Deus Ex Conversation File
File version: 28
Audio package: Mission02
Used in missions: 2
Unknown parameter: 457

Actors list:
0: JCDenton
1: AlexJacobson
2: PaulDenton

Flags list:
0: FoundWarehouse
1: EscapeSuccessful
2: SubHostageFemale_Dead
3: SubHostageMale_Dead
4: SubTerroristsDead
5: MS_MapLeftEarly
6: AmbrosiaTagged
7: TenderloinSlaughter
8: PlayerHeardAboutSmuggler
9: DL_Smuggler1_Played
10: DL_Smuggler2_Played
11: DL_Alleys_Played
12: DL_Kiosk_Played
13: DL_Rooftops_Played

Skills list:

Objects list:
0: Image02_NYC_Warehouse

-----------------------------------------------------------------
[ID: 21, Event lines: 6, Display only once, On bumping, On frobbing]
[Owner: JCDenton]
[Name:  DL_Alleys]
FoundWarehouse=false

[CHECK FLAGS, JUMP TO NoImage]
DL_Rooftops_Played=true

[SPEECH: AlexJacobson]
 LAM.     .     ,      .
	Watch for LAM's.  I'm picking up sonic transducer activity.  I'm sending you a satellite image that should help you plan your approach.
[Audio: Mission02\JCDenton\DL_Alleys\AlexJacobson01.mp3]

[TRANSFER Image02_NYC_Warehouse From AlexJacobson To JCDenton]

[END]

[LABEL NoImage]

[SPEECH: AlexJacobson]
 LAM.     .
	Watch for LAM's.  I'm picking up sonic transducer activity.
[Audio: Mission02\JCDenton\DL_Alleys\AlexJacobson02.mp3]

[END]

-----------------------------------------------------------------
[ID: 20, Event lines: 8, Display only once, On bumping, On frobbing]
[Owner: JCDenton]
[Name:  DL_AmbrosiaFound]

[GOAL COMPLETE: FindAmbrosia]

[CHECK FLAGS, JUMP TO Loser]
MS_MapLeftEarly=true

[GOAL: ReportToAnna]
  ,    .
	Report to Agent Navarre to receive your orders.

[SPEECH: AlexJacobson]
 .          ,   .      .
	Objective complete.  Agent Navarre will describe your next assignment and stay behind to protect the Ambrosia.  Look for her out front.
[Audio: Mission02\JCDenton\DL_AmbrosiaFound\AlexJacobson01.mp3]

[SET FLAGS]
AmbrosiaTagged=true

[END]

[LABEL Loser]

[SPEECH: AlexJacobson]
         .        .
	Agent Navarre already found the Ambrosia and secured the area.  Your orders are to proceed with the operation and Hell's Kitchen.
[Audio: Mission02\JCDenton\DL_AmbrosiaFound\AlexJacobson02.mp3]

[END]

-----------------------------------------------------------------
[ID: 19, Event lines: 2, Display only once, On bumping, On frobbing]
[Owner: JCDenton]
[Name:  DL_CastleClinton]
MS_MapLeftEarly=false

[SPEECH: AlexJacobson]
 NSF      , -,    1812 .         ,  ,   .
	The NSF are holed up in that old sandstone fort -- Castle Clinton, built before the War of 1812.  You don't have to be out for blood like Anna; just find the Ambrosia.
[Audio: Mission02\JCDenton\DL_CastleClinton\AlexJacobson01.mp3]

[END]

-----------------------------------------------------------------
[ID: 18, Event lines: 2, Display only once, On bumping, On frobbing]
[Owner: JCDenton]
[Name:  DL_CokeMachine]
DL_Kiosk_Played=false

[SPEECH: AlexJacobson]
,     -. ,      .
	Looks like these tunnels head toward Castle Clinton.  I can't find them on the map, though.
[Audio: Mission02\JCDenton\DL_CokeMachine\AlexJacobson01.mp3]

[END]

-----------------------------------------------------------------
[ID: 17, Event lines: 3, Display only once, On bumping, On frobbing]
[Owner: JCDenton]
[Name:  DL_HotelBriefing]

[GOAL: RescueRenton]
      "-",  -  .  ,     .
	Investigate the hostage situation in the 'Ton Hotel, at the southeast corner of the block.  Rescue the Rentons, if they are still inside.

