display only once, On bumping, On frobbing]
[Owner: TriadRedArrow]
[Name:  TriadRedArrow_BarkSurprise]

[JUMP TO RANDOM]
A1
A3
A2

[COMMENT]
Starts to say, "Who's there?" but cuts off.

[LABEL A1]

[SPEECH: TriadRedArrow]
...?
	Who...?
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkSurprise\TriadRedArrow01.mp3]

[END]

[LABEL A2]

[SPEECH: TriadRedArrow]
-?
	Huh?
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkSurprise\TriadRedArrow02.mp3]

[END]

[LABEL A3]

[SPEECH: TriadRedArrow]
!
	Aha!
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkSurprise\TriadRedArrow03.mp3]

[END]

-----------------------------------------------------------------
[ID: 68, Event lines: 8, Display only once, On bumping, On frobbing]
[Owner: TriadRedArrow]
[Name:  TriadRedArrow_BarkTargetAcquired]

[JUMP TO RANDOM]
A1
A3
A2

[COMMENT]
A battle cry.

[LABEL A1]

[SPEECH: TriadRedArrow]
 " "!
	Red Arrow!
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkTargetAcquired\TriadRedArrow01.mp3]

[END]

[LABEL A2]

[SPEECH: TriadRedArrow]
  !
	I'll cut you!
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkTargetAcquired\TriadRedArrow02.mp3]

[END]

[LABEL A3]

[SPEECH: TriadRedArrow]
,    .
	Watch me take this one.
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkTargetAcquired\TriadRedArrow03.mp3]

[END]

-----------------------------------------------------------------
[ID: 67, Event lines: 7, Display only once, On bumping, On frobbing]
[Owner: TriadRedArrow]
[Name:  TriadRedArrow_BarkTargetLost]

[JUMP TO RANDOM]
A1
A3
A2

[LABEL A1]

[SPEECH: TriadRedArrow]
   .    " "!
	He won't get far.  Red Arrows own Hong Kong!
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkTargetLost\TriadRedArrow01.mp3]

[END]

[LABEL A2]

[SPEECH: TriadRedArrow]
   -     .
	We'll find him -- Hong Kong is not so big.
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkTargetLost\TriadRedArrow02.mp3]

[END]

[LABEL A3]

[SPEECH: TriadRedArrow]
 .       .
	Lost him.  He could be anywhere now.
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkTargetLost\TriadRedArrow03.mp3]

[END]

-----------------------------------------------------------------
[ID: 66, Event lines: 10]
[Owner: TriadRedArrow]
[Name:  TriadRedArrow_BarkTearGas]

[JUMP TO RANDOM]
A1
A2
A3

[COMMENT]
TearGas scream 1

[LABEL A1]

[SPEECH: TriadRedArrow]
()
	(screams)
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkTearGas\TriadRedArrow01.mp3]

[END]

[COMMENT]
TearGas scream 2A

[LABEL A2]

[SPEECH: TriadRedArrow]
()
	(screams) 
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkTearGas\TriadRedArrow02.mp3]

[END]

[COMMENT]
TearGas scream 3A

[LABEL A3]

[SPEECH: TriadRedArrow]
()
	(screams) 
[Audio: AIBarks\TriadRedArrow\TriadRedArrow_BarkTearGas\TriadRedArrow03.mp3]

[END]

-----------------------------------------------------------------
[ID: 49, Event lines: 11]
[Owner: UNATCOTroopB]
[Name:  UNATCOTroopB_BarkAreaSecure]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5

[LABEL A1]

[SPEECH: UNATCOTroopB]
 ,  .
	That's gotta hurt.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkAreaSecure\UNATCOTroopB01.mp3]

[END]

[LABEL A2]

[SPEECH: UNATCOTroopB]
  .
	Nice and easy.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkAreaSecure\UNATCOTroopB02.mp3]

[END]

[LABEL A3]

[SPEECH: UNATCOTroopB]
.     .
	Huh.  They never learn.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkAreaSecure\UNATCOTroopB03.mp3]

[END]

[LABEL A4]

[SPEECH: UNATCOTroopB]
,    .
	Okay, fan out, check the area.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkAreaSecure\UNATCOTroopB04.mp3]

[END]

[LABEL A5]

[SPEECH: UNATCOTroopB]
    .
	Just like on the target range.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkAreaSecure\UNATCOTroopB05.mp3]

[END]

-----------------------------------------------------------------
[ID: 48, Event lines: 15]
[Owner: UNATCOTroopB]
[Name:  UNATCOTroopB_BarkCriticalDamage]

[JUMP TO RANDOM]
A1
A2
A4
A5
A6
A7
A8

[LABEL A1]

[SPEECH: UNATCOTroopB]
...
	Son of a...
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkCriticalDamage\UNATCOTroopB01.mp3]

[END]

[LABEL A2]

[SPEECH: UNATCOTroopB]
  !
	Need backup here!
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkCriticalDamage\UNATCOTroopB02.mp3]

[END]

[LABEL A4]

[SPEECH: UNATCOTroopB]
 !
	I'm hit!
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkCriticalDamage\UNATCOTroopB03.mp3]

[END]

[LABEL A5]

[SPEECH: UNATCOTroopB]
  .
	He's way too fast.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkCriticalDamage\UNATCOTroopB04.mp3]

[END]

[LABEL A6]

[SPEECH: UNATCOTroopB]
   !
	We need the 'bots up here!
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkCriticalDamage\UNATCOTroopB05.mp3]

[END]

[LABEL A7]

[SPEECH: UNATCOTroopB]
()
	(screams)
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkCriticalDamage\UNATCOTroopB06.mp3]

[END]

[LABEL A8]

[SPEECH: UNATCOTroopB]
()
	(grunts)
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkCriticalDamage\UNATCOTroopB07.mp3]

[END]

-----------------------------------------------------------------
[ID: 47, Event lines: 16, First Person view, Non-interactive]
[Owner: UNATCOTroopB]
[Name:  UNATCOTroopB_BarkFutz]

[LABEL Start]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5
A6
A7

[LABEL A1]

[SPEECH: UNATCOTroopB]
 ,  ?
	You think that's funny?
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkFutz\UNATCOTroopB01.mp3]

[END]

[LABEL A2]

[JUMP TO Start]

[SPEECH: UNATCOTroopB]
     .
	You shouldn't be messing with that.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkFutz\UNATCOTroopB02.mp3]

[END]

[LABEL A3]

[SPEECH: UNATCOTroopB]
  ...   ?
	I don't understand... What are you doing?
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkFutz\UNATCOTroopB03.mp3]

[END]

[LABEL A4]

[SPEECH: UNATCOTroopB]
       .
	I wouldn't do that if I was you.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkFutz\UNATCOTroopB04.mp3]

[END]

[LABEL A5]

[SPEECH: UNATCOTroopB]
...  ?
	Hey... What the hell?
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkFutz\UNATCOTroopB05.mp3]

[END]

[LABEL A6]

[SPEECH: UNATCOTroopB]
...   , .
	Uh... That's against protocol, Agent.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkFutz\UNATCOTroopB06.mp3]

[END]

[LABEL A7]

[SPEECH: UNATCOTroopB]
   , ?
	You're just kidding around, right?
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkFutz\UNATCOTroopB07.mp3]

[END]

-----------------------------------------------------------------
[ID: 46, Event lines: 11]
[Owner: UNATCOTroopB]
[Name:  UNATCOTroopB_BarkGoingForAlarm]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5

[LABEL A1]

[SPEECH: UNATCOTroopB]
 - !
	Someone's in here!
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkGoingForAlarm\UNATCOTroopB01.mp3]

[END]

[LABEL A2]

[SPEECH: UNATCOTroopB]
 .
	Sending for backup.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkGoingForAlarm\UNATCOTroopB02.mp3]

[END]

[LABEL A3]

[SPEECH: UNATCOTroopB]
  !
	We've got a live one!
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkGoingForAlarm\UNATCOTroopB03.mp3]

[END]

[LABEL A4]

[SPEECH: UNATCOTroopB]
,  !
	Everybody, full alert!
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkGoingForAlarm\UNATCOTroopB04.mp3]

[END]

[LABEL A5]

[SPEECH: UNATCOTroopB]
   !
	I'm declaring a security breach.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkGoingForAlarm\UNATCOTroopB05.mp3]

[END]

-----------------------------------------------------------------
[ID: 45, Event lines: 9]
[Owner: UNATCOTroopB]
[Name:  UNATCOTroopB_BarkGore]

[JUMP TO RANDOM]
A1
A2
A3
A4

[LABEL A1]

[SPEECH: UNATCOTroopB]
    !
	We got a man down here!
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkGore\UNATCOTroopB01.mp3]

[END]

[LABEL A2]

[SPEECH: UNATCOTroopB]
!     !
	Hey!  We've got casualties!
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkGore\UNATCOTroopB02.mp3]

[END]

[LABEL A3]

[SPEECH: UNATCOTroopB]
  !
	Hostiles in the area!
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkGore\UNATCOTroopB03.mp3]

