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Планета Deus Ex

SimpleUser

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Сообщения, опубликованные пользователем SimpleUser

  1. Подскажите, кто играл в GMDX v8 (подчёркиваю 8, не 9!). Там есть 3 новых оружия — UMP, USP и лазерное ружье. Но я никак не пойму, они находятся в процессе игры (т.е. где-то лежат) или надо ставить отдельный адд-он (на moddb.com в скписке аддонов есть "ULT Unlock")?

  2. Ладно, фиг с ним, может этот GMDX под WinXP и старое железо просто не "заточен" … Тогда еще вопрос: раз обломалась у меня версия 9, попробую поставить версию 8, но подскажите, кто в нее играл — она вообще проходима? То есть нет ли там каких-то критических глюков, мешающих прохождению.

     

    P.S. вообще, я щас глянул на moddb.com, где лежит GMDX, там к GMDX-v9 за три недели (с 10 июля, а щас 31 июля) вышло уже 2 патча! Это наводит на подозрения, что чуваки, которые делают GMDX какие-то стрёмные … Делать его несколько лет и релизить кривые билды :(

  3. Ну вот оно и вылетело (при первом же сэйве) — будьте любезны лицезреть .log-файл :)

    Log: Log file open, 07/30/17 21:34:49
    Init: Name subsystem initialized
    Init: Detected: Microsoft Windows NT 5.1 (Build: 2600)
    Init: Version: 1100
    Init: Compiled: Jan 29 2001 16:45:52
    Init: Command line: -hax0r INI="F:\Games\DeusEx\GMDXv9\System\gmdx.ini" USERINI="F:\Games\DeusEx\GMDXv9\System\GMDXUser.ini"
    Init: Base directory: F:\Games\DeusEx\System\
    Init: Character set: Unicode
    Log: Bound to Window.dll
    Log: Bound to Core.dll
    Log: Bound to Engine.dll
    Init: Object subsystem initialized
    Log: Cd Path: ..\
    Init: Computer: UNATCO90B94FF8
    Init: User: Denton
    Init: Memory total: Phys=1047280K Pagef=2518984K Virt=2097024K
    Init: Working set: 32000 / 159000
    Init: CPU Speed=1802.282402 MHz
    Init: CPU Page size=4096, Processors=1
    Init: CPU Detected: Unknown processor (AuthenticAMD)
    Init: CPU Features: CMov FPU RDTSC PAE MMX KNI 3DNow!
    Log: Failed to set process DEP flags.
    Localization: No localization: GMDX.General.Start (int)
    Log: Bound to DeusEx.dll
    Log: Bound to Extension.dll
    Log: Bound to ConSys.dll
    Log: Loading: Package DeusEx
    Log: Loading: Package Core
    Log: Loading: Package Engine
    Log: Loading: Package Extension
    Log: Loading: Package DeusExCharacters
    Log: Loading: Package DeusExUI
    Log: Loading: Package DeusExItems
    Log: Loading: Package Effects
    Log: Bound to Fire.dll
    Log: Loading: Package Fire
    Log: Loading: Package ConSys
    Log: Loading: Package DeusExSounds
    Log: Loading: Package GMDXSFX
    Log: Loading: Package HDTPItems
    Log: Loading: Package DeusExDeco
    Log: Loading: Package HDTPanim
    Log: Loading: Package HDTPDecos
    Log: Loading: Package HDTPCharacters
    Log: Loading: Package UBrowser
    Log: Loading: Package UWindow
    Log: Bound to IpDrv.dll
    Log: Loading: Package IpDrv
    Log: Bound to DeusExText.dll
    Log: Loading: Package DeusExText
    Log: Loading: Package GameMedia
    Log: Loading: Package GameEffects
    Log: Loading: Package CoreTexWater
    Log: Loading: Package CoreTexTextile
    Log: Loading: Package CoreTexDetail
    Log: Loading: Package Ambient
    Log: Loading: Package MoverSFX
    Log: Loading: Package GMDXUI
    Log: Loading: Package FOMOD
    Log: Loading: Package IpServer
    Log: Loading: Package MPCharacters
    Log: Loading: Package ShifterEX
    Log: Loading: Package Extras
    Log: Loading: Package CoreTexWood
    Log: Loading: Package CoreTexMetal
    Log: Loading: Package NYCBar
    Log: Loading: Package CoreTexConcrete
    Init: Unreal engine initialized
    Log: Bound to WinDrv.dll
    Init: Mouse info: 6 10 1
    Init: Initializing DirectDraw
    Log: DirectDraw drivers:
    Log: display (Первичный видеодрайвер)
    Init: DirectDraw initialized successfully
    Init: Client initialized
    Log: Bound to Render.dll
    Log: Loading: Package Render
    Init: Lighting subsystem initialized
    Init: Rendering initialized
    Log: LoadMap: entry.dx
    Log: Loading: Package Entry
    Log: Loading: Package Title_Music
    Log: Game class is 'DeusExGameInfo'
    Log: Bringing Level Entry.MyLevel up for play (0)...
    ScriptLog: InitGame:
    ScriptLog: Base Mutator is Entry.Mutator0
    Log: Browse: DX.dx?Name=Player?Class=DeusEx.JCDentonMale
    Log: Doing load, not loadgame
    Log: Current mission number is -1, next is -1
    Log: LoadMap: DX.dx?Name=Player?Class=DeusEx.JCDentonMale
    Log: Loading: Package dx
    Log: Collecting garbage
    Log: Purging garbage
    Log: Unloading: Package Render
    Log: Garbage: objects: 37380->37379; refs: 430967
    Log: Game class is 'DeusExGameInfo'
    Log: Bringing Level dx.MyLevel up for play (0)...
    ScriptLog: InitGame: ?Name=Player?Class=DeusEx.JCDentonMale
    ScriptLog: Base Mutator is dx.Mutator1
    Init: Initialized moving brush tracker for Level dx.MyLevel
    ScriptLog: Login: Player