[SPEECH: AlexJacobson]
         "-",   -  .     ,         ?  ,         .
	We're getting reports of a hostage situation in the 'Ton Hotel, which is at the southeast corner of the block.  When you stayed with Paul, did you meet Mr. Renton and his daughter, Sandra?  We think at least one of them is still inside.
[Audio: Mission02\JCDenton\DL_HotelBriefing\AlexJacobson01.mp3]

[END]

-----------------------------------------------------------------
[ID: 16, Event lines: 2, Display only once, On bumping, On frobbing]
[Owner: JCDenton]
[Name:  DL_Kiosk]

[SPEECH: AlexJacobson]
      -.    NSF,  ,     .
	You're inside the kiosk of Castle Clinton.  The bulk of the NSF troops must have gone through here to get underground.
[Audio: Mission02\JCDenton\DL_Kiosk\AlexJacobson01.mp3]

[END]

-----------------------------------------------------------------
[ID: 15, Event lines: 2, Display only once, On bumping, On frobbing]
[Owner: JCDenton]
[Name:  DL_Panel]

[SPEECH: AlexJacobson]
     .   -    - , .
	Automated security in this area.  There's a control panel somewhere, about waist level.  It might be hidden.
[Audio: Mission02\JCDenton\DL_Panel\AlexJacobson01.mp3]

[END]

-----------------------------------------------------------------
[ID: 14, Event lines: 3, Display only once, On bumping, On frobbing]
[Owner: JCDenton]
[Name:  DL_ParkSubway]

[GOAL: LiberateBatteryParkSubway (Primary)]
     -,     -.
	Free the hostages in the Battery Park subway station, east of Castle Clinton.

[SPEECH: AlexJacobson]
 NSF     .  -.
	The NSF terrorists in the subway have threatened to blow up the platform.  Watch for boobytraps.
[Audio: Mission02\JCDenton\DL_ParkSubway\AlexJacobson01.mp3]

[END]

-----------------------------------------------------------------
[ID: 13, Event lines: 4, Display only once, On bumping, On frobbing]
[Owner: JCDenton]
[Name:  DL_Pickup]

[GOAL COMPLETE: DestroyGenerator]

[GOAL COMPLETE: InterviewLocals]

[SPEECH: AlexJacobson]
 ,  .    NSF    .    .   .        .   ,        .
	Good job, JC.  The power just died at the NSF headquarters.  Now it's up to Paul.  Go to the roof.  A chopper is arriving with Agent Hermann on board.  He will lock down the warehouse while you take the chopper back to HQ.
[Audio: Mission02\JCDenton\DL_Pickup\AlexJacobson01.mp3]

[END]

-----------------------------------------------------------------
[ID: 12, Event lines: 2, Display only once, On bumping, On frobbing]
[Owner: JCDenton]
[Name:  DL_ReminderJaney]

[SPEECH: AlexJacobson]
,  .    ,     ,  .      ,        .
	Hey, JC.  I applaud your instincts here; just don't forget about the generator when you're done.  Paul's still bringing up his team, so you've got a little time.
[Audio: Mission02\JCDenton\DL_ReminderJaney\AlexJacobson01.mp3]

[END]

-----------------------------------------------------------------
[ID: 11, Event lines: 6, Display only once, On bumping, On frobbing]
[Owner: JCDenton]
[Name:  DL_Rooftops]
FoundWarehouse=false

[CHECK FLAGS, JUMP TO NoImage]
DL_Alleys_Played=true

[SPEECH: AlexJacobson]
,  .     .      NSF.
	Heads up, JC.  I'm sending you a satellite image.  We've got NSF troops on the rooftops.
[Audio: Mission02\JCDenton\DL_Rooftops\AlexJacobson01.mp3]

[TRANSFER Image02_NYC_Warehouse From AlexJacobson To JCDenton]

[END]

[LABEL NoImage]

[SPEECH: AlexJacobson]
,  .      NSF.
	Heads up, JC.  We've got NSF troops on the rooftops.
[Audio: Mission02\JCDenton\DL_Rooftops\AlexJacobson02.mp3]

[END]

