мой лог Log: Log file open, 07/10/06 10:06:04
Init: Name subsystem initialized
Init: Detected: Microsoft Windows NT 5.1 (Build: 2600)
Init: Version: 1100
Init: Compiled: Jan 29 2001 16:45:52
Init: Command line:
Init: Base directory: C:gamesDeusExSystem
Init: Character set: Unicode
Log: Bound to Engine.dll
Log: Bound to Core.dll
Log: Bound to Window.dll
Init: Object subsystem initialized
Log: Cd Path: G:
Init: Computer: ANTAGANIST
Init: User:
Init: Memory total: Phys=785132K Pagef=1921544K Virt=2097024K
Init: Working set: 32000 / 159000
Init: CPU Speed=2800.005275 MHz
Init: CPU Page size=4096, Processors=2
Init: CPU Detected: Unknown processor (GenuineIntel)
Init: CPU Features: CMov FPU RDTSC PAE MMX KNI
Log: Bound to DeusEx.dll
Log: Bound to Extension.dll
Log: Bound to ConSys.dll
Log: Loading: Package DeusEx
Log: Loading: Package Core
Log: Loading: Package Engine
Log: Loading: Package Extension
Log: Loading: Package DeusExCharacters
Log: Loading: Package DeusExUI
Log: Loading: Package DeusExItems
Log: Loading: Package Effects
Log: Bound to Fire.dll
Log: Loading: Package Fire
Log: Loading: Package ConSys
Log: Loading: Package DeusExSounds
Log: Loading: Package DeusExDeco
Log: Loading: Package UBrowser
Log: Loading: Package UWindow
Log: Bound to IpDrv.dll
Log: Loading: Package IpDrv
Log: Bound to DeusExText.dll
Log: Loading: Package DeusExText
Log: Loading: Package Ambient
Log: Loading: Package MoverSFX
Log: Loading: Package IpServer
Log: Loading: Package MPCharacters
Init: Unreal engine initialized
Log: Bound to WinDrv.dll
Init: Mouse info: 0 0 65536
Init: Client initialized
Log: Bound to Render.dll
Log: Loading: Package Render
Init: Lighting subsystem initialized
Init: Rendering initialized
Log: LoadMap: entry.dx
Log: Loading: Package Entry
Log: Loading: Package Title_Music
Log: Game class is 'DeusExGameInfo'
Log: Bringing Level Entry.MyLevel up for play (0)...
ScriptLog: InitGame:
ScriptLog: Base Mutator is Entry.Mutator0
Log: Browse: DX.dx?Name=Player?Class=DeusEx.JCDentonMale
Log: Doing load, not loadgame
Log: Current mission number is -1, next is -1
Log: LoadMap: DX.dx?Name=Player?Class=DeusEx.JCDentonMale
Log: Loading: Package DX
Log: Collecting garbage
Log: Purging garbage
Log: Unloading: Package Render
Log: Garbage: objects: 33603->33602; refs: 372156
Log: Game class is 'DeusExGameInfo'
Log: Bringing Level DX.MyLevel up for play (0)...
ScriptLog: InitGame: ?Name=Player?Class=DeusEx.JCDentonMale
ScriptLog: Base Mutator is DX.Mutator1
Init: Initialized moving brush tracker for Level DX.MyLevel
ScriptLog: Login: Player
Init: *** DEUS EX VERSION Mon Mar 19 12:06:14 2001 v1.112fm ***
Log: Possessed PlayerPawn: JCDentonMale DX.JCDentonMale0
ScriptLog: All inventory from Player is accepted
Init: Input system initialized for WindowsViewport0
Log: Opened viewport
Log: Bound to D3DDrv.dll
Init: DirectDraw drivers detected:
Init: display (Первичный видеодрайвер)
Init: D3D Device: Supports system memory DMA blts
Init: D3D Device: No page lock required
Log: D3D Device 515068K vram, 514316K free
Init: Deus Ex Direct3D support - internal revision 1.6.2
Init: D3D Device: szDriver=nv4_disp.dll
Init: D3D Device: szDescription=NVIDIA GeForce 6800 GS/XT
Init: D3D Device: wProduct=0
Init: D3D Device: wVersion=0
Init: D3D Device: wSubVersion=0
Init: D3D Device: wBuild=0
Init: D3D Device: dwVendorId=4318
Init: D3D Device: dwDeviceId=246
Init: D3D Device: dwSubSysId=0
Init: D3D Device: dwRevision=162
Init: Best-match display mode: 1024x768x16 (Error=0)
Init: D3D Driver: wMaxTextureBlendStages=8
Init: D3D Driver: wMaxSimultaneousTextures=8
Log: D3D Driver: Supports FOURCC DXT1
Log: D3D Driver: Supports FOURCC DXT2
Log: D3D Driver: Supports FOURCC DXT3
Log: D3D Driver: Supports FOURCC DXT4
Log: D3D Driver: Supports FOURCC DXT5
Init: D3D Detected: NVidia video card
Init: D3D Driver: Supports trilinear
Init: D3D Driver: Supports specular gouraud
Init: D3D Driver: Supports BLENDDIFFUSEALPHA
Init: D3D Driver: Supports alpha palettes
Init: D3D Driver: Supports non-power-of-2 textures
Init: D3D Driver: Supports LOD biasing
Init: D3D Driver: Supports Z biasing
Init: D3D Driver: Supports D3DTOP_ADDSIGNED2X
Init: D3D Driver: Supports D3DTOP_BUMPENVMAP
Init: D3D Driver: Supports D3DTOP_BUMPENVMAPLUMINANCE
Init: D3D Driver: Supports D3DTOP_DOTPRODUCT3
Init: D3D Driver: Supports D3DTOP_MODULATEALPHA_ADDCOLOR
Init: D3D Driver: Supports D3DTOP_MODULATECOLOR_ADDALPHA
Init: D3D Driver: Textures (1x1)-(4096x4096), Max aspect 4096
Log: Bound to Galaxy.dll
Init: Galaxy is using DirectSound
Init: EAX 1.x sound hardware found!
Init: Galaxy initialized
DevAudio: Galaxy SetViewport: WindowsViewport0
Init: Game engine initialized
Log: Startup time: 20.164093 seconds
DevMusic: Load music: Music Title_Music.Title_Music
Log: Loading: Package DXFonts
Log: Assigning Last Button Window to MenuUIMenuButtonWindow DX.JCDentonMale0.DeusExRootWindow0.MenuMain0.MenuUIClientWindow0.MenuUIMenuButtonWindow2
Log: Assigning Last Button Window to MenuUIActionButtonWindow DX.JCDentonMale0.DeusExRootWindow0.MenuScreenLoadGame0.MenuUIActionButtonBarWindow0.MenuUIActionButtonWindow1
Log: Tried to remove lastbuttonwindow descendant. MenuUIActionButtonWindow DX.JCDentonMale0.DeusExRootWindow0.MenuScreenLoadGame0.MenuUIActionButtonBarWindow0.MenuUIActionButtonWindow1
Log: URL: Adding default option Name=Player
Log: URL: Adding default option Class=DeusEx.JCDentonMale
Log: Browse: Index.dx?loadgame=7?Name=Player?Class=DeusEx.JCDentonMale
Log: Doing loadgame, not load
Log: Loading: Package saveInfo
Log: Unloading: Package DX
Log: URL: Adding default option Name=Player
Log: URL: Adding default option Class=DeusEx.JCDentonMale
Log: LoadMap: ..SaveCurrent12_Vandenberg_cmd.dxs?load?loadonly?loadgame?Name=Player?Class=DeusEx.JCDentonMale
DevAudio: Galaxy SetViewport: WindowsViewport0
Log: Loading: Package 12_Vandenberg_cmd
Log: Loading: Package CoreTexMetal
Log: Loading: Package CoreTexDetail
Log: Loading: Package V_Com_Center
Log: Loading: Package area51textures
Log: Loading: Package CoreTexGlass
Log: Loading: Package Rocket
Log: Loading: Package CoreTexConcrete
Log: Loading: Package Constructor
Log: Loading: Package CoreTexWallObj
Log: Loading: Package G_Station
Log: Loading: Package CoreTexMisc
Log: Loading: Package CoreTexEarth
Log: Loading: Package CoreTexTiles
Log: Loading: Package CoreTexPaper
Log: Loading: Package CoreTexBrick
Log: Loading: Package CoreTexSky
Log: Loading: Package Vandenberg_Music
Log: Loading: Package Cmd_tunnels
Init: Shut down moving brush tracker for Level DX.MyLevel
Log: Collecting garbage
Log: Purging garbage
Log: Unloading: Package DXFonts
Log: Unloading: Package saveInfo
Log: Garbage: objects: 39086->38893; refs: 640006
Log: Loading: Package DeusExConText
Log: Spawning new actor for Viewport WindowsViewport0
ScriptLog: Login: Player
Log: Possessed PlayerPawn: JCDentonMale 12_Vandenberg_cmd.JCDentonMale1
ScriptLog: All inventory from Player is accepted
ScriptLog: DeusExLevelInfo - Spawned new mission script 'DeusEx.Mission12'
Init: Initialized moving brush tracker for Level 12_Vandenberg_cmd.MyLevel
DevAudio: Galaxy SetViewport: WindowsViewport0
DevMusic: Unregister music: Music Title_Music.Title_Music
DevMusic: Load music: Music Vandenberg_Music.Vandenberg_Music
ScriptLog: **** InitStateMachine() - 12_Vandenberg_cmd.JCDentonMale1 started mission state machine for 12_VANDENBERG_CMD
Log: Loading: Package InfoPortraits
Log: Loading: Package DeusExConAudioMission12
Log: Assigning Last Button Window to Window 12_Vandenberg_cmd.JCDentonMale1.DeusExRootWindow1.ConWindowActive0.Window28
Log: Tried to remove lastbuttonwindow descendant. Window 12_Vandenberg_cmd.JCDentonMale1.DeusExRootWindow1.ConWindowActive0.Window28
Log: Export travel for: Player
Log: Browse: 12_vandenberg_tunnels?Name=Player?Class=DeusEx.JCDentonMale#start
Log: Doing load, not loadgame
Log: Current mission number is 12, next is 12
Log: Attempting to get player
Init: Shut down moving brush tracker for Level 12_Vandenberg_cmd.M