[END]

[LABEL A4]

[SPEECH: UNATCOTroopB]
,  ,  ?
	What the hell happened here?
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkGore\UNATCOTroopB04.mp3]

[END]

-----------------------------------------------------------------
[ID: 44, Event lines: 25, First Person view, Non-interactive]
[Owner: UNATCOTroopB]
[Name:  UNATCOTroopB_BarkIdle]

[JUMP TO RANDOM]
N1
N2
N3
N4
V1

[LABEL Normal]

[JUMP TO RANDOM]
A7
A8
A9

[LABEL Verbose]

[JUMP TO RANDOM]
A2
A3
A4
A5

[LABEL A2]

[SPEECH: UNATCOTroopB]
  .
	Hell of a long shift.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkIdle\UNATCOTroopB01.mp3]

[END]

[LABEL A3]

[SPEECH: UNATCOTroopB]
 .
	It's a living.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkIdle\UNATCOTroopB02.mp3]

[END]

[LABEL A4]

[SPEECH: UNATCOTroopB]
  .
	I need a vacation.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkIdle\UNATCOTroopB03.mp3]

[END]

[LABEL A5]

[SPEECH: UNATCOTroopB]
   .
	Never shoulda transferred.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkIdle\UNATCOTroopB04.mp3]

[END]

[LABEL A6]

[SPEECH: UNATCOTroopB]
  ,       .
	Wish we had Gunther for this.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkIdle\UNATCOTroopB05.mp3]

[END]

[LABEL A7]

[SPEECH: UNATCOTroopB]
()
	(whistles)
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkIdle\UNATCOTroopB06.mp3]

[END]

[LABEL A8]

[SPEECH: UNATCOTroopB]
( )
	(clears throat)
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkIdle\UNATCOTroopB07.mp3]

[END]

[LABEL A9]

[SPEECH: UNATCOTroopB]
()
	(coughs)
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkIdle\UNATCOTroopB08.mp3]

[END]

[LABEL V1]

[JUMP TO Verbose]

[LABEL N1]

[JUMP TO Normal]

[LABEL N2]

[JUMP TO Normal]

[LABEL N3]

[JUMP TO Normal]

[LABEL N4]

[JUMP TO Normal]

[END]

-----------------------------------------------------------------
[ID: 43, Event lines: 9]
[Owner: UNATCOTroopB]
[Name:  UNATCOTroopB_BarkOnFire]

[JUMP TO RANDOM]
A1
A2
A3

[COMMENT]
OnFire scream 1

[LABEL A1]

[SPEECH: UNATCOTroopB]
()
	(screams)
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkOnFire\UNATCOTroopB01.mp3]

[END]

[LABEL A2]

[SPEECH: UNATCOTroopB]
()
	(screams)
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkOnFire\UNATCOTroopB02.mp3]

[END]

[COMMENT]
OnFire scream 3

[LABEL A3]

[SPEECH: UNATCOTroopB]
()
	(screams)
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkOnFire\UNATCOTroopB03.mp3]

[END]

-----------------------------------------------------------------
[ID: 42, Event lines: 9]
[Owner: UNATCOTroopB]
[Name:  UNATCOTroopB_BarkOutOfAmmo]

[JUMP TO RANDOM]
A1
A2
A3
A4

[LABEL A1]

[SPEECH: UNATCOTroopB]
  !
	Goddamn it!
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkOutOfAmmo\UNATCOTroopB01.mp3]

[END]

[LABEL A2]

[SPEECH: UNATCOTroopB]
 .
	I'm dry here.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkOutOfAmmo\UNATCOTroopB02.mp3]

[END]

[LABEL A3]

[SPEECH: UNATCOTroopB]
    .
	Shoulda brought another clip.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkOutOfAmmo\UNATCOTroopB03.mp3]

[END]

[LABEL A4]

[SPEECH: UNATCOTroopB]
  .   .
	I'm out.  Time to get bloody.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkOutOfAmmo\UNATCOTroopB04.mp3]

[END]

-----------------------------------------------------------------
[ID: 41, Event lines: 16]
[Owner: UNATCOTroopB]
[Name:  UNATCOTroopB_BarkPostAttackSearching]

[LABEL Start]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5
A6

[LABEL A1]

[SPEECH: UNATCOTroopB]
,  .
	Stay sharp, people.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkPostAttackSearching\UNATCOTroopB01.mp3]

[END]

[LABEL A2]

[SPEECH: UNATCOTroopB]
   - .
	He's still around somewhere.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkPostAttackSearching\UNATCOTroopB02.mp3]

[END]

[LABEL A3]

[SPEECH: UNATCOTroopB]
   .
	This ain't over.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkPostAttackSearching\UNATCOTroopB03.mp3]

[END]

[LABEL A4]

[CHECK FLAGS, JUMP TO Start]
M05AlexDone=true

[CHECK FLAGS, JUMP TO Start]
JosephManderley_Dead=true

[SPEECH: UNATCOTroopB]
 -    .
	He gets away, Manderley's gonna have our ass.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkPostAttackSearching\UNATCOTroopB04.mp3]

[END]

[LABEL A5]

[CHECK FLAGS, JUMP TO Start]
M05AlexDone=true

[SPEECH: UNATCOTroopB]
  .     !
	We'll find him.  The guy's just a rookie!
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkPostAttackSearching\UNATCOTroopB05.mp3]

[END]

[LABEL A6]

[SPEECH: UNATCOTroopB]
 ,    .
	Nail this guy and we all get a bonus.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkPostAttackSearching\UNATCOTroopB06.mp3]

[END]

-----------------------------------------------------------------
[ID: 40, Event lines: 13]
[Owner: UNATCOTroopB]
[Name:  UNATCOTroopB_BarkPreAttackSearching]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5
A6

[LABEL A1]

[SPEECH: UNATCOTroopB]
  ?
	What was that?
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkPreAttackSearching\UNATCOTroopB01.mp3]

[END]

[LABEL A2]

[SPEECH: UNATCOTroopB]
,  - .
	Hang on, I heard something.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkPreAttackSearching\UNATCOTroopB02.mp3]

[END]

[LABEL A3]

[SPEECH: UNATCOTroopB]
-, - .
	Okay, come on out.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkPreAttackSearching\UNATCOTroopB03.mp3]

[END]

[LABEL A4]

[SPEECH: UNATCOTroopB]
 ,     !
	Stand where I can see you!
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkPreAttackSearching\UNATCOTroopB04.mp3]

[END]

[LABEL A5]

[SPEECH: UNATCOTroopB]
,    .
	We have movement here, sir.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkPreAttackSearching\UNATCOTroopB05.mp3]

[END]

[LABEL A6]

[SPEECH: UNATCOTroopB]
 ?     .
	Hear that?  Everybody check weapons.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkPreAttackSearching\UNATCOTroopB06.mp3]

[END]

-----------------------------------------------------------------
[ID: 39, Event lines: 12]
[Owner: UNATCOTroopB]
[Name:  UNATCOTroopB_BarkPreAttackSighting]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5

[COMMENT]
panickyroopB

[LABEL A1]

[SPEECH: UNATCOTroopB]
, ... !
	Movement, sir...movement!
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkPreAttackSighting\UNATCOTroopB01.mp3]

[END]

[LABEL A2]

[SPEECH: UNATCOTroopB]
!   ...
	Contact!  I have visual...
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkPreAttackSighting\UNATCOTroopB02.mp3]

[END]

[LABEL A3]

[SPEECH: UNATCOTroopB]
 - .    .
	Somebody's there.  A guy in civvies.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkPreAttackSighting\UNATCOTroopB03.mp3]

[END]

[LABEL A4]

[SPEECH: UNATCOTroopB]
  - .
	I know I saw somebody.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkPreAttackSighting\UNATCOTroopB04.mp3]

[END]

[LABEL A5]

[SPEECH: UNATCOTroopB]
!    ?
	Hey!  Who's there?
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkPreAttackSighting\UNATCOTroopB05.mp3]

[END]

-----------------------------------------------------------------
[ID: 38, Event lines: 9]
[Owner: UNATCOTroopB]
[Name:  UNATCOTroopB_BarkSearchGiveUp]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: UNATCOTroopB]
,  .
	False alarm, I guess.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkSearchGiveUp\UNATCOTroopB01.mp3]

[END]

[LABEL A2]

[SPEECH: UNATCOTroopB]
!   ,  .
	Heh!  Thought it was a terrorist.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkSearchGiveUp\UNATCOTroopB02.mp3]

[END]

[LABEL A3]

[SPEECH: UNATCOTroopB]
,   .
	Guess it was nothing.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkSearchGiveUp\UNATCOTroopB03.mp3]

[END]

-----------------------------------------------------------------
[ID: 37, Event lines: 10]
[Owner: UNATCOTroopB]
[Name:  UNATCOTroopB_BarkSurprise]

[COMMENT]
We might want to experiment with some generic "surprised" sounds as wellr

[LABEL Start]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: UNATCOTroopB]
 ...?
	What the hell...?
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkSurprise\UNATCOTroopB01.mp3]

[END]

[COMMENT]
Don't say this during the hotel raid until captured.