    Init: *** DEUS EX VERSION Mon Mar 19 12:06:14 2001 v1.112fm ***
    Init: *** Cheats Enabled! U R l337, d00D! U r0X0r!
    ScriptLog: MYCHK:: 4 :: -14
    ScriptLog: Lean Keys UNDEFINED, disabling tiptoes
    Log: Possessed PlayerPawn: JCDentonMale dx.JCDentonMale0
    ScriptLog: All inventory from Player is accepted
    Init: Input system initialized for WindowsViewport0
    Localization: No localization: GMDX.General.Product (int)
    Log: Opened viewport
    Localization: No localization: GMDX.General.Product (int)
    Log: Bound to D3D9Drv.dll
    Log: Initializing D3D9Drv...
    Log: Enter SetRes()
    Log: D3D adapter driver : nv4_disp.dll
    Log: D3D adapter description : NVIDIA GeForce 7600 GT
    Log: D3D adapter id : 0x10DE:0x02E0
    Init: Depth bits: 24
    Log: 8 Texture Mapping Units found
    Log: MaxAnisotropy = 16
    Log: Trying to use S3TC extension.
    Log: MinLogTextureSize = 2
    Log: MaxLogTextureSize = 12
    Log: UseDetailAlpha = 1
    Log: Bound to Galaxy.dll
    Init: Galaxy is using DirectSound
    Init: EAX 1.x sound hardware found!
    Init: Galaxy initialized
    DevAudio: Galaxy SetViewport: WindowsViewport0
    Init: Game engine initialized
    Localization: No localization: GMDX.General.Run (int)
    DevMusic: Load music: Music Title_Music.Title_Music
    Log: Assigning Last Button Window to MenuUIActionButtonWindow dx.JCDentonMale0.DeusExRootWindow0.MenuScreenLoadGame0.MenuUIActionButtonBarWindow0.MenuUIActionButtonWindow2
    Log: Assigning Last Button Window to MenuUIActionButtonWindow dx.JCDentonMale0.DeusExRootWindow0.MenuUIMessageBoxWindow0.MenuUIActionButtonBarWindow1.MenuUIActionButtonWindow4
    Log: Tried to remove lastbuttonwindow descendant. MenuUIActionButtonWindow dx.JCDentonMale0.DeusExRootWindow0.MenuUIMessageBoxWindow0.MenuUIActionButtonBarWindow1.MenuUIActionButtonWindow4
    Log: Assigning Last Button Window to MenuUIActionButtonWindow dx.JCDentonMale0.DeusExRootWindow0.MenuScreenLoadGame0.MenuUIActionButtonBarWindow0.MenuUIActionButtonWindow2
    Log: Assigning Last Button Window to MenuUIActionButtonWindow dx.JCDentonMale0.DeusExRootWindow0.MenuUIMessageBoxWindow1.MenuUIActionButtonBarWindow2.MenuUIActionButtonWindow6
    Log: Tried to remove lastbuttonwindow descendant. MenuUIActionButtonWindow dx.JCDentonMale0.DeusExRootWindow0.MenuUIMessageBoxWindow1.MenuUIActionButtonBarWindow2.MenuUIActionButtonWindow6
    Log: Assigning Last Button Window to MenuUIListWindow dx.JCDentonMale0.DeusExRootWindow0.MenuScreenLoadGame0.MenuUIClientWindow1.MenuUIScrollAreaWindow0.ClipWindow0.MenuUIListWindow0
    Log: Assigning Last Button Window to MenuUIActionButtonWindow dx.JCDentonMale0.DeusExRootWindow0.MenuScreenLoadGame0.MenuUIActionButtonBarWindow0.MenuUIActionButtonWindow2
    Log: Assigning Last Button Window to MenuUIActionButtonWindow dx.JCDentonMale0.DeusExRootWindow0.MenuUIMessageBoxWindow2.MenuUIActionButtonBarWindow3.MenuUIActionButtonWindow8
    Log: Tried to remove lastbuttonwindow descendant. MenuUIActionButtonWindow dx.JCDentonMale0.DeusExRootWindow0.MenuUIMessageBoxWindow2.MenuUIActionButtonBarWindow3.MenuUIActionButtonWindow8
    Log: Assigning Last Button Window to MenuUIListWindow dx.JCDentonMale0.DeusExRootWindow0.MenuScreenLoadGame0.MenuUIClientWindow1.MenuUIScrollAreaWindow0.ClipWindow0.MenuUIListWindow0
    Log: Assigning Last Button Window to MenuUIListWindow dx.JCDentonMale0.DeusExRootWindow0.MenuScreenLoadGame0.MenuUIClientWindow1.MenuUIScrollAreaWindow0.ClipWindow0.MenuUIListWindow0
    Log: Assigning Last Button Window to MenuUIActionButtonWindow dx.JCDentonMale0.DeusExRootWindow0.MenuScreenLoadGame0.MenuUIActionButtonBarWindow0.MenuUIActionButtonWindow2
    Log: Assigning Last Button Window to MenuUIActionButtonWindow dx.JCDentonMale0.DeusExRootWindow0.MenuUIMessageBoxWindow3.MenuUIActionButtonBarWindow4.MenuUIActionButtonWindow10
    Log: Tried to remove lastbuttonwindow descendant. MenuUIActionButtonWindow dx.JCDentonMale0.DeusExRootWindow0.MenuUIMessageBoxWindow3.MenuUIActionButtonBarWindow4.MenuUIActionButtonWindow10
    Log: Assigning Last Button Window to MenuUIListWindow dx.JCDentonMale0.DeusExRootWindow0.MenuScreenLoadGame0.MenuUIClientWindow1.MenuUIScrollAreaWindow0.ClipWindow0.MenuUIListWindow0
    Log: Assigning Last Button Window to MenuUIActionButtonWindow dx.JCDentonMale0.DeusExRootWindow0.MenuScreenLoadGame0.MenuUIActionButtonBarWindow0.MenuUIActionButtonWindow1
    Log: Tried to remove lastbuttonwindow descendant. MenuUIActionButtonWindow dx.JCDentonMale0.DeusExRootWindow0.MenuScreenLoadGame0.MenuUIActionButtonBarWindow0.MenuUIActionButtonWindow1
    Log: URL: Adding default option Name=Player
    Log: URL: Adding default option Class=DeusEx.JCDentonMale
    Log: Browse: Index.dx?loadgame=22?Name=Player?Class=DeusEx.JCDentonMale
    Log: Doing loadgame, not load
    Log: Loading: Package saveInfo
    Log: Unloading: Package dx
    Log: URL: Adding default option Name=Player
    Log: URL: Adding default option Class=DeusEx.JCDentonMale
