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Планета Deus Ex

D_Bronsky

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Сообщения, опубликованные пользователем D_Bronsky

  1. В китае при попытке перейти на «Танночи-роуд» игра постоянно вылетает.

     

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    Log: Log file open, 11/11/06 14:14:41

    Init: Name subsystem initialized

    Init: Detected: Microsoft Windows NT 5.1 (Build: 2600)

    Init: Version: 1100

    Init: Compiled: Jan 29 2001 16:45:52

    Init: Command line:

    Init: Base directory: D:\Games\Deus Ex\System\

    Init: Character set: Unicode

    Log: Bound to Engine.dll

    Log: Bound to Core.dll

    Log: Bound to Window.dll

    Init: Object subsystem initialized

    Log: Cd Path: ..\

    Init: Computer: PAVEL

    Init: User:

    Init: Memory total: Phys=261616K Pagef=1262936K Virt=2097024K

    Init: Working set: 32000 / 159000

    Init: CPU Speed=1150.046149 MHz

    Init: CPU Page size=4096, Processors=1

    Init: CPU Detected: PentiumPro-class processor (AuthenticAMD)

    Init: CPU Features: CMov FPU RDTSC PAE MMX KNI 3DNow!

    Log: Bound to DeusEx.dll

    Log: Bound to Extension.dll

    Log: Bound to ConSys.dll

    Log: Loading: Package DeusEx

    Log: Loading: Package Core

    Log: Loading: Package Engine

    Log: Loading: Package Extension

    Log: Loading: Package DeusExCharacters

    Log: Loading: Package DeusExUI

    Log: Loading: Package DeusExItems

    Log: Loading: Package Effects

    Log: Bound to Fire.dll

    Log: Loading: Package Fire

    Log: Loading: Package ConSys

    Log: Loading: Package DeusExSounds

    Log: Loading: Package DeusExDeco

    Log: Loading: Package UBrowser

    Log: Loading: Package UWindow

    Log: Bound to IpDrv.dll

    Log: Loading: Package IpDrv

    Log: Bound to DeusExText.dll

    Log: Loading: Package DeusExText

    Log: Loading: Package Ambient

    Log: Loading: Package MoverSFX

    Log: Loading: Package IpServer

    Log: Loading: Package MPCharacters

    Init: Unreal engine initialized

    Log: Bound to WinDrv.dll

    Init: Mouse info: 6 10 1

    Init: Client initialized

    Log: Bound to Render.dll

    Log: Loading: Package Render

    Init: Lighting subsystem initialized

    Init: Rendering initialized

    Log: LoadMap: entry.dx

    Log: Loading: Package Entry

    Log: Loading: Package Title_Music

    Log: Game class is 'DeusExGameInfo'

    Log: Bringing Level Entry.MyLevel up for play (0)...

    ScriptLog: InitGame:

    ScriptLog: Base Mutator is Entry.Mutator0

    Log: Browse: DX.dx?Name=Player?Class=DeusEx.JCDentonMale

    Log: Doing load, not loadgame

    Log: Current mission number is —1, next is —1

    Log: LoadMap: DX.dx?Name=Player?Class=DeusEx.JCDentonMale

    Log: Loading: Package DX

    Log: Collecting garbage

    Log: Purging garbage

    Log: Unloading: Package Render

    Log: Garbage: objects: 33603->33602; refs: 372156

    Log: Game class is 'DeusExGameInfo'

    Log: Bringing Level DX.MyLevel up for play (0)...

    ScriptLog: InitGame: ?Name=Player?Class=DeusEx.JCDentonMale

    ScriptLog: Base Mutator is DX.Mutator1

    Init: Initialized moving brush tracker for Level DX.MyLevel

    ScriptLog: Login: Player

    Init: *** DEUS EX VERSION Mon Mar 19 12:06:14 2001 v1.112fm ***

    Log: Possessed PlayerPawn: JCDentonMale DX.JCDentonMale0

    ScriptLog: All inventory from Player is accepted

    Init: Input system initialized for WindowsViewport0

    Log: Opened viewport

    Log: Bound to D3DDrv.dll

    Init: DirectDraw drivers detected:

    Init: display (Первичный видеодрайвер)

    Init: D3D Device: Supports system memory DMA blts

    Init: D3D Device: No page lock required

    Log: D3D Device 62768K vram, 62586K free

    Init: Deus Ex Direct3D support — internal revision 1.6.2

    Init: D3D Device: szDriver=nv4_disp.dll

    Init: D3D Device: szDescription=NVIDIA GeForce4 Ti 4200 with AGP8X

    Init: D3D Device: wProduct=0

    Init: D3D Device: wVersion=0

    Init: D3D Device: wSubVersion=0

    Init: D3D Device: wBuild=0

    Init: D3D Device: dwVendorId=4318

    Init: D3D Device: dwDeviceId=641

    Init: D3D Device: dwSubSysId=0

    Init: D3D Device: dwRevision=161

    Init: Best-match display mode: 640x480x16 (Error=0)

    Init: D3D Driver: wMaxTextureBlendStages=8

    Init: D3D Driver: wMaxSimultaneousTextures=4

    Log: D3D Driver: Supports FOURCC DXT1

    Log: D3D Driver: Supports FOURCC DXT2

    Log: D3D Driver: Supports FOURCC DXT3

    Log: D3D Driver: Supports FOURCC DXT4

    Log: D3D Driver: Supports FOURCC DXT5

    Init: D3D Detected: NVidia video card

    Init: D3D Driver: Supports trilinear

    Init: D3D Driver: Supports specular gouraud

    Init: D3D Driver: Supports BLENDDIFFUSEALPHA

    Init: D3D Driver: Supports alpha palettes

    Init: D3D Driver: Supports non-power-of-2 textures

    Init: D3D Driver: Supports LOD biasing

    Init: D3D Driver: Supports Z biasing

    Init: D3D Driver: Supports D3DTOP_ADDSIGNED2X

    Init: D3D Driver: Supports D3DTOP_BUMPENVMAP

    Init: D3D Driver: Supports D3DTOP_BUMPENVMAPLUMINANCE

    Init: D3D Driver: Supports D3DTOP_DOTPRODUCT3

    Init: D3D Driver: Supports D3DTOP_MODULATEALPHA_ADDCOLOR

    Init: D3D Driver: Supports D3DTOP_MODULATECOLOR_ADDALPHA

    Init: D3D Driver: Textures (1x1)-(4096x4096), Max aspect 4096

    Init: D3D Driver: Supports w-buffering

    Log: Bound to Galaxy.dll

    Init: Galaxy is using DirectSound

    Init: EAX 1.x sound hardware found!

    Init: Galaxy initialized

    DevAudio: Galaxy SetViewport: WindowsViewport0

    Init: Game engine initialized

    Log: Startup time: 79.230728 seconds

    DevMusic: Load music: Music Title_Music.Title_Music

    Log: Loading: Package DXFonts

    Log: Assigning Last Button Window to MenuUIMenuButtonWindow DX.JCDentonMale0.DeusExRootWindow0.MenuMain0.MenuUIClientWindow0.MenuUIMenuButtonWindow2

    Log: Assigning Last Button Window to MenuUIListWindow DX.JCDentonMale0.DeusExRootWindow0.MenuScreenLoadGame0.MenuUIClientWindow1.MenuUIScrollAreaWindow0.ClipWindow0.MenuUIListWindow0

    Log: Tried to remove lastbuttonwindow descendant. MenuUIListWindow DX.JCDentonMale0.DeusExRootWindow0.MenuScreenLoadGame0.MenuUIClientWindow1.MenuUIScrollAreaWindow0.ClipWindow0.MenuUIListWindow0

    Log: URL: Adding default option Name=Player

    Log: URL: Adding default option Class=DeusEx.JCDentonMale

    Log: Browse: Index.dx?loadgame=-1?Name=Player?Class=DeusEx.JCDentonMale

    Log: Doing loadgame, not load

    Log: Loading: Package saveInfo

    Log: Unloading: Package DX

    Log: URL: Adding default option Name=Player

    Log: URL: Adding default option Class=DeusEx.JCDentonMale

    Log: LoadMap: ..\Save\Current\06_HongKong_WanChai_Market.dxs?load?loadonly?loadgame?Name=Player?Class=DeusEx.JCDentonMale