[LABEL A2]

[CHECK FLAGS, JUMP TO Start]
TalkedToPaulAfterMessage_Played=true

[SPEECH: UNATCOTroopB]
 !
	It's Denton!
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkSurprise\UNATCOTroopB02.mp3]

[END]

[LABEL A3]

[SPEECH: UNATCOTroopB]
 !
	Help!
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkSurprise\UNATCOTroopB03.mp3]

[END]

-----------------------------------------------------------------
[ID: 36, Event lines: 13]
[Owner: UNATCOTroopB]
[Name:  UNATCOTroopB_BarkTargetAcquired]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5
A6

[LABEL A1]

[SPEECH: UNATCOTroopB]
!    !
	You!  Stop right there!
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkTargetAcquired\UNATCOTroopB01.mp3]

[END]

[LABEL A2]

[SPEECH: UNATCOTroopB]
!
	Hold it!
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkTargetAcquired\UNATCOTroopB02.mp3]

[END]

[LABEL A3]

[SPEECH: UNATCOTroopB]
 !
	There's one!
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkTargetAcquired\UNATCOTroopB03.mp3]

[END]

[LABEL A4]

[SPEECH: UNATCOTroopB]
 !
	God damn terrorist!
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkTargetAcquired\UNATCOTroopB04.mp3]

[END]

[LABEL A5]

[SPEECH: UNATCOTroopB]
   .
	Engaging the enemy.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkTargetAcquired\UNATCOTroopB05.mp3]

[END]

[LABEL A6]

[SPEECH: UNATCOTroopB]
 !
	Lock and load!
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkTargetAcquired\UNATCOTroopB06.mp3]

[END]

-----------------------------------------------------------------
[ID: 35, Event lines: 13]
[Owner: UNATCOTroopB]
[Name:  UNATCOTroopB_BarkTargetLost]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5
A6

[LABEL A1]

[SPEECH: UNATCOTroopB]
 .  ,   .
	He's gone.  I think we blew it.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkTargetLost\UNATCOTroopB01.mp3]

[END]

[LABEL A2]

[SPEECH: UNATCOTroopB]
,  .
	Man, he's vanished.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkTargetLost\UNATCOTroopB02.mp3]

[END]

[LABEL A3]

[SPEECH: UNATCOTroopB]
 ,    .
	I think he might be gone.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkTargetLost\UNATCOTroopB03.mp3]

[END]

[LABEL A4]

[SPEECH: UNATCOTroopB]
  .
	He's long gone.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkTargetLost\UNATCOTroopB04.mp3]

[END]

[LABEL A5]

[SPEECH: UNATCOTroopB]
  .
	I've got nothing.
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkTargetLost\UNATCOTroopB05.mp3]

[END]

[LABEL A6]

[SPEECH: UNATCOTroopB]
    .  ,  , ?
	He was right here.  What the hell happened?
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkTargetLost\UNATCOTroopB06.mp3]

[END]

-----------------------------------------------------------------
[ID: 34, Event lines: 10]
[Owner: UNATCOTroopB]
[Name:  UNATCOTroopB_BarkTearGas]

[JUMP TO RANDOM]
A1
A2
A3

[COMMENT]
TearGas scream 1

[LABEL A1]

[SPEECH: UNATCOTroopB]
()
	(screams)
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkTearGas\UNATCOTroopB01.mp3]

[END]

[COMMENT]
TearGas scream 2o

[LABEL A2]

[SPEECH: UNATCOTroopB]
()
	(screams) 
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkTearGas\UNATCOTroopB02.mp3]

[END]

[COMMENT]
TearGas scream 3o

[LABEL A3]

[SPEECH: UNATCOTroopB]
()
	(screams) 
[Audio: AIBarks\UNATCOTroopB\UNATCOTroopB_BarkTearGas\UNATCOTroopB03.mp3]

[END]

-----------------------------------------------------------------
[ID: 65, Event lines: 11]
[Owner: UNATCOTroop]
[Name:  UNATCOTroop_BarkAreaSecure]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5

[LABEL A1]

[SPEECH: UNATCOTroop]
,  , .
	That's gotta hurt.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkAreaSecure\UNATCOTroop01.mp3]

[END]

[LABEL A2]

[SPEECH: UNATCOTroop]
  .
	Nice and easy.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkAreaSecure\UNATCOTroop02.mp3]

[END]

[LABEL A3]

[SPEECH: UNATCOTroop]
.     .
	Huh.  They never learn.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkAreaSecure\UNATCOTroop03.mp3]

[END]

[LABEL A4]

[SPEECH: UNATCOTroop]
,    .
	Okay, fan out, check the area.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkAreaSecure\UNATCOTroop04.mp3]

[END]

[LABEL A5]

[SPEECH: UNATCOTroop]
    .
	Just like on the target range.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkAreaSecure\UNATCOTroop05.mp3]

[END]

-----------------------------------------------------------------
[ID: 64, Event lines: 15]
[Owner: UNATCOTroop]
[Name:  UNATCOTroop_BarkCriticalDamage]

[JUMP TO RANDOM]
A1
A2
A4
A5
A6
A7
A8

[LABEL A1]

[SPEECH: UNATCOTroop]
...
	Son of a...
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkCriticalDamage\UNATCOTroop01.mp3]

[END]

[LABEL A2]

[SPEECH: UNATCOTroop]
  !
	Need backup here!
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkCriticalDamage\UNATCOTroop02.mp3]

[END]

[LABEL A4]

[SPEECH: UNATCOTroop]
 !
	I'm hit!
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkCriticalDamage\UNATCOTroop03.mp3]

[END]

[LABEL A5]

[SPEECH: UNATCOTroop]
  .
	He's way too fast.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkCriticalDamage\UNATCOTroop04.mp3]

[END]

[LABEL A6]

[SPEECH: UNATCOTroop]
   !
	We need the 'bots up here!
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkCriticalDamage\UNATCOTroop05.mp3]

[END]

[LABEL A7]

[SPEECH: UNATCOTroop]
()
	(screams)
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkCriticalDamage\UNATCOTroop06.mp3]

[END]

[LABEL A8]

[SPEECH: UNATCOTroop]
()
	(grunts)
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkCriticalDamage\UNATCOTroop07.mp3]

[END]

-----------------------------------------------------------------
[ID: 63, Event lines: 16, First Person view, Non-interactive]
[Owner: UNATCOTroop]
[Name:  UNATCOTroop_BarkFutz]

[LABEL Start]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5
A6
A7

[LABEL A1]

[SPEECH: UNATCOTroop]
 ,  ?
	You think that's funny?
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkFutz\UNATCOTroop01.mp3]

[END]

[LABEL A2]

[JUMP TO Start]

[SPEECH: UNATCOTroop]
     .
	You shouldn't be messing with that.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkFutz\UNATCOTroop02.mp3]

[END]

[LABEL A3]

[SPEECH: UNATCOTroop]
  ...   ?
	I don't understand... What are you doing?
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkFutz\UNATCOTroop03.mp3]

[END]

[LABEL A4]

[SPEECH: UNATCOTroop]
       .
	I wouldn't do that if I was you.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkFutz\UNATCOTroop04.mp3]

[END]

[LABEL A5]

[SPEECH: UNATCOTroop]
...  ?
	Hey... What the hell?
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkFutz\UNATCOTroop05.mp3]

[END]

[LABEL A6]

[SPEECH: UNATCOTroop]
...   , .
	Uh... That's against protocol, Agent.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkFutz\UNATCOTroop06.mp3]

[END]

[LABEL A7]

[SPEECH: UNATCOTroop]
   , ?
	You're just kidding around, right?
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkFutz\UNATCOTroop07.mp3]

[END]

-----------------------------------------------------------------
[ID: 62, Event lines: 11]
[Owner: UNATCOTroop]
[Name:  UNATCOTroop_BarkGoingForAlarm]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5

[LABEL A1]

[SPEECH: UNATCOTroop]
 - !
	Someone's in here!
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkGoingForAlarm\UNATCOTroop01.mp3]

[END]

[LABEL A2]

[SPEECH: UNATCOTroop]
 .
	Sending for backup.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkGoingForAlarm\UNATCOTroop02.mp3]

[END]

[LABEL A3]

[SPEECH: UNATCOTroop]
  !
	We've got a live one!
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkGoingForAlarm\UNATCOTroop03.mp3]

[END]

[LABEL A4]

[SPEECH: UNATCOTroop]
,  !
	Everybody, full alert!
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkGoingForAlarm\UNATCOTroop04.mp3]

[END]

[LABEL A5]

[SPEECH: UNATCOTroop]
   !
	I'm declaring a security breach.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkGoingForAlarm\UNATCOTroop05.mp3]

[END]

-----------------------------------------------------------------
[ID: 61, Event lines: 9]
[Owner: UNATCOTroop]
[Name:  UNATCOTroop_BarkGore]