    Log: LoadMap: ..\GMDXv9\Save\Current\01_NYC_UNATCOIsland.dxs?load?loadonly?loadgame?Name=Player?Class=DeusEx.JCDentonMale
    DevAudio: Galaxy SetViewport: WindowsViewport0
    Log: Loading: Package 01_NYC_UNATCOIsland
    Log: Loading: Package UNATCO
    Log: Loading: Package CoreTexMisc
    Log: Loading: Package Airfield
    Log: Loading: Package Dockyard
    Log: Loading: Package CoreTexStone
    Log: Loading: Package BatteryPark
    Log: Loading: Package Rocket
    Log: Loading: Package CoreTexGlass
    Log: Loading: Package area51textures
    Log: Loading: Package Mobile_Camp
    Log: Loading: Package CoreTexEarth
    Log: Loading: Package KZTextures
    Log: Loading: Package V_Com_Center
    Log: Loading: Package NewYorkCity
    Log: Loading: Package OceanLab
    Log: Loading: Package Supertanker
    Log: Loading: Package Constructor
    Log: Loading: Package CoreTexWallObj
    Log: Loading: Package CoreTexBrick
    Log: Loading: Package Catacombs
    Log: Loading: Package CoreTexTiles
    Log: Loading: Package Subway
    Log: Loading: Package MJ12_lab
    Log: Loading: Package HK_Helibase
    Log: Loading: Package MolePeople
    Log: Loading: Package G_Station
    Log: Loading: Package HK_BuildingExt
    Log: Loading: Package CoreTexCeramic
    Log: Loading: Package CoreTexSky
    Log: Loading: Package HDTPPapers
    Log: Loading: Package LibertyIsland_Music
    Log: Loading: Package Tester
    Log: Loading: Package HK_MJ12Lab
    Init: Shut down moving brush tracker for Level dx.MyLevel
    Init: *** Cheats Enabled! U R l337, d00D! U r0X0r!
    Log: Collecting garbage
    Log: Purging garbage
    Log: Unloading: Package saveInfo
    Log: Garbage: objects: 46001->45802; refs: 3840485
    Log: Loading: Package DeusExConText
    Log: Spawning new actor for Viewport WindowsViewport0
    ScriptLog: Login: Player
    Log: Possessed PlayerPawn: JCDentonMale 01_NYC_UNATCOIsland.JCDentonMale2
    ScriptLog: All inventory from Player is accepted
    ScriptLog: DeusExLevelInfo - Spawned new mission script 'DeusEx.Mission01'
    ScriptLog: bHardCoreMode = False
    ScriptLog: CombatDifficulty = 1.500000
    Init: Initialized moving brush tracker for Level 01_NYC_UNATCOIsland.MyLevel
    DevAudio: Galaxy SetViewport: WindowsViewport0
    DevMusic: Unregister music: Music Title_Music.Title_Music
    DevMusic: Load music: Music LibertyIsland_Music.LibertyIsland_Music
    ScriptLog: **** InitStateMachine() - 01_NYC_UNATCOIsland.JCDentonMale2 started mission state machine for 01_NYC_UNATCOISLAND
    Log: Assigning Last Button Window to PersonaInventoryItemButton 01_NYC_UNATCOIsland.JCDentonMale2.DeusExRootWindow1.PersonaScreenInventory0.PersonaClientWindow0.Window32.PersonaInventoryItemButton1
    Log: Assigning Last Button Window to PersonaNavButtonWindow 01_NYC_UNATCOIsland.JCDentonMale2.DeusExRootWindow1.PersonaScreenInventory0.PersonaNavBarWindow0.PersonaButtonBarWindow1.PersonaNavButtonWindow8
    Log: Tried to remove lastbuttonwindow descendant. PersonaNavButtonWindow 01_NYC_UNATCOIsland.JCDentonMale2.DeusExRootWindow1.PersonaScreenInventory0.PersonaNavBarWindow0.PersonaButtonBarWindow1.PersonaNavButtonWindow8
    Log: Assigning Last Button Window to MenuUIActionButtonWindow 01_NYC_UNATCOIsland.JCDentonMale2.DeusExRootWindow1.MenuScreenLoadGame1.MenuUIActionButtonBarWindow5.MenuUIActionButtonWindow12
    Log: Tried to remove lastbuttonwindow descendant. MenuUIActionButtonWindow 01_NYC_UNATCOIsland.JCDentonMale2.DeusExRootWindow1.MenuScreenLoadGame1.MenuUIActionButtonBarWindow5.MenuUIActionButtonWindow12
    Log: URL: Adding default option Name=Player
    Log: URL: Adding default option Class=DeusEx.JCDentonMale
    Log: Browse: Index.dx?loadgame=-15?Name=Player?Class=DeusEx.JCDentonMale
    Log: Doing loadgame, not load
    Log: Loading: Package saveInfo
    Log: Unloading: Package 01_NYC_UNATCOIsland
    Log: URL: Adding default option Name=Player
    Log: URL: Adding default option Class=DeusEx.JCDentonMale
    Log: LoadMap: ..\GMDXv9\Save\Current\01_NYC_UNATCOIsland.dxs?load?loadonly?loadgame?Name=Player?Class=DeusEx.JCDentonMale
    DevAudio: Galaxy SetViewport: WindowsViewport0
    Log: Loading: Package 01_NYC_UNATCOIsland
    Init: Shut down moving brush tracker for Level 01_NYC_UNATCOIsland.MyLevel
    Init: *** Cheats Enabled! U R l337, d00D! U r0X0r!
    Log: Collecting garbage
    Log: Purging garbage
    Log: Unloading: Package DeusExConText
    Log: Unloading: Package saveInfo
    Log: Garbage: objects: 55203->45804; refs: 3839995
    Log: Loading: Package DeusExConText
    Log: Spawning new actor for Viewport WindowsViewport0
    ScriptLog: Login: Player
    Log: Possessed PlayerPawn: JCDentonMale 01_NYC_UNATCOIsland.JCDentonMale2
    ScriptLog: All inventory from Player is accepted
    ScriptLog: DeusExLevelInfo - Spawned new mission script 'DeusEx.Mission01'
    ScriptLog: bHardCoreMode = False
    ScriptLog: CombatDifficulty = 1.500000
    Init: Initialized moving brush tracker for Level 01_NYC_UNATCOIsland.MyLevel