    DevAudio: Galaxy SetViewport: WindowsViewport0

    Log: Loading: Package 06_HongKong_WanChai_Market

    Log: Loading: Package HK_Interior

    Log: Loading: Package CoreTexDetail

    Log: Loading: Package HK_BuildingExt

    Log: Loading: Package CoreTexMetal

    Log: Loading: Package NYCBar

    Log: Loading: Package HK_Helibase

    Log: Loading: Package HK_Signs

    Log: Loading: Package CoreTexGlass

    Log: Loading: Package CoreTexWood

    Log: Loading: Package CoreTexConcrete

    Log: Loading: Package CoreTexPaper

    Log: Loading: Package HK_MJ12Lab

    Log: Loading: Package CoreTexMisc

    Log: Loading: Package HK_VersaLife

    Log: Loading: Package HK_Decorations

    Log: Loading: Package CoreTexCeramic

    Log: Loading: Package MJ12_lab

    Log: Loading: Package CoreTexSky

    Log: Loading: Package CoreTexTiles

    Log: Loading: Package CoreTexStone

    Log: Loading: Package CoreTexTextile

    Log: Loading: Package G_Station

    Log: Loading: Package Catacombs

    Log: Loading: Package CoreTexEarth

    Log: Loading: Package HongKong_Music

    Log: Loading: Package NewYorkCity

    Init: Shut down moving brush tracker for Level DX.MyLevel

    Log: Collecting garbage

    Log: Purging garbage

    Log: Unloading: Package DXFonts

    Log: Unloading: Package saveInfo

    Log: Garbage: objects: 38215->38004; refs: 534785

    Log: Loading: Package DeusExConText

    Log: Spawning new actor for Viewport WindowsViewport0

    ScriptLog: Login: Player

    Log: Possessed PlayerPawn: JCDentonMale 06_HongKong_WanChai_Market.JCDentonMale1

    ScriptLog: All inventory from Player is accepted

    ScriptLog: DeusExLevelInfo — Spawned new mission script 'DeusEx.Mission06'

    Init: Initialized moving brush tracker for Level 06_HongKong_WanChai_Market.MyLevel

    DevAudio: Galaxy SetViewport: WindowsViewport0

    DevMusic: Unregister music: Music Title_Music.Title_Music

    DevMusic: Load music: Music HongKong_Music.HongKong_Music

    ScriptLog: **** InitStateMachine() — 06_HongKong_WanChai_Market.JCDentonMale1 started mission state machine for 06_HONGKONG_WANCHAI_MARKET

    Log: Export travel for: Player

    Log: Browse: 06_HongKong_WanChai_Canal?Name=Player?Class=DeusEx.JCDentonMale#market01

    Log: Doing load, not loadgame

    Log: Current mission number is 6, next is 6

    Log: Attempting to get player

    Init: Shut down moving brush tracker for Level 06_HongKong_WanChai_Market.MyLevel

    Log: Unloading: Package 06_HongKong_WanChai_Market

    Log: Save=2470.640708

    Log: Moving '..\Save\Current\Save.tmp' to '..\Save\Current\06_HongKong_WanChai_Market.dxs'

    Init: Initialized moving brush tracker for Level 06_HongKong_WanChai_Market.MyLevel

    Log: LoadMap: ..\Save\Current\06_HongKong_WanChai_Canal.dxs?Name=Player?Class=DeusEx.JCDentonMale#market01

    DevAudio: Galaxy SetViewport: WindowsViewport0

    Log: Loading: Package 06_HongKong_WanChai_Canal

    Log: Loading: Package Constructor

    Log: Loading: Package CoreTexBrick

    Log: Loading: Package BatteryPark

    Log: Loading: Package Supertanker

    Log: Loading: Package HongKongCanal_Music

    Log: Loading: Package CoreTexWallObj

    Log: Loading: Package Mobile_Camp

    Init: Shut down moving brush tracker for Level 06_HongKong_WanChai_Market.MyLevel