-----------------------------------------------------------------
[ID: 10, Event lines: 2, Display only once, On bumping, On frobbing]
[Owner: JCDenton]
[Name:  DL_Smuggler1]
PlayerHeardAboutSmuggler=false
DL_Smuggler2_Played=false

[SPEECH: AlexJacobson]
,  .   ,    .    :     ,    ,      .
	Watch it, JC.  Our agents report that this area is booby-trapped.  And the latest news: your brother's team hit some resistance, so they're going to be delayed a little while we bring in chopper support.
[Audio: Mission02\JCDenton\DL_Smuggler1\AlexJacobson01.mp3]

[END]

-----------------------------------------------------------------
[ID: 9, Event lines: 2, Display only once, On bumping, On frobbing]
[Owner: JCDenton]
[Name:  DL_Smuggler2]
PlayerHeardAboutSmuggler=true
DL_Smuggler1_Played=false

[SPEECH: AlexJacobson]
    ,   .  -.    :     ,    ,      .
	Our files show that the Smuggler is whacked-out paranoid.  Watch for booby traps.   And the latest news: your brother's team hit some resistance, so they're going to be delayed while we bring in chopper support.
[Audio: Mission02\JCDenton\DL_Smuggler2\AlexJacobson01.mp3]

[END]

-----------------------------------------------------------------
[ID: 8, Event lines: 10, Display only once, On bumping, On frobbing]
[Owner: JCDenton]
[Name:  DL_StreetOpened]
FoundWarehouse=true

[GOAL COMPLETE: SubdueAlleyTerrorists]

[CHECK FLAGS, JUMP TO MissionDone]
FoundWarehouse=true

[COMMENT]
Only the MissionDone part will play, as Paul's parts don't have proper context in the final game.

[CHECK FLAGS, JUMP TO Slaughter]
TenderloinSlaughter=true

[SPEECH: PaulDenton]
  -    .    ,  .  ,     EMP .   .     - .
	Good work -- the soldiers will take over now.  My men are in position, JC.  We're counting on you to disable this EMP field.  Talk to the locals.  The power source must be nearby.
[Audio: Mission02\JCDenton\DL_StreetOpened\PaulDenton01.mp3]

[END]

[LABEL Slaughter]

[SPEECH: PaulDenton]
  "",  ,   "".    .    ,   ,     EMP .   .     - .
	Subdued, JC.  I didn't say "dead."  Forget the street-fighting.  My men are in position, and we're counting on you to disable this EMP field.  Talk to the locals.  The power source must be nearby.
[Audio: Mission02\JCDenton\DL_StreetOpened\PaulDenton02.mp3]

[END]

[LABEL MissionDone]

[SPEECH: AlexJacobson]
  ,    ,  .     .      .
	Manderley wants to know what you think you're doing, JC.  He says to get back to the warehouse.  A chopper will meet you on the roof.
[Audio: Mission02\JCDenton\DL_StreetOpened\AlexJacobson01.mp3]

[END]

-----------------------------------------------------------------
[ID: 7, Event lines: 19, Display only once, On bumping, On frobbing]
[Owner: JCDenton]
[Name:  DL_SubwayComplete]
SubTerroristsDead=true
MS_MapLeftEarly=false

[LABEL Hop]

[GOAL COMPLETE: LiberateBatteryParkSubway]

[CHECK FLAGS, JUMP TO Done]
AmbrosiaTagged=true

[CHECK FLAGS, JUMP TO HostageDead]
SubHostageMale_Dead=true

[CHECK FLAGS, JUMP TO HostageDead]
SubHostageFemale_Dead=true

[SPEECH: AlexJacobson]
 .      .    -        .
	Good work.  The hostages will be all right.  Now get back to Castle Clinton and help Agent Navarre locate the barrel of Ambrosia.
[Audio: Mission02\JCDenton\DL_SubwayComplete\AlexJacobson01.mp3]

[ADD SKILL POINTS: 300]
Accomplishment Bonus

[END]

[LABEL HostageDead]

[SPEECH: AlexJacobson]
   ,     .     ,        .   -        .
	I don't believe what I just saw.  Those were innocents; you can't go in and just shoot everywhere.  Get back to Castle Clinton and help Agent Navarre locate the barrel of Ambrosia.
[Audio: Mission02\JCDenton\DL_SubwayComplete\AlexJacobson02.mp3]

[ADD SKILL POINTS: 100]
Accomplishment Bonus

[END]

[LABEL Done]

[GOAL: ReportToPaul (Primary)]
    .
	Report to Paul in Hell's Kitchen.