    DevAudio: Galaxy SetViewport: WindowsViewport0
    ScriptLog: **** InitStateMachine() - 01_NYC_UNATCOIsland.JCDentonMale2 started mission state machine for 01_NYC_UNATCOISLAND
    Log: Assigning Last Button Window to PersonaNavButtonWindow 01_NYC_UNATCOIsland.JCDentonMale2.DeusExRootWindow2.PersonaScreenInventory1.PersonaNavBarWindow1.PersonaButtonBarWindow4.PersonaNavButtonWindow17
    Log: Tried to remove lastbuttonwindow descendant. PersonaNavButtonWindow 01_NYC_UNATCOIsland.JCDentonMale2.DeusExRootWindow2.PersonaScreenInventory1.PersonaNavBarWindow1.PersonaButtonBarWindow4.PersonaNavButtonWindow17
    Log: Loading: Package DeusExConAudioMission01
    Log: Loading: Package DeusExConAudioAIBarks
    Log: Assigning Last Button Window to MenuUIActionButtonWindow 01_NYC_UNATCOIsland.JCDentonMale2.DeusExRootWindow2.MenuScreenLoadGame2.MenuUIActionButtonBarWindow6.MenuUIActionButtonWindow15
    Log: Tried to remove lastbuttonwindow descendant. MenuUIActionButtonWindow 01_NYC_UNATCOIsland.JCDentonMale2.DeusExRootWindow2.MenuScreenLoadGame2.MenuUIActionButtonBarWindow6.MenuUIActionButtonWindow15
    Log: URL: Adding default option Name=Player
    Log: URL: Adding default option Class=DeusEx.JCDentonMale
    Log: Browse: Index.dx?loadgame=23?Name=Player?Class=DeusEx.JCDentonMale
    Log: Doing loadgame, not load
    Log: Loading: Package saveInfo
    Log: Unloading: Package 01_NYC_UNATCOIsland
    Log: URL: Adding default option Name=Player
    Log: URL: Adding default option Class=DeusEx.JCDentonMale
    Log: LoadMap: ..\GMDXv9\Save\Current\01_NYC_UNATCOIsland.dxs?load?loadonly?loadgame?Name=Player?Class=DeusEx.JCDentonMale
    DevAudio: Galaxy SetViewport: WindowsViewport0
    Log: Loading: Package 01_NYC_UNATCOIsland
    Init: Shut down moving brush tracker for Level 01_NYC_UNATCOIsland.MyLevel
    Init: *** Cheats Enabled! U R l337, d00D! U r0X0r!
    Log: Collecting garbage
    Log: Purging garbage
    Log: Unloading: Package DeusExConAudioAIBarks
    Log: Unloading: Package DeusExConAudioMission01
    Log: Unloading: Package DeusExConText
    Log: Unloading: Package saveInfo
    Log: Garbage: objects: 55215->45804; refs: 3840325
    Log: Loading: Package DeusExConText
    Log: Spawning new actor for Viewport WindowsViewport0
    ScriptLog: Login: Player
    Log: Possessed PlayerPawn: JCDentonMale 01_NYC_UNATCOIsland.JCDentonMale2
    ScriptLog: All inventory from Player is accepted
    ScriptLog: DeusExLevelInfo - Spawned new mission script 'DeusEx.Mission01'
    ScriptLog: bHardCoreMode = False
    ScriptLog: CombatDifficulty = 1.500000
    Init: Initialized moving brush tracker for Level 01_NYC_UNATCOIsland.MyLevel
    DevAudio: Galaxy SetViewport: WindowsViewport0
    ScriptLog: **** InitStateMachine() - 01_NYC_UNATCOIsland.JCDentonMale2 started mission state machine for 01_NYC_UNATCOISLAND
    Log: URL: Adding default option Name=Player
    Log: URL: Adding default option Class=DeusEx.JCDentonMale
    Log: Browse: Index.dx?loadgame=-14?Name=Player?Class=DeusEx.JCDentonMale
    Log: Doing loadgame, not load
    Log: Loading: Package saveInfo
    Log: Unloading: Package 01_NYC_UNATCOIsland
    Log: URL: Adding default option Name=Player
    Log: URL: Adding default option Class=DeusEx.JCDentonMale
    Log: LoadMap: ..\GMDXv9\Save\Current\01_NYC_UNATCOIsland.dxs?load?loadonly?loadgame?Name=Player?Class=DeusEx.JCDentonMale
    DevAudio: Galaxy SetViewport: WindowsViewport0
    Log: Loading: Package 01_NYC_UNATCOIsland
    Init: Shut down moving brush tracker for Level 01_NYC_UNATCOIsland.MyLevel
    Init: *** Cheats Enabled! U R l337, d00D! U r0X0r!
    Log: Collecting garbage
    Log: Purging garbage
    Log: Unloading: Package saveInfo
    Log: Unloading: Package DeusExConText
    Log: Garbage: objects: 55201->45804; refs: 3839995
    Log: Loading: Package DeusExConText
    Log: Spawning new actor for Viewport WindowsViewport0
    ScriptLog: Login: Player
    Log: Possessed PlayerPawn: JCDentonMale 01_NYC_UNATCOIsland.JCDentonMale2
    ScriptLog: All inventory from Player is accepted
    ScriptLog: DeusExLevelInfo - Spawned new mission script 'DeusEx.Mission01'
    ScriptLog: bHardCoreMode = False
    ScriptLog: CombatDifficulty = 1.500000
    Init: Initialized moving brush tracker for Level 01_NYC_UNATCOIsland.MyLevel
    DevAudio: Galaxy SetViewport: WindowsViewport0
    ScriptLog: **** InitStateMachine() - 01_NYC_UNATCOIsland.JCDentonMale2 started mission state machine for 01_NYC_UNATCOISLAND
    Log: Assigning Last Button Window to MenuUIMenuButtonWindow 01_NYC_UNATCOIsland.JCDentonMale2.DeusExRootWindow4.MenuMain4.MenuUIClientWindow12.MenuUIMenuButtonWindow42
    Log: Assigning Last Button Window to MenuUIListWindow 01_NYC_UNATCOIsland.JCDentonMale2.DeusExRootWindow4.MenuScreenLoadGame4.MenuUIClientWindow13.MenuUIScrollAreaWindow4.ClipWindow10.MenuUIListWindow4
    Log: Assigning Last Button Window to MenuUIListWindow 01_NYC_UNATCOIsland.JCDentonMale2.DeusExRootWindow4.MenuScreenLoadGame4.MenuUIClientWindow13.MenuUIScrollAreaWindow4.ClipWindow10.MenuUIListWindow4