[JUMP TO RANDOM]
A1
A2
A3
A4

[LABEL A1]

[SPEECH: UNATCOTroop]
    !
	We got a man down here!
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkGore\UNATCOTroop01.mp3]

[END]

[LABEL A2]

[SPEECH: UNATCOTroop]
!     !
	Hey!  We've got casualties!
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkGore\UNATCOTroop02.mp3]

[END]

[LABEL A3]

[SPEECH: UNATCOTroop]
  !
	Hostiles in the area!
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkGore\UNATCOTroop03.mp3]

[END]

[LABEL A4]

[SPEECH: UNATCOTroop]
,  ,  ?
	What the hell happened here?
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkGore\UNATCOTroop04.mp3]

[END]

-----------------------------------------------------------------
[ID: 60, Event lines: 25]
[Owner: UNATCOTroop]
[Name:  UNATCOTroop_BarkIdle]

[JUMP TO RANDOM]
N1
N2
N3
N4
V1

[LABEL Normal]

[JUMP TO RANDOM]
A7
A8
A9

[LABEL Verbose]

[JUMP TO RANDOM]
A2
A3
A4
A5

[LABEL A2]

[SPEECH: UNATCOTroop]
  .
	Hell of a long shift.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkIdle\UNATCOTroop01.mp3]

[END]

[LABEL A3]

[SPEECH: UNATCOTroop]
 .
	It's a living.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkIdle\UNATCOTroop02.mp3]

[END]

[LABEL A4]

[SPEECH: UNATCOTroop]
  .
	I need a vacation.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkIdle\UNATCOTroop03.mp3]

[END]

[LABEL A5]

[SPEECH: UNATCOTroop]
   .
	Never shoulda transferred.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkIdle\UNATCOTroop04.mp3]

[END]

[LABEL A6]

[SPEECH: UNATCOTroop]
  ,       .
	Wish we had Gunther for this.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkIdle\UNATCOTroop05.mp3]

[END]

[LABEL A7]

[SPEECH: UNATCOTroop]
()
	(whistles)
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkIdle\UNATCOTroop06.mp3]

[END]

[LABEL A8]

[SPEECH: UNATCOTroop]
( )
	(clears throat)
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkIdle\UNATCOTroop07.mp3]

[END]

[LABEL A9]

[SPEECH: UNATCOTroop]
()
	(coughs)
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkIdle\UNATCOTroop08.mp3]

[END]

[LABEL V1]

[JUMP TO Verbose]

[LABEL N1]

[JUMP TO Normal]

[LABEL N2]

[JUMP TO Normal]

[LABEL N3]

[JUMP TO Normal]

[LABEL N4]

[JUMP TO Normal]

[END]

-----------------------------------------------------------------
[ID: 59, Event lines: 9]
[Owner: UNATCOTroop]
[Name:  UNATCOTroop_BarkOnFire]

[JUMP TO RANDOM]
A1
A2
A3

[COMMENT]
OnFire scream 1

[LABEL A1]

[SPEECH: UNATCOTroop]
()
	(screams)
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkOnFire\UNATCOTroop01.mp3]

[END]

[LABEL A2]

[SPEECH: UNATCOTroop]
()
	(screams)
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkOnFire\UNATCOTroop02.mp3]

[END]

[COMMENT]
OnFire scream 3

[LABEL A3]

[SPEECH: UNATCOTroop]
()
	(screams)
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkOnFire\UNATCOTroop03.mp3]

[END]

-----------------------------------------------------------------
[ID: 58, Event lines: 9]
[Owner: UNATCOTroop]
[Name:  UNATCOTroop_BarkOutOfAmmo]

[JUMP TO RANDOM]
A1
A2
A3
A4

[LABEL A1]

[SPEECH: UNATCOTroop]
  !
	Goddamn it!
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkOutOfAmmo\UNATCOTroop01.mp3]

[END]

[LABEL A2]

[SPEECH: UNATCOTroop]
 .
	I'm dry here.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkOutOfAmmo\UNATCOTroop02.mp3]

[END]

[LABEL A3]

[SPEECH: UNATCOTroop]
   .
	Shoulda brought another clip.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkOutOfAmmo\UNATCOTroop03.mp3]

[END]

[LABEL A4]

[SPEECH: UNATCOTroop]
  .   .
	I'm out.  Time to get bloody.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkOutOfAmmo\UNATCOTroop04.mp3]

[END]

-----------------------------------------------------------------
[ID: 57, Event lines: 16]
[Owner: UNATCOTroop]
[Name:  UNATCOTroop_BarkPostAttackSearching]

[LABEL Start]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5
A6

[LABEL A1]

[SPEECH: UNATCOTroop]
,  .
	Stay sharp, people.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkPostAttackSearching\UNATCOTroop01.mp3]

[END]

[LABEL A2]

[SPEECH: UNATCOTroop]
   - .
	He's still around somewhere.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkPostAttackSearching\UNATCOTroop02.mp3]

[END]

[LABEL A3]

[SPEECH: UNATCOTroop]
   .
	This ain't over.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkPostAttackSearching\UNATCOTroop03.mp3]

[END]

[LABEL A4]

[CHECK FLAGS, JUMP TO Start]
M05AlexDone=true

[CHECK FLAGS, JUMP TO Start]
JosephManderley_Dead=true

[SPEECH: UNATCOTroop]
 -    .
	He gets away, Manderley's gonna have our ass.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkPostAttackSearching\UNATCOTroop04.mp3]

[END]

[LABEL A5]

[CHECK FLAGS, JUMP TO Start]
M05AlexDone=true

[SPEECH: UNATCOTroop]
  .     !
	We'll find him.  The guy's just a rookie!
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkPostAttackSearching\UNATCOTroop05.mp3]

[END]

[LABEL A6]

[SPEECH: UNATCOTroop]
  ,    .
	Nail this guy and we all get a bonus.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkPostAttackSearching\UNATCOTroop06.mp3]

[END]

-----------------------------------------------------------------
[ID: 56, Event lines: 13]
[Owner: UNATCOTroop]
[Name:  UNATCOTroop_BarkPreAttackSearching]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5
A6

[LABEL A1]

[SPEECH: UNATCOTroop]
  ?
	What was that?
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkPreAttackSearching\UNATCOTroop01.mp3]

[END]

[LABEL A2]

[SPEECH: UNATCOTroop]
,  - .
	Hang on, I heard something.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkPreAttackSearching\UNATCOTroop02.mp3]

[END]

[LABEL A3]

[SPEECH: UNATCOTroop]
, - .
	Okay, come on out.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkPreAttackSearching\UNATCOTroop03.mp3]

[END]

[LABEL A4]

[SPEECH: UNATCOTroop]
 ,     !
	Stand where I can see you!
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkPreAttackSearching\UNATCOTroop04.mp3]

[END]

[LABEL A5]

[SPEECH: UNATCOTroop]
,    .
	We have movement here, sir.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkPreAttackSearching\UNATCOTroop05.mp3]

[END]

[LABEL A6]

[SPEECH: UNATCOTroop]
 ?     .
	Hear that?  Everybody check weapons.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkPreAttackSearching\UNATCOTroop06.mp3]

[END]

-----------------------------------------------------------------
[ID: 55, Event lines: 12]
[Owner: UNATCOTroop]
[Name:  UNATCOTroop_BarkPreAttackSighting]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5

[COMMENT]
panicky

[LABEL A1]

[SPEECH: UNATCOTroop]
, ...  !
	Movement, sir...movement!
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkPreAttackSighting\UNATCOTroop01.mp3]

[END]

[LABEL A2]

[SPEECH: UNATCOTroop]
!   ...
	Contact!  I have visual...
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkPreAttackSighting\UNATCOTroop02.mp3]

[END]

[LABEL A3]

[SPEECH: UNATCOTroop]
 - .    .
	Somebody's there.  A guy in civvies.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkPreAttackSighting\UNATCOTroop03.mp3]

[END]

[LABEL A4]

[SPEECH: UNATCOTroop]
  - .
	I know I saw somebody.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkPreAttackSighting\UNATCOTroop04.mp3]

[END]

[LABEL A5]

[SPEECH: UNATCOTroop]
!    ?
	Hey!  Who's there?
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkPreAttackSighting\UNATCOTroop05.mp3]

[END]

-----------------------------------------------------------------
[ID: 54, Event lines: 9]
[Owner: UNATCOTroop]
[Name:  UNATCOTroop_BarkSearchGiveUp]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: UNATCOTroop]
,  .
	False alarm, I guess.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkSearchGiveUp\UNATCOTroop01.mp3]

[END]

[LABEL A2]

[SPEECH: UNATCOTroop]
!   ,  .
	Heh!  Thought it was a terrorist.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkSearchGiveUp\UNATCOTroop02.mp3]

[END]

[LABEL A3]

[SPEECH: UNATCOTroop]
,   .
	Guess it was nothing.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkSearchGiveUp\UNATCOTroop03.mp3]

[END]

-----------------------------------------------------------------
[ID: 53, Event lines: 10]
[Owner: UNATCOTroop]
[Name:  UNATCOTroop_BarkSurprise]

[COMMENT]
We might want to experiment with some generic "surprised" sounds as wellP

[LABEL Start]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: UNATCOTroop]
 ...?
	What the hell...?
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkSurprise\UNATCOTroop01.mp3]

[END]

[COMMENT]
Don't say this during the hotel raid until captured.

