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Планета Deus Ex

Neveov

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О Neveov

  • Звание
    Riot cop

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  • Пол
    Мужчина
  • Откуда
    Gainesville
  1. Neveov

    Ued2 hack meshes

    Thank you for letting me know. Do you have any idea why the meshes, though converted, appear only roughly the shape they are supposed to be? The worst is "handryer" which turns into a jagged cone in the Ued2 display. The meshes are discernable enough for me to tell where they are placed, so it's not a huge problem. Perhaps it is just the garbage data.
  2. Neveov

    Ued2 hack meshes

    I actually managed to get the models to convert enough to see them in the editor, but they still appear messy. However, it is much better than a floating disc of triangles. The way I did this, was I compiled them into a DeusEx package, and then I extracted the models using WOTGreal, I think, and then I converted them. Even though they appear somewhat coherent in general shape, in the editor, they are still jumbled and broken. It is a minor inconvenience by comparison, but thank you. :)
  3. Neveov

    CEButton

    Veronika, you are way too awesome. I had some problems with the elevator not working, and this has fixed it. Thanks again.
  4. Neveov

    CEButton

    The Ued2 hack has a special carone elevator that has a button called "CEButton", but the latest version of CaroneElevator doesn't support it. What version of Carone's elevator are you using and can you share it? Хак Ued2 имеет специальный лифт, который Кароне кнопку под названием "CEButton", но последняя версия CaroneElevator не поддерживает его. Какую версию лифт Кароне это вы используете и можете ли вы поделиться? Thank you :)
  5. Neveov

    Ued2 hack meshes

    does anyone have any clue why "endemia's" meshes are not converting? http://www.planetdeusex.com/endemia/models_3.html
  6. Neveov

    Ued2 hack meshes

    Thank you so much Veronika, for showing me how to do all of that. Just a joke: I'm curious what the Skeleton_Female is supposed to look like. :P
  7. Neveov

    Ued2 hack meshes

    Yes, Veronika! I've been searching for you. I'm a little bit confused. I do not see a ucc.exe in the ued2 directory. Can you send it to my email at neveos@live.com? And how exactly does that work? Is there an "editpackages" list somewhere in the Ued2 .ini files that I can list the package I want to use to load the unreal meshes? They must be the same name, and contain the same name for the classes right? Does it look for the folders to be packaged in the DeusEx directory like the normal ucc.exe? That would mean that I do the following steps?: 1.) Replace the DX format meshes lo
  8. Neveov

    Ued2 hack meshes

    I only know English, so I'll post it in Google's Russian, and in English just in case: "Я использую Ued2 взломать Вероники для DX, и я заметил, что она была в состоянии отображать Deus Ex сетки в редакторе с помощью пакета, который загружает различные модели, чем пакеты игре используется. Я предполагал, эти сетки не были преобразованы (deconverted) из формата DX. Другими словами, Ued2 отображает стандартный нереальным штраф формате. Но я не знаю, как де-преобразования пользовательских сетки, которые уже были преобразованы в формат Deus Ex. Как-то Вероника была в состоянии сделать это, и
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