    Log: Assigning Last Button Window to MenuUIActionButtonWindow 01_NYC_UNATCOIsland.JCDentonMale2.DeusExRootWindow4.MenuScreenLoadGame4.MenuUIActionButtonBarWindow8.MenuUIActionButtonWindow20
    Log: Tried to remove lastbuttonwindow descendant. MenuUIActionButtonWindow 01_NYC_UNATCOIsland.JCDentonMale2.DeusExRootWindow4.MenuScreenLoadGame4.MenuUIActionButtonBarWindow8.MenuUIActionButtonWindow20
    Log: Assigning Last Button Window to MenuUIMenuButtonWindow 01_NYC_UNATCOIsland.JCDentonMale2.DeusExRootWindow4.MenuMain4.MenuUIClientWindow12.MenuUIMenuButtonWindow47
    Log: Tried to remove lastbuttonwindow descendant. MenuUIMenuButtonWindow 01_NYC_UNATCOIsland.JCDentonMale2.DeusExRootWindow4.MenuMain4.MenuUIClientWindow12.MenuUIMenuButtonWindow47
    Log: Loading: Package DeusExConAudioMission01
    Log: Loading: Package DeusExConAudioAIBarks
    Log: Assigning Last Button Window to PersonaInventoryItemButton 01_NYC_UNATCOIsland.JCDentonMale2.DeusExRootWindow4.PersonaScreenInventory2.PersonaClientWindow2.Window109.PersonaInventoryItemButton50
    Log: Assigning Last Button Window to PersonaInventoryItemButton 01_NYC_UNATCOIsland.JCDentonMale2.DeusExRootWindow4.PersonaScreenInventory2.PersonaClientWindow2.Window109.PersonaInventoryItemButton55
    Log: Assigning Last Button Window to PersonaInventoryItemButton 01_NYC_UNATCOIsland.JCDentonMale2.DeusExRootWindow4.PersonaScreenInventory2.PersonaClientWindow2.Window109.PersonaInventoryItemButton50
    Log: Assigning Last Button Window to PersonaNavButtonWindow 01_NYC_UNATCOIsland.JCDentonMale2.DeusExRootWindow4.PersonaScreenInventory2.PersonaNavBarWindow2.PersonaButtonBarWindow7.PersonaNavButtonWindow26
    Log: Tried to remove lastbuttonwindow descendant. PersonaNavButtonWindow 01_NYC_UNATCOIsland.JCDentonMale2.DeusExRootWindow4.PersonaScreenInventory2.PersonaNavBarWindow2.PersonaButtonBarWindow7.PersonaNavButtonWindow26
    Log: Assigning Last Button Window to PersonaInventoryItemButton 01_NYC_UNATCOIsland.JCDentonMale2.DeusExRootWindow4.PersonaScreenInventory4.PersonaClientWindow4.Window117.PersonaInventoryItemButton104
    Log: Assigning Last Button Window to PersonaNavButtonWindow 01_NYC_UNATCOIsland.JCDentonMale2.DeusExRootWindow4.PersonaScreenInventory4.PersonaNavBarWindow4.PersonaButtonBarWindow13.PersonaNavButtonWindow44
    Log: Tried to remove lastbuttonwindow descendant. PersonaNavButtonWindow 01_NYC_UNATCOIsland.JCDentonMale2.DeusExRootWindow4.PersonaScreenInventory4.PersonaNavBarWindow4.PersonaButtonBarWindow13.PersonaNavButtonWindow44
    Log: URL: Adding default option Name=Player
    Log: URL: Adding default option Class=DeusEx.JCDentonMale
    Log: Browse: Index.dx?loadgame=-14?Name=Player?Class=DeusEx.JCDentonMale
    Log: Doing loadgame, not load
    Log: Loading: Package saveInfo
    Log: Unloading: Package 01_NYC_UNATCOIsland
    Log: URL: Adding default option Name=Player
    Log: URL: Adding default option Class=DeusEx.JCDentonMale
    Log: LoadMap: ..\GMDXv9\Save\Current\01_NYC_UNATCOIsland.dxs?load?loadonly?loadgame?Name=Player?Class=DeusEx.JCDentonMale
    DevAudio: Galaxy SetViewport: WindowsViewport0
    Log: Loading: Package 01_NYC_UNATCOIsland
    Init: Shut down moving brush tracker for Level 01_NYC_UNATCOIsland.MyLevel
    Init: *** Cheats Enabled! U R l337, d00D! U r0X0r!
    Log: Collecting garbage
    Log: Purging garbage
    Log: Unloading: Package DeusExConAudioAIBarks
    Log: Unloading: Package saveInfo
    Log: Unloading: Package DeusExConAudioMission01
    Log: Unloading: Package DeusExConText
    Log: Garbage: objects: 55275->45804; refs: 3839995
    Log: Loading: Package DeusExConText
    Log: Spawning new actor for Viewport WindowsViewport0
    ScriptLog: Login: Player
    Log: Possessed PlayerPawn: JCDentonMale 01_NYC_UNATCOIsland.JCDentonMale2
    ScriptLog: All inventory from Player is accepted
    ScriptLog: DeusExLevelInfo - Spawned new mission script 'DeusEx.Mission01'
    ScriptLog: bHardCoreMode = False
    ScriptLog: CombatDifficulty = 1.500000
    Init: Initialized moving brush tracker for Level 01_NYC_UNATCOIsland.MyLevel
    DevAudio: Galaxy SetViewport: WindowsViewport0
    ScriptLog: **** InitStateMachine() - 01_NYC_UNATCOIsland.JCDentonMale2 started mission state machine for 01_NYC_UNATCOISLAND
    Log: Assigning Last Button Window to PersonaInventoryItemButton 01_NYC_UNATCOIsland.JCDentonMale2.DeusExRootWindow5.PersonaScreenInventory5.PersonaClientWindow5.Window135.PersonaInventoryItemButton122
    Log: Assigning Last Button Window to PersonaInventoryItemButton 01_NYC_UNATCOIsland.JCDentonMale2.DeusExRootWindow5.PersonaScreenInventory5.PersonaClientWindow5.Window135.PersonaInventoryItemButton128
    Log: Assigning Last Button Window to PersonaNavButtonWindow 01_NYC_UNATCOIsland.JCDentonMale2.DeusExRootWindow5.PersonaScreenInventory5.PersonaNavBarWindow5.PersonaButtonBarWindow16.PersonaNavButtonWindow53