[LABEL A2]

[CHECK FLAGS, JUMP TO Start]
TalkedToPaulAfterMessage_Played=true

[SPEECH: UNATCOTroop]
 !
	It's Denton!
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkSurprise\UNATCOTroop02.mp3]

[END]

[LABEL A3]

[SPEECH: UNATCOTroop]
 !
	Help!
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkSurprise\UNATCOTroop03.mp3]

[END]

-----------------------------------------------------------------
[ID: 52, Event lines: 13]
[Owner: UNATCOTroop]
[Name:  UNATCOTroop_BarkTargetAcquired]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5
A6

[LABEL A1]

[SPEECH: UNATCOTroop]
!    !
	You!  Stop right there!
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkTargetAcquired\UNATCOTroop01.mp3]

[END]

[LABEL A2]

[SPEECH: UNATCOTroop]
!
	Hold it!
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkTargetAcquired\UNATCOTroop02.mp3]

[END]

[LABEL A3]

[SPEECH: UNATCOTroop]
 !
	There's one!
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkTargetAcquired\UNATCOTroop03.mp3]

[END]

[LABEL A4]

[SPEECH: UNATCOTroop]
 !
	God damn terrorist!
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkTargetAcquired\UNATCOTroop04.mp3]

[END]

[LABEL A5]

[SPEECH: UNATCOTroop]
   .
	Engaging the enemy.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkTargetAcquired\UNATCOTroop05.mp3]

[END]

[LABEL A6]

[SPEECH: UNATCOTroop]
 !
	Lock and load!
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkTargetAcquired\UNATCOTroop06.mp3]

[END]

-----------------------------------------------------------------
[ID: 51, Event lines: 13]
[Owner: UNATCOTroop]
[Name:  UNATCOTroop_BarkTargetLost]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5
A6

[LABEL A1]

[SPEECH: UNATCOTroop]
 .  ,   .
	He's gone.  I think we blew it.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkTargetLost\UNATCOTroop01.mp3]

[END]

[LABEL A2]

[SPEECH: UNATCOTroop]
,  .
	Man, he's vanished.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkTargetLost\UNATCOTroop02.mp3]

[END]

[LABEL A3]

[SPEECH: UNATCOTroop]
 ,  ,  .
	I think he might be gone.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkTargetLost\UNATCOTroop03.mp3]

[END]

[LABEL A4]

[SPEECH: UNATCOTroop]
  .
	He's long gone.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkTargetLost\UNATCOTroop04.mp3]

[END]

[LABEL A5]

[SPEECH: UNATCOTroop]
  .
	I've got nothing.
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkTargetLost\UNATCOTroop05.mp3]

[END]

[LABEL A6]

[SPEECH: UNATCOTroop]
    .  ,  , ?
	He was right here.  What the hell happened?
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkTargetLost\UNATCOTroop06.mp3]

[END]

-----------------------------------------------------------------
[ID: 50, Event lines: 10]
[Owner: UNATCOTroop]
[Name:  UNATCOTroop_BarkTearGas]

[JUMP TO RANDOM]
A1
A2
A3

[COMMENT]
TearGas scream 1

[LABEL A1]

[SPEECH: UNATCOTroop]
()
	(screams)
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkTearGas\UNATCOTroop01.mp3]

[END]

[COMMENT]
TearGas scream 2o

[LABEL A2]

[SPEECH: UNATCOTroop]
()
	(screams) 
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkTearGas\UNATCOTroop02.mp3]

[END]

[COMMENT]
TearGas scream 3o

[LABEL A3]

[SPEECH: UNATCOTroop]
()
	(screams) 
[Audio: AIBarks\UNATCOTroop\UNATCOTroop_BarkTearGas\UNATCOTroop03.mp3]

[END]

-----------------------------------------------------------------
[ID: 33, Event lines: 7]
[Owner: WaltonSimons]
[Name:  WaltonSimons_BarkAreaSecure]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: WaltonSimons]
   ,   .
	I told Manderley that would happen.
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkAreaSecure\WaltonSimons01.mp3]

[END]

[LABEL A2]

[SPEECH: WaltonSimons]
     .
	Another stupid young rebel.
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkAreaSecure\WaltonSimons02.mp3]

[END]

[LABEL A3]

[SPEECH: WaltonSimons]
-,  .
	Someone clear this mess away.
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkAreaSecure\WaltonSimons03.mp3]

[END]

-----------------------------------------------------------------
[ID: 32, Event lines: 11]
[Owner: WaltonSimons]
[Name:  WaltonSimons_BarkCriticalDamage]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5

[LABEL A1]

[SPEECH: WaltonSimons]
  , .
	Damn you, Denton.
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkCriticalDamage\WaltonSimons01.mp3]

[END]

[LABEL A2]

[SPEECH: WaltonSimons]
 ,    .
	I knew you were a mistake.
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkCriticalDamage\WaltonSimons02.mp3]

[END]

[LABEL A3]

[SPEECH: WaltonSimons]
    , .
	They built you well, Agent.
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkCriticalDamage\WaltonSimons03.mp3]

[END]

[LABEL A4]

[SPEECH: WaltonSimons]
()
	(screams)
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkCriticalDamage\WaltonSimons04.mp3]

[END]

[LABEL A5]

[SPEECH: WaltonSimons]
()
	(grunts)
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkCriticalDamage\WaltonSimons05.mp3]

[END]

-----------------------------------------------------------------
[ID: 31, Event lines: 7]
[Owner: WaltonSimons]
[Name:  WaltonSimons_BarkGore]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: WaltonSimons]
.  .
	Hm.  Nice work.
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkGore\WaltonSimons01.mp3]

[END]

[LABEL A2]

[SPEECH: WaltonSimons]
   .
	More paperwork.
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkGore\WaltonSimons02.mp3]

[END]

[LABEL A3]

[SPEECH: WaltonSimons]
 .
	Denton's been busy.
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkGore\WaltonSimons03.mp3]

[END]

-----------------------------------------------------------------
[ID: 30, Event lines: 10]
[Owner: WaltonSimons]
[Name:  WaltonSimons_BarkOnFire]

[JUMP TO RANDOM]
A1
A2
A3

[COMMENT]
OnFire scream 1

[LABEL A1]

[SPEECH: WaltonSimons]
()
	(screams)
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkOnFire\WaltonSimons01.mp3]

[END]

[COMMENT]
OnFire scream 2

[LABEL A2]

[SPEECH: WaltonSimons]
()
	(screams)
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkOnFire\WaltonSimons02.mp3]

[END]

[COMMENT]
OnFire scream 3

[LABEL A3]

[SPEECH: WaltonSimons]
()
	(screams)
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkOnFire\WaltonSimons03.mp3]

[END]

-----------------------------------------------------------------
[ID: 29, Event lines: 7]
[Owner: WaltonSimons]
[Name:  WaltonSimons_BarkPostAttackSearching]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: WaltonSimons]
  , .     ,       .
	I'll find you, Denton.  I've got senses you don't even know about.
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkPostAttackSearching\WaltonSimons01.mp3]

[END]

[LABEL A2]

[SPEECH: WaltonSimons]
 ,  .
	Make it easy on yourself, JC.
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkPostAttackSearching\WaltonSimons02.mp3]

[END]

[LABEL A3]

[SPEECH: WaltonSimons]
,  ?   -.
	Hiding, JC?  Not very heroic.
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkPostAttackSearching\WaltonSimons03.mp3]

[END]

-----------------------------------------------------------------
[ID: 28, Event lines: 7]
[Owner: WaltonSimons]
[Name:  WaltonSimons_BarkPreAttackSearching]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: WaltonSimons]
  , ,  .
	If that's you, Denton, just come on out.
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkPreAttackSearching\WaltonSimons01.mp3]

[END]

[LABEL A2]

[SPEECH: WaltonSimons]
 ?      .
	Is that him?  He should be here by now.
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkPreAttackSearching\WaltonSimons02.mp3]

[END]

[LABEL A3]

[SPEECH: WaltonSimons]
...
	Footsteps...
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkPreAttackSearching\WaltonSimons03.mp3]

[END]

-----------------------------------------------------------------
[ID: 27, Event lines: 7]
[Owner: WaltonSimons]
[Name:  WaltonSimons_BarkPreAttackSighting]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: WaltonSimons]
  ?    !
	Who's there?  Step out into the light!
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkPreAttackSighting\WaltonSimons01.mp3]

[END]

[LABEL A2]

