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Планета Deus Ex

Баг: Jc Автоматически Бежит Спиной Вперед


Рекомендованные сообщения

Опубликовано: (изменено)

Это происходит иногда после лоадгейма или после восстановления свернутого Дэуса. Хоть лечится и элементарно - выходом в меню и возвратом в игру, думается было бы приятней иметь более фундаментальное решение, которое не потребует этих постоянных манипуляций.

 

П.С. Еще после сворачивания при попытке восстановления приложение, оно несколько раз вылетало. Тоже было бы интересно узнать причины.

Изменено пользователем Exile_Daniel
Опубликовано:

Вот вырезка из последнего момента перед вылетом при alt+tab последнего сеанса игры. Файл deusex.log.

 

 

 

Critical: DispatchMessage

Critical: 002E02A0 28

Critical: MessagePump

Critical: MainLoop

Exit: Executing UObject::StaticShutdownAfterError

Exit: Executing UWindowsClient::ShutdownAfterError

Exit: UGalaxyAudioSubsystem::ShutdownAfterError

Exit: UD3DRenderDevice::ShutdownAfterError

Exit: Exiting.

Uninitialized: Name subsystem shut down

Uninitialized: Log file closed, 07/25/10 00:23:35

 

 

 

Привожу остальные 2 файла, но не думаю, что они помогут. К тому же баг с бегом назад более не появлялся. Был он только у входа в штаб-квартиру ЮНАТКО после первой миссии.

 

User.ini:

 

[DefaultPlayer]

Name=Player

Class=DeusEx.JCDentonMale

 

[DeusEx.DeusExPlayer]

bObjectNames=True

bNPCHighlighting=True

bAlwaysRun=True

bToggleCrouch=False

translucencyLevel=0

bObjectBeltVisible=True

bHitDisplayVisible=True

bAmmoDisplayVisible=True

bDisplayAmmoByClip=True

bAugDisplayVisible=True

logTimeout=3.000000

maxLogLines=4

bAutoReload=True

bCompassVisible=True

bCrosshairVisible=True

bDisplayAllGoals=True

bSubtitles=True

MenuThemeName=Starlight

HUDThemeName=Starlight

bHUDBordersVisible=True

bHUDBordersTranslucent=True

bHUDBackgroundTranslucent=True

bMenusTranslucent=True

bHUDShowAllAugs=True

UIBackground=0

bDisplayCompletedGoals=False

bShowAmmoDescriptions=True

bConfirmSaveDeletes=True

bConfirmNoteDeletes=True

bAskedToTrain=True

bQuotesEnabled=False

bHelpMessages=True

AugPrefs[0]=AugVision

AugPrefs[1]=AugHealing

AugPrefs[2]=AugSpeed

AugPrefs[3]=AugDefense

AugPrefs[4]=AugBallistic

AugPrefs[5]=AugShield

AugPrefs[6]=AugEMP

AugPrefs[7]=AugStealth

AugPrefs[8]=AugAqualung

 

[DeusEx.DeusExGameInfo]

bNoMonsters=False

bMuteSpectators=True

bHumansOnly=True

bAllowRemoteAdmin=False

bCoopWeaponMode=False

AutoAim=1.000000

MaxSpectators=2

 

[Engine.Input]

Aliases[0]=(Command="Button bFire | Fire",Alias=Fire)

Aliases[1]=(Command="Axis aBaseY Speed=+300.0",Alias=MoveForward)

Aliases[2]=(Command="Axis aBaseY Speed=-300.0",Alias=MoveBackward)

Aliases[3]=(Command="Axis aBaseX Speed=-150.0",Alias=TurnLeft)

Aliases[4]=(Command="Axis aBaseX Speed=+150.0",Alias=TurnRight)

Aliases[5]=(Command="Axis aStrafe Speed=-300.0",Alias=StrafeLeft)

Aliases[6]=(Command="Axis aStrafe Speed=+300.0",Alias=StrafeRight)

Aliases[7]=(Command="Jump | Axis aUp Speed=+300.0",Alias=Jump)

Aliases[8]=(Command="Button bDuck | Axis aUp Speed=-300.0",Alias=Duck)