    Log: Tried to remove lastbuttonwindow descendant. PersonaNavButtonWindow 01_NYC_UNATCOIsland.JCDentonMale2.DeusExRootWindow5.PersonaScreenInventory5.PersonaNavBarWindow5.PersonaButtonBarWindow16.PersonaNavButtonWindow53
    Log: Assigning Last Button Window to PersonaInventoryItemButton 01_NYC_UNATCOIsland.JCDentonMale2.DeusExRootWindow5.PersonaScreenInventory6.PersonaClientWindow6.Window139.PersonaInventoryItemButton165
    Log: Assigning Last Button Window to ScaleWindow 01_NYC_UNATCOIsland.JCDentonMale2.DeusExRootWindow5.PersonaScreenInventory6.PersonaClientWindow6.PersonaInventoryInfoWindow6.PersonaScrollAreaWindow18.ScaleManagerWindow49.ScaleWindow49
    Log: Assigning Last Button Window to ScaleWindow 01_NYC_UNATCOIsland.JCDentonMale2.DeusExRootWindow5.PersonaScreenInventory6.PersonaClientWindow6.PersonaInventoryInfoWindow6.PersonaScrollAreaWindow18.ScaleManagerWindow49.ScaleWindow49
    Log: Assigning Last Button Window to ScaleWindow 01_NYC_UNATCOIsland.JCDentonMale2.DeusExRootWindow5.PersonaScreenInventory6.PersonaClientWindow6.PersonaInventoryInfoWindow6.PersonaScrollAreaWindow18.ScaleManagerWindow49.ScaleWindow49
    Log: Assigning Last Button Window to ScaleWindow 01_NYC_UNATCOIsland.JCDentonMale2.DeusExRootWindow5.PersonaScreenInventory6.PersonaClientWindow6.PersonaInventoryInfoWindow6.PersonaScrollAreaWindow18.ScaleManagerWindow49.ScaleWindow49
    Log: Assigning Last Button Window to ButtonWindow 01_NYC_UNATCOIsland.JCDentonMale2.DeusExRootWindow5.PersonaScreenInventory6.PersonaClientWindow6.PersonaInventoryInfoWindow6.PersonaScrollAreaWindow18.ScaleManagerWindow49.ButtonWindow99
    Log: Assigning Last Button Window to ButtonWindow 01_NYC_UNATCOIsland.JCDentonMale2.DeusExRootWindow5.PersonaScreenInventory6.PersonaClientWindow6.PersonaInventoryInfoWindow6.PersonaScrollAreaWindow18.ScaleManagerWindow49.ButtonWindow99
    Log: Assigning Last Button Window to PersonaInventoryItemButton 01_NYC_UNATCOIsland.JCDentonMale2.DeusExRootWindow5.PersonaScreenInventory6.PersonaClientWindow6.Window139.PersonaInventoryItemButton144
    Log: Assigning Last Button Window to PersonaInventoryItemButton 01_NYC_UNATCOIsland.JCDentonMale2.DeusExRootWindow5.PersonaScreenInventory6.PersonaClientWindow6.Window139.PersonaInventoryItemButton165
    Log: Assigning Last Button Window to ScaleWindow 01_NYC_UNATCOIsland.JCDentonMale2.DeusExRootWindow5.PersonaScreenInventory6.PersonaClientWindow6.PersonaInventoryInfoWindow6.PersonaScrollAreaWindow18.ScaleManagerWindow49.ScaleWindow49
    Log: Assigning Last Button Window to PersonaInventoryItemButton 01_NYC_UNATCOIsland.JCDentonMale2.DeusExRootWindow5.PersonaScreenInventory6.PersonaClientWindow6.Window139.PersonaInventoryItemButton158
    Log: Assigning Last Button Window to ButtonWindow 01_NYC_UNATCOIsland.JCDentonMale2.DeusExRootWindow5.PersonaScreenInventory6.PersonaClientWindow6.PersonaInventoryInfoWindow6.PersonaScrollAreaWindow18.ScaleManagerWindow49.ButtonWindow99
    Log: Assigning Last Button Window to ButtonWindow 01_NYC_UNATCOIsland.JCDentonMale2.DeusExRootWindow5.PersonaScreenInventory6.PersonaClientWindow6.PersonaInventoryInfoWindow6.PersonaScrollAreaWindow18.ScaleManagerWindow49.ButtonWindow99
    Log: Assigning Last Button Window to PersonaInventoryItemButton 01_NYC_UNATCOIsland.JCDentonMale2.DeusExRootWindow5.PersonaScreenInventory6.PersonaClientWindow6.Window139.PersonaInventoryItemButton156
    Log: Assigning Last Button Window to PersonaNavButtonWindow 01_NYC_UNATCOIsland.JCDentonMale2.DeusExRootWindow5.PersonaScreenInventory6.PersonaNavBarWindow6.PersonaButtonBarWindow19.PersonaNavButtonWindow62
    Log: Tried to remove lastbuttonwindow descendant. PersonaNavButtonWindow 01_NYC_UNATCOIsland.JCDentonMale2.DeusExRootWindow5.PersonaScreenInventory6.PersonaNavBarWindow6.PersonaButtonBarWindow19.PersonaNavButtonWindow62
    Log: Assigning Last Button Window to PersonaInventoryItemButton 01_NYC_UNATCOIsland.JCDentonMale2.DeusExRootWindow5.PersonaScreenInventory7.PersonaClientWindow7.Window143.PersonaInventoryItemButton176
    Log: Assigning Last Button Window to PersonaInventoryItemButton 01_NYC_UNATCOIsland.JCDentonMale2.DeusExRootWindow5.PersonaScreenInventory7.PersonaClientWindow7.Window143.PersonaInventoryItemButton176
    Log: Assigning Last Button Window to PersonaInventoryItemButton 01_NYC_UNATCOIsland.JCDentonMale2.DeusExRootWindow5.PersonaScreenInventory7.PersonaClientWindow7.Window143.PersonaInventoryItemButton176
    Log: Tried to remove lastbuttonwindow descendant. PersonaInventoryItemButton 01_NYC_UNATCOIsland.JCDentonMale2.DeusExRootWindow5.PersonaScreenInventory7.PersonaClientWindow7.Window143.PersonaInventoryItemButton176
    Log: Assigning Last Button Window to ScaleWindow 01_NYC_UNATCOIsland.JCDentonMale2.DeusExRootWindow5.PersonaScreenInventory7.PersonaClientWindow7.PersonaInventoryInfoWindow7.PersonaScrollAreaWindow21.ScaleManagerWindow55.ScaleWindow55