[SPEECH: WaltonSimons]
?   ?
	Denton?  Is that you?
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkPreAttackSighting\WaltonSimons02.mp3]

[END]

[LABEL A3]

[SPEECH: WaltonSimons]
 ?  !
	Who's out there?  Show yourself!
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkPreAttackSighting\WaltonSimons03.mp3]

[END]

-----------------------------------------------------------------
[ID: 26, Event lines: 7]
[Owner: WaltonSimons]
[Name:  WaltonSimons_BarkSearchGiveUp]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: WaltonSimons]
 ,  .
	Must have been nerves.
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkSearchGiveUp\WaltonSimons01.mp3]

[END]

[LABEL A2]

[SPEECH: WaltonSimons]
.     .
	Nothing.  I should get my sonics checked.
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkSearchGiveUp\WaltonSimons02.mp3]

[END]

[LABEL A3]

[SPEECH: WaltonSimons]
.  ,   ...
	Nothing.  Well, sooner or later...
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkSearchGiveUp\WaltonSimons03.mp3]

[END]

-----------------------------------------------------------------
[ID: 25, Event lines: 7]
[Owner: WaltonSimons]
[Name:  WaltonSimons_BarkSurprise]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: WaltonSimons]
-.
	Uh oh.
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkSurprise\WaltonSimons01.mp3]

[END]

[LABEL A2]

[SPEECH: WaltonSimons]
, .
	Hello, Agent.
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkSurprise\WaltonSimons02.mp3]

[END]

[LABEL A3]

[SPEECH: WaltonSimons]
 !
	He's here!
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkSurprise\WaltonSimons03.mp3]

[END]

-----------------------------------------------------------------
[ID: 24, Event lines: 7]
[Owner: WaltonSimons]
[Name:  WaltonSimons_BarkTargetAcquired]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: WaltonSimons]
   .
	I've looked forward to this.
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkTargetAcquired\WaltonSimons01.mp3]

[END]

[LABEL A2]

[SPEECH: WaltonSimons]
  .
	You should have surrendered.
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkTargetAcquired\WaltonSimons02.mp3]

[END]

[LABEL A3]

[SPEECH: WaltonSimons]
   ,  .     .
	You can't take me, JC.  I've seen your specs.
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkTargetAcquired\WaltonSimons03.mp3]

[END]

-----------------------------------------------------------------
[ID: 23, Event lines: 12]
[Owner: WaltonSimons]
[Name:  WaltonSimons_BarkTargetLost]

[JUMP TO RANDOM]
A1
A2
A3

[COMMENT]
Sighs, then speaks.

[LABEL A1]

[SPEECH: WaltonSimons]
 .
	Son of a bitch.
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkTargetLost\WaltonSimons01.mp3]

[END]

[LABEL A2]

[CHECK FLAGS, JUMP TO 2ndA2]
WSA2=true

[SPEECH: WaltonSimons]
  ?
	Where is he?
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkTargetLost\WaltonSimons02.mp3]

[SET FLAGS]
WSA2=true

[END]

[LABEL 2ndA2]

[SPEECH: WaltonSimons]
   - .
	This is getting out of hand.
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkTargetLost\WaltonSimons03.mp3]

[END]

[LABEL A3]

[SPEECH: WaltonSimons]
 .    !
	He's gone.  Those damn implants!
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkTargetLost\WaltonSimons04.mp3]

[END]

-----------------------------------------------------------------
[ID: 22, Event lines: 10]
[Owner: WaltonSimons]
[Name:  WaltonSimons_BarkTearGas]

[JUMP TO RANDOM]
A1
A2
A3

[COMMENT]
TearGas scream 1

[LABEL A1]

[SPEECH: WaltonSimons]
()
	(screams)
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkTearGas\WaltonSimons01.mp3]

[END]

[COMMENT]
TearGas scream 2o
	TearGas scream 2

[LABEL A2]

[SPEECH: WaltonSimons]
()
	(screams) 
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkTearGas\WaltonSimons.mp3]
	[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkTearGas\WaltonSimons02.mp3]

[END]

[COMMENT]
TearGas scream 3o
	TearGas scream 3

[LABEL A3]

[SPEECH: WaltonSimons]
() 
	(screams) 
[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkTearGas\WaltonSimons.mp3]
	[Audio: AIBarks\WaltonSimons\WaltonSimons_BarkTearGas\WaltonSimons03.mp3]

[END]

-----------------------------------------------------------------
[ID: 21, Event lines: 9]
[Owner: WiB]
[Name:  WiB_BarkAreaSecure]

[JUMP TO RANDOM]
A1
A2
A3
A4

[LABEL A1]

[SPEECH: WiB]
 .   .
	Finished here.  Let's start the cleanup.
[Audio: AIBarks\WiB\WiB_BarkAreaSecure\WiB01.mp3]

[END]

[LABEL A2]

[SPEECH: WiB]
 .   .
	Done here.  Wrap him up.
[Audio: AIBarks\WiB\WiB_BarkAreaSecure\WiB02.mp3]

[END]

[LABEL A3]

[SPEECH: WiB]
  .
	No life signs.
[Audio: AIBarks\WiB\WiB_BarkAreaSecure\WiB03.mp3]

[END]

[LABEL A4]

[SPEECH: WiB]
  .    .
	Terminating case file.  We're done here.
[Audio: AIBarks\WiB\WiB_BarkAreaSecure\WiB04.mp3]

[END]

-----------------------------------------------------------------
[ID: 20, Event lines: 11]
[Owner: WiB]
[Name:  WiB_BarkCriticalDamage]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5

[LABEL A1]

[SPEECH: WiB]
  ,   .
	Taking fire; moving to suppress.
[Audio: AIBarks\WiB\WiB_BarkCriticalDamage\WiB01.mp3]

[END]

[LABEL A2]

[SPEECH: WiB]
  .
	Operative in distress.
[Audio: AIBarks\WiB\WiB_BarkCriticalDamage\WiB02.mp3]

[END]

[LABEL A3]

[SPEECH: WiB]
  .
	Heavy resistance here.
[Audio: AIBarks\WiB\WiB_BarkCriticalDamage\WiB03.mp3]

[END]

[LABEL A4]

[SPEECH: WiB]
()
	(screams)
[Audio: AIBarks\WiB\WiB_BarkCriticalDamage\WiB04.mp3]

[END]

[LABEL A5]

[SPEECH: WiB]
()
	(grunts)
[Audio: AIBarks\WiB\WiB_BarkCriticalDamage\WiB05.mp3]

[END]

-----------------------------------------------------------------
[ID: 19, Event lines: 7, First Person view]
[Owner: WiB]
[Name:  WiB_BarkFutz]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: WiB]
   .
	I'm watching you.
[Audio: AIBarks\WiB\WiB_BarkFutz\WiB01.mp3]

[END]

[LABEL A2]

[SPEECH: WiB]
 .    .
	Stop that.  This minute.
[Audio: AIBarks\WiB\WiB_BarkFutz\WiB02.mp3]

[END]

[LABEL A3]

[SPEECH: WiB]
    .
	Your actions are being recorded.
[Audio: AIBarks\WiB\WiB_BarkFutz\WiB03.mp3]

[END]

-----------------------------------------------------------------
[ID: 18, Event lines: 7]
[Owner: WiB]
[Name:  WiB_BarkGoingForAlarm]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: WiB]
 :   .
	All units: we have an intruder.
[Audio: AIBarks\WiB\WiB_BarkGoingForAlarm\WiB01.mp3]

[END]

[LABEL A2]

[SPEECH: WiB]
   .
	We've got a breach here.
[Audio: AIBarks\WiB\WiB_BarkGoingForAlarm\WiB02.mp3]

[END]

[LABEL A3]

[SPEECH: WiB]
 .
	Perimeter is compromised.
[Audio: AIBarks\WiB\WiB_BarkGoingForAlarm\WiB03.mp3]

[END]

-----------------------------------------------------------------
[ID: 17, Event lines: 7]
[Owner: WiB]
[Name:  WiB_BarkGore]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: WiB]
 .   .
	Human down.  Plenty of fluids.
[Audio: AIBarks\WiB\WiB_BarkGore\WiB01.mp3]

[END]

[LABEL A2]

[SPEECH: WiB]
,  .
	Looks like a recent kill.
[Audio: AIBarks\WiB\WiB_BarkGore\WiB02.mp3]

[END]

[LABEL A3]

[SPEECH: WiB]
   .
	We have a cold one here.
[Audio: AIBarks\WiB\WiB_BarkGore\WiB03.mp3]

[END]

-----------------------------------------------------------------
[ID: 16, Event lines: 28, First Person view, Non-interactive]
[Owner: WiB]
[Name:  WiB_BarkIdle]

[JUMP TO RANDOM]
N1
N2
N3
V1

[LABEL Normal]

[JUMP TO RANDOM]
A8
A9
A10

[LABEL Verbose]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5
A6
A7

[LABEL A1]

[SPEECH: WiB]
   ;    .
	That one looks odd; I'll check his file.
[Audio: AIBarks\WiB\WiB_BarkIdle\WiB01.mp3]