Aliases[9]=(Command="Button bLook",Alias=Look)

Aliases[10]=(Command="Toggle bLook",Alias=LookToggle)

Aliases[11]=(Command="Axis aLookUp Speed=+100.0",Alias=LookUp)

Aliases[12]=(Command="Axis aLookUp Speed=-100.0",Alias=LookDown)

Aliases[13]=(Command="Button bSnapLevel",Alias=CenterView)

Aliases[14]=(Command="Button bRun",Alias=Walking)

Aliases[15]=(Command="Button bStrafe",Alias=Strafe)

Aliases[16]=(Command="Axis aExtra0 Speed=+0.05",Alias=LeanRight)

Aliases[17]=(Command="Axis aExtra0 Speed=-0.05",Alias=LeanLeft)

Aliases[18]=(Command="",Alias=None)

Aliases[19]=(Command="",Alias=None)

Aliases[20]=(Command="",Alias=None)

Aliases[21]=(Command="",Alias=None)

Aliases[22]=(Command="",Alias=None)

Aliases[23]=(Command="",Alias=None)

Aliases[24]=(Command="",Alias=None)

Aliases[25]=(Command="",Alias=None)

Aliases[26]=(Command="",Alias=None)

Aliases[27]=(Command="",Alias=None)

Aliases[28]=(Command="",Alias=None)

Aliases[29]=(Command="",Alias=None)

Aliases[30]=(Command="",Alias=None)

Aliases[31]=(Command="",Alias=None)

Aliases[32]=(Command="",Alias=None)

Aliases[33]=(Command="",Alias=None)

Aliases[34]=(Command="",Alias=None)

Aliases[35]=(Command="",Alias=None)

Aliases[36]=(Command="",Alias=None)

Aliases[37]=(Command="",Alias=None)

Aliases[38]=(Command="",Alias=None)

Aliases[39]=(Command="",Alias=None)