[CHECK FLAGS, JUMP TO DoneHostageDead]
SubHostageMale_Dead=true

[CHECK FLAGS, JUMP TO DoneHostageDead]
SubHostageFemale_Dead=true

[SPEECH: AlexJacobson]
 .      .          .
	Good work.  The hostages will be all right.  Now take the train to Hell's Kitchen and report to your brother.
[Audio: Mission02\JCDenton\DL_SubwayComplete\AlexJacobson03.mp3]

[ADD SKILL POINTS: 300]
Accomplishment Bonus

[END]

[LABEL DoneHostageDead]

[SPEECH: AlexJacobson]
    ,    .     ,        .            .
	I don't believe what I just saw.  Those were innocents; you can't go in and just shoot everywhere.  Take the subway to Hell's Kitchen, and go talk to your brother.
[Audio: Mission02\JCDenton\DL_SubwayComplete\AlexJacobson04.mp3]

[ADD SKILL POINTS: 100]
Accomplishment Bonus

[END]

-----------------------------------------------------------------
[ID: 6, Event lines: 2, Display only once, On bumping, On frobbing]
[Owner: JCDenton]
[Name:  DL_SubwayComplete2]
SubHostageFemale_Dead=true
SubHostageMale_Dead=true

[JUMP TO Hop IN DL_SubwayComplete]

[END]

-----------------------------------------------------------------
[ID: 5, Event lines: 2, Display only once, On bumping, On frobbing]
[Owner: JCDenton]
[Name:  DL_SubwayComplete3]
EscapeSuccessful=true

[JUMP TO Hop IN DL_SubwayComplete]

[END]

-----------------------------------------------------------------
[ID: 4, Event lines: 3, Display only once, On bumping, On frobbing]
[Owner: JCDenton]
[Name:  DL_TenderloinSubway]

[GOAL: ReportToPaul]
    .
	Report to Paul in Hell's Kitchen.

[SPEECH: AlexJacobson]
            .        .
	You'll be working with your brother Paul from here on out.  Find him by the hotel for a briefing.
[Audio: Mission02\JCDenton\DL_TenderloinSubway\AlexJacobson01.mp3]

[END]

-----------------------------------------------------------------
[ID: 3, Event lines: 2, Display only once, On bumping, On frobbing]
[Owner: JCDenton]
[Name:  DL_Underground]

[SPEECH: AlexJacobson]
       - - .    ,      . ,    .
	These tunnels aren't on the New York City sewer maps -- weird.  I have no information on what you might be getting into.  This seems worth following up.
[Audio: Mission02\JCDenton\DL_Underground\AlexJacobson01.mp3]

[END]

-----------------------------------------------------------------
[ID: 2, Event lines: 2, Display only once, On bumping, On frobbing]
[Owner: JCDenton]
[Name:  DL_Warehouse]
FoundWarehouse=false

[SPEECH: AlexJacobson]
   .
	Look for the building with the antennas.
[Audio: Mission02\JCDenton\DL_Warehouse\AlexJacobson01.mp3]

[END]

-----------------------------------------------------------------
[ID: 1, Event lines: 2, Display only once, On bumping, On frobbing]
[Owner: JCDenton]
[Name:  DL_WaterShort]

[SPEECH: AlexJacobson]
  -   .   -          .
	This area is an old water treatment facility. I wonder what all of these para-miltary types are doing down here.
[Audio: Mission02\JCDenton\DL_WaterShort\AlexJacobson01.mp3]

[END]

-----------------------------------------------------------------
[ID: 0, Event lines: 2, Display only once, On bumping, On frobbing]
[Owner: JCDenton]
[Name:  DL_WaterTreatment]

[SPEECH: AlexJacobson]
  -   .   -          .   ,   ,  ,    ,     ,  .
	This area is an old water treatment facility. I wonder what all of these para-miltary types are doing down here, but considering what the Smuggler said, I would imagine this is where they are holding his friend, Ford Schick.
[Audio: Mission02\JCDenton\DL_WaterTreatment\AlexJacobson01.mp3]

[END]