[END]

[LABEL A2]

[SPEECH: WiB]
    .    ...
	That one goes on the list.  That one too...
[Audio: AIBarks\WiB\WiB_BarkIdle\WiB02.mp3]

[END]

[LABEL A3]

[SPEECH: WiB]
     .      !
	This area should be more tightly controlled.  Look at these people!
[Audio: AIBarks\WiB\WiB_BarkIdle\WiB03.mp3]

[END]

[LABEL A4]

[SPEECH: WiB]
--!   ,  .
	Shh!  He's here in the room.
[Audio: AIBarks\WiB\WiB_BarkIdle\WiB04.mp3]

[END]

[LABEL A5]

[SPEECH: WiB]
  ;  . 
	I checked the records; he's clear.  
[Audio: AIBarks\WiB\WiB_BarkIdle\WiB05.mp3]

[END]

[LABEL A6]

[SPEECH: WiB]
 ,  ...  .
	Eyes front, no expression... that's it.
[Audio: AIBarks\WiB\WiB_BarkIdle\WiB06.mp3]

[END]

[LABEL A7]

[SPEECH: WiB]
 ,     ,     .
	They said the process would make me smarter, but I can't tell.
[Audio: AIBarks\WiB\WiB_BarkIdle\WiB07.mp3]

[END]

[LABEL A8]

[SPEECH: WiB]
( )
	(hums)
[Audio: AIBarks\WiB\WiB_BarkIdle\WiB08.mp3]

[END]

[LABEL A9]

[SPEECH: WiB]
()
	(sighs)
[Audio: AIBarks\WiB\WiB_BarkIdle\WiB09.mp3]

[END]

[LABEL A10]

[SPEECH: WiB]
()
	(coughs)
[Audio: AIBarks\WiB\WiB_BarkIdle\WiB10.mp3]

[END]

[LABEL V1]

[JUMP TO Verbose]

[LABEL N1]

[JUMP TO Normal]

[LABEL N2]

[JUMP TO Normal]

[LABEL N3]

[JUMP TO Normal]

[END]

-----------------------------------------------------------------
[ID: 15, Event lines: 10]
[Owner: WiB]
[Name:  WiB_BarkOnFire]

[JUMP TO RANDOM]
A1
A2
A3

[COMMENT]
OnFire scream 1 in the room.

[LABEL A1]

[SPEECH: WiB]
()
	(screams)
[Audio: AIBarks\WiB\WiB_BarkOnFire\WiB01.mp3]

[END]

[COMMENT]
OnFire scream 2 in the room.

[LABEL A2]

[SPEECH: WiB]
()
	(screams)
[Audio: AIBarks\WiB\WiB_BarkOnFire\WiB02.mp3]

[END]

[COMMENT]
OnFire scream 3 in the room.

[LABEL A3]

[SPEECH: WiB]
()
	(screams)
[Audio: AIBarks\WiB\WiB_BarkOnFire\WiB03.mp3]

[END]

-----------------------------------------------------------------
[ID: 14, Event lines: 17]
[Owner: WiB]
[Name:  WiB_BarkPostAttackSearching]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5
A6
A7

[LABEL A1]

[SPEECH: WiB]
.    .
	Be calm.  He'll move soon.
[Audio: AIBarks\WiB\WiB_BarkPostAttackSearching\WiB01.mp3]

[END]

[LABEL A2]

[SPEECH: WiB]
   .
	Try to leave the implants intact.
[Audio: AIBarks\WiB\WiB_BarkPostAttackSearching\WiB02.mp3]

[END]

[LABEL A3]

[SPEECH: WiB]
 ,  .
	You may as well come out, Mr. Denton.
[Audio: AIBarks\WiB\WiB_BarkPostAttackSearching\WiB03.mp3]

[END]

[COMMENT]
i.e., just kill him

[LABEL A4]

[SPEECH: WiB]
    .
	Don't try for a capture.
[Audio: AIBarks\WiB\WiB_BarkPostAttackSearching\WiB04.mp3]

[END]

[LABEL A5]

[SPEECH: WiB]
    , .
	You can't run forever, Agent.
[Audio: AIBarks\WiB\WiB_BarkPostAttackSearching\WiB05.mp3]

[END]

[LABEL A6]

[SPEECH: WiB]
  .
	Look for a blood trail.
[Audio: AIBarks\WiB\WiB_BarkPostAttackSearching\WiB06.mp3]

[END]

[COMMENT]
agitated6

[LABEL A7]

[SPEECH: WiB]
, ...   ?
	Say again please...do you see him?
[Audio: AIBarks\WiB\WiB_BarkPostAttackSearching\WiB07.mp3]

[END]

-----------------------------------------------------------------
[ID: 13, Event lines: 13]
[Owner: WiB]
[Name:  WiB_BarkPreAttackSearching]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5
A6

[LABEL A1]

[SPEECH: WiB]
    - .
	We've got movement here -- I'm investigating.
[Audio: AIBarks\WiB\WiB_BarkPreAttackSearching\WiB01.mp3]

[END]

[LABEL A2]

[SPEECH: WiB]
   -  -   .
	I've got something -- possible unauthorized presence.
[Audio: AIBarks\WiB\WiB_BarkPreAttackSearching\WiB02.mp3]

[END]

[LABEL A3]

[SPEECH: WiB]
 - ?    .
	Is someone there?  This is an unauthorized entry.
[Audio: AIBarks\WiB\WiB_BarkPreAttackSearching\WiB03.mp3]

[END]

[LABEL A4]

[SPEECH: WiB]
 - .     .
	I hear something.  Nobody in sight yet.
[Audio: AIBarks\WiB\WiB_BarkPreAttackSearching\WiB04.mp3]

[END]

[LABEL A5]

[SPEECH: WiB]
   ...
	That was no echo...
[Audio: AIBarks\WiB\WiB_BarkPreAttackSearching\WiB05.mp3]

[END]

[LABEL A6]

[SPEECH: WiB]
.  - .
	Noises.  Somebody close.
[Audio: AIBarks\WiB\WiB_BarkPreAttackSearching\WiB06.mp3]

[END]

-----------------------------------------------------------------
[ID: 12, Event lines: 13]
[Owner: WiB]
[Name:  WiB_BarkPreAttackSighting]

[JUMP TO RANDOM]
A1
A2
A3
A4
A5
A6

[LABEL A1]

[SPEECH: WiB]
, .
	Movement, close by.
[Audio: AIBarks\WiB\WiB_BarkPreAttackSighting\WiB01.mp3]

[END]

[LABEL A2]

[SPEECH: WiB]
 - .     .
	I saw something.  Attempting to match the description.
[Audio: AIBarks\WiB\WiB_BarkPreAttackSighting\WiB02.mp3]

[END]

[LABEL A3]

[SPEECH: WiB]
- ...   ...
	Something moving...bipedal...
[Audio: AIBarks\WiB\WiB_BarkPreAttackSighting\WiB03.mp3]

[END]

[LABEL A4]

[SPEECH: WiB]
    ?
	Who could that be?
[Audio: AIBarks\WiB\WiB_BarkPreAttackSighting\WiB04.mp3]

[END]

[LABEL A5]

[SPEECH: WiB]
-  .   .
	Somebody here.  I'm going to check it out.
[Audio: AIBarks\WiB\WiB_BarkPreAttackSighting\WiB05.mp3]

[END]

[LABEL A6]

[SPEECH: WiB]
  .    ?
	Guy in a coat.  Could that be him?
[Audio: AIBarks\WiB\WiB_BarkPreAttackSighting\WiB06.mp3]

[END]

-----------------------------------------------------------------
[ID: 11, Event lines: 7]
[Owner: WiB]
[Name:  WiB_BarkSearchGiveUp]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: WiB]
  .
	Nothing here now.
[Audio: AIBarks\WiB\WiB_BarkSearchGiveUp\WiB01.mp3]

[END]

[LABEL A2]

[SPEECH: WiB]
  .
	All quiet now.
[Audio: AIBarks\WiB\WiB_BarkSearchGiveUp\WiB02.mp3]

[END]

[LABEL A3]

[SPEECH: WiB]
,  .  .
	Sorry, false report.  We're clear.
[Audio: AIBarks\WiB\WiB_BarkSearchGiveUp\WiB03.mp3]

[END]

-----------------------------------------------------------------
[ID: 10, Event lines: 8]
[Owner: WiB]
[Name:  WiB_BarkSurprise]

[JUMP TO RANDOM]
A1
A2
A3

[COMMENT]
Was going to say something else, but interrupted by JC's appearance.B
	Was going to say something else, but interrupted by JC's appearance.

[LABEL A1]

[SPEECH: WiB]
,  - .
	Wait, someone's here.
[Audio: AIBarks\WiB\WiB_BarkSurprise\WiB01.mp3]

[END]

[LABEL A2]

[SPEECH: WiB]
!
	Hostiles!
[Audio: AIBarks\WiB\WiB_BarkSurprise\WiB02.mp3]

[END]

[LABEL A3]

[SPEECH: WiB]
.
	Complications.
[Audio: AIBarks\WiB\WiB_BarkSurprise\WiB03.mp3]

[END]

-----------------------------------------------------------------
[ID: 9, Event lines: 7]
[Owner: WiB]
[Name:  WiB_BarkTargetAcquired]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: WiB]
  -  .
	Contact here -- I am taking steps.
[Audio: AIBarks\WiB\WiB_BarkTargetAcquired\WiB01.mp3]

[END]

[LABEL A2]

[SPEECH: WiB]
  .
	You cannot be allowed to leave.
[Audio: AIBarks\WiB\WiB_BarkTargetAcquired\WiB02.mp3]

[END]

[LABEL A3]

[SPEECH: WiB]
  .
	There he is.
[Audio: AIBarks\WiB\WiB_BarkTargetAcquired\WiB03.mp3]

[END]

-----------------------------------------------------------------
[ID: 8, Event lines: 7]
[Owner: WiB]
[Name:  WiB_BarkTargetLost]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: WiB]
  .     ?
	I've lost him.  Anything on the satellites?
[Audio: AIBarks\WiB\WiB_BarkTargetLost\WiB01.mp3]

[END]

[LABEL A2]

[SPEECH: WiB]
.    .
	Quiet now.  No sign of movement.
[Audio: AIBarks\WiB\WiB_BarkTargetLost\WiB02.mp3]

[END]

[LABEL A3]

[SPEECH: WiB]
 .      .
	This is ridiculous.  He could have gone anywhere.
[Audio: AIBarks\WiB\WiB_BarkTargetLost\WiB03.mp3]

[END]

-----------------------------------------------------------------
[ID: 7, Event lines: 10]
[Owner: WiB]
[Name:  WiB_BarkTearGas]

[JUMP TO RANDOM]
A1
A2
A3

[COMMENT]
TearGas scream 1

[LABEL A1]

[SPEECH: WiB]
()
	(screams)
[Audio: AIBarks\WiB\WiB_BarkTearGas\WiB01.mp3]

[END]

[COMMENT]
TearGas scream 2BarkTearGas\WiB0

[LABEL A2]

[SPEECH: WiB]
()
	(screams) 
[Audio: AIBarks\WiB\WiB_BarkTearGas\WiB02.mp3]

[END]

[COMMENT]
TearGas scream 3BarkTearGas\WiB0

[LABEL A3]

[SPEECH: WiB]
()
	(screams) 
[Audio: AIBarks\WiB\WiB_BarkTearGas\WiB03.mp3]

[END]

-----------------------------------------------------------------
[ID: 6, Event lines: 7, First Person view, Non-interactive]
[Owner: Woman]
[Name:  Woman_BarkCriticalDamage]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: Woman]
()
	(screams)
[Audio: AIBarks\Woman\Woman_BarkCriticalDamage\Woman01.mp3]

[END]

[LABEL A2]

[SPEECH: Woman]
()
	(screams)
[Audio: AIBarks\Woman\Woman_BarkCriticalDamage\Woman02.mp3]

[END]

[LABEL A3]

[SPEECH: Woman]
()
	(grunts)
[Audio: AIBarks\Woman\Woman_BarkCriticalDamage\Woman03.mp3]

[END]

-----------------------------------------------------------------
[ID: 5, Event lines: 16, First Person view, Non-interactive]
[Owner: Woman]
[Name:  Woman_BarkFutz]

[JUMP TO RANDOM]
A1
A3

[COMMENT]
(as though she felt a small pain, like a soda can hitting her in the head)k

[LABEL A1]

[SPEECH: Woman]
()
	(sigh)
[Audio: AIBarks\Woman\Woman_BarkFutz\Woman01.mp3]

[END]

[LABEL A2]

[SPEECH: Woman]
?
	Eh?
[Audio: AIBarks\Woman\Woman_BarkFutz\Woman02.mp3]

[END]

[LABEL A3]

[SPEECH: Woman]
()
	(sigh)
[Audio: AIBarks\Woman\Woman_BarkFutz\Woman03.mp3]

[END]

[LABEL A4]

[SPEECH: Woman]
!
	Pww!
[Audio: AIBarks\Woman\Woman_BarkFutz\Woman04.mp3]

[END]

[COMMENT]
(annoyed, as though the player has been pestering him for a while)_e head)k
	(annoyed, as though the player has been pestering him for a while)_

[LABEL A5]

[SPEECH: Woman]
()
	(growl)
[Audio: AIBarks\Woman\Woman_BarkFutz\Woman05.mp3]

[END]

[COMMENT]
A whiny sound.

[LABEL A6]

[SPEECH: Woman]
()
	(whine)
[Audio: AIBarks\Woman\Woman_BarkFutz\Woman06.mp3]

[END]

-----------------------------------------------------------------
[ID: 4, Event lines: 9, First Person view, Non-interactive]
[Owner: Woman]
[Name:  Woman_BarkGoingForAlarm]

[COMMENT]
The woman is heading for an alarm.  Her exclamations should the less wildly terrified and more determined, controlled, full of indignation and purpose.9l
	The woman is heading for an alarm.  Her exclamations should the less wildly terrified and more determined, controlled, full of indignation and purpose.

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: Woman]
( )
	(gasp)
[Audio: AIBarks\Woman\Woman_BarkGoingForAlarm\Woman01.mp3]

[END]

[LABEL A2]

[SPEECH: Woman]
()
	(screams)
[Audio: AIBarks\Woman\Woman_BarkGoingForAlarm\Woman02.mp3]

[END]

[COMMENT]
A panicked, angry groan as she starts to sprint.G

[LABEL A3]

[SPEECH: Woman]
()
	(groans)
[Audio: AIBarks\Woman\Woman_BarkGoingForAlarm\Woman03.mp3]

[END]

-----------------------------------------------------------------
[ID: 3, Event lines: 7, First Person view, Non-interactive]
[Owner: Woman]
[Name:  Woman_BarkGore]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: Woman]
()
	(screams)
[Audio: AIBarks\Woman\Woman_BarkGore\Woman01.mp3]

[END]

[LABEL A2]

[SPEECH: Woman]
()
	(screams)
[Audio: AIBarks\Woman\Woman_BarkGore\Woman02.mp3]

[END]

[LABEL A3]

[SPEECH: Woman]
( )
	(gasps)
[Audio: AIBarks\Woman\Woman_BarkGore\Woman03.mp3]

[END]

-----------------------------------------------------------------
[ID: 2, Event lines: 10, First Person view, Non-interactive]
[Owner: Woman]
[Name:  Woman_BarkOnFire]

[JUMP TO RANDOM]
A1
A2
A3

[COMMENT]
OnFire scream 1

[LABEL A1]

[SPEECH: Woman]
()
	(screams)
[Audio: AIBarks\Woman\Woman_BarkOnFire\Woman01.mp3]

[END]

[COMMENT]
OnFire scream 2

[LABEL A2]

[SPEECH: Woman]
()
	(screams)
[Audio: AIBarks\Woman\Woman_BarkOnFire\Woman02.mp3]

[END]

[COMMENT]
OnFire scream 3

[LABEL A3]

[SPEECH: Woman]
()
	(screams)
[Audio: AIBarks\Woman\Woman_BarkOnFire\Woman03.mp3]

[END]

-----------------------------------------------------------------
[ID: 1, Event lines: 7, First Person view, Non-interactive]
[Owner: Woman]
[Name:  Woman_BarkSuprise]

[JUMP TO RANDOM]
A1
A2
A3

[LABEL A1]

[SPEECH: Woman]
!
	Oh!
[Audio: AIBarks\Woman\Woman_BarkSuprise\Woman01.mp3]

[END]

[LABEL A2]

[SPEECH: Woman]
()
	(screams)
[Audio: AIBarks\Woman\Woman_BarkSuprise\Woman02.mp3]

[END]

[LABEL A3]

[SPEECH: Woman]
( )
	(gasps)
[Audio: AIBarks\Woman\Woman_BarkSuprise\Woman03.mp3]

[END]

-----------------------------------------------------------------
[ID: 0, Event lines: 10, First Person view, Non-interactive]
[Owner: Woman]
[Name:  Woman_BarkTearGas]

[JUMP TO RANDOM]
A1
A2
A3

[COMMENT]
TearGas scream 1

[LABEL A1]

[SPEECH: Woman]
()
	(screams)
[Audio: AIBarks\Woman\Woman_BarkTearGas\Woman01.mp3]

[END]

[COMMENT]
TearGas scream 2

[LABEL A2]

[SPEECH: Woman]
()
	(screams) 
[Audio: AIBarks\Woman\Woman_BarkTearGas\Woman02.mp3]

[END]

[COMMENT]
TearGas scream 3

[LABEL A3]

[SPEECH: Woman]
()
	(screams) 
[Audio: AIBarks\Woman\Woman_BarkTearGas\Woman03.mp3]

[END]