    Log: Assigning Last Button Window to ButtonWindow 01_NYC_UNATCOIsland.JCDentonMale2.DeusExRootWindow5.PersonaScreenInventory7.PersonaClientWindow7.PersonaInventoryInfoWindow7.PersonaScrollAreaWindow21.ScaleManagerWindow55.ButtonWindow111
    Log: Assigning Last Button Window to ButtonWindow 01_NYC_UNATCOIsland.JCDentonMale2.DeusExRootWindow5.PersonaScreenInventory7.PersonaClientWindow7.PersonaInventoryInfoWindow7.PersonaScrollAreaWindow21.ScaleManagerWindow55.ButtonWindow111
    Log: Assigning Last Button Window to PersonaInventoryItemButton 01_NYC_UNATCOIsland.JCDentonMale2.DeusExRootWindow5.PersonaScreenInventory7.PersonaClientWindow7.Window143.PersonaInventoryItemButton168
    Log: Assigning Last Button Window to ScaleWindow 01_NYC_UNATCOIsland.JCDentonMale2.DeusExRootWindow5.PersonaScreenInventory7.PersonaClientWindow7.PersonaInventoryInfoWindow7.PersonaScrollAreaWindow21.ScaleManagerWindow55.ScaleWindow55
    Log: Assigning Last Button Window to ScaleWindow 01_NYC_UNATCOIsland.JCDentonMale2.DeusExRootWindow5.PersonaScreenInventory7.PersonaClientWindow7.PersonaInventoryInfoWindow7.PersonaScrollAreaWindow21.ScaleManagerWindow55.ScaleWindow55
    Log: Assigning Last Button Window to ButtonWindow 01_NYC_UNATCOIsland.JCDentonMale2.DeusExRootWindow5.PersonaScreenInventory7.PersonaClientWindow7.PersonaInventoryInfoWindow7.PersonaScrollAreaWindow21.ScaleManagerWindow55.ButtonWindow110
    Log: Assigning Last Button Window to ButtonWindow 01_NYC_UNATCOIsland.JCDentonMale2.DeusExRootWindow5.PersonaScreenInventory7.PersonaClientWindow7.PersonaInventoryInfoWindow7.PersonaScrollAreaWindow21.ScaleManagerWindow55.ButtonWindow110
    Log: Assigning Last Button Window to PersonaInventoryItemButton 01_NYC_UNATCOIsland.JCDentonMale2.DeusExRootWindow5.PersonaScreenInventory7.PersonaClientWindow7.Window143.PersonaInventoryItemButton182
    Log: Assigning Last Button Window to ScaleWindow 01_NYC_UNATCOIsland.JCDentonMale2.DeusExRootWindow5.PersonaScreenInventory7.PersonaClientWindow7.PersonaInventoryInfoWindow7.PersonaScrollAreaWindow21.ScaleManagerWindow55.ScaleWindow55
    Log: Assigning Last Button Window to ButtonWindow 01_NYC_UNATCOIsland.JCDentonMale2.DeusExRootWindow5.PersonaScreenInventory7.PersonaClientWindow7.PersonaInventoryInfoWindow7.PersonaScrollAreaWindow21.ScaleManagerWindow55.ButtonWindow111
    Log: Assigning Last Button Window to ButtonWindow 01_NYC_UNATCOIsland.JCDentonMale2.DeusExRootWindow5.PersonaScreenInventory7.PersonaClientWindow7.PersonaInventoryInfoWindow7.PersonaScrollAreaWindow21.ScaleManagerWindow55.ButtonWindow111
    Log: Assigning Last Button Window to PersonaInventoryItemButton 01_NYC_UNATCOIsland.JCDentonMale2.DeusExRootWindow5.PersonaScreenInventory7.PersonaClientWindow7.Window143.PersonaInventoryItemButton189
    Log: Assigning Last Button Window to ButtonWindow 01_NYC_UNATCOIsland.JCDentonMale2.DeusExRootWindow5.PersonaScreenInventory7.PersonaClientWindow7.PersonaInventoryInfoWindow7.PersonaScrollAreaWindow21.ScaleManagerWindow55.ButtonWindow111
    Log: Assigning Last Button Window to ButtonWindow 01_NYC_UNATCOIsland.JCDentonMale2.DeusExRootWindow5.PersonaScreenInventory7.PersonaClientWindow7.PersonaInventoryInfoWindow7.PersonaScrollAreaWindow21.ScaleManagerWindow55.ButtonWindow111
    Log: Assigning Last Button Window to ButtonWindow 01_NYC_UNATCOIsland.JCDentonMale2.DeusExRootWindow5.PersonaScreenInventory7.PersonaClientWindow7.PersonaInventoryInfoWindow7.PersonaScrollAreaWindow21.ScaleManagerWindow55.ButtonWindow111
    Log: Assigning Last Button Window to ButtonWindow 01_NYC_UNATCOIsland.JCDentonMale2.DeusExRootWindow5.PersonaScreenInventory7.PersonaClientWindow7.PersonaInventoryInfoWindow7.PersonaScrollAreaWindow21.ScaleManagerWindow55.ButtonWindow111
    Log: Assigning Last Button Window to ButtonWindow 01_NYC_UNATCOIsland.JCDentonMale2.DeusExRootWindow5.PersonaScreenInventory7.PersonaClientWindow7.PersonaInventoryInfoWindow7.PersonaScrollAreaWindow21.ScaleManagerWindow55.ButtonWindow111
    Log: Assigning Last Button Window to ButtonWindow 01_NYC_UNATCOIsland.JCDentonMale2.DeusExRootWindow5.PersonaScreenInventory7.PersonaClientWindow7.PersonaInventoryInfoWindow7.PersonaScrollAreaWindow21.ScaleManagerWindow55.ButtonWindow111
    Log: Assigning Last Button Window to PersonaInventoryItemButton 01_NYC_UNATCOIsland.JCDentonMale2.DeusExRootWindow5.PersonaScreenInventory7.PersonaClientWindow7.Window143.PersonaInventoryItemButton168
    Log: Assigning Last Button Window to ButtonWindow 01_NYC_UNATCOIsland.JCDentonMale2.DeusExRootWindow5.PersonaScreenInventory7.PersonaClientWindow7.PersonaInventoryInfoWindow7.PersonaScrollAreaWindow21.ScaleManagerWindow55.ButtonWindow111
    Log: Assigning Last Button Window to ButtonWindow 01_NYC_UNATCOIsland.JCDentonMale2.DeusExRootWindow5.PersonaScreenInventory7.PersonaClientWindow7.PersonaInventoryInfoWindow7.PersonaScrollAreaWindow21.ScaleManagerWindow55.ButtonWindow111
    Log: Assigning Last Button Window to ButtonWindow 01_NYC_UNATCOIsland.JCDentonMale2.DeusExRootWindow5.PersonaScreenInventory7.PersonaClientWindow7.PersonaInventoryInfoWindow7.PersonaScrollAreaW