LeftMouse=ParseLeftClick|Fire

RightMouse=ParseRightClick

MiddleMouse=DropItem

Tab=DropItem

Enter=ParseLeftClick|Fire

Shift=Walking

Ctrl=

Alt=Strafe

Pause=Pause

CapsLock=ToggleWalk

Escape=ShowMainMenu

Space=Jump

PageDown=LookDown

End=CenterView

Left=StrafeLeft

Up=MoveForward

Right=StrafeRight

Down=MoveBackward

Insert=Jump

Delete=LookUp

0=ActivateBelt 0

1=ActivateBelt 1

2=ActivateBelt 2

3=ActivateBelt 3

4=ActivateBelt 4

5=ActivateBelt 5

6=ActivateBelt 6

7=ActivateBelt 7

8=ActivateBelt 8

9=ActivateBelt 9

F1=ShowInventoryWindow

F2=ShowGoalsWindow

F3=ActivateAugmentation 0

F4=ActivateAugmentation 1

F5=ActivateAugmentation 2

F6=ActivateAugmentation 3

F7=ActivateAugmentation 4

F8=ActivateAugmentation 5

F9=ActivateAugmentation 6

F10=ActivateAugmentation 7

F11=ActivateAugmentation 8

F12=ActivateAugmentation 9

Equals=

Comma=StrafeLeft

Minus=

Period=StrafeRight

Slash=

LeftBracket=ToggleScope

Backslash=

RightBracket=ToggleLaser

MouseX=Axis aMouseX Speed=6.0

MouseY=Axis aMouseY Speed=6.0

MouseW=

None=

Cancel=

Backspace=PutInHand

PageUp=

home=

Select=

Print=

Execute=

PrintScrn=

Help=

A=StrafeLeft

B=

C=TurnRight

D=StrafeRight

E=LeanRight

F=CenterView

G=ShowGoalsWindow

H=

I=ShowInventoryWindow

J=

K=

L=

M=Look

O=

P=

Q=LeanLeft

R=LookUp

S=MoveBackward

T=

U=

V=LookDown

W=MoveForward

X=Duck

Y=

Z=TurnLeft

NumPad0=

NumPad1=

NumPad2=

NumPad3=

NumPad4=

NumPad5=

NumPad6=

NumPad7=

NumPad8=

NumPad9=

GreyStar=Shot

GreyPlus=QuickSave

Separator=

GreyMinus=

NumPadPeriod=Duck

GreySlash=QuickLoad

F13=

F14=

F15=

F16=

F17=

F18=

F19=

F20=

F21=

F22=

F23=

F24=

NumLock=

ScrollLock=

LShift=

RShift=

LControl=

RControl=

Semicolon=ReloadWeapon

Tilde=

SingleQuote=SwitchAmmo

Attn=

CrSel=

ExSel=

ErEof=

Play=

Zoom=

NoName=

PA1=

OemClear=

MouseZ=

MouseWheelDown=NextBeltItem

MouseWheelUp=PrevBeltItem

Joy1=Fire

Joy2=Jump

Joy3=

Joy4=Duck

Joy5=

Joy6=

Joy7=

Joy8=

Joy9=

Joy10=

Joy11=

Joy12=

Joy13=

Joy14=

Joy15=

Joy16=

JoyX=Axis astrafe speed=2

JoyY=Axis aBaseY speed=2

JoyZ=

JoyR=

JoyU=Axis aturn speed=5.9

JoyV=Axis aLookUp speed=-3

JoyPovRight=

JoyPovLeft=

JoyPovUp=

JoyPovDown=

 

[Engine.PlayerPawn]

Password=

DodgeClickTime=0.000000

Bob=0.016000

MyAutoAim=1.000000

Handedness=-1.000000

bLookUpStairs=False

bSnapToLevel=False

bAlwaysMouseLook=True

bKeyboardLook=True

bInvertMouse=False

bMaxMouseSmoothing=False

bNoFlash=False

bNoVoices=False

bMessageBeep=True

MouseSensitivity=3.000000

WeaponPriority[0]=WeaponShuriken

WeaponPriority[1]=WeaponStealthPistol

WeaponPriority[2]=WeaponLAM

WeaponPriority[3]=WeaponSawedOffShotgun

WeaponPriority[4]=WeaponRifle

WeaponPriority[5]=WeaponPepperGun

WeaponPriority[6]=WeaponPistol

WeaponPriority[7]=WeaponProd

WeaponPriority[8]=WeaponGasGrenade

WeaponPriority[9]=WeaponBaton

WeaponPriority[10]=WeaponCombatKnife

WeaponPriority[11]=WeaponCrowbar

WeaponPriority[12]=WeaponMiniCrossbow

WeaponPriority[13]=None

WeaponPriority[14]=None

WeaponPriority[15]=None

WeaponPriority[16]=None

WeaponPriority[17]=None

WeaponPriority[18]=None

WeaponPriority[19]=None

NetSpeed=2600

LanSpeed=20000

MouseSmoothThreshold=0.160000

ngWorldSecret=

DesiredFOV=91.000000

DefaultFOV=91.000000

bNeverAutoSwitch=False

MaxTimeMargin=3.000000

ngSecretSet=False

 

[Engine.Pawn]

bNeverSwitchOnPickup=False

 

[Extension.InputExt]