    Log: Collecting garbage

    Log: Purging garbage

    Log: Unloading: Package NewYorkCity

    Log: Unloading: Package MJ12_lab

    Log: Unloading: Package HK_MJ12Lab

    Log: Unloading: Package Catacombs

    Log: Unloading: Package HongKong_Music

    Log: Unloading: Package CoreTexTextile

    Log: Unloading: Package HK_VersaLife

    Log: Unloading: Package DeusExConText

    DevMusic: Unregister music: Music HongKong_Music.HongKong_Music

    Log: Garbage: objects: 53831->37411; refs: 545655

    Log: Loading: Package DeusExConText

    Log: Spawning new actor for Viewport WindowsViewport0

    ScriptLog: Login: Player

    Log: Possessed PlayerPawn: JCDentonMale 06_HongKong_WanChai_Canal.JCDentonMale3

    ScriptLog: All inventory from Player is accepted

    ScriptLog: DeusExLevelInfo — Spawned new mission script 'DeusEx.Mission06'

    Init: Initialized moving brush tracker for Level 06_HongKong_WanChai_Canal.MyLevel

    DevAudio: Galaxy SetViewport: WindowsViewport0

    DevMusic: Load music: Music HongKongCanal_Music.HongKongCanal_Music

    ScriptLog: **** InitStateMachine() — 06_HongKong_WanChai_Canal.JCDentonMale3 started mission state machine for 06_HONGKONG_WANCHAI_CANAL

    Log: Loading: Package DeusExConAudioHK_Shared

    ScriptWarning: InterpolateTrigger 06_HongKong_WanChai_Canal.InterpolateTrigger1 (Function DeusEx.InterpolateTrigger.SendActorOnPath:0106) GotoState (Interpolating None): State not found

    Log: Export travel for: Player

    Log: Browse: 06_HongKong_WanChai_Street?Name=Player?Class=DeusEx.JCDentonMale#Canal

    Log: Doing load, not loadgame

    Log: Current mission number is 6, next is 6

    Log: Attempting to get player

    Init: Shut down moving brush tracker for Level 06_HongKong_WanChai_Canal.MyLevel

    Log: Unloading: Package 06_HongKong_WanChai_Canal

    Log: Save=1008.826103

    Log: Moving '..\Save\Current\Save.tmp' to '..\Save\Current\06_HongKong_WanChai_Canal.dxs'

    Init: Initialized moving brush tracker for Level 06_HongKong_WanChai_Canal.MyLevel

    Log: LoadMap: 06_HongKong_WanChai_Street?Name=Player?Class=DeusEx.JCDentonMale#Canal

    DevAudio: Galaxy SetViewport: WindowsViewport0

    Log: Loading: Package 06_HongKong_WanChai_Street

    Log: Loading: Package HK_MJ12Lab

    Log: Loading: Package MJ12_lab

    Log: Loading: Package Catacombs

    Log: Loading: Package Paris

    Log: Loading: Package area51textures

    Log: Loading: Package CoreTexTextile

    Log: Loading: Package NewYorkCity

    Log: Loading: Package V_Com_Center

    Log: Loading: Package BobPage

    Init: Shut down moving brush tracker for Level 06_HongKong_WanChai_Canal.MyLevel

    Critical: appError called:

    Critical: Model 06_HongKong_WanChai_Street.Model213: Serial size mismatch: Got 1653106, Expected 2606860

    Critical: Windows GetLastError: . (0)

    Exit: Executing UObject::StaticShutdownAfterError

    Exit: Executing UWindowsClient::ShutdownAfterError

    Exit: UGalaxyAudioSubsystem::ShutdownAfterError

    Exit: UD3DRenderDevice::ShutdownAfterError

    Critical: LoadObject

    Critical: (Model 06_HongKong_WanChai_Street.Model213 2079314==2079314/4454619 426208 2606860)

    Critical: ULinkerLoad::Preload

    Critical: ULevel::Serialize

    Critical: LoadObject

    Critical: (Level 06_HongKong_WanChai_Street.MyLevel 2079314==2079314/4454619 4326810 29141)

    Critical: ULinkerLoad::Preload

    Critic

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