     

  4. Начиная с Win7 все пользовательские папки можно перенести на любой диск, поэтому не вижу в этом проблемы

    Проблема в том, что у меня WinXP

     

    Кстати, я поковырялся в папках и нашел файл

    …\Мои документы\Deus Ex\GMDXv9\System\gmdx.ini

    и там строка

    SavePath=..\GMDXv9\Save

     

    Может, это тут прописан путь к сэйвам? А если изменить его как-то типа

    SavePath=F:\Games\DeusEx\GMDXv9\Save

     

    И перенести (скопировать) туда сохрененки, то это сработает? (Просто спрашиваю для точности, так как самому возиться и проверять неохота).

  5. Выкладывайте лог-файл (gmdx.log), после вылета

     

    Хорошо, вечером сяду играть, как вылетит — выложу. Только вопрос: как мне его выкладывать? Копировать текст прямо сюда в пост или закачивать на к-л файло-хранилище и давать ссылку?

  6. Да, места достаточно.

     

    P.S.: кстати, непонятно, зачем в GMDX сделан такой дебилизм, что он кладёт сохраненки на системный диск (…\Мои документы\Deus Ex\GMDXv9\Save). Я же специально отвел отдельный раздел для игр, чтобы не засирать системный диск мусором!

  7. В общем, трабл с "кракозябрами" (см. мой пост немного выше) я решил тем, что нашел оригинальный англ. DeusEx и поставил всё заново (на англ.), поиграл немного, но радовался недолго — начались новые глюки: во время сохранения игра почему-то стала вылетать в Windows, причём сначала всё было нормально, я сохранялся много раз, но в какой-то момент появился этот глюк. И он какой-то нерегулярный: то сохраняется нормально, то вылетает (но гораздо чаще вылетает). Сейчас нахожусь в первой миссии, освободил Гюнтера из тюряги, дал ему пистолет, и он убежал.

  8. В одном из демо-роликов про GMDX (ссылка) чувак стреляет из дробовика, целясь как бы из глаз, — ну то есть не "от пуза" как обычно в шутерах, а реалистично, поднеся оружие к глазам и смотря через мушку. Я чё-то не пойму, как это сделать? Дробовик я уже раздобыл. Я сначала подумал, что эту фичу дает прибавка к дробовику оптического прицела, но в списке возможных апгрейдов его у дробовика нет. Расскажите, как стрелять "из глаз"?

  9. Здравствуйте. Прошу помощи. DeusEx у меня древний, пиратский, видимо, от конторы 7волк (там написано "Элитный" и мелкими буковками "7 wolf"), версия Game of The Year.

     

    Установил GMDX v9, в меню установки выбрал "русский", запустил — в главном меню нечитаемые символы (так наз. "кракозябры").

     

    Деинсталлировал GMDX и поставил заново, но уже выбрал "английский", — теперь главное меню по английски, но в самой игре логи, разговоры итп. — "кракозябрами", играть, естественно, невозможно.

     

    Вопрос: как мне сделать, чтобы текст (меню, логи, разговоры итд, итп) в GMDX было читаемым (хоть на английском, хоть на русском)? Или мне теперь искать оригинальный английский дистрибутив DeusEx и ставить все снова?!

    И еще несколько вопросов:

    (1). В readme к GMDX v9 сказано: « … Removed UMP, USP and Laser Rifle (to be available via optional add-on) … », — я так понимаю, UMP, USP, Laser Rifle — это какое-то новое оружие, которое было в GMDX v8 (я в него не играл, ждал v9), но перенесенное в v9 в какой-то отдельный адд-он. ГДЕ взять этот адд-он?!

    (2). Я не совсем понял, в чём состоит русификация GMDX v9 — там переведены на русский все разговоры, газеты, мессаги, итп., или просто русифицировано меню и интерфейс?

     

    (3). Я запускаю GMDX на WinXP, поэтому использую "старый" лончер v5.3 там (кнопка Configure) есть чекбокс (галка) "Disable mouse acceleration (use Direct Input)", так вот, если отключить акселерацию мыши (что по идее хорошо), то у меня мышь вообще не работает! Почему?

     

    (4). Какие вообще системные требования у GMDX-v9 (я чё-то ни в readme, ни на сайте у них не нашел). Я запускал на CPU Sempron 3100+ и видеокарте GeForce 7600GT, RAM 1 гиг (старье, конечно, но другого нет) и мне кажется, что игра заметно лагает…

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