OEMClear=

PA1=

NoName=

Zoom=

Play=

ErEof=

ExSel=

CrSel=

Attn=

UnknownF5=

UnknownF4=

JoyPovRight=

JoyPovLeft=

JoyPovDown=

JoyPovUp=

Unknown10F=

Unknown10E=

MouseWheelDown=NextBeltItem

MouseWheelUp=PrevBeltItem

UnknownEB=

UnknownEA=

JoyV=Axis aLookUp speed=-3

JoyU=Axis aturn speed=5.9

MouseW=

MouseZ=

MouseY=Axis aMouseY Speed=6.0

MouseX=Axis aMouseX Speed=6.0

JoyR=

JoyZ=

JoyY=Axis aBaseY speed=2

JoyX=Axis astrafe speed=2

UnknownDF=

SingleQuote=SwitchAmmo

RightBracket=

Backslash=

LeftBracket=ToggleScope

UnknownDA=

UnknownD9=

UnknownD8=

Joy16=

Joy15=

Joy14=

Joy13=

Joy12=

Joy11=

Joy10=

Joy9=

Joy8=

Joy7=

Joy6=

Joy5=

Joy4=Duck

Joy3=

Joy2=Jump

Joy1=Fire

UnknownC7=

UnknownC6=

UnknownC5=

UnknownC4=

UnknownC3=

UnknownC2=

UnknownC1=

Tilde=

Slash=

period=StrafeRight

Minus=

Comma=StrafeLeft

Equals=ShowScores

Semicolon=ReloadWeapon

UnknownB9=

UnknownB8=

UnknownB7=

UnknownB6=

UnknownB5=

UnknownB4=

UnknownB3=

UnknownB2=

UnknownB1=

UnknownB0=

UnknownAF=

UnknownAE=

UnknownAD=

UnknownAC=

UnknownAB=

UnknownAA=

UnknownA9=

UnknownA8=

UnknownA7=

UnknownA6=

UnknownA5=

UnknownA4=

RControl=

LControl=

RShift=

LShift=

Unknown9F=

Unknown9E=

Unknown9D=

Unknown9C=

Unknown9B=

Unknown9A=

Unknown99=

Unknown98=

Unknown97=

Unknown96=

Unknown95=

Unknown94=

Unknown93=

Unknown92=

ScrollLock=

NumLock=

Unknown8F=

Unknown8E=

Unknown8D=

Unknown8C=

Unknown8B=

Unknown8A=

Unknown89=

Unknown88=

F24=

F23=

F22=

F21=

F20=

F19=

F18=

F17=

F16=

F15=

F14=

F13=

F12=ActivateAugmentation 9

F11=ActivateAugmentation 8

F10=ActivateAugmentation 7

F9=ActivateAugmentation 6

F8=ActivateAugmentation 5

F7=ActivateAugmentation 4

F6=ActivateAugmentation 3

F5=ActivateAugmentation 2

F4=ActivateAugmentation 1

F3=ActivateAugmentation 0

F2=ShowGoalsWindow

F1=ShowInventoryWindow

GreySlash=

NumPadPeriod=Duck

GreyMinus=

Separator=

GreyPlus=QuickSave

GreyStar=Shot

NumPad9=

NumPad8=

NumPad7=

NumPad6=

NumPad5=

NumPad4=

NumPad3=

NumPad2=

NumPad1=

NumPad0=QuickLoad

Unknown5F=

Unknown5E=

Unknown5D=

Unknown5C=

Unknown5B=

Z=TurnLeft

Y=TeamTalk

X=

W=MoveForward

V=LookDown

U=

t=Talk

S=MoveBackward

R=ReloadWeapon

Q=LeanLeft

P=

o=

N=

M=Look

L=ToggleLaser

k=ToggleLaser

j=PutInHand

i=ShowInventoryWindow

H=PutInHand

G=LeanRight

F=LeanLeft

E=ParseRightClick

D=StrafeRight

C=TurnRight

B=BuySkills

A=StrafeLeft

Unknown40=

Unknown3F=

Unknown3E=

Unknown3D=

Unknown3C=

Unknown3B=

Unknown3A=

9=ActivateBelt 9

8=ActivateBelt 8

7=ActivateBelt 7

6=ActivateBelt 6

5=ActivateBelt 5

4=ActivateBelt 4

3=ActivateBelt 3

2=ActivateBelt 2

1=ActivateBelt 1

0=ActivateBelt 0

Help=

Delete=LookUp

Insert=

PrintScrn=

Execute=

Print=

Select=

Down=MoveBackward

Right=StrafeRight

Up=MoveForward

Left=StrafeLeft

home=

End=CenterView

PageDown=LookDown

PageUp=

Space=Jump

Unknown1F=

Unknown1E=

Unknown1D=

Unknown1C=

Escape=ShowMainMenu

Unknown1A=

Unknown19=

Unknown18=

Unknown17=

Unknown16=

Unknown15=

CapsLock=ToggleWalk

Pause=Pause

Alt=SwitchAmmo

Ctrl=Duck

Shift=Walking

Unknown0F=

Unknown0E=

Enter=ParseLeftClick|Fire

Unknown0C=

Unknown0B=

Unknown0A=

Tab=DropItem

Backspace=DropItem

Unknown07=

Unknown06=

Unknown05=

MiddleMouse=

Cancel=

RightMouse=ToggleScope

LeftMouse=ParseLeftClick|Fire

StrProperty0=

Aliases[0]=(Command="Button bFire | Fire",Alias=Fire)

Aliases[1]=(Command="Axis aBaseY Speed=+300.0",Alias=MoveForward)

Aliases[2]=(Command="Axis aBaseY Speed=-300.0",Alias=MoveBackward)

Aliases[3]=(Command="Axis aBaseX Speed=-150.0",Alias=TurnLeft)

Aliases[4]=(Command="Axis aBaseX Speed=+150.0",Alias=TurnRight)

Aliases[5]=(Command="Axis aStrafe Speed=-300.0",Alias=StrafeLeft)

Aliases[6]=(Command="Axis aStrafe Speed=+300.0",Alias=StrafeRight)

Aliases[7]=(Command="Jump | Axis aUp Speed=+300.0",Alias=Jump)

Aliases[8]=(Command="Button bDuck | Axis aUp Speed=-300.0",Alias=Duck)

Aliases[9]=(Command="Button bLook",Alias=Look)

Aliases[10]=(Command="Toggle bLook",Alias=LookToggle)

Aliases[11]=(Command="Axis aLookUp Speed=+100.0",Alias=LookUp)

Aliases[12]=(Command="Axis aLookUp Speed=-100.0",Alias=LookDown)

Aliases[13]=(Command="Button bSnapLevel",Alias=CenterView)

Aliases[14]=(Command="Button bRun",Alias=Walking)

Aliases[15]=(Command="Button bStrafe",Alias=Strafe)

Aliases[16]=(Command="Axis aExtra0 Speed=+0.05",Alias=LeanRight)

Aliases[17]=(Command="Axis aExtra0 Speed=-0.05",Alias=LeanLeft)

Aliases[18]=(Command="",Alias=None)

Aliases[19]=(Command="",Alias=None)

Aliases[20]=(Command="",Alias=None)

Aliases[21]=(Command="",Alias=None)

Aliases[22]=(Command="",Alias=None)

Aliases[23]=(Command="",Alias=None)

Aliases[24]=(Command="",Alias=None)

Aliases[25]=(Command="",Alias=None)

Aliases[26]=(Command="",Alias=None)

Aliases[27]=(Command="",Alias=None)

Aliases[28]=(Command="",Alias=None)

Aliases[29]=(Command="",Alias=None)

Aliases[30]=(Command="",Alias=None)

Aliases[31]=(Command="",Alias=None)

Aliases[32]=(Command="",Alias=None)

Aliases[33]=(Command="",Alias=None)

Aliases[34]=(Command="",Alias=None)

Aliases[35]=(Command="",Alias=None)

Aliases[36]=(Command="",Alias=None)

Aliases[37]=(Command="",Alias=None)

Aliases[38]=(Command="",Alias=None)

Aliases[39]=(Command="",Alias=None)

 

 

 

 

deusex.ini

 

Protocol=deusex

ProtocolDescription=Deus Ex Protocol

Name=Player

Map=Index.dx

LocalMap=DX.dx

Host=

Portal=

MapExt=dx

SaveExt=dxs

Port=7790

Class=DeusEx.JCDentonMale

 

[FirstRun]

FirstRun=1100

 

[Engine.Engine]

GameRenderDevice=D3DDrv.D3DRenderDevice

AudioDevice=Galaxy.GalaxyAudioSubsystem

NetworkDevice=IpDrv.TcpNetDriver

DemoRecordingDevice=Engine.DemoRecDriver

Console=Engine.Console

Language=int

GameEngine=DeusEx.DeusExGameEngine

EditorEngine=Editor.EditorEngine

WindowedRenderDevice=SoftDrv.SoftwareRenderDevice

RenderDevice=GlideDrv.GlideRenderDevice

DefaultGame=DeusEx.DeusExGameInfo

DefaultServerGame=DeusEx.DeathMatchGame

ViewportManager=WinDrv.WindowsClient

Render=Render.Render

Input=Extension.InputExt

Canvas=Engine.Canvas

Root=DeusEx.DeusExRootWindow

CdPath=

 

[Core.System]

PurgeCacheDays=30

SavePath=..\Save

CachePath=..\Cache

CacheExt=.uxx

Paths=..\System\*.u

Paths=..\Maps\*.dx

Paths=..\Textures\*.utx

Paths=..\Sounds\*.uax

Paths=..\Music\*.umx

Suppress=DevLoad

Suppress=DevSave

Suppress=DevNetTraffic

Suppress=DevGarbage

Suppress=DevKill

Suppress=DevReplace

Suppress=DevSound

Suppress=DevCompile

Suppress=DevBind

Suppress=DevBsp

 

[DeusEx.DeusExGameEngine]

CacheSizeMegs=4

UseSound=True

ServerActors=IpDrv.UdpBeacon

ServerActors=IpServer.UdpServerQuery

ServerActors=IpServer.UdpServerUplink MasterServerAddress=master0.gamespy.com MasterServerPort=27900

ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.epicgames.com MasterServerPort=27900

ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.fragaholic.com MasterServerPort=27900

 

[WinDrv.WindowsClient]

WindowedViewportX=640

WindowedViewportY=480

WindowedColorBits=32

FullscreenViewportX=1920

FullscreenViewportY=1080

FullscreenColorBits=32

Brightness=0.600000

MipFactor=1.000000

UseDirectDraw=True

UseJoystick=False

CaptureMouse=True

StartupFullscreen=True

CurvedSurfaces=False

ScreenFlashes=True

NoLighting=False

SlowVideoBuffering=False

DeadZoneXYZ=True

DeadZoneRUV=False

InvertVertical=False

ScaleXYZ=1000.000000

ScaleRUV=2000.000000

SkinDetail=High

TextureDetail=High

Decals=True

MinDesiredFrameRate=1.000000

UseDirectInput=False

NoDynamicLights=False

 

[Engine.Player]

ConfiguredInternetSpeed=2600

ConfiguredLanSpeed=20000

 

[Galaxy.GalaxyAudioSubsystem]

UseDirectSound=True

UseFilter=True

UseSurround=True

UseStereo=True

UseCDMusic=False

UseDigitalMusic=True

UseSpatial=False

UseReverb=True

Use3dHardware=True

LowSoundQuality=False

ReverseStereo=False

Latency=40

OutputRate=44100Hz

EffectsChannels=16

DopplerSpeed=6500.000000

MusicVolume=153

SoundVolume=204

SpeechVolume=255

AmbientFactor=0.700000

 

[ipDrv.TcpNetDriver]

AllowDownloads=True

ConnectionTimeout=15.0

InitialConnectTimeout=500.0

AckTimeout=1.0

KeepAliveTime=1.0

MaxClientRate=20000

SimLatency=0

RelevantTimeout=5.0

SpawnPrioritySeconds=1.0

ServerTravelPause=4.0

NetServerMaxTickRate=20

LanServerMaxTickRate=35

StaticUpdateRate=12

DynamicUpdateRate=40

 

[ipDrv.TcpipConnection]

SimPacketLoss=0

SimLatency=0

 

[ipServer.UdpServerQuery]

GameName=deusex

 

[ipDrv.UdpBeacon]

DoBeacon=True

BeaconTime=0.50

BeaconTimeout=5.0

BeaconPort=7776

BeaconProduct=DeusEx

 

[softDrv.SoftwareRenderDevice]

Translucency=True

VolumetricLighting=True

ShinySurfaces=False

Coronas=False

HighDetailActors=True

HighResTextureSmooth=True

LowResTextureSmooth=False

FastTranslucency=True

 

[GlideDrv.GlideRenderDevice]

Translucency=True

VolumetricLighting=True

ShinySurfaces=True

Coronas=True

HighDetailActors=True

DetailBias=-1.500000

RefreshRate=100Hz

DetailTextures=True

FastUglyRefresh=False

ScreenSmoothing=True

Resolution=Default

 

[MetalDrv.MetalRenderDevice]

Translucency=True

VolumetricLighting=True

ShinySurfaces=True

Coronas=True

HighDetailActors=True

DetailTextures=True

 

[OpenGLDrv.OpenGLRenderDevice]

Translucency=True

VolumetricLighting=True

ShinySurfaces=True

Coronas=True

HighDetailActors=True

DetailTextures=True

UseTNT=1

MinDepthBits=16

MaxLogUOverV=8

MaxLogVOverU=8

UseMultiTexture=1

UsePalette=1

UseAlphaPalette=0

ShareLists=0

AlwaysMipmap=0

DoPrecache=0

UseTrilinear=False

MaxAnisotropy=0

SupportsLazyTextures=0

 

[D3DDrv.D3DRenderDevice]

Translucency=True

VolumetricLighting=True

ShinySurfaces=True

Coronas=True

HighDetailActors=True

UseMipmapping=True

UseTrilinear=False

UseMultitexture=True

UsePageFlipping=True

UsePalettes=True

UseFullscreen=True

UseGammaCorrection=True

DetailTextures=True

Use3dfx=False

UseTripleBuffering=True

UsePrecache=False

Use32BitTextures=False

DescFlags=1

dwDeviceId=1506

dwVendorId=4318

UseAGPTextures=False

UseVideoMemoryVB=False

UseVSync=False

Description=NVIDIA GeForce GTX 260

UseVertexFog=False

 

[sglDrv.SglRenderDevice]

Translucency=True

VolumetricLighting=False

ShinySurfaces=False

Coronas=True

HighDetailActors=False

ColorDepth=16

DetailTextures=False

FastUglyRefresh=False

TextureDetailBias=Near

VertexLighting=False

 

[Editor.EditorEngine]

UseSound=True

CacheSizeMegs=6

GridEnabled=True

SnapVertices=True

SnapDistance=10.000000

GridSize=(X=16.000000,Y=16.000000,Z=16.000000)

RotGridEnabled=True

RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)

GameCommandLine=-log

FovAngleDegrees=90.000000

GodMode=True

AutoSave=False

AutoSaveTimeMinutes=5

AutoSaveIndex=6

C_WorldBox=(R=0,G=0,B=107,A=0)

C_GroundPlane=(R=0,G=0,B=63,A=0)

C_GroundHighlight=(R=0,G=0,B=127,A=0)

C_BrushWire=(R=255,G=63,B=63,A=0)

C_Pivot=(R=0,G=255,B=0,A=0)

C_Select=(R=0,G=0,B=127,A=0)

C_AddWire=(R=127,G=127,B=255,A=0)

C_SubtractWire=(R=255,G=192,B=63,A=0)

C_GreyWire=(R=163,G=163,B=163,A=0)

C_Invalid=(R=163,G=163,B=163,A=0)

C_ActorWire=(R=127,G=63,B=0,A=0)

C_ActorHiWire=(R=255,G=127,B=0,A=0)

C_White=(R=255,G=255,B=255,A=0)

C_SemiSolidWire=(R=127,G=255,B=0,A=0)

C_NonSolidWire=(R=63,G=192,B=32,A=0)

C_WireGridAxis=(R=119,G=119,B=119,A=0)

C_ActorArrow=(R=163,G=0,B=0,A=0)

C_ScaleBox=(R=151,G=67,B=11,A=0)

C_ScaleBoxHi=(R=223,G=149,B=157,A=0)

C_Mover=(R=255,G=0,B=255,A=0)

C_OrthoBackground=(R=163,G=163,B=163,A=0)

C_Current=(R=0,G=0,B=0,A=0)

C_BrushVertex=(R=0,G=0,B=0,A=0)

C_BrushSnap=(R=0,G=0,B=0,A=0)

C_Black=(R=0,G=0,B=0,A=0)

C_Mask=(R=0,G=0,B=0,A=0)

C_WireBackground=(R=0,G=0,B=0,A=0)

C_ZoneWire=(R=0,G=0,B=0,A=0)

EditPackages=Core

EditPackages=Engine

EditPackages=Editor

EditPackages=Fire

EditPackages=IpDrv

EditPackages=Extension

EditPackages=DeusExUI

EditPackages=ConSys

EditPackages=DeusExConversations

EditPackages=DeusExSounds

EditPackages=DeusExItems

EditPackages=DeusExDeco

EditPackages=DeusExCharacters

EditPackages=DeusExText

EditPackages=DeusEx

EditPackages=IpServer

 

[DeusEx.DeusExGameInfo]

bNoMonsters=False

bHumansOnly=False

bCoopWeaponMode=False

bClassicDeathmessages=False

 

[Engine.GameInfo]

bLowGore=False

bMuteSpectators=True

bNoCheating=True

bAllowFOV=False

AutoAim=1.000000

GameSpeed=1.000000

MaxSpectators=2

AdminPassword=

GamePassword=

MaxPlayers=16

IPPolicies[0]=ACCEPT,*

IPPolicies[1]=

IPPolicies[2]=

IPPolicies[3]=

IPPolicies[4]=

IPPolicies[5]=

IPPolicies[6]=

IPPolicies[7]=

IPPolicies[8]=

IPPolicies[9]=

IPPolicies[10]=

IPPolicies[11]=

IPPolicies[12]=

IPPolicies[13]=

IPPolicies[14]=

IPPolicies[15]=

IPPolicies[16]=

IPPolicies[17]=

IPPolicies[18]=

IPPolicies[19]=

IPPolicies[20]=

IPPolicies[21]=

IPPolicies[22]=

IPPolicies[23]=

IPPolicies[24]=

IPPolicies[25]=

IPPolicies[26]=

IPPolicies[27]=

IPPolicies[28]=

IPPolicies[29]=

IPPolicies[30]=

IPPolicies[31]=

IPPolicies[32]=

IPPolicies[33]=

IPPolicies[34]=

IPPolicies[35]=

IPPolicies[36]=

IPPolicies[37]=

IPPolicies[38]=

IPPolicies[39]=

IPPolicies[40]=

IPPolicies[41]=

IPPolicies[42]=

IPPolicies[43]=

IPPolicies[44]=

IPPolicies[45]=

IPPolicies[46]=

IPPolicies[47]=

IPPolicies[48]=

IPPolicies[49]=

ServerLogName=server.log

bLocalLog=True

bWorldLog=True

bBatchLocal=False

DemoBuild=0

DemoHasTuts=0

 

[Engine.DemoRecDriver]

DemoSpectatorClass=UnrealShare.UnrealSpectator

MaxClientRate=25000

ConnectionTimeout=15.0

InitialConnectTimeout=500.0

AckTimeout=1.0

KeepAliveTime=1.0

SimLatency=0

RelevantTimeout=5.0

SpawnPrioritySeconds=1.0

ServerTravelPause=4.0

NetServerMaxTickRate=60

LanServerMaxTickRate=60

 

[WindowPositions]

GameLog=(X=176,Y=232,XL=512,YL=256)

ConfigPageRenderer=(X=5,Y=96,XL=516,YL=280)

ConfigPageDriver=(X=5,Y=96,XL=516,YL=280)

ConfigPageDetail=(X=5,Y=96,XL=516,YL=280)

ConfigPageFirstTime=(X=5,Y=96,XL=516,YL=280)

WizardDialog=(X=695,Y=303,XL=530,YL=443)

ConfigPageSafeMode=(X=5,Y=96,XL=516,YL=280)

 

[DeusEx.MenuScreenJoinGame]

MasterServerAddress=master0.gamespy.com

 

[Engine.GameReplicationInfo]

ServerName=

ShortName=

 

[ipServer.UdpBeacon]

BeaconProduct=DeusEx

 

 

 

 

P.S. Почему нельзя прикреплять файлы к посту? Во всяком случае на .ini и .rar выдает "Ошибка Вы не можете загружать файлы подобного типа".

Опубликовано:

P.S. Почему нельзя прикреплять файлы к посту? Во всяком случае на .ini и .rar выдает "Ошибка Вы не можете загружать файлы подобного типа".

теперь можно добавлять